sphere
65e1f88c75
Merge branch 'nightspowerhud' into 'next'
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Add HUD icons for timed NiGHTS powerups
See merge request STJr/SRB2!1949
2023-06-09 11:34:25 +00:00
sphere
cd1b57a901
Merge branch 'textcolortweaks' into 'next'
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Small text colormap tweaks
See merge request STJr/SRB2!1971
2023-06-09 11:33:26 +00:00
Sally Coolatta
7fa7653494
Port increment_move radius clamps from Ring Racers
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Fixes inconsistencies with thin players, like with Liftoff Gantry's scale section, and with large characters colliding with steep slopes instead of going up them.
2023-06-05 13:54:09 -04:00
SMS Alfredo
aa43aa7c8c
Call P_ResetCamera Upon Switching To/From an Away View Camera
2023-06-03 15:43:58 -05:00
SMS Alfredo
35b676e313
Fix Camera Interpolation Not Being Reset
2023-06-02 19:52:03 -05:00
Sally Coolatta
e06956a53b
Fix skin-only emblems on emblem radar
2023-06-02 16:06:51 -04:00
Sally Coolatta
cf228757a1
Emblems disappear on collection again, only for SP
2023-06-02 16:06:50 -04:00
Sally Coolatta
645dd7d662
Stop endlessly chasing NIGHTSPULL emblems
2023-06-02 16:06:50 -04:00
Sally Coolatta
c1e641be43
Improve emblem sharing conditions
2023-06-02 16:06:50 -04:00
Sally Coolatta
29f55471dd
Fix instances reverted to old unlocked variable
2023-06-02 16:06:50 -04:00
Sally Coolatta
d751ad5cf2
Remove "Multiplayer games can't unlock extras!"
2023-06-02 16:06:49 -04:00
Sally Coolatta
9cce2195d4
Make ShareEmblems more Top Down style
2023-06-02 16:06:49 -04:00
Sally Coolatta
3b15d9b4fe
Make the level select behave more identically to G_LoadGame
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Noticed some oddities with D_MapChange here with very rarely not changing player position when the map is loaded.
2023-06-02 16:06:49 -04:00
Sally Coolatta
d8f6ad217c
Don't give completion emblems when getting a game over in multiplayer (or any other kind of level reset)
2023-06-02 16:06:48 -04:00
Sally Coolatta
897b81b840
Don't load game from pause level select without save slot
2023-06-02 16:06:48 -04:00
Sally Coolatta
9b6a47783d
Show the level select option used to start the level in the pause menu.
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Previously, level select only appeared in the SP pause menu if you load a complete save file.
Now, entering the game through an Extras menu level select shows that level select. Simply makes it more convenient, as you don't need to exit to the main menu again whenever you want to get to another level from an unlocked level select.
Tested all ways you can start a new map from the menu that I can think of (New Save File, Complete Save File, Mid-game Save File, several different Level Select types, custom Warp, Record Attack, Marathon, Tutorial), and could not smuggle wrong level selects into any.
2023-06-02 16:06:47 -04:00
Sally Coolatta
903a47966d
Swap hints & level select on multiplayer pause menu
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This makes it consistent with SP's pause menu order. (Although admittedly I prefer how the other order looks.)
2023-06-02 16:06:47 -04:00
Sally Coolatta
bc00b13358
Fix Emblem Radar detecting already collected emblems
2023-06-02 16:06:47 -04:00
Sally Coolatta
cb54b1e5ce
Fix check that does LevelEmblems but not CompletionEmblems on startup
2023-06-02 16:06:46 -04:00
Sally Coolatta
87e468f365
Allow emerald hunt radar to function if emblem radar is on but all emblems have been collected.
2023-06-02 16:06:46 -04:00
Sally Coolatta
fb5b8ce1be
Show tab emblems in Coop
2023-06-02 16:06:46 -04:00
Sally Coolatta
122ddade61
Draw level stats on pause & emblem hints menus in multiplayer
2023-06-02 16:06:46 -04:00
Sally Coolatta
ffe591afee
Tie emblem spawning to Coop gametypes
2023-06-02 16:06:45 -04:00
Sally Coolatta
ffb76334ff
Don't check time attack emblems in multiplayer
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(Maybe some day...)
2023-06-02 16:06:45 -04:00
Sally Coolatta
30f6ae6e56
Add read access to shareEmblems (as well as a few other MAINCFG variables that weren't)
2023-06-02 16:06:44 -04:00
Sally Coolatta
d7c5e16f6c
Play sound globally if emblems are shared
2023-06-02 16:06:44 -04:00
Sally Coolatta
29c61fac88
Allow completion emblems in multiplayer
2023-06-02 16:06:44 -04:00
Sally Coolatta
303d636f8e
Individual emblems mode
2023-06-02 16:06:43 -04:00
Sally Coolatta
49fa46d80e
Online emblems
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Currently, emblems share with everyone. Will add an option to toggle this.
