.. |
android
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
blua
|
Build: kill GCC 7's implicit-fallthrough warning
|
2017-09-28 09:39:47 -04:00 |
djgppdos
|
Adjusted bonustime, Goldshrooms work, added intermediate boostspeed for between Megashroom size
|
2017-02-19 15:54:23 -05:00 |
dummy
|
Clipboard copy/paste testing
|
2016-11-03 01:43:57 -07:00 |
hardware
|
HERE COMES A NEW CHALLENGER
|
2018-07-22 00:31:02 -04:00 |
locale
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
nds
|
Clipboard copy/paste testing
|
2016-11-03 01:43:57 -07:00 |
sdl
|
Merge branch 'master' into sonicitems
|
2018-07-08 17:51:44 -04:00 |
sdl12
|
More menu stuff!
|
2018-07-02 01:55:01 +01:00 |
win32
|
More menu stuff!
|
2018-07-02 01:55:01 +01:00 |
win32ce
|
Most items work (netgame needs testing), will do fireballs later.
|
2017-02-26 17:38:24 -05:00 |
.gitignore
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
am_map.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
am_map.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
Android.mk
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
asm_defs.inc
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
b_bot.c
|
Comment out calls to CV_SetValue for cv_analog
|
2018-03-12 03:18:45 +00:00 |
b_bot.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
byteptr.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
CMakeLists.txt
|
Closer to done HUD tweaking?
|
2017-12-23 19:14:06 -05:00 |
command.c
|
Menu stuff!
|
2018-07-01 19:29:13 +01:00 |
command.h
|
Lots of changes
|
2018-01-15 22:31:14 -05:00 |
comptime.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
config.h.in
|
DevEXE version 1.1.00: Added some MD5 checks, increased md2 triagle limit, temporarily disabled magnet
|
2017-02-20 20:08:24 -05:00 |
console.c
|
* ACTUALLY fix waiting for players chat.
|
2018-07-04 00:58:32 +01:00 |
console.h
|
Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
|
2018-07-02 13:20:04 +01:00 |
d_clisrv.c
|
Merge branch 'master' into sonicitems
|
2018-07-10 17:02:55 -04:00 |
d_clisrv.h
|
Instead of player->laptime, lets add curlap
|
2018-01-21 21:03:44 -05:00 |
d_event.h
|
A lot lol
|
2017-12-16 22:32:43 -05:00 |
d_main.c
|
Minor across-board bugfixes re the past 24 hours of commits.
|
2018-07-19 14:59:38 +01:00 |
d_main.h
|
Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
|
2018-07-07 16:52:01 +01:00 |
d_net.c
|
Fixed local sync fail, among a bunch of other splitscreen check fixes in other files
|
2017-12-17 14:17:07 -05:00 |
d_net.h
|
Change splitscreen into UINT8, fix HUD slightly more
|
2017-12-18 20:59:04 -05:00 |
d_netcmd.c
|
Thunder shield overlay
|
2018-08-04 15:48:31 -04:00 |
d_netcmd.h
|
Thunder shield overlay
|
2018-08-04 15:48:31 -04:00 |
d_netfil.c
|
Rewrote findfile to store whether any of the three paths searched had a bad MD5 rather than just simply being not there.
|
2018-04-15 22:00:31 +01:00 |
d_netfil.h
|
PT_REQUESTFILE checking:
|
2017-05-26 13:39:54 +01:00 |
d_player.h
|
Thunder shield overlay
|
2018-08-04 15:48:31 -04:00 |
d_think.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
d_ticcmd.h
|
Lots of cmd restructuring.
|
2018-06-05 17:12:42 -04:00 |
dehacked.c
|
Thunder shield overlay
|
2018-08-04 15:48:31 -04:00 |
dehacked.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
doomdata.h
|
Hundreds of tweaks
|
2018-06-19 20:20:06 -04:00 |
doomdef.h
|
Rearranged color order
|
2018-07-10 22:59:19 -04:00 |
doomstat.h
|
Merge branch 'bumpstuff' into sonicitems
|
2018-07-22 18:19:29 -04:00 |
doomtype.h
|
Mirror Mode
|
2017-12-12 00:07:14 -05:00 |
endian.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
f_finale.c
|
Some minor things to help draw sonicitems to a close.
|
2018-07-29 18:35:56 +01:00 |
f_finale.h
|
Merge branch 'master' into sonicitems
|
2018-07-08 17:51:44 -04:00 |
f_wipe.c
|
Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif
|
2018-07-22 21:49:17 +01:00 |
fastcmp.h
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
filesrch.c
|
Fix includes for SDL 1.2-only ports' files
|
2017-09-14 21:15:38 +01:00 |
filesrch.h
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
g_game.c
|
A lot more safety checks on the voting screen for spectators
|
2018-07-27 21:59:00 -04:00 |
g_game.h
|
MAP HELL IS REAL
|
2018-07-22 21:02:31 +01:00 |
g_input.c
|
nice
|
2018-05-31 01:06:48 -04:00 |
g_input.h
|
Restore gc_camrotate
|
2018-05-30 16:54:59 -04:00 |
g_state.h
|
Getting there.
