.. |
android
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Clipboard copy/paste testing
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2016-11-03 01:43:57 -07:00 |
blua
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Created lua_blockmaplib.c, for Lua's blockmap library
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2016-10-27 18:10:30 +01:00 |
djgppdos
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Closed captioning!
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2017-04-17 01:09:47 +01:00 |
dummy
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Clipboard copy/paste testing
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2016-11-03 01:43:57 -07:00 |
hardware
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Merge branch 'private_flatsprite' into 'master'
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2017-07-02 09:46:44 -04:00 |
locale
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Fixed forceskin to not always allow due to bad logic.
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2016-07-14 13:24:57 +01:00 |
nds
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Clipboard copy/paste testing
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2016-11-03 01:43:57 -07:00 |
sdl
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Turns out we don't need to use SDL_SetWindowTitle on its own, since SDL_CreateWindow already deals with the window title anyway. So I've disabled everything related to Impl_SetWindowName for now
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2017-06-25 20:22:01 +01:00 |
sdl12
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Merge branch 'public_next'
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2017-05-31 15:18:05 +01:00 |
win32
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Merge branch 'public_next'
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2017-05-31 15:18:05 +01:00 |
win32ce
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Closed captioning!
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2017-04-17 01:09:47 +01:00 |
.gitignore
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
am_map.c
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gcc: clear uninitialized warnings in am_map.c
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2016-05-27 14:22:02 -04:00 |
am_map.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
Android.mk
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
asm_defs.inc
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
b_bot.c
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Increased space in pflags (because we were getting VERY close to full capacity), which I will re-organise when this branch is closer to completion.
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2017-03-14 18:11:17 +00:00 |
b_bot.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
byteptr.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
CMakeLists.txt
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Merge branch 'public_next'
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2017-01-19 16:54:47 +00:00 |
command.c
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into charabilities_mk3
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2017-04-04 21:03:35 +01:00 |
command.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
comptime.c
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Branch and revision information in builds
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2016-03-14 12:43:08 -04:00 |
config.h.in
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update patch stuff again.
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2016-05-04 05:43:05 -07:00 |
console.c
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Removal of cv_allcaps for console stuff.
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2017-04-14 20:43:30 +01:00 |
console.h
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make console back color use just one section of memory
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2016-11-02 14:26:35 -07:00 |
d_clisrv.c
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Fix weird visual artifacting caused by restarting the level in co-op, which was a direct result of my code being messy. This is significantly better to deal with, anyways.
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2017-07-03 15:43:29 +01:00 |
d_clisrv.h
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Fix weird visual artifacting caused by restarting the level in co-op, which was a direct result of my code being messy. This is significantly better to deal with, anyways.
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2017-07-03 15:43:29 +01:00 |
d_event.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
d_main.c
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whoops forgot to change these two
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2017-06-24 19:27:29 +01:00 |
d_main.h
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Removed unused function prototypes in d_main.h
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2017-02-11 22:56:08 +00:00 |
d_net.c
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Merge branch 'public_next'
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2017-05-31 15:18:05 +01:00 |
d_net.h
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-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
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2017-01-13 20:53:52 +01:00 |
d_netcmd.c
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into new_coop
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2017-07-03 15:41:00 +01:00 |
d_netcmd.h
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Renamed again, and this time I'm happy with it.
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2017-06-03 17:55:03 +01:00 |
d_netfil.c
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Merge branch 'master' into next
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2017-05-26 23:02:06 +01:00 |
d_netfil.h
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PT_REQUESTFILE checking:
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2017-05-26 13:39:54 +01:00 |
d_player.h
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Fix weird visual artifacting caused by restarting the level in co-op, which was a direct result of my code being messy. This is significantly better to deal with, anyways.
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2017-07-03 15:43:29 +01:00 |
d_think.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
d_ticcmd.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
dehacked.c
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dehacked.c cleanup
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2017-06-24 20:33:56 +01:00 |
dehacked.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
doomdata.h
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SUPERCOLOR BONANZA COMMIT.
