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Restore old sound effect
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parent
64939816fb
commit
635e121bfc
4 changed files with 3 additions and 6 deletions
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@ -18909,7 +18909,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_FIREBALL, // spawnstate
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1000, // spawnhealth
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S_NULL, // seestate
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sfx_fbll, // seesound
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sfx_None, // seesound
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8, // reactiontime
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sfx_None, // attacksound
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S_NULL, // painstate
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@ -18919,7 +18919,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_NULL, // missilestate
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S_NULL, // deathstate
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S_NULL, // xdeathstate
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sfx_fblldi, // deathsound
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sfx_None, // deathsound
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40*FRACUNIT, // speed
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4*FRACUNIT, // radius
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8*FRACUNIT, // height
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@ -3998,6 +3998,7 @@ static void P_DoFiring(player_t *player, ticcmd_t *cmd)
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player->pflags |= PF_ATTACKDOWN;
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mo = P_SpawnPlayerMissile(player->mo, MT_FIREBALL, 0);
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P_InstaThrust(mo, player->mo->angle, ((mo->info->speed>>FRACBITS)*player->mo->scale) + player->speed);
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S_StartSound(player->mo, sfx_mario7);
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P_SetWeaponDelay(player, TICRATE); // Short delay between fireballs so you can't spam them everywhere
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return;
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}
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@ -277,8 +277,6 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"mario9", true, 120, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Emerging power-up"},
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{"marioa", true, 192, 0, -1, NULL, 0, -1, -1, LUMPERROR, "One-up"},
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{"thwomp", true, 127, 8, -1, NULL, 0, -1, -1, LUMPERROR, "Thwomp"},
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{"fbll", false, 32, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Fireball throw"},
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{"fblldi", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Fireball hit"},
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// Black Eggman
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{"bebomb", false, 64, 64, -1, NULL, 0, -1, -1, LUMPERROR, "Big explosion"},
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@ -326,8 +326,6 @@ typedef enum
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sfx_mario9,
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sfx_marioa,
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sfx_thwomp,
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sfx_fbll,
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sfx_fblldi,
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// Black Eggman
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sfx_bebomb,
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