sphere
908f096200
Merge branch 'fix_VSreleaseproj' into 'next'
...
Fix VS release project settings
See merge request STJr/SRB2!2340
2024-02-26 16:29:58 +00:00
Lactozilla
5a46f12c62
Merge branch 'next' into delete-unused-render-code
2024-02-19 19:20:48 -03:00
Lactozilla
07656de1d2
Delete old and unused rendering-related code
...
- Deleted view border code
- Deleted highcolor code
- Deleted pre-NEWCLIP code
- Deleted ylookup and columnofs
- Deleted the last remnants of con_clipviewtop and dc_hires
2024-02-18 22:11:22 -03:00
Arthur
8a823de013
Missed a few project settings previously for visual studio release mode.
2024-02-18 11:54:20 -05:00
Logan Aerl Arias
6763aaefff
Merge branch 'next' into ogl-palette-rendering
2024-02-17 19:06:18 -05:00
Logan Aerl Arias
5a16fd138f
fix path to x64 curl in VS project file
...
(edited by hand via WebIDE)
2024-02-14 23:53:13 +00:00
Arthur
0cb4a1397d
Remove absolute paths
2024-02-14 18:04:58 -05:00
Arthur
99c91d4bb3
Visual Studio compiles again
2024-02-14 16:36:36 -05:00
Lactozilla
6180ddde32
Fix slope plane distortion
2024-01-29 22:08:22 -03:00
Logan Aerl Arias
4523364a40
Merge branch 'next' into ogl-palette-rendering
2024-01-01 18:22:35 -05:00
Lactozilla
9dbf30e20d
Refactor tokenizer
2023-10-30 14:54:32 -03:00
Lactozilla
4f873d5f8f
WIP ZDoom translations
2023-10-29 20:33:49 -03:00
Hannu Hanhi
a47e1fb272
Merge tag 'SRB2_release_2.2.13' into ogl-palette-rendering-merge13
...
SRB2 release v2.2.13
2023-09-23 19:38:27 +03:00
Zwip-Zwap Zapony
cfedee9dc9
Fix CMake compiling
2023-09-19 18:46:05 +02:00
Gustaf Alhäll
8bddf0f097
fixup! fixup! fixup! Fix build errors when building without SDL
2023-07-24 17:12:24 +02:00
Arthur
636e6d8c14
MSVC project file works again! Supports Visual Studio 2022.
...
Also fixed issues with the d_netcmd.c file/folder adding logic.
2022-12-31 19:35:07 -05:00
Hannu Hanhi
8b83348216
Merge remote-tracking branch 'upstream/next' into ogl-palette-rendering-merge
2022-01-29 04:32:43 +02:00
MascaraSnake
5149699def
Update VS project files
2022-01-07 18:00:56 +01:00
LJ Sonic
cfa48574be
Merge branch 'next' into 'lua-inputs'
...
# Conflicts:
# src/lua_script.c
2021-06-19 10:34:48 -04:00
Nev3r
b978bc4507
Merge branch 'sw-tilted-npo2-span-opt' into 'next'
...
NPO2 slope span optimization
See merge request STJr/SRB2!1216
2021-05-29 09:30:58 -04:00
Hannu Hanhi
de37df1be0
OpenGL shader code rearrangement and shader pre-preprocessor
2021-05-11 01:13:28 +03:00
SwitchKaze
3faa98cf4a
Expose inputs to Lua
2021-04-02 15:45:59 -05:00
GoldenTails
8fef61aa29
Split dehacked.c into multiple files.
2020-11-23 21:42:26 -06:00
Jaime Ita Passos
5e890ee6f8
Merge branch 'next' into spritestuff2
2020-11-19 00:52:43 -03:00
Hannu Hanhi
86ad187f05
NPO2 slope span optimization
2020-10-26 00:26:15 +02:00
James R
d279489753
Merge branch 'perfstats' into 'next'
...
Performance stats
See merge request STJr/SRB2!1186
2020-10-18 15:33:20 -04:00
James R
bd9fda8ceb
Merge branch 'lua-polyobjects' into 'next'
...
Lua polyobjects
Closes #19
See merge request STJr/SRB2!1140
2020-10-15 19:08:54 -04:00
Jaime Passos
6e5f71dd45
Refactor patch rotation
2020-10-10 18:43:26 -03:00
Hannu Hanhi
4f20a20165
Performance stats
2020-10-10 22:12:34 +03:00
SteelT
a033f482be
Merge branch 'pictureformats' into 'next'
...
PNG conversion refactoring
See merge request STJr/SRB2!675
2020-09-10 15:58:18 -04:00
Monster Iestyn
d5beae9738
Begin work on adding access to polyobjects in Lua:
...
* create new file lua_polyobjlib.c
* made a stub LUA_PolyObjLib function
* added META_POLYOBJ to lua_libs.h
* updated makefile, CMake and MSVC project files for lua_polyobjlib.c
2020-09-08 18:08:08 +01:00
James R
3e02f5d0cb
Add http-mserv to fuck
...
(cherry picked from commit 1a1c215a9110491a3c7324045dc96c18b604d9e7)
2020-08-09 23:34:16 -07:00
Jaime Passos
ca060a4372
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats
2020-07-21 22:25:00 -03:00
James R
b9a24001d8
Merge remote-tracking branch 'origin/next' into remove-glide-2
2020-07-12 16:05:15 -07:00
Jaime Passos
7911deebf8
Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into pictureformats
2020-07-06 19:29:14 -03:00
Jaime Passos
4f6420274f
Remove Software tricks
2020-07-06 01:26:56 -03:00
Jaime Passos
abeedc4b65
Delete hw_glide.h
2020-07-06 00:27:34 -03:00
Hannu Hanhi
abe13651d0
OpenGL draw call batching system
2020-06-07 21:20:52 +03:00
Monster Iestyn
56b8ea3587
added liolib.c to the VC10 project files, since it was missing from them
2020-06-06 17:38:35 +01:00
Jaime Passos
1a79f6246d
Merge remote-tracking branch 'origin/next' into pictureformats
2020-05-15 01:34:54 -03:00
Monster Iestyn
1a14234088
update Makefile, CMakeLists.txt and MSVC project files
2020-03-19 20:13:39 +00:00
Monster Iestyn
37ecb47436
update Makefile, CMakeLists.txt and MSVC project files
2020-03-08 19:48:23 +00:00
Jaime Passos
f85476c723
Move texture stuff to its own file
2020-01-07 12:35:10 -03:00
Jaime Passos
a1af6b9134
Picture formats test
2020-01-06 18:22:23 -03:00
Jaime Passos
6720279969
Separate non-powers-of-two draw routines into its own file
2019-12-13 13:11:56 -03:00
Jaime Passos
245881ec55
Merge remote-tracking branch 'origin/master' into rotsprite_i
2019-11-12 21:38:02 -03:00
Jaime Passos
a22af36305
add r_patch.c
2019-10-28 15:28:42 -03:00
mazmazz
84c9633579
Merge remote-tracking branch 'origin/master' into internal-md3-vanilla-b
2019-08-04 21:33:13 -04:00
Alam Ed Arias
b77780e1e7
Fix building with MSVC
2019-07-29 19:02:45 -04:00
mazmazz
dc0a92ea62
Merge remote-tracking branch 'origin/master' into internal-md3-vanilla
2019-06-29 17:51:30 -04:00