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2016-08-10 19:48:20 +01:00 |
doomdef.h
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Merge branch 'public_next'
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2017-06-23 17:19:06 +01:00 |
doomstat.h
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Emerald tokens being used as actual game tokens on the end-of-act screen!
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2017-04-24 21:56:17 +01:00 |
doomtype.h
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Merge branch 'macosx-hacking' into 'master'
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2016-07-21 15:38:46 -04:00 |
endian.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
f_finale.c
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Moved Y_EndGame from y_inter.c/h to g_game.c/h, renamed it to G_EndGame
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2017-05-18 16:54:58 +01:00 |
f_finale.h
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FUNCMATH fun
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2016-06-12 16:08:48 -04:00 |
f_wipe.c
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Introducing pMasterPalette.
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2017-04-30 22:18:06 +01:00 |
fastcmp.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
filesrch.c
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
filesrch.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
g_game.c
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Fix weird visual artifacting caused by restarting the level in co-op, which was a direct result of my code being messy. This is significantly better to deal with, anyways.
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2017-07-03 15:43:29 +01:00 |
g_game.h
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Merge branch 'public_next'
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2017-06-23 17:19:06 +01:00 |
g_input.c
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First part of revamp: Removing Camera Rotate L/R keys, and giving the two situations where they had any unique functionality (Analog mode and NiGHTS objectplace) suitable replacements.
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2017-04-14 20:29:08 +01:00 |
g_input.h
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into Deez_NewUserXperiences
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2017-04-19 23:03:47 +01:00 |
g_state.h
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Remove extern for unused "oncontinuescreen" variable
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2016-05-18 17:41:11 +01:00 |
hu_stuff.c
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Emerald tokens being used as actual game tokens on the end-of-act screen!
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2017-04-24 21:56:17 +01:00 |
hu_stuff.h
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Emerald tokens being used as actual game tokens on the end-of-act screen!
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2017-04-24 21:56:17 +01:00 |
i_addrinfo.c
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MSVC: fixed up MSVC project
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2016-05-21 23:53:04 -04:00 |
i_addrinfo.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
i_joy.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
i_net.h
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-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
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2017-01-13 20:53:52 +01:00 |
i_sound.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
i_system.h
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Clipboard copy/paste testing
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2016-11-03 01:43:57 -07:00 |
i_tcp.c
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DEBUGMODE -> _DEBUG =)
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2017-01-14 19:24:22 +01:00 |
i_tcp.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
i_video.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
info.c
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More sound naming consistency! (Sorry.)
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2017-05-01 13:48:20 +01:00 |
info.h
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Hardcoded the big gargoyle
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2017-04-18 20:38:13 +01:00 |
keys.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
lua_baselib.c
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* Per Mystic's request, made lives for 100 rings individual.
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2017-05-29 22:18:02 +01:00 |
lua_blockmaplib.c
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<Alam_Squeeze> lua_blockmaplib.c:269:7: no newline at end of file
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2017-05-09 14:18:45 +01:00 |
lua_consolelib.c
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Added in-level checks to a lot of these functions and tables for Lua use
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2017-01-18 22:02:28 +00:00 |
lua_hook.h
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Add the "MapThingSpawn" hook to Lua
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2017-04-15 21:41:22 +01:00 |
lua_hooklib.c
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Add the "MapThingSpawn" hook to Lua
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2017-04-15 21:41:22 +01:00 |
lua_hud.h
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More consistent comment.
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2016-08-19 00:07:32 +01:00 |
lua_hudlib.c
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Merge branch 'master' into lua-additions
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2016-10-22 14:59:01 +01:00 |
lua_infolib.c
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There are now captions for specific types of music! (Currently signified with an M, but I'll change that in a bit...) A whole lotta things needed to be modified for this, though.
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2017-04-29 16:27:52 +01:00 |
lua_libs.h
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Disabled all seg_t/node_t-related Lua code for now
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2016-11-24 21:11:44 +00:00 |
lua_maplib.c
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Added in-level checks to a lot of these functions and tables for Lua use
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2017-01-18 22:02:28 +00:00 |
lua_mathlib.c
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Merge branch 'public_next' into master
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2016-05-20 17:58:57 -04:00 |
lua_mobjlib.c
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Let's not use terms like this so plainly, right?
