Commit graph

1033 commits

Author SHA1 Message Date
Jaime Passos
a657392d39 ViewpointSwitch improvements. 2019-12-23 20:22:57 -03:00
GoldenTails
a5a8d0c77b Cap dashspeed to at least mindash before revving. 2019-12-23 14:01:37 -06:00
Zachary McAlpin
0f895706f4 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into playerthink-hook 2019-12-22 18:55:58 -06:00
Steel Titanium
de1d25cf08 Fix super theme ending early if invincibility expired 2019-12-20 23:45:32 -05:00
James R
70336933bd Merge branch 'elemental-tweak' into 'next'
Don't uncurl from spin if Elemental Stomp is used

See merge request STJr/SRB2!555
2019-12-20 17:32:59 -05:00
Zachary McAlpin
124a0754a6 Revert "Added CalculateCamera Hook"
This reverts commit 9f82cdb401.
2019-12-19 17:21:55 -06:00
Zachary McAlpin
652e53c629 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into new-lua-features 2019-12-19 17:20:31 -06:00
Zachary McAlpin
9f82cdb401 Added CalculateCamera Hook 2019-12-19 16:41:25 -06:00
Zachary McAlpin
e82b317451 Revert "Don't run the LUAh_PlayerThink function if the time ran out in Race or Competition"
This reverts commit 3fc1069082.
2019-12-19 15:07:34 -06:00
Zachary McAlpin
c1815bfe11 Revert "Don't execute LUAh_PlayerThink(player) for respawning bots"
This reverts commit fc70164f93.
2019-12-19 15:07:28 -06:00
Jaime Passos
0accadf02f Merge remote-tracking branch 'origin/next' into gametype-clownery 2019-12-19 02:15:45 -03:00
Jaime Passos
be5fd1a0db TeamSwitch hook for Lua 2019-12-18 23:40:58 -03:00
Steel Titanium
96cf03b716 Don't uncurl from spin if Elemental Stomp is used 2019-12-18 21:28:34 -05:00
Jaime Passos
83732f38a9 GTR_PITYSHIELD 2019-12-18 12:09:44 -03:00
Jaime Passos
299f2bd8cd GTR_TEAMFLAGS 2019-12-18 11:43:50 -03:00
Jaime Passos
ea5e0d28ed More gametype rules yay!! 2019-12-18 01:54:45 -03:00
James R
4029167a57 Merge branch 'fix-divby0-spindash-crash' into 'next'
Fix a divide by zero crash when mindash and maxdash were the same.

See merge request STJr/SRB2!539
2019-12-17 20:42:56 -05:00
Zachary McAlpin
3fc1069082 Don't run the LUAh_PlayerThink function if the time ran out in Race or Competition 2019-12-17 19:20:46 -06:00
Zachary McAlpin
fc70164f93 Don't execute LUAh_PlayerThink(player) for respawning bots 2019-12-17 18:41:26 -06:00
Jaime Passos
c6f36fc470 un-ROTSPRITE rollangle and spriteinfo 2019-12-17 13:09:25 -03:00
fickleheart
1f88c70d6a Fix RVZ autocam AGAIN 2019-12-15 13:33:21 -06:00
GoldenTails
23b3f5a649 Fix a divide by zero crash when mindash and maxdash were the same.
Props to rumia1 for finding this and Lach for figuring out this was a divide by zero error.
2019-12-15 04:09:56 -06:00
Zachary McAlpin
fce6ea0384 Fixed mistake with #endif placement 2019-12-14 19:32:49 -06:00
Zachary McAlpin
ee9e72f48b Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2 into new-lua-features 2019-12-14 17:59:21 -06:00
Zachary McAlpin
87b816e408 Added PlayerThink hook 2019-12-14 15:28:24 -06:00
fickleheart
fdc3347e22 More turn-to-angle changes 2019-12-13 20:19:38 -06:00
fickleheart
f82f1513ba Tweaks to camera shifting 2019-12-13 20:17:31 -06:00
fickleheart
bc4b1e1abe Allow switching lockon targets with turn buttons 2019-12-12 23:52:13 -06:00
fickleheart
d14fa39d7a Expand options for aim assist
This will need a lot of testing to ensure each type
works properly.
2019-12-12 23:03:51 -06:00
fickleheart
a188cd5db8 Add boss target assist and finally organize camera options 2019-12-12 00:48:15 -06:00
fickleheart
f1b5a2b2d3 Move Z-targeting behavior to Center View 2019-12-11 21:09:23 -06:00
fickleheart
f74d7163e6 Fix RVZ camera stuff 2019-12-11 01:26:43 -06:00
GoldenTails
07316fc5bd Stop characters from being able to activate their abilities when doing a shield ability!
Fixes #61.
2019-12-10 23:55:52 -06:00
fickleheart
08ab15b1b9 Disable thok camera snap 2019-12-10 07:54:27 -06:00
fickleheart
b5f7f5f732 Replace direction toggles with a playstyle selection
It's kinda ugly right now...
2019-12-09 22:06:50 -06:00
fickleheart
e4626e9396 Lock camera behind player when holding cam reset
This also disables abilitydirection movement temporarily.
2019-12-09 20:21:32 -06:00
James R
4f9e227830 Cvar and menu option to let user increase turn speed
cam_turnmultiplier and cam2_turnmultiplier.

