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https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 09:11:48 +00:00
Picture formats test
This commit is contained in:
parent
0fbc459243
commit
a1af6b9134
17 changed files with 703 additions and 346 deletions
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@ -123,7 +123,7 @@ set(SRB2_CORE_RENDER_SOURCES
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r_sky.c
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r_splats.c
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r_things.c
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r_patch.c
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r_picformats.c
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r_portal.c
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r_bsp.h
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@ -138,7 +138,7 @@ set(SRB2_CORE_RENDER_SOURCES
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r_splats.h
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r_state.h
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r_things.h
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r_patch.h
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r_picformats.h
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r_portal.h
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)
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@ -471,7 +471,7 @@ OBJS:=$(i_main_o) \
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$(OBJDIR)/r_sky.o \
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$(OBJDIR)/r_splats.o \
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$(OBJDIR)/r_things.o \
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$(OBJDIR)/r_patch.o \
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$(OBJDIR)/r_picformats.o \
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$(OBJDIR)/r_portal.o \
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$(OBJDIR)/screen.o \
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$(OBJDIR)/v_video.o \
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@ -29,7 +29,7 @@
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#include "p_setup.h"
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#include "r_data.h"
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#include "r_draw.h"
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#include "r_patch.h"
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#include "r_picformats.h"
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#include "r_sky.h"
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#include "fastcmp.h"
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#include "lua_script.h"
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@ -30,7 +30,7 @@
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#include "../z_zone.h"
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#include "../v_video.h"
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#include "../r_draw.h"
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#include "../r_patch.h"
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#include "../r_picformats.h"
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#include "../p_setup.h"
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// Values set after a call to HWR_ResizeBlock()
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@ -30,7 +30,7 @@
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#include "../p_local.h"
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#include "../p_setup.h"
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#include "../r_local.h"
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#include "../r_patch.h"
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#include "../r_picformats.h"
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#include "../r_bsp.h"
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#include "../d_clisrv.h"
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#include "../w_wad.h"
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@ -18,7 +18,7 @@
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#include "p_mobj.h"
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#include "p_local.h"
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#include "z_zone.h"
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#include "r_patch.h"
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#include "r_picformats.h"
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#include "r_things.h"
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#include "doomstat.h" // luabanks[]
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@ -28,7 +28,7 @@
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#include "r_data.h"
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#include "r_things.h"
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#include "r_patch.h"
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#include "r_picformats.h"
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#include "r_sky.h"
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#include "r_draw.h"
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@ -574,6 +574,8 @@ Ploadflat (levelflat_t *levelflat, const char *flatname)
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lumpnum_t flatnum;
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int texturenum;
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patch_t *flatpatch;
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size_t lumplength;
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size_t i;
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@ -635,7 +637,9 @@ texturefound:
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{
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flatfound:
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/* This could be a flat, patch, or PNG. */
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if (R_CheckIfPatch(flatnum))
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flatpatch = W_CacheLumpNum(flatnum, PU_STATIC);
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lumplength = W_LumpLength(flatnum);
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if (R_CheckIfPatch(flatpatch, lumplength))
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levelflat->type = LEVELFLAT_PATCH;
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else
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{
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@ -644,8 +648,10 @@ flatfound:
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Only need eight bytes for PNG headers.
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FIXME: Put this elsewhere.
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*/
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if (flatpatch)
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Z_Free(flatpatch);
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W_ReadLumpHeader(flatnum, buffer, 8, 0);
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if (R_IsLumpPNG(buffer, W_LumpLength(flatnum)))
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if (R_IsLumpPNG(buffer, lumplength))
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levelflat->type = LEVELFLAT_PNG;
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else
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#endif/*NO_PNG_LUMPS*/
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@ -19,7 +19,7 @@
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#include "p_local.h"
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#include "m_misc.h"
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#include "r_data.h"
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#include "r_patch.h"
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#include "r_picformats.h"
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#include "w_wad.h"
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#include "z_zone.h"
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#include "p_setup.h" // levelflats
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File diff suppressed because it is too large
Load diff
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@ -1,14 +1,14 @@
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// SONIC ROBO BLAST 2
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//-----------------------------------------------------------------------------
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// Copyright (C) 1993-1996 by id Software, Inc.
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// Copyright (C) 2018-2019 by Jaime "Lactozilla" Passos.
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// Copyright (C) 2019 by Sonic Team Junior.
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// Copyright (C) 2018-2020 by Jaime "Lactozilla" Passos.
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// Copyright (C) 2019-2020 by Sonic Team Junior.
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//
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// This program is free software distributed under the
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// terms of the GNU General Public License, version 2.
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// See the 'LICENSE' file for more details.
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//-----------------------------------------------------------------------------
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/// \file r_patch.h
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/// \file r_picformats.h
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/// \brief Patch generation.