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2017-03-18 14:20:42 +00:00 |
lua_playerlib.c
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Big commit, sorry. I broke several things trying to get other things to work and it's only now that all the code that worked yesterday works today!
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2017-03-22 18:51:30 +00:00 |
lua_script.c
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Disabled all seg_t/node_t-related Lua code for now
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2016-11-24 21:11:44 +00:00 |
lua_script.h
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Disabled all seg_t/node_t-related Lua code for now
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2016-11-24 21:11:44 +00:00 |
lua_skinlib.c
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NiGHTS is now spr2-ised. i'll upload the relevant files and etc to the ftp
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2016-08-12 02:57:37 +01:00 |
lua_thinkerlib.c
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Merge branch 'public_next'
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2017-05-31 15:18:05 +01:00 |
lzf.c
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define SRTICT_ALIGN to - if the system is x86/x64 system
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2016-07-23 23:26:08 -04:00 |
lzf.h
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
m_aatree.c
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Split AA trees code from m_misc.c/.h into m_aatree.c/.h
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2016-06-05 21:29:40 +01:00 |
m_aatree.h
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m_aatree: add newline
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2016-12-22 19:39:37 -05:00 |
m_anigif.c
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Introducing pMasterPalette.
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2017-04-30 22:18:06 +01:00 |
m_anigif.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
m_argv.c
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
m_argv.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
m_bbox.c
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
m_bbox.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
m_cheat.c
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First part of revamp: Removing Camera Rotate L/R keys, and giving the two situations where they had any unique functionality (Analog mode and NiGHTS objectplace) suitable replacements.
|
2017-04-14 20:29:08 +01:00 |
m_cheat.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
m_cond.c
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Ended up being stressed and not getting any real work done, so figured I'd finish up the checklist system.
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2017-04-23 00:16:09 +01:00 |
m_cond.h
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Map emblem type flags
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2017-03-22 14:45:26 -04:00 |
m_dllist.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
m_fixed.c
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
m_fixed.h
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Merge branch 'master' into next
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2017-01-03 16:06:50 +00:00 |
m_menu.c
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Renamed again, and this time I'm happy with it.
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2017-06-03 17:55:03 +01:00 |
m_menu.h
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into charabilities_mk3
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2017-04-04 21:03:35 +01:00 |
m_misc.c
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Introducing pMasterPalette.
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2017-04-30 22:18:06 +01:00 |
m_misc.h
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Disable colour profile influence on screenshots and gifs if you want.
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2017-04-20 18:59:27 +01:00 |
m_queue.c
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
m_queue.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
m_random.c
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
m_random.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
m_swap.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
Makefile
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Makefile: disable GETTEXT by default
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2017-05-26 18:10:53 -04:00 |
Makefile.cfg
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Makefile: disable GETTEXT by default
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2017-05-26 18:10:53 -04:00 |
md5.c
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
md5.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
mserv.c
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copyright dates/statements updated and such
|
2016-05-17 17:42:11 -07:00 |
mserv.h
|
copyright dates/statements updated and such
|
2016-05-17 17:42:11 -07:00 |
p5prof.h
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
p_ceilng.c
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copyright dates/statements updated and such
|
2016-05-17 17:42:11 -07:00 |
p_enemy.c
|
* Per Mystic's request, made lives for 100 rings individual.
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2017-05-29 22:18:02 +01:00 |
p_floor.c
|
Merge branch 'public_next'
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2017-06-23 17:19:06 +01:00 |
p_inter.c
|
Renamed again, and this time I'm happy with it.
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2017-06-03 17:55:03 +01:00 |
p_lights.c
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
p_local.h
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* Make music reset when game over is dealt with more consistent.
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2017-06-01 18:44:19 +01:00 |
p_map.c
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Bugfixes and code cleanup.