|
2018-01-27 20:59:29 -05:00 |
hu_stuff.c
|
* FREE PLAY! The necessary corollary to HERE COMES A NEW CHALLENGER...
|
2018-07-22 16:16:03 +01:00 |
hu_stuff.h
|
A bunch of little things.
|
2018-07-18 21:40:04 +01:00 |
i_addrinfo.c
|
Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
|
2018-07-07 16:52:01 +01:00 |
i_addrinfo.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
i_joy.h
|
Fix splitscreen joystick
|
2018-07-03 15:32:26 -04:00 |
i_net.h
|
-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
|
2017-01-13 20:53:52 +01:00 |
i_sound.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
i_system.h
|
some joystick fixes
|
2017-12-24 08:20:58 -05:00 |
i_tcp.c
|
TCP: remove BADSOCKET
|
2017-12-26 19:56:50 -05:00 |
i_tcp.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
i_video.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
info.c
|
Thunder shield overlay
|
2018-08-04 15:48:31 -04:00 |
info.h
|
Thunder shield overlay
|
2018-08-04 15:48:31 -04:00 |
k_kart.c
|
Thunder shield overlay
|
2018-08-04 15:48:31 -04:00 |
k_kart.h
|
- Instashield on failed damge
|
2018-07-26 20:12:42 -04:00 |
keys.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
lua_baselib.c
|
- Instashield on failed damge
|
2018-07-26 20:12:42 -04:00 |
lua_consolelib.c
|
P != M
|
2018-02-08 18:14:56 -05:00 |
lua_hook.h
|
Generic mobj hooks are now run before mobjtype-specific mobj hooks, and player/linedef executor hooks now have their own lists
|
2016-12-15 21:05:54 +01:00 |
lua_hooklib.c
|
Added a bunch of I_Asserts to lua_hooklib.c relating to mobj types just in case
|
2017-12-17 20:59:24 +00:00 |
lua_hud.h
|
More consistent comment.
|
2016-08-19 00:07:32 +01:00 |
lua_hudlib.c
|
Fade-in intro
|
2018-06-26 10:14:59 -04:00 |
lua_infolib.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
lua_libs.h
|
v1.3.04 - The Bouncy One
|
2017-04-17 13:20:52 -04:00 |
lua_maplib.c
|
actnum is now a 2 character long string
|
2018-06-05 01:34:05 -04:00 |
lua_mathlib.c
|
Hundreds of tweaks
|
2018-06-19 20:20:06 -04:00 |
lua_mobjlib.c
|
Linked list bananas, hnext/hprev fixes
|
2018-06-16 19:57:08 -04:00 |
lua_playerlib.c
|
Lots of cmd restructuring.
|
2018-06-05 17:12:42 -04:00 |
lua_script.c
|
Always send gamestate to joiners.
|
2018-07-06 20:25:13 +01:00 |
lua_script.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
lua_skinlib.c
|
Some more minor comeback tweaks
|
2017-11-19 19:39:40 -05:00 |
lua_thinkerlib.c
|
Rewrote thinkers.iterate to handle invalid pointers elegantly.
|
2017-05-27 14:03:27 -05:00 |
lzf.c
|
define SRTICT_ALIGN to - if the system is x86/x64 system
|
2016-07-23 23:26:08 -04:00 |
lzf.h
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
m_aatree.c
|
Split AA trees code from m_misc.c/.h into m_aatree.c/.h
|
2016-06-05 21:29:40 +01:00 |
m_aatree.h
|
m_aatree: add newline
|
2016-12-22 19:39:37 -05:00 |
m_anigif.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_anigif.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_argv.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_argv.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_bbox.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_bbox.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_cheat.c
|
Disable viewheight cvar and vanilla's irrelevant first person HUD stuff, move Viewpoint HUD to a nicer spot
|
2018-06-26 11:33:54 -04:00 |
m_cheat.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_cond.c
|
Changed time requirements to accomedate lap changes
|
2018-06-02 10:29:43 -04:00 |
m_cond.h
|
Doing one more step to totally ensure that matchesplayed is unlocking stuff
|
2018-03-30 12:16:15 -04:00 |
m_dllist.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_fixed.c
|
Correct C FixedMul() off-by-one errors
|
2018-05-20 22:55:21 +03:00 |
m_fixed.h
|
Comment out sdl12/SRB2CE/cehelp.h include in m_fixed.h
|
2017-09-14 21:29:38 +01:00 |
m_menu.c
|
Thunder shield overlay
|
2018-08-04 15:48:31 -04:00 |
m_menu.h
|
Don't look at this commit too closely until after netgame, I want to surprise yalls!!