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#ifndef __R_PATCH__
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@ -17,6 +17,57 @@
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#include "r_defs.h"
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#include "doomdef.h"
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typedef enum
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{
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PICFMT_NONE = 0,
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// Doom formats
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PICFMT_PATCH,
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PICFMT_FLAT,
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// PNG
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PICFMT_PNG,
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// 16bpp
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PICFMT_PATCH16,
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PICFMT_FLAT16,
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// 32bpp
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PICFMT_PATCH32,
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PICFMT_FLAT32
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} pictureformat_t;
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typedef enum
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{
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PICFLAGS_XFLIP = 1,
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PICFLAGS_YFLIP = 1<<1
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} pictureflags_t;
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void *Picture_Convert(
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pictureformat_t informat, void *picture, pictureformat_t outformat,
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size_t insize, size_t *outsize,
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INT32 inwidth, INT32 inheight, INT32 inleftoffset, INT32 intopoffset,
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pictureflags_t flags);
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void *Picture_PatchConvert(
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pictureformat_t informat, void *picture, pictureformat_t outformat,
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size_t insize, size_t *outsize,
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INT16 inwidth, INT16 inheight, INT16 inleftoffset, INT16 intopoffset,
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pictureflags_t flags);
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void *Picture_FlatConvert(
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pictureformat_t informat, void *picture, pictureformat_t outformat,
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size_t insize, size_t *outsize,
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INT16 inwidth, INT16 inheight, INT16 inleftoffset, INT16 intopoffset,
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pictureflags_t flags);
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void *Picture_GetPatchPixel(
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patch_t *patch, pictureformat_t informat,
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INT32 x, INT32 y,
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pictureflags_t flags);
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INT32 Picture_FormatBPP(pictureformat_t format);
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boolean Picture_IsPatchFormat(pictureformat_t format);
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boolean Picture_IsFlatFormat(pictureformat_t format);
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// Structs
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#ifdef ROTSPRITE
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typedef enum
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@ -42,7 +93,7 @@ typedef struct
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} spriteinfo_t;
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// Conversions between patches / flats / textures...
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boolean R_CheckIfPatch(lumpnum_t lump);
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boolean R_CheckIfPatch(patch_t *patch, size_t size);
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void R_TextureToFlat(size_t tex, UINT8 *flat);
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void R_PatchToFlat(patch_t *patch, UINT8 *flat);
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void R_PatchToFlat_16bpp(patch_t *patch, UINT16 *raw, boolean flip);
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@ -24,7 +24,7 @@
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#include "i_video.h" // rendermode
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#include "i_system.h"
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#include "r_things.h"
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#include "r_patch.h"
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#include "r_picformats.h"
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#include "r_plane.h"
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#include "r_portal.h"
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#include "p_tick.h"
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@ -16,7 +16,7 @@
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#include "sounds.h"
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#include "r_plane.h"
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#include "r_patch.h"
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#include "r_picformats.h"
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#include "r_portal.h"
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#include "r_defs.h"
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@ -281,7 +281,7 @@
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<ClInclude Include="..\r_local.h" />
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<ClInclude Include="..\r_main.h" />
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<ClInclude Include="..\r_plane.h" />
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<ClInclude Include="..\r_patch.h" />
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<ClInclude Include="..\r_picformats.h" />
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<ClInclude Include="..\r_portal.h" />
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<ClInclude Include="..\r_segs.h" />
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<ClInclude Include="..\r_sky.h" />
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@ -443,7 +443,7 @@
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</ClCompile>
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<ClCompile Include="..\r_main.c" />
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<ClCompile Include="..\r_plane.c" />
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<ClCompile Include="..\r_patch.c" />
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<ClCompile Include="..\r_picformats.c" />
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<ClCompile Include="..\r_portal.c" />
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<ClCompile Include="..\r_segs.c" />
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<ClCompile Include="..\r_sky.c" />
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@ -465,7 +465,7 @@
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<ClInclude Include="..\hardware\hw_clip.h">
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<Filter>Hw_Hardware</Filter>
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</ClInclude>
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<ClInclude Include="..\r_patch.h">
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<ClInclude Include="..\r_picformats.h">
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<Filter>R_Rend</Filter>
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</ClInclude>
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<ClInclude Include="..\r_portal.h">
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<Filter>Hw_Hardware</Filter>
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</ClCompile>
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<ClCompile Include="..\apng.c" />
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<ClCompile Include="..\r_patch.c">
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<ClCompile Include="..\r_picformats.c">
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<Filter>R_Rend</Filter>
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</ClCompile>
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<ClCompile Include="..\r_portal.c">
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@ -300,7 +300,7 @@
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</ClCompile>
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<ClCompile Include="..\r_main.c" />
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<ClCompile Include="..\r_plane.c" />
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<ClCompile Include="..\r_patch.c" />
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<ClCompile Include="..\r_picformats.c" />
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<ClCompile Include="..\r_portal.c" />
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<ClCompile Include="..\r_segs.c" />
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<ClCompile Include="..\r_sky.c" />
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<ClInclude Include="..\r_local.h" />
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<ClInclude Include="..\r_main.h" />
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<ClInclude Include="..\r_plane.h" />
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<ClInclude Include="..\r_patch.h" />
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<ClInclude Include="..\r_picformats.h" />
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<ClInclude Include="..\r_portal.h" />
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<ClInclude Include="..\r_segs.h" />
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<ClInclude Include="..\r_sky.h" />
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<Filter>Hw_Hardware</Filter>
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</ClCompile>
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<ClCompile Include="..\apng.c" />
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<ClCompile Include="..\r_patch.c">
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<ClCompile Include="..\r_picformats.c">
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<Filter>R_Rend</Filter>
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</ClCompile>
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<ClCompile Include="..\r_portal.c">
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<Filter>Hw_Hardware</Filter>
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</ClInclude>
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<ClInclude Include="..\apng.h" />
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<ClInclude Include="..\r_patch.h">
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<ClInclude Include="..\r_picformats.h">
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<Filter>R_Rend</Filter>
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</ClInclude>
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<ClInclude Include="..\r_portal.h">
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@ -27,7 +27,7 @@
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#include "doomdef.h"
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#include "doomstat.h"
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#include "r_patch.h"
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#include "r_picformats.h"
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#include "i_system.h" // I_GetFreeMem
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#include "i_video.h" // rendermode
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#include "z_zone.h"
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