"Camera Speed" has been renamed to "Camera Spacial Speed" in the menu. "Camera
Turning Speed" is now an option.
2019-12-09 16:30:03 -08:00
fickleheart
e92d7eca8e Shift camera sideways toward player angle 2019-12-08 15:54:16 -06:00
fickleheart
4784eb68fa Don't do thok camera snap in replays 2019-12-08 15:49:10 -06:00
fickleheart
575b5027e8 Don't snap thok if the player is holding a camera control 2019-12-08 15:22:51 -06:00
fickleheart
36fa94a22c Automatically rotate camera to reflect player actions 2019-12-08 14:35:50 -06:00
MascaraSnake
a3549cc8f2 Merge branch 'datestuff' into 'master'
Date stuff

See merge request STJr/SRB2Internal!618
2019-12-06 16:10:36 -05:00
MascaraSnake
f3fd5a50cb Merge branch 'signpost-cleanup' into 'master'
Signpost fixes

See merge request STJr/SRB2Internal!602
2019-12-06 15:58:46 -05:00
Steel Titanium
d415cd5c6d
Update copyright date on source files 2019-12-06 13:49:42 -05:00
lachwright
cffc6a0e46 Fix diagonal input acceleration and glide directioning in analog mode 2019-12-05 15:59:16 +08:00
lachwright
28fbdab3d4 Make signpost camera distance consistent in analog mode & don't target signpost in 2D mode 2019-12-05 12:58:44 +08:00
lachwright
8ddfdf2d0f Fix signpost camera for S_SKIN camerascale, exitmove, opposite gravity, and analog mode 2019-12-05 12:36:25 +08:00
MascaraSnake
ba0dc5c884 Merge branch 'ideyagun' into 'master'
Ideyagun (resolves #406).

Closes #406

See merge request STJr/SRB2Internal!582
2019-12-03 02:15:26 -05:00
toaster
3267a98fe9 Remove tracer nulling, likely a leftover from when P_LookForEnemies set tracer directly. 2019-11-30 15:28:50 +00:00
lachwright
d46f022837 Restore spindash sounds to DSSPNDSH 2019-11-30 19:30:58 +08:00
MascaraSnake
2495e58bdb Merge branch 'campokes' into 'master'
Camera pokes (resolves #359, #363, and #383).

Closes #359, #363, and #383

See merge request STJr/SRB2Internal!566
2019-11-28 14:21:18 -05:00
toaster
ae84246721 Fix camera not being flipped when camera is stopped due to game design hack reasons (resolves #383). 2019-11-27 13:37:03 +00:00
LJ Sonic
c29540a201 Merge branch 'exit-move-lj' into 'master'
No more drowning with exitmove now.

