Fix keyhandler menus not blocking in-game movement

This commit is contained in:
Gustaf Alhäll 2023-11-04 19:12:23 +01:00
parent f2fa2505cd
commit 5deee87bd2
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@ -3376,7 +3376,7 @@ boolean M_Responder(event_t *ev)
// ignore ev_keydown events if the key maps to a character, since
// the ev_text event will follow immediately after in that case.
if (ev->type == ev_keydown && ch >= 32 && ch <= 127)
return false;
return true;
routine(ch);
return true;