Eidolon
61efef2fa9
Add smooth level platter under interpolation, renderdeltatics
...
`renderdeltatics` can be used as a standard delta time in any place,
allowing for smooth menus. It will always be equal to `realtics`
when frame interpolation is turned off, producing consistent
framerate behavior everywhere it is used.
2022-04-26 20:31:38 -05:00
Eidolon
722b04518d
Place Frame Interpolation in "Experimental" video options header
...
This seems like an appropriate way to describe the feature for now.
2022-04-26 20:31:38 -05:00
Eidolon
b625076c87
Implement interpolation at the renderer level
...
Instead of interpolating thinkers, we interpolate mobjs inside the
renderer. Further interpolation is TBI.
2022-04-26 20:31:37 -05:00
sphere
d9799540c6
Merge branch 'ogl-model-blend-flags-fix' into 'next'
...
Fix frame blend flags not working with 3D models
See merge request STJr/SRB2!1778
2022-04-09 14:39:59 +00:00
Jaime Ita Passos
3581d06012
Fix frame blend flags not working with 3D models
2022-04-08 16:01:41 -03:00
Lach
b1c0dd43cd
Merge branch 'fix-paper-roll' into 'next'
...
Fix papersprites being rotated incorrectly in Software when viewing them on the flipped side
See merge request STJr/SRB2!1770
2022-03-28 09:45:55 +00:00
Sally Coolatta
8c62a0d640
Fix papersprites being rotated incorrectly in Software when viewing them on the flipped side
2022-03-22 05:53:21 -04:00
sphere
55854410ac
Merge branch 'line-angle' into 'next'
...
Add angle field to linedef_t
See merge request STJr/SRB2!1602
2022-03-22 09:09:40 +00:00
sphere
563ae7f7ac
Merge branch 'hangster-fix' into 'next'
...
Prevent Hangsters from sliding across the ceiling
Closes #787
See merge request STJr/SRB2!1766
2022-03-22 08:58:46 +00:00
sphere
2b9af0ff24
Merge branch 'unsteal-ideya-spheres' into 'next'
...
Fix Ideya Capture sometimes stealing extra spheres
See merge request STJr/SRB2!1768
2022-03-21 22:53:06 +00:00
sphere
a0aebb2ed0
Merge branch 'fast-r-load-textures' into 'next'
...
Do not reload every texture when adding a wad
See merge request STJr/SRB2!1725
2022-03-21 22:41:04 +00:00
sphere
7ec7b2699f
Merge branch 'floorsprite-and-shadow-fake-planes-fix' into 'next'
...
Drop shadow fake floor/ceiling fix
See merge request STJr/SRB2!1638
2022-03-21 22:40:25 +00:00
Lactozilla
4f9ac9edb8
Drop shadow fake floor/ceiling fix
2022-03-21 22:40:24 +00:00
sphere
e997254136
Merge branch 'minus-fixes' into 'next'
...
Fix Minus & debris' reverse gravity behavior
See merge request STJr/SRB2!1764
2022-03-21 21:59:32 +00:00
sphere
20b73dedfe
Merge branch 'multimare-grades' into 'next'
...
Show overall grade emblem requirement of a multi-mare NiGHTS stage in SP pause menu
Closes #71
See merge request STJr/SRB2!1762
2022-03-21 21:58:54 +00:00
sphere
1cd46c2208
Merge branch 'shadowscream' into 'next'
...
Remove drop shadow from badnik explosions, give drop shadows to Metal and flickies
Closes #218
See merge request STJr/SRB2!1761
2022-03-21 21:58:32 +00:00
sphere
7b6e4eb5fc
Merge branch 'fullbright-ivsp' into 'next'
...
Make S_IVSP and S_THUNDERCOIN_SPARK fullbright
See merge request STJr/SRB2!1755
2022-03-21 21:58:14 +00:00
sphere
e063084960
Merge branch 'myformerself' into 'next'
...
Make P_SpawnGhostMobj ghosts properly copy spritestuff2 (!1257 ) variables
See merge request STJr/SRB2!1741
2022-03-21 21:57:17 +00:00
sphere
c0a21ccbf3
Merge branch 'levelplatternames' into 'next'
...
Level platter name improvements
See merge request STJr/SRB2!1730
2022-03-21 21:57:03 +00:00
Zwip-Zwap Zapony
7fdebdcdb9
Suggested optimization
2022-03-20 13:18:22 +01:00
Zwip-Zwap Zapony
bca90893d2
Fix Ideya Capture sometimes stealing extra spheres
...
Also clean up redundant "startingspheres" variable
2022-03-20 09:52:47 +01:00
spherallic
9769ad48e0
Prevent Hangsters from sliding across the ceiling.