See merge request STJr/SRB2Internal!563
2019-11-27 08:17:22 -05:00
toaster
bcbf5e7c38 Correct tutorialmode case doubling up on camerascale. 2019-11-27 12:54:00 +00:00
toaster
7ff4a9b1e7 Make camerascale have no effect in 2D mode (resolves #359 and resolves #363). 2019-11-27 12:31:23 +00:00
MascaraSnake
07afb52a2a Merge branch 'deadstuff' into 'master'
Matters of mortality

See merge request STJr/SRB2Internal!558
2019-11-26 17:24:17 -05:00
toaster
b71cf97cac * Prevent that GOD AWFUL random camera turn that happens sometimes during the fade after you die (when you input camera turn stuff after death) by locking the camera during PST_REBORN.
* Remove whitespace in P_DeathThink.
2019-11-26 12:33:56 +00:00
toaster
1dee1da7e3 Fix issue where you can get stuck in pain frames after stepping up, or after sliding (resolves #369). 2019-11-26 10:11:52 +00:00
MascaraSnake
f1584efe80 Merge branch 'unglue-metalsonic' into 'master'
Unglue Metal Sonic after floating onto a platform

Closes #344

See merge request STJr/SRB2Internal!526
2019-11-25 16:44:18 -05:00
MascaraSnake
aaea0f095c Merge branch 'knuxstuff' into 'master'
Minor Knuckles fixes

See merge request STJr/SRB2Internal!527
2019-11-25 16:41:56 -05:00
MascaraSnake
e48f4170fc Merge branch 'springroll' into 'master'
Spring roll (Resolves #336).

Closes #336

See merge request STJr/SRB2Internal!543
2019-11-25 13:20:16 -05:00
LJ Sonic
9541137f5e Merge branch 'join-bug-fix' into 'master'
Fix for the join bug

Closes #302, #338, and #347

See merge request STJr/SRB2Internal!545
2019-11-25 12:58:48 -05:00
LJ Sonic
6c453ebf6e Merge branch 'mpspecialfixes' into 'join-bug-fix'
MP Special Stage fixes (resolves #347).

See merge request STJr/SRB2Internal!546
2019-11-25 12:56:22 -05:00
Louis-Antoine
404d09e35a Do not focus the camera on the end sign if exitmove is active 2019-11-25 17:23:35 +01:00
lachwright
f7ede3b313 Merge branch 'master' into unglue-metalsonic 2019-11-26 00:20:47 +08:00
lachwright
287e8133bb Add comment 2019-11-26 00:20:43 +08:00
toaster
2110fa6bd1 Fix extra lives given to game-overed players not re-entering them into the action when cv_coopstarposts is 0. 2019-11-25 14:59:06 +00:00
toaster
71e74ca363 Fix a bunch of shit with MP special stages!
* Prevent an infinite quantity of Emeralds being spawned when P_GiveEmerald is called while a MP Special Stage is in session (resolves #347).
* Fix FuriousFox's ridiculous timer on special stage spawn (mentioned in the comments of the previous issue) by correctly marking spectator players in special stages as finished, and preventing the underflow.
2019-11-25 14:33:15 +00:00
toaster
df5c8e792f Go from spindash into ordinary roll if player's speed is suddenly above the speed you're allowed to roll at. 2019-11-24 22:55:37 +00:00
toaster
4dfae1a65b Make cv_exitmove only have effect if gametype is GT_COOP, otherwise immediately exit (resolves #342). 2019-11-24 13:35:37 +00:00
lachwright
ccc41c7a8f Fix elemental stomp activating glide landing after emerging from goop; fix climbing boost-up not scaling properly with player scale 2019-11-24 19:30:20 +08:00
lachwright
3fa04cb091 Make Metal's vertical float speed technically negative 2019-11-24 18:46:59 +08:00
MascaraSnake
33dc443b77 Merge branch 'nightsexitcam' into 'master'
NiGHTS exit camera tweak

See merge request STJr/SRB2Internal!519
2019-11-23 17:51:34 -05:00
MascaraSnake
01f02b142f Merge branch 'exitcam' into 'master'
Exit camera fixes (Resolves #327).

Closes #327

See merge request STJr/SRB2Internal!518
2019-11-23 17:51:29 -05:00
MascaraSnake
cd38173a7b Merge branch 'superrun' into 'master'
Super runspd fix

