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Emerald tokens being used as actual game tokens on the end-of-act screen!
https://gfycat.com/PlumpShowyBream https://gfycat.com/AlarmingLoathsomeBelugawhale
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922603fbca
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5 changed files with 55 additions and 11 deletions
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@ -379,6 +379,7 @@ nightsdata_t ntemprecords;
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extern UINT32 token; ///< Number of tokens collected in a level
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extern UINT32 tokenlist; ///< List of tokens collected
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extern boolean gottoken; ///< Did you get a token? Used for end of act
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extern INT32 tokenbits; ///< Used for setting token bits
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extern INT32 sstimer; ///< Time allotted in the special stage
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extern UINT32 bluescore; ///< Blue Team Scores
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@ -156,6 +156,7 @@ UINT8 stagefailed; // Used for GEMS BONUS? Also to see if you beat the stage.
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UINT16 emeralds;
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UINT32 token; // Number of tokens collected in a level
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UINT32 tokenlist; // List of tokens collected
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boolean gottoken; // Did you get a token? Used for end of act
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INT32 tokenbits; // Used for setting token bits
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// Old Special Stage
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@ -2780,7 +2781,6 @@ static INT16 RandMap(INT16 tolflags, INT16 pprevmap)
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static void G_DoCompleted(void)
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{
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INT32 i;
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boolean gottoken = false;
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tokenlist = 0; // Reset the list
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@ -2866,10 +2866,9 @@ static void G_DoCompleted(void)
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if (nextmap >= 1100-1 && nextmap <= 1102-1 && (gametype == GT_RACE || gametype == GT_COMPETITION))
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nextmap = (INT16)(spstage_start-1);
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if (gametype == GT_COOP && token)
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if ((gottoken = (gametype == GT_COOP && token)))
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{
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token--;
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gottoken = true;
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if (!(emeralds & EMERALD1))
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nextmap = (INT16)(sstage_start - 1); // Special Stage 1
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@ -91,7 +91,7 @@ patch_t *tallminus;
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patch_t *emeraldpics[7];
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patch_t *tinyemeraldpics[7];
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static patch_t *emblemicon;
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static patch_t *tokenicon;
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patch_t *tokenicon;
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//-------------------------------------------
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// misc vars
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@ -71,6 +71,7 @@ extern patch_t *rmatcico;
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extern patch_t *bmatcico;
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extern patch_t *tagico;
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extern patch_t *tallminus;
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extern patch_t *tokenicon;
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// set true when entering a chat message
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extern boolean chat_on;
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@ -147,6 +147,7 @@ static boolean useinterpic;
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static INT32 timer;
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static INT32 intertic;
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static INT32 tallydonetic = -1;
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static INT32 endtic = -1;
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intertype_t intertype = int_none;
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@ -159,6 +160,40 @@ static void Y_CalculateMatchWinners(void);
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static void Y_FollowIntermission(void);
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static void Y_UnloadData(void);
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static void Y_IntermissionTokenDrawer(void)
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{
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INT32 y;
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INT32 offs = 0;
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UINT32 tokencount;
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INT32 lowy = BASEVIDHEIGHT - 32;
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INT16 temp = SHORT(tokenicon->height)/2;
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INT32 calc;
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if (tallydonetic != -1)
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{
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offs = (intertic - tallydonetic)*2;
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if (offs > 10)
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offs = 8;
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}
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V_DrawFill(32, lowy-1, 16, 1, 31); // slot
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y = (lowy + offs + 1) - (temp + (token + 1)*8);
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for (tokencount = token; tokencount; tokencount--)
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{
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if (y >= -temp)
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V_DrawSmallScaledPatch(32, y, 0, tokenicon);
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y += 8;
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}
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y += (offs*(temp - 1)/8);
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calc = (lowy - y)*2;
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if (calc > 0)
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V_DrawCroppedPatch(32<<FRACBITS, y<<FRACBITS, FRACUNIT/2, 0, tokenicon, 32*FRACUNIT, y<<FRACBITS, SHORT(tokenicon->width), calc);
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}
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//
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// Y_IntermissionDrawer
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//
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@ -203,6 +238,9 @@ void Y_IntermissionDrawer(void)
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{
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INT32 bonusy;
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if (gottoken) // first to be behind everything else
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Y_IntermissionTokenDrawer();
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// draw score
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V_DrawScaledPatch(hudinfo[HUD_SCORE].x, hudinfo[HUD_SCORE].y, V_SNAPTOLEFT, sboscore);
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V_DrawTallNum(hudinfo[HUD_SCORENUM].x, hudinfo[HUD_SCORENUM].y, V_SNAPTOLEFT, data.coop.score);
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@ -261,6 +299,9 @@ void Y_IntermissionDrawer(void)
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INT32 xoffset3 = 0; // Line 3 x offset
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UINT8 drawsection = 0;
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if (gottoken) // first to be behind everything else
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Y_IntermissionTokenDrawer();
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// draw the header
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if (intertic <= TICRATE)
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animatetic = 0;
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@ -679,7 +720,10 @@ void Y_Ticker(void)
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boolean anybonuses = false;
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if (!intertic) // first time only
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{
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S_ChangeMusicInternal("_clear", false); // don't loop it
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tallydonetic = -1;
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}
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if (intertic < TICRATE) // one second pause before tally begins
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return;
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@ -709,6 +753,7 @@ void Y_Ticker(void)
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if (!anybonuses)
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{
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tallydonetic = intertic;
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endtic = intertic + 3*TICRATE; // 3 second pause after end of tally
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S_StartSound(NULL, sfx_chchng); // cha-ching!
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@ -736,12 +781,11 @@ void Y_Ticker(void)
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INT32 i;
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UINT32 oldscore = data.spec.score;
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boolean skip = false;
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static INT32 tallydonetic = 0;
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if (!intertic) // first time only
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{
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S_ChangeMusicInternal("_clear", false); // don't loop it
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tallydonetic = 0;
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tallydonetic = -1;
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}
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if (intertic < TICRATE) // one second pause before tally begins
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@ -751,9 +795,9 @@ void Y_Ticker(void)
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if (playeringame[i] && (players[i].cmd.buttons & BT_USE))
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skip = true;
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if (tallydonetic != 0)
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if ((data.spec.continues & 0x80) && tallydonetic != -1)
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{
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if (intertic > tallydonetic)
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if ((intertic - tallydonetic) > (3*TICRATE)/2)
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{
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endtic = intertic + 4*TICRATE; // 4 second pause after end of tally
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S_StartSound(NULL, sfx_s3kac); // cha-ching!
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@ -772,9 +816,8 @@ void Y_Ticker(void)
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if (!data.spec.bonus.points)
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{
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if (data.spec.continues & 0x80) // don't set endtic yet!
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tallydonetic = intertic + (3*TICRATE)/2;
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else // okay we're good.
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tallydonetic = intertic;
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if (!(data.spec.continues & 0x80)) // don't set endtic yet!
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endtic = intertic + 4*TICRATE; // 4 second pause after end of tally
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S_StartSound(NULL, sfx_chchng); // cha-ching!
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