2022-03-15 13:12:56 +01:00
spherallic
29892a5f0c
Update README.txt again
2022-03-13 14:22:22 +01:00
sphere
fd8deac385
Merge branch 'larg' into 'master'
...
Fix typo in linux-only compilation flag
See merge request STJr/SRB2!1759
2022-03-13 12:37:58 +00:00
sphere
5b650bc99d
Merge branch 'diddy-kong' into 'master'
...
Remove MODID check from hooklib to fix compile issue (resolves #809 )
See merge request STJr/SRB2!1758
2022-03-13 12:37:52 +00:00
spherallic
65d47ba355
Update README.txt
2022-03-13 13:33:46 +01:00
spherallic
bd2d763bd0
Fix Minus & debris behavior in reverse gravity.
2022-03-13 12:34:17 +01:00
spherallic
c782e81700
Give MT_METALSONIC_RACE a drop shadow & removed unused vars.
2022-03-12 17:44:37 +01:00
SteelT
3eaae066ef
Show overall grade emblem requirement of a multi-mare NiGHTS stage in SP pause menu
...
Fixes #71
2022-03-08 21:06:01 -05:00
spherallic
6ef7221e38
A few drop shadow-related additions:
...
- Added A_SetShadowScale
- Added A_ShadowScream which combines the above with A_Scream, used for
badnik explosions
- Gave flickies drop shadows
2022-03-09 00:49:24 +01:00
spherallic
50330c746b
Merge branch 'next' into fast-r-load-textures
2022-03-08 22:11:16 +01:00
katsy
b161cb4588
e
2022-03-08 01:06:01 +00:00
katsy
86336d6bed
remove MODID check from hooklib to fix compile issue
2022-03-07 18:33:15 -06:00
spherallic
82fb731cab
:dramahog:
2022-03-06 22:52:43 +01:00
spherallic
098fcaa4b0
2.2.10
2022-03-06 20:22:22 +01:00
sphere
7e26377264
Merge branch 'state-changes' into 'next'
...
Update Nightopians & other state changes
See merge request STJr/SRB2!1744
2022-03-06 15:45:59 +00:00
sphere
ab711128c7
Merge branch 'tutorial-scenery' into 'next'
...
Tutorial scenery
See merge request STJr/SRB2!1722
2022-03-06 15:45:53 +00:00
sphere
8e6174ab2d
Merge branch 'emblemhealth' into 'next'
...
Fix #805
Closes #805
See merge request STJr/SRB2!1757
2022-03-06 15:44:50 +00:00
sphere
00117476e1
Merge branch 'mobj-spawn-null-fix' into 'next'
...
Spawn MT_RAY when attempting to spawn MT_NULL
Closes #801 and #800
See merge request STJr/SRB2!1751
2022-03-06 11:52:44 +00:00
sphere
f7eafeb665
Merge branch '2022' into 'next'
...
2022
See merge request STJr/SRB2!1754
2022-03-06 11:52:31 +00:00
spherallic
77d4f873b0
Add upper bound to emblemlocations[] access.
2022-03-06 12:20:41 +01:00
aiire
6040f97dd5
added FF_FULLBRIGHT to S_THUNDERCOIN_SPARK
2022-03-04 23:25:25 +00:00
sphere
1abe2689f3
Merge branch 'fix-nonet-2210' into 'next'
...
Fix warning when compiling with NONET=1
See merge request STJr/SRB2!1753
2022-03-04 09:49:36 +00:00
sphere
980bcb4775
Merge branch 'fix-nohw-perfstats-next' into 'next'
...
Fix perfstats failing to compile with NOHW=1
See merge request STJr/SRB2!1728
2022-03-04 09:49:15 +00:00
aiire
8c1991d674
added FF_FULLBRIGHT to S_IVSP
2022-03-04 02:57:45 +00:00
spherallic
14295ac7de
2022
2022-03-03 20:24:46 +01:00
spherallic
3b75ef7e76
Fix warning when compiling with NONET=1
2022-03-03 12:08:15 +01:00
SteelT
893ea10a67
Turn the console warning into a devmode print because turns out it happens more often than I thought
2022-03-02 12:46:24 -05:00
SteelT
34f8464cbf
Spawn MT_RAY when attempting to spawn MT_NULL
...
Some code assumes that P_SpawnMobj can never return NULL
So spawn MT_RAY in it's place when attempting to spawn MT_NULL and show a console warning
2022-03-02 12:35:03 -05:00
sphere
a57a0985ee
Merge branch 'mt_ray' into 'next'
...
Move MT_RAY to the very end of the mobj list
See merge request STJr/SRB2!1747
2022-02-28 15:13:09 +00:00