Commit graph

1078 commits

Author SHA1 Message Date
Logan Aerl Arias
6c701a9312 Revert "Merge branch 'native-keyboard-layout-support' into 'next'"
This reverts merge request !1952
2023-12-26 19:21:09 +00:00
Logan Aerl Arias
63a5361d3a Merge branch 'native-keyboard-layout-support' into 'next'
Implement support for native keyboard layout

See merge request STJr/SRB2!1952
2023-12-25 23:57:51 +00:00
Alam Ed Arias
015dbc5efa Merge remote-tracking branch 'Hanicef/register-dual-stack-servers' into IPv6 2023-12-12 20:38:41 -05:00
Alam Ed Arias
fdb7c7c847 Merge remote-tracking branch 'Hanicef/add-ipv6-indicator' into IPv6 2023-12-12 20:38:19 -05:00
SMS Alfredo
e50993861e Dedicated Shield / Super Transformation Button 2023-11-26 20:38:49 +00:00
Gustaf Alhäll
40f57de187
Add indicator for IPv6-enabled servers 2023-11-26 21:30:54 +01:00
Gustaf Alhäll
c6cd14c156
Allow specifying interface for IPv6 addresses 2023-11-11 14:12:51 +01:00
Gustaf Alhäll
5deee87bd2
Fix keyhandler menus not blocking in-game movement 2023-11-04 19:12:23 +01:00
Zwip-Zwap Zapony
cd6cd53959 Combine vid.dupx and vid.dupy 2023-10-30 04:38:51 +00:00
Alam Ed Arias
f2fa2505cd Merge branch SRB2:next into native-keyboard-layout-support 2023-10-25 19:05:06 +00:00
sphere
a373d96d07 Merge branch 'fix-overflow-scrolling-background' into 'next'
Fix buffer overflow when displaying a scrolling background

See merge request STJr/SRB2!2010
2023-09-20 16:10:56 +00:00
LJ Sonic
2a896538d9 Merge branch 'netcode-rerefactor' into 'next'
Re-delete netcode

See merge request STJr/SRB2!2083
2023-09-18 16:47:28 +00:00
Lactozilla
69df136e2b Merge remote-tracking branch 'stjr/next' into team-gametype-keep-player-color 2023-09-12 19:17:07 -03:00
sphere
fefdd7987c Merge branch 'title-animation-skip' into 'next'
Allow input during title animation after the first time

See merge request STJr/SRB2!2122
2023-09-05 22:23:57 +00:00
spherallic
85fc55bfc1 Prevent title input during negative finalecount 2023-09-05 19:38:45 +02:00
Zwip-Zwap Zapony
3faa29ded9 Fix the Record Attack background jumping 2023-09-01 22:36:15 +02:00
spherallic
ce721f9f78 Allow input during title animation after 1st play 2023-08-20 23:40:13 +02:00
Sally Coolatta
40c37ce4c2 Revert left/right movement 2023-08-20 12:05:58 -04:00
Sally Coolatta
9c8dd54751 Fix color grid not extending to the very bottom 2023-08-20 11:56:55 -04:00
Sally Coolatta
4d1e6df2d7 Fix color grid input bugs
There's still some slight awkwardness trying to wrap downwards into uneven row grids, but this is significantly better and this already took up way more time than I wanted it to.
2023-08-20 11:28:39 -04:00
Sally Coolatta
2f1db66e78 Fix drawing of final color 2023-08-20 07:37:10 -04:00
Lactozilla
0bb65166c9 Always allow changing color in multiplayer player setup menu 2023-08-15 03:49:31 -03:00
LJ Sonic
df0c8e0557 Merge remote-tracking branch 'origin/next' into netcode-rerefactor 2023-08-01 19:00:52 +02:00
Monster Iestyn
c9efaf3a1a fix warping from SP pause level select breaking if game was started with no save slot (such as from extras menu) 2023-08-01 17:52:06 +01:00
Monster Iestyn
fb00b65f41 ...you know what, just call G_LoadGame for SP_PauseLevelSelectDef in M_LevelSelectWarp too 2023-07-31 23:36:07 +01:00
LJ Sonic
d841bfb236 Move netcode console variables to appropriate files 2023-07-27 15:38:46 +02:00
LJ Sonic
e090f0e400 Move client connection handling to a new file 2023-07-27 15:38:43 +02:00
LJ Sonic
0b17e3c418 Move netcode files to a new folder 2023-07-27 15:38:42 +02:00
LJ Sonic
07bc922273 Delete netcode
Just kidding, I just deleted NONET
2023-07-27 15:34:05 +02:00
Sally Coolatta
dded352293 Harsher replay menu
Don't allow loading demos with invalid file lists at all. If you insist on doing this, it has to be done from the command line now.
2023-07-25 09:43:10 -04:00
Sally Coolatta
77576c3c5d Allow Record Attack in modified games
Replays now store & validate the add-on list before loading them. Custom characters can now be allowed in Record Attack.
2023-07-25 08:45:42 -04:00
Sal
f46e6883ca Merge branch 'fullscreen-toggle' into 'next'
Add fullscreen (and renderer) toggle & make windowed mode use a separate resolution