2023-06-02 16:06:43 -04:00
SteelT
1d9bcad797
Merge branch 'next' into ipv6
2023-06-02 14:09:13 -04:00
SMS Alfredo
58b3b8e075
Fix Flung Spheres not using the Blue Sphere collection effect
2023-05-31 22:33:16 -05:00
Zwip-Zwap Zapony
05f1a9a2c8
Suppress libdivide warnings in GCC/Clang
2023-05-29 14:38:22 +02:00
sphere
d6d424f102
Merge branch 'fix-remove-facetarget-action' into 'next'
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Fix segfault when P_RemoveMobj is called within A_FaceTarget action
See merge request STJr/SRB2!1974
2023-05-26 01:15:40 +00:00
spherallic
264ec02223
Merge branch 'next' into bbox
2023-05-26 03:06:30 +02:00
sphere
369d39a859
Merge branch 'stuckonyou' into 'next'
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Allow targeting invulnerable bosses & don't break targeting when they take damage
See merge request STJr/SRB2!1917
2023-05-25 23:48:56 +00:00
sphere
38575f52e6
Merge branch 'scoreattacked' into 'next'
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Reallow score chains from rolling
See merge request STJr/SRB2!1833
2023-05-25 22:48:31 +00:00
sphere
c37af2bf78
Merge branch 'uncap-console' into 'next'
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Interpolate console animation, Make con_height update on the fly
Closes #905
See merge request STJr/SRB2!1878
2023-05-25 22:36:24 +00:00
sphere
796c06e2f7
Merge branch 'issue834' into 'next'
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When attaching to a wall to do a climb, the second sidedef wasn't be handled properly.
Closes #834
See merge request STJr/SRB2!1908
2023-05-25 21:11:25 +00:00
sphere
1043a523d8
Merge branch 'fix-crushclaw-armageddon-hit' into 'next'
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Fix segfault when Crushstaceans hit a player with Armageddon shield
See merge request STJr/SRB2!1980
2023-05-25 21:10:45 +00:00
sphere
19de187b02
Merge branch 'fix-getfreemem' into 'next'
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Fix I_GetFreeMem for 64-bit platforms
See merge request STJr/SRB2!1982
2023-05-25 21:10:02 +00:00
sphere
5fe6138f7f
Merge branch 'fix-removed-shield-segfault' into 'next'
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Fix segfault when shields are removed after thinking
See merge request STJr/SRB2!1975
2023-05-25 21:06:40 +00:00
sphere
89ce385fb9
Merge branch 'fix-null-standingslope' into 'next'
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Fix segfault when going up steep slopes in rare cases
See merge request STJr/SRB2!1978
2023-05-25 21:06:00 +00:00
sphere
cb3acbc701
Merge branch 'fixlightleveldecrease' into 'next'
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Fix linedef action 420 being unable to lower light levels properly by default
See merge request STJr/SRB2!1977
2023-05-25 21:03:40 +00:00
sphere
1a0c931053
Merge branch 'nobombsphereattract' into 'next'
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Don't attract bomb spheres with Attraction shield
See merge request STJr/SRB2!1953
2023-05-25 21:02:48 +00:00
sphere
cf0c5f9084
Merge branch 'midsave-addons' into 'next'
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Allow Cosmetic Add-Ons Mid-Save
Closes #911
See merge request STJr/SRB2!1877
2023-05-25 21:01:30 +00:00
sphere
777a1c6b83
Merge branch 'plane-scroller-tweaks-again' into 'next'
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Plane scroller & wind/current/pusher improvements (again)
See merge request STJr/SRB2!1811
2023-05-25 21:00:30 +00:00
sphere
ce504d4e8e
Merge branch 'mobj-dispoffset' into 'next'
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Turn dispoffset into a mobj field
See merge request STJr/SRB2!1708
2023-05-25 20:59:43 +00:00
Zwip-Zwap Zapony
3f5e7ff0d0
Interpolate shadows when scaling mobjs
2023-05-25 15:09:53 +02:00
Zwip-Zwap Zapony
b2313aa4bd
Rewrite F_SkyScroll to fix overflows
2023-05-25 14:55:21 +02:00
MascaraSnake
55d96daa28
Merge branch 'refresh-spr2' into 'next'
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[SUGOI] Refresh Sprite2s
See merge request STJr/SRB2!1750
2023-05-24 05:04:31 +00:00