Commit graph

13575 commits

Author SHA1 Message Date
LJ Sonic
4a2fd43aff Add missing _pak suffix to a few packet structures 2023-01-07 16:14:41 +01:00
LJ Sonic
7240ed22de Add missing PT_ prefix to a few packet handlers 2023-01-07 15:57:17 +01:00
LJ Sonic
dfdbdee0a8 Move netcode console variables to appropriate files 2023-01-07 15:57:04 +01:00
LJ Sonic
94ba47a950 Remove unused stuff 2023-01-07 13:37:33 +01:00
LJ Sonic
d1c5f7adcc Move gamestate handling to a new file 2023-01-07 13:01:48 +01:00
LJ Sonic
f1ad1bf13e Declare data exchanged through the network to a new file 2023-01-05 23:48:44 +01:00
LJ Sonic
7c2fe20cd5 Move tic and net command handling to new files 2023-01-05 22:51:17 +01:00
LJ Sonic
b461cb919b Move server-side connection handling to a new file 2023-01-01 11:45:09 +01:00
LJ Sonic
4660d3cab6 Move client connection handling to a new file 2022-12-31 21:37:35 +01:00
LJ Sonic
717e0d5a17 Move netcode files to a new folder 2022-12-31 14:10:19 +01:00
LJ Sonic
05d232c029 Delete netcode
Just kidding, I just deleted NONET
2022-12-30 15:07:57 +01:00
LJ Sonic
e519f306fb Ignore duplicate PT_CLIENTJOIN packets 2022-12-30 14:03:32 +01:00
LJ Sonic
6ae44fe91d Rename ConnectionRefused to be more descriptive 2022-12-30 14:01:37 +01:00
LJ Sonic
c9dc44c2f6 Cleanup HandleConnect 2022-12-30 14:01:03 +01:00
LJ Sonic
d561b5a0bf Remove broken joinnextround console variable 2022-12-30 13:10:01 +01:00
LJ Sonic
388505db62 Remove unneeded numplayerswaiting field 2022-12-30 02:46:59 +01:00
LJ Sonic
f27de6c324 Remove useless condition 2022-12-30 01:48:26 +01:00
LJ Sonic
ba91520eab Remove useless return value for SV_AddWaitingPlayers 2022-12-30 00:24:06 +01:00
LJ Sonic
36613d58e9 Cleanup sphere redistribution 2022-12-29 22:30:26 +01:00
LJ Sonic
6806fbce45 Fix sphere redistribution 2022-12-29 22:16:08 +01:00
LJ Sonic
dc39957539 Move sphere redistribution to its own function 2022-12-29 21:28:53 +01:00
LJ Sonic
2b2797ec66 Move player-node unlinking to a function 2022-12-29 20:48:17 +01:00
LJ Sonic
dc716d9ece Cleanup ResetNode 2022-12-29 20:45:56 +01:00
LJ Sonic
e6e9eef0e2 Merge node arrays into a structure 2022-12-29 15:52:45 +01:00
LJ Sonic
262ed6b7f3 Split packet handling switch into functions 2022-12-29 10:23:12 +01:00
LJ Sonic
33c76453e1 Remove snake_ prefix 2022-12-28 18:50:00 +01:00
LJ Sonic
ffbe140af5 Move snake minigame to its own files 2022-12-28 16:12:05 +01:00
LJ Sonic
29b9fec85d Merge branch 'increase_maxsend' into 'next'
Increased maxsend

See merge request STJr/SRB2!1895
2022-12-21 11:35:33 +00:00
Lamibe
c1b85b212d Increased maxsend to 200MB 2022-12-19 10:38:17 +01:00
Eidolon
fdb6f2aff9 sdl: I can't believe it's more version-guards 2022-12-10 02:47:53 -06:00
Eidolon
df28ffd72e sdl: Yet more SDL rumble version-guards 2022-12-10 02:42:14 -06:00
Eidolon
f5f224136b sdl: Version-guard rumble and extended buttons 2022-12-10 02:34:33 -06:00
Eidolon
ec58b1504d sdl: SDL version-guard controller type and hidapi 2022-12-10 02:19:05 -06:00
Eidolon
fcf69001ad cmake: Fix png and openmpt builds in clean envs
In environments without zlib installed, png would fail to build since
it can't find zlib.h. The zlib build's generated public include dir
needs zlib.h to work.

openmpt fails to build because it can't find Rpcrt4, which is not a
necessary link under mingw, but exists in some mingw-w64 toolchains.
It is only needed for MSVC.
2022-12-10 01:53:23 -06:00
Eidolon
fb0f0c5e6c cmake: Use MAME YM2612 emu in GME 2022-12-10 01:46:42 -06:00
Eidolon
6428d6fc61 Fix axis inversion and camera look inversion 2022-12-08 21:25:10 -06:00
Eidolon
7d8e8e20b7 Merge branch 'gamepad-refactor-lua-rumble' into 'next'
Add haptic functions for Lua scripting

See merge request STJr/SRB2!1872
2022-12-09 02:17:17 +00:00
Eidolon
7f1cafcd3d Merge branch 'gamepad-refactor-lua-features' into 'next'
Add gamepad library and hooks for Lua scripting

See merge request STJr/SRB2!1871
2022-12-09 02:17:03 +00:00
Eidolon
696e2ab909 Merge branch 'gamepad-refactor' into next
Some hacks from the snake minigame patch have been removed as they are
no longer needed.

See STJr/SRB2!1870

# Conflicts:
#	src/g_game.c
#	src/g_input.c
2022-12-08 20:00:41 -06:00
Eidolon
d98d59494f Add missing level-load view reset from RR 2022-12-08 18:21:37 -06:00
sphere
b9c677e537 Merge branch 'triggerafterxcalls' into 'next'
Fix callcount typo

Closes #922

See merge request STJr/SRB2!1890
2022-12-08 12:25:03 +00:00
Eidolon
6d44eb8016 Revert previous RemoveMobjInterpolator move
Matching Ring Racers. Previous move was actually a mistake on the Kart
port. Done so there is never a condition where the interpolator isn't
removed.
2022-12-05 17:22:01 -06:00
Eidolon
5bb7a527a1 Remove mobj interp. on early-free in P_RemoveMobj
Fixes a crash that occurred frequently in special stages/NiGHTS.
2022-12-04 22:25:23 -06:00
MascaraSnake
2cc7fe2bf0 Fix callcount typo 2022-12-04 09:14:55 +01:00
sphere
153def463f Merge branch 'fix-downloadsnakeconcent' into 'next'
[Snake Controller Fix] fix NONET builds

See merge request STJr/SRB2!1888
2022-11-29 12:07:57 +00:00
sphere
2e3253592a Merge branch 'polyvisiblefix' into 'next'
Fix PolyObject visibility/tangibility constants

See merge request STJr/SRB2!1886
2022-11-29 11:28:57 +00:00
sphere
cef1cc3fdc Merge branch 'dynslope-fix' into 'next'
Dynamic slope vertices: Allow untagged vertices which don't move

Closes #917

See merge request STJr/SRB2!1885
2022-11-29 11:28:55 +00:00
Zwip-Zwap Zapony
4e303ec59d better ifdef 2022-11-26 20:46:25 +00:00
ashifolfi
9cec9fbe97 fix NONET builds 2022-11-26 15:34:32 -05:00
LJ Sonic
c025c3408b Merge branch 'reverse-viewpoint-switch' into 'next'
Better viewpoint switching

See merge request STJr/SRB2!1875
2022-11-26 15:17:56 +00:00