See merge request STJr/SRB2!1734
2023-07-24 09:14:21 +00:00
sphere
860767aa65 Merge branch 'increasemaxunlockables' into 'next'
Increase maximum unlockables

Closes #770

See merge request STJr/SRB2!1988
2023-07-14 22:47:37 +00:00
spherallic
009e1ef157 Merge branch 'next' into fullscreen-toggle 2023-07-14 15:30:14 +02:00
spherallic
70b69552f9 Add toggle for invcolor background, plus:
- Renamed Amethyst to Crystal
- Moved some of the new colors
- Tweaked a couple of invshades
2023-06-20 20:06:42 +02:00
spherallic
853c9958d7 Remove unfinished sprite rotation 2023-06-20 20:06:42 +02:00
spherallic
c9b6693c76 Allow pausing & rotation of player sprites in player setup 2023-06-20 20:06:02 +02:00
spherallic
766c346df5 Add grid view for skincolors 2023-06-20 20:03:13 +02:00
spherallic
4cd85b5228 Support PgUp/PgDn for color select, similar to sound test & addons menu 2023-06-20 20:03:13 +02:00
Lach
647e6aac12 Simplify the way skincolors' invshades are used 2023-06-20 20:03:13 +02:00
spherallic
99f0933986 Change how SR_MainMenu is initialized. 2023-06-13 01:53:50 +02:00
spherallic
1cc870485d Increase unlockable limits:
- MAXUNLOCKABLES from 32 to 80
- MAXEXTRAEMBLEMS from 16 to 48
- COMPAT_GAMEDATA_ID is used to account for the old values to prevent
losing records.
- Also fixes linedef actions 319/320.
2023-06-13 01:53:50 +02:00
sphere
c2c27bf356 Merge branch 'ipv6' into 'next'
Fix IPv6

See merge request STJr/SRB2!1612
2023-06-12 23:43:46 +00:00
sphere
0dea372336 Merge branch 'the_elder_skyscroll' into 'next'
Rewrite F_SkyScroll to fix overflows

Closes #1008

See merge request STJr/SRB2!1985
2023-06-12 23:36:37 +00:00
Gustaf Alhäll
7c75f61be7
Fix buffer overflow when displaying a scrolling background 2023-06-03 13:05:33 +02:00
Sally Coolatta
3b15d9b4fe Make the level select behave more identically to G_LoadGame
Noticed some oddities with D_MapChange here with very rarely not changing player position when the map is loaded.
2023-06-02 16:06:49 -04:00
Sally Coolatta
897b81b840 Don't load game from pause level select without save slot 2023-06-02 16:06:48 -04:00
Sally Coolatta
9b6a47783d Show the level select option used to start the level in the pause menu.
Previously, level select only appeared in the SP pause menu if you load a complete save file.

Now, entering the game through an Extras menu level select shows that level select. Simply makes it more convenient, as you don't need to exit to the main menu again whenever you want to get to another level from an unlocked level select.

Tested all ways you can start a new map from the menu that I can think of (New Save File, Complete Save File, Mid-game Save File, several different Level Select types, custom Warp, Record Attack, Marathon, Tutorial), and could not smuggle wrong level selects into any.
2023-06-02 16:06:47 -04:00
Sally Coolatta
903a47966d Swap hints & level select on multiplayer pause menu
This makes it consistent with SP's pause menu order. (Although admittedly I prefer how the other order looks.)
2023-06-02 16:06:47 -04:00
Sally Coolatta
122ddade61 Draw level stats on pause & emblem hints menus in multiplayer 2023-06-02 16:06:46 -04:00