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2017-04-03 18:28:02 +01:00 |
p_maputl.c
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Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code)
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2016-12-16 21:38:53 +00:00 |
p_maputl.h
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P_LineOpening now takes a mobj_t argument, instead of relying on tmthing
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2016-08-13 21:41:18 +01:00 |
p_mobj.c
|
Fix weird visual artifacting caused by restarting the level in co-op, which was a direct result of my code being messy. This is significantly better to deal with, anyways.
|
2017-07-03 15:43:29 +01:00 |
p_mobj.h
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into shield-actions
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2016-11-20 16:44:38 +00:00 |
p_polyobj.c
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Merge branch 'public_next' into master
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2016-05-20 17:58:57 -04:00 |
p_polyobj.h
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Merge branch 'public_next' into master
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2016-05-20 17:58:57 -04:00 |
p_pspr.h
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* SPR2_DRL0-C are gone. They're now (FF_SPR2SUPER|SPR2_NGT0-C). This frees up a bunch of badly-used freeslots, considering that you can't be super AND NiGHTS at the same time.
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2017-03-11 17:14:39 +00:00 |
p_saveg.c
|
Big commit, sorry. I broke several things trying to get other things to work and it's only now that all the code that worked yesterday works today!
|
2017-03-22 18:51:30 +00:00 |
p_saveg.h
|
copyright dates/statements updated and such
|
2016-05-17 17:42:11 -07:00 |
p_setup.c
|
Renamed again, and this time I'm happy with it.
|
2017-06-03 17:55:03 +01:00 |
p_setup.h
|
Merge branch 'vada_flickies' into 'master'
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2017-01-08 17:36:25 -05:00 |
p_sight.c
|
Fixed P_CheckSight not considering polyobject top and bottom at all
|
2017-04-19 22:19:46 +01:00 |
p_slopes.c
|
* Put all of the wall transfer code in one place.
|
2017-01-23 17:23:42 +00:00 |
p_slopes.h
|
* Put all of the wall transfer code in one place.
|
2017-01-23 17:23:42 +00:00 |
p_spec.c
|
Check if existing animdefs have the same type as the animdef we're parsing
|
2017-06-25 18:17:05 +01:00 |
p_spec.h
|
Merge branch 'level-specials-setup-stuff' into 'master'
|
2017-05-08 15:15:50 -04:00 |
p_telept.c
|
Increased space in pflags (because we were getting VERY close to full capacity), which I will re-organise when this branch is closer to completion.
|
2017-03-14 18:11:17 +00:00 |
p_tick.c
|
Merge branch 'master' into damage-control
|
2016-05-25 15:33:09 +01:00 |
p_tick.h
|
copyright dates/statements updated and such
|
2016-05-17 17:42:11 -07:00 |
p_user.c
|
Fix weird visual artifacting caused by restarting the level in co-op, which was a direct result of my code being messy. This is significantly better to deal with, anyways.
|
2017-07-03 15:43:29 +01:00 |
r_bsp.c
|
Do not draw segs that belong to polyobjects, if you're drawing subsectors adjacent to them
|
2017-06-03 17:47:46 +01:00 |
r_bsp.h
|
Remove unused drawfunc_t function typedef
|
2016-05-24 14:38:31 +01:00 |
r_data.c
|
Merge branch 'public_next'
|
2017-05-17 16:19:01 +01:00 |
r_data.h
|
Whitespace indenting.
|
2017-03-12 20:26:45 +01:00 |
r_defs.h
|
Merge branch 'public_next'
|
2017-01-08 16:05:32 +00:00 |
r_draw.c
|
Fixing the fuckup I made when creating the new palette.
|
2017-04-06 16:42:52 +01:00 |
r_draw.h
|
Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
|
2016-11-16 18:43:25 +00:00 |
r_draw8.c
|
Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
|
2016-11-16 18:43:25 +00:00 |
r_draw16.c
|
copyright dates/statements updated and such
|
2016-05-17 17:42:11 -07:00 |
r_local.h
|
copyright dates/statements updated and such
|
2016-05-17 17:42:11 -07:00 |
r_main.c
|
Use the skybox mobj's actual z position, rather than using the spawnpoint angle!
