Swap hints & level select on multiplayer pause menu

This makes it consistent with SP's pause menu order. (Although admittedly I prefer how the other order looks.)
This commit is contained in:
Sally Coolatta 2022-03-04 11:31:41 -05:00
parent bc00b13358
commit 903a47966d

View file

@ -554,8 +554,8 @@ static menuitem_t MPauseMenu[] =
{
{IT_STRING | IT_CALL, NULL, "Add-ons...", M_Addons, 8},
{IT_STRING | IT_SUBMENU, NULL, "Scramble Teams...", &MISC_ScrambleTeamDef, 16},
{IT_STRING | IT_CALL, NULL, "Switch Gametype/Level...", M_MapChange, 24},
{IT_STRING | IT_CALL, NULL, "Emblem Hints...", M_EmblemHints, 32},
{IT_STRING | IT_CALL, NULL, "Emblem Hints...", M_EmblemHints, 24},
{IT_STRING | IT_CALL, NULL, "Switch Gametype/Level...", M_MapChange, 32},
{IT_STRING | IT_CALL, NULL, "Continue", M_SelectableClearMenus,48},
@ -577,8 +577,8 @@ typedef enum
{
mpause_addons = 0,
mpause_scramble,
mpause_switchmap,
mpause_hints,
mpause_switchmap,
mpause_continue,
mpause_psetupsplit,