See merge request STJr/SRB2Internal!515
2019-11-23 17:51:12 -05:00
toaster
90c13effc0 Since I was tired of seeing NiGHTS players bump their head into the ceiling, and since similar camera enhancements have been made for the papersprite sign exit, implement a camera lock when exiting while NiGHTS.
https://cdn.discordapp.com/attachments/359091121789468672/647821662003396609/srb20088.gif
2019-11-23 15:40:32 +00:00
toaster
ebead10dca Remove duplicate viewpointx/viewpointy set. 2019-11-23 15:23:42 +00:00
toaster
7956584797 Have the vertical aiming focus on the signpost's z rather than continue to focus on the player even while the camera is forced to be near the signpost. (resolves #327) 2019-11-23 15:11:24 +00:00
lachwright
dea1ba6568 Merge branch 'master' into signpost-cleanup 2019-11-23 07:05:45 +08:00
toaster
5611f8eff4 I was reading the Sonic 3 Unlocked blog by NeoHazard when I came across a very interesting post.
https://s3unlocked.blogspot.com/2017/12/over-threshold.html

It turns out that in Sonic 3 & Knuckles, the threshold for crossing into the super animation is increased compared to normal gameplay. This makes a lot of sense - however, both Sonic Mania and the Taxman/Stealth mobile remakes missed this. I quickly tested and confirmed that SRB2 had the same issue, so here's the fix.
2019-11-22 21:06:25 +00:00
toaster
c8c5237540 Resolve #310. 2019-11-22 19:51:27 +00:00
MascaraSnake
6f82e5197d Merge branch 'rollout-bumps' into 'master'
Add fun™ to rollout rocks

See merge request STJr/SRB2Internal!504
2019-11-22 14:25:39 -05:00
lachwright
cdc7a88b04 Add bump sounds to rollout rock & add Newton's third law to jumping off them 2019-11-20 23:45:34 +08:00
lachwright
cde56dbe6c WIP fix signpost issues with exitmove 2019-11-20 21:02:34 +08:00
Louis-Antoine
032f53ce07 Prevent drowning after completing the level 2019-11-19 22:44:33 +01:00
toaster
340e2e48f9 Fix crash in new fireflower. (resolves #305)
Also, correct indentation on bounce ring fuse since I was here.
2019-11-19 11:53:45 +00:00
MascaraSnake
2418e33a00 Merge branch 'cobalt-ai' into 'master'
CobaltBW's Tails AI

See merge request STJr/SRB2Internal!358
2019-11-18 17:26:28 -05:00
MascaraSnake
7dc3484e5d Merge branch 'dragonbomber' into 'master'
Dragonbomber

See merge request STJr/SRB2Internal!489
2019-11-18 17:10:30 -05:00
toaster
1fdcc270d8 Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into cobalt-ai
# Conflicts:
#	src/p_map.c
2019-11-18 21:33:51 +00:00
MascaraSnake
1365ef49b3 Merge branch 'jester-fireball' into 'master'
Mario fireball by Jester (resolves #296)

Closes #296

See merge request STJr/SRB2Internal!487
2019-11-18 15:56:33 -05:00
MascaraSnake
2001cad144 Merge branch 'capsuletweaks' into 'master'
Egg Capsule tweaks

See merge request STJr/SRB2Internal!474
2019-11-18 15:24:13 -05:00
MascaraSnake
233ff8bd27 Merge branch 'exit-move-lj' into 'master'
Post-exit movement

See merge request STJr/SRB2Internal!486
2019-11-18 15:10:15 -05:00
MascaraSnake
3e7e749327 Merge branch 'reset-rollangle' into 'master'
Reset rollangle

See merge request STJr/SRB2Internal!494
2019-11-18 14:11:32 -05:00
MascaraSnake
881524a2d7 Merge branch 'signpost-cleanup' into 'master'
Signpost camera cleanup

See merge request STJr/SRB2Internal!490
2019-11-18 14:00:05 -05:00
lachwright
280d151d76 Allow positive momentum retention when jumping off rollout rocks 2019-11-18 22:36:25 +08:00
lachwright
27fcaf0f93 Whoops, deleted a little too much by accident 2019-11-18 16:26:15 +08:00
lachwright
4c432c376e Make camera use signpost's ground z coordinate instead of the player's z coordinate 2019-11-18 16:22:12 +08:00
lachwright
f682de3f1b Fix controllable flight ending when player hits the ground while being carried by Tailsbot 2019-11-18 15:55:55 +08:00
lachwright
52a24e0bc4 Allow AI Tails to carry the player 2019-11-18 13:30:07 +08:00
Jaime Passos
635e121bfc Restore old sound effect 2019-11-17 21:33:59 -03:00