Logan Aerl Arias
6c701a9312
Revert "Merge branch 'native-keyboard-layout-support' into 'next'"
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This reverts merge request !1952
2023-12-26 19:21:09 +00:00
Logan Aerl Arias
63a5361d3a
Merge branch 'native-keyboard-layout-support' into 'next'
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Implement support for native keyboard layout
See merge request STJr/SRB2!1952
2023-12-25 23:57:51 +00:00
Alam Ed Arias
015dbc5efa
Merge remote-tracking branch 'Hanicef/register-dual-stack-servers' into IPv6
2023-12-12 20:38:41 -05:00
Alam Ed Arias
fdb7c7c847
Merge remote-tracking branch 'Hanicef/add-ipv6-indicator' into IPv6
2023-12-12 20:38:19 -05:00
SMS Alfredo
e50993861e
Dedicated Shield / Super Transformation Button
2023-11-26 20:38:49 +00:00
Gustaf Alhäll
40f57de187
Add indicator for IPv6-enabled servers
2023-11-26 21:30:54 +01:00
Gustaf Alhäll
c6cd14c156
Allow specifying interface for IPv6 addresses
2023-11-11 14:12:51 +01:00
Gustaf Alhäll
5deee87bd2
Fix keyhandler menus not blocking in-game movement
2023-11-04 19:12:23 +01:00
Zwip-Zwap Zapony
cd6cd53959
Combine vid.dupx and vid.dupy
2023-10-30 04:38:51 +00:00
Alam Ed Arias
f2fa2505cd
Merge branch SRB2:next into native-keyboard-layout-support
2023-10-25 19:05:06 +00:00
sphere
a373d96d07
Merge branch 'fix-overflow-scrolling-background' into 'next'
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Fix buffer overflow when displaying a scrolling background
See merge request STJr/SRB2!2010
2023-09-20 16:10:56 +00:00
LJ Sonic
2a896538d9
Merge branch 'netcode-rerefactor' into 'next'
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Re-delete netcode
See merge request STJr/SRB2!2083
2023-09-18 16:47:28 +00:00
Lactozilla
69df136e2b
Merge remote-tracking branch 'stjr/next' into team-gametype-keep-player-color
2023-09-12 19:17:07 -03:00
sphere
fefdd7987c
Merge branch 'title-animation-skip' into 'next'
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Allow input during title animation after the first time
See merge request STJr/SRB2!2122
2023-09-05 22:23:57 +00:00
spherallic
85fc55bfc1
Prevent title input during negative finalecount
2023-09-05 19:38:45 +02:00
Zwip-Zwap Zapony
3faa29ded9
Fix the Record Attack background jumping
2023-09-01 22:36:15 +02:00
spherallic
ce721f9f78
Allow input during title animation after 1st play
2023-08-20 23:40:13 +02:00
Sally Coolatta
40c37ce4c2
Revert left/right movement
2023-08-20 12:05:58 -04:00
Sally Coolatta
9c8dd54751
Fix color grid not extending to the very bottom
2023-08-20 11:56:55 -04:00
Sally Coolatta
4d1e6df2d7
Fix color grid input bugs
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There's still some slight awkwardness trying to wrap downwards into uneven row grids, but this is significantly better and this already took up way more time than I wanted it to.
2023-08-20 11:28:39 -04:00
Sally Coolatta
2f1db66e78
Fix drawing of final color
2023-08-20 07:37:10 -04:00
Lactozilla
0bb65166c9
Always allow changing color in multiplayer player setup menu
2023-08-15 03:49:31 -03:00
LJ Sonic
df0c8e0557
Merge remote-tracking branch 'origin/next' into netcode-rerefactor
2023-08-01 19:00:52 +02:00
Monster Iestyn
c9efaf3a1a
fix warping from SP pause level select breaking if game was started with no save slot (such as from extras menu)
2023-08-01 17:52:06 +01:00
Monster Iestyn
fb00b65f41
...you know what, just call G_LoadGame for SP_PauseLevelSelectDef in M_LevelSelectWarp too
2023-07-31 23:36:07 +01:00
LJ Sonic
d841bfb236
Move netcode console variables to appropriate files
2023-07-27 15:38:46 +02:00
LJ Sonic
e090f0e400
Move client connection handling to a new file
2023-07-27 15:38:43 +02:00
LJ Sonic
0b17e3c418
Move netcode files to a new folder
2023-07-27 15:38:42 +02:00
LJ Sonic
07bc922273
Delete netcode
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Just kidding, I just deleted NONET
2023-07-27 15:34:05 +02:00
Sally Coolatta
dded352293
Harsher replay menu
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Don't allow loading demos with invalid file lists at all. If you insist on doing this, it has to be done from the command line now.