|
2017-04-26 17:12:57 +01:00 |
r_main.h
|
Remove all traces of SSN's old port of ZDoom's secplanes for slopes, since our slopes do not need them
|
2017-01-02 19:12:09 +00:00 |
r_plane.c
|
Merge branch 'public_next'
|
2017-01-07 15:03:59 +00:00 |
r_plane.h
|
R_FindPlane now has a polyobj argument, R_DrawPlanes now skips polyobj planes, like it does with FOF planes
|
2016-10-09 21:48:25 +01:00 |
r_segs.c
|
Merge branch 'public_next'
|
2017-03-13 18:25:26 +00:00 |
r_segs.h
|
copyright dates/statements updated and such
|
2016-05-17 17:42:11 -07:00 |
r_sky.c
|
copyright dates/statements updated and such
|
2016-05-17 17:42:11 -07:00 |
r_sky.h
|
copyright dates/statements updated and such
|
2016-05-17 17:42:11 -07:00 |
r_splats.c
|
copyright dates/statements updated and such
|
2016-05-17 17:42:11 -07:00 |
r_splats.h
|
FUNCMATH fun
|
2016-06-12 16:08:48 -04:00 |
r_state.h
|
Remove unused sscount variable
|
2017-02-11 22:41:15 +00:00 |
r_things.c
|
Okay, I guess this DID need to be done. (Something from the old nights fixes branch which I didn't port over initially.)
|
2017-06-04 00:48:32 +01:00 |
r_things.h
|
Let's not use terms like this so plainly, right?
|
2017-03-18 14:20:42 +00:00 |
s_sound.c
|
<Alam_Squeeze> s_sound.c: In function `S_StartCaption':
|
2017-05-09 14:42:23 +01:00 |
s_sound.h
|
Reset captions where appropriate (including in S_StopSounds(), as it should have been doing all along).
|
2017-04-29 17:53:24 +01:00 |
screen.c
|
Improve captions code clarity, and also make music captions flash before they disappear.
|
2017-04-30 11:16:31 +01:00 |
screen.h
|
Closed captioning!
|
2017-04-17 01:09:47 +01:00 |
sounds.c
|
More sound naming consistency! (Sorry.)
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2017-05-01 13:48:20 +01:00 |
sounds.h
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Closed captioning!
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2017-04-17 01:09:47 +01:00 |
st_stuff.c
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* Make shared lives counter greyed out if you can't respawn, to counteract the fact that it's lit up for lives in use.
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2017-06-03 22:27:40 +01:00 |
st_stuff.h
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FUNCMATH fun
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2016-06-12 16:08:48 -04:00 |
string.c
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
t_facon.c
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remove blank lines at EOF of new files
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2016-05-13 00:12:51 -04:00 |
t_fsin.c
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remove blank lines at EOF of new files
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2016-05-13 00:12:51 -04:00 |
t_ftan.c
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remove blank lines at EOF of new files
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2016-05-13 00:12:51 -04:00 |
t_tan2a.c
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remove blank lines at EOF of new files
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2016-05-13 00:12:51 -04:00 |
tables.c
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
tables.h
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FUNCMATH fun
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2016-06-12 16:08:48 -04:00 |
tmap.nas
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Merge branch 'public_next' into master
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2016-05-20 17:58:57 -04:00 |
tmap.s
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
tmap_asm.s
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
tmap_mmx.nas
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Merge branch 'public_next' into master
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2016-05-20 17:58:57 -04:00 |
tmap_vc.nas
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
v_video.c
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Fix typo.
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2017-05-01 11:40:02 +01:00 |
v_video.h
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Introducing pMasterPalette.
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2017-04-30 22:18:06 +01:00 |
vid_copy.s
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
w_wad.c
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Merge branch 'public_next'
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2017-04-26 16:17:29 +01:00 |
w_wad.h
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Created W_OpenWadFile for opening WAD files with the path correction code.
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2017-02-16 21:55:17 +00:00 |
y_inter.c
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Merge branch 'public_next'
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2017-05-31 15:18:05 +01:00 |
y_inter.h
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Moved Y_EndGame from y_inter.c/h to g_game.c/h, renamed it to G_EndGame
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2017-05-18 16:54:58 +01:00 |
z_zone.c
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |
z_zone.h
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copyright dates/statements updated and such
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2016-05-17 17:42:11 -07:00 |