2023-07-25 09:43:10 -04:00
Sally Coolatta
77576c3c5d
Allow Record Attack in modified games
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Replays now store & validate the add-on list before loading them. Custom characters can now be allowed in Record Attack.
2023-07-25 08:45:42 -04:00
Sal
f46e6883ca
Merge branch 'fullscreen-toggle' into 'next'
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Add fullscreen (and renderer) toggle & make windowed mode use a separate resolution
See merge request STJr/SRB2!1734
2023-07-24 09:14:21 +00:00
sphere
860767aa65
Merge branch 'increasemaxunlockables' into 'next'
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Increase maximum unlockables
Closes #770
See merge request STJr/SRB2!1988
2023-07-14 22:47:37 +00:00
spherallic
009e1ef157
Merge branch 'next' into fullscreen-toggle
2023-07-14 15:30:14 +02:00
spherallic
70b69552f9
Add toggle for invcolor background, plus:
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- Renamed Amethyst to Crystal
- Moved some of the new colors
- Tweaked a couple of invshades
2023-06-20 20:06:42 +02:00
spherallic
853c9958d7
Remove unfinished sprite rotation
2023-06-20 20:06:42 +02:00
spherallic
c9b6693c76
Allow pausing & rotation of player sprites in player setup
2023-06-20 20:06:02 +02:00
spherallic
766c346df5
Add grid view for skincolors
2023-06-20 20:03:13 +02:00
spherallic
4cd85b5228
Support PgUp/PgDn for color select, similar to sound test & addons menu
2023-06-20 20:03:13 +02:00
Lach
647e6aac12
Simplify the way skincolors' invshades are used
2023-06-20 20:03:13 +02:00
spherallic
99f0933986
Change how SR_MainMenu is initialized.
2023-06-13 01:53:50 +02:00
spherallic
1cc870485d
Increase unlockable limits:
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- MAXUNLOCKABLES from 32 to 80
- MAXEXTRAEMBLEMS from 16 to 48
- COMPAT_GAMEDATA_ID is used to account for the old values to prevent
losing records.
- Also fixes linedef actions 319/320.
2023-06-13 01:53:50 +02:00
sphere
c2c27bf356
Merge branch 'ipv6' into 'next'
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Fix IPv6
See merge request STJr/SRB2!1612
2023-06-12 23:43:46 +00:00
sphere
0dea372336
Merge branch 'the_elder_skyscroll' into 'next'
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Rewrite F_SkyScroll to fix overflows
Closes #1008
See merge request STJr/SRB2!1985
2023-06-12 23:36:37 +00:00
Gustaf Alhäll
7c75f61be7
Fix buffer overflow when displaying a scrolling background
2023-06-03 13:05:33 +02:00
Sally Coolatta
3b15d9b4fe
Make the level select behave more identically to G_LoadGame
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Noticed some oddities with D_MapChange here with very rarely not changing player position when the map is loaded.
2023-06-02 16:06:49 -04:00
Sally Coolatta
897b81b840
Don't load game from pause level select without save slot
2023-06-02 16:06:48 -04:00
Sally Coolatta
9b6a47783d
Show the level select option used to start the level in the pause menu.
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Previously, level select only appeared in the SP pause menu if you load a complete save file.
Now, entering the game through an Extras menu level select shows that level select. Simply makes it more convenient, as you don't need to exit to the main menu again whenever you want to get to another level from an unlocked level select.
Tested all ways you can start a new map from the menu that I can think of (New Save File, Complete Save File, Mid-game Save File, several different Level Select types, custom Warp, Record Attack, Marathon, Tutorial), and could not smuggle wrong level selects into any.
2023-06-02 16:06:47 -04:00
Sally Coolatta
903a47966d
Swap hints & level select on multiplayer pause menu
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This makes it consistent with SP's pause menu order. (Although admittedly I prefer how the other order looks.)
2023-06-02 16:06:47 -04:00
Sally Coolatta
122ddade61
Draw level stats on pause & emblem hints menus in multiplayer
2023-06-02 16:06:46 -04:00