|
2018-06-30 23:18:13 +01:00 |
m_misc.c
|
better parentheses
|
2018-07-07 16:46:32 -04:00 |
m_misc.h
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
m_queue.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_queue.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_random.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_random.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
m_swap.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
Makefile
|
NOFOURPLAYER as a compile option
|
2018-01-01 13:18:38 -05:00 |
Makefile.cfg
|
Build: do not error on FALLTHURs
|
2017-10-27 19:49:55 -04:00 |
md5.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
md5.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
mserv.c
|
Merge remote-tracking branch 'refs/remotes/srb2public/master'
|
2018-01-02 22:59:43 -05:00 |
mserv.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
p5prof.h
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
p_ceilng.c
|
Build: kill GCC 7's implicit-fallthrough warning
|
2017-09-28 09:39:47 -04:00 |
p_enemy.c
|
Finishing touches on Ballhog
|
2018-07-24 22:47:09 -04:00 |
p_floor.c
|
Merge branch 'master' into sonicitems
|
2018-06-07 19:39:45 -04:00 |
p_inter.c
|
- Instashield on failed damge
|
2018-07-26 20:12:42 -04:00 |
p_lights.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
p_local.h
|
Spectator overhaul
|
2018-07-20 19:11:36 -04:00 |
p_map.c
|
- Instashield on failed damge
|
2018-07-26 20:12:42 -04:00 |
p_maputl.c
|
Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code)
|
2016-12-16 21:38:53 +00:00 |
p_maputl.h
|
P_LineOpening now takes a mobj_t argument, instead of relying on tmthing
|
2016-08-13 21:41:18 +01:00 |
p_mobj.c
|
Thunder shield overlay
|
2018-08-04 15:48:31 -04:00 |
p_mobj.h
|
Merge branch 'master' into sonicitems
|
2018-07-08 17:51:44 -04:00 |
p_polyobj.c
|
A lot lol
|
2017-12-16 22:32:43 -05:00 |
p_polyobj.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
p_pspr.h
|
Chee wanted paper sprites' code, so here it is for the public to see.
|
2016-08-22 22:54:30 +01:00 |
p_saveg.c
|
Map reset timer
|
2018-07-21 15:54:05 -04:00 |
p_saveg.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
p_setup.c
|
Item dist scales with low player count instead of just odds, you can change some cvars during start countdown
|
2018-07-22 18:15:11 -04:00 |
p_setup.h
|
P_NetUnArchiveWorld now uses P_AddLevelFlatRuntime instead of P_AddLevelFlat.
|
2016-12-08 21:45:25 +00:00 |
p_sight.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
p_slopes.c
|
Nerf slope push because of stronger gravity
|
2017-03-13 00:10:38 +00:00 |
p_slopes.h
|
P_ReverseQuantiseMomentumToSlope is now a function. (I was thinking about a macro, but couldn't get it down.)
|
2016-06-12 19:27:34 +01:00 |
p_spec.c
|
Chao's requests
|
2018-07-16 21:27:50 -04:00 |
p_spec.h
|
v1.3.04 - The Bouncy One
|
2017-04-17 13:20:52 -04:00 |
p_telept.c
|
Change splitscreen into UINT8, fix HUD slightly more
|
2017-12-18 20:59:04 -05:00 |
p_tick.c
|
* FREE PLAY! The necessary corollary to HERE COMES A NEW CHALLENGER...
|
2018-07-22 16:16:03 +01:00 |
p_tick.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
p_user.c
|
Some minor things to help draw sonicitems to a close.
|
2018-07-29 18:35:56 +01:00 |
r_bsp.c
|
ssplayer -> viewnumber
|
2018-06-27 13:14:22 -04:00 |
r_bsp.h
|
ssplayer -> viewnumber
|
2018-06-27 13:14:22 -04:00 |
r_data.c
|
Don't need to use WADFILENUM/LUMPNUM in this function, since W_CheckNumForNamePwad returns just the lump number, not a combined WAD + lump number frankenstein's monster
|
2017-05-15 14:38:55 +01:00 |
r_data.h
|
Created R_CheckTextureCache to make sure midtexture/FOF walls cache their textures before choosing colfunc_2s, for software mode
|
2016-12-17 19:59:54 +00:00 |
r_defs.h
|
Merge branch 'master' into public_flatsprite
|
2017-05-12 20:42:55 -04:00 |
r_draw.c
|
Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
|
2018-07-02 13:20:04 +01:00 |
r_draw.h
|
So much
|
2018-02-05 18:55:52 -05:00 |
r_draw8.c
|
Fix R_DrawColumnShadowed_8 crash encountered in FuriousFox's map
|
2016-07-24 18:54:01 +01:00 |
r_draw16.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
r_local.h
|
what is this bullshit?!
|
2018-03-12 01:21:35 -04:00 |
r_main.c
|
Merge branch 'master' into sonicitems
|
2018-07-08 17:51:44 -04:00 |
r_main.h
|
more quad stuff
|
2017-12-11 00:12:38 -06:00 |
r_plane.c
|
Internal sky improvement ports
|
2018-07-08 15:44:01 -04:00 |
r_plane.h
|
Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
|
2018-07-07 16:52:01 +01:00 |
r_segs.c
|
Internal sky improvement ports
|
2018-07-08 15:44:01 -04:00 |
r_segs.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
r_sky.c
|
Rendering fixes ahoy!
|
2017-12-29 14:50:16 -05:00 |
r_sky.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
r_splats.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
r_splats.h
|
Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
|
2018-07-07 16:52:01 +01:00 |
r_state.h
|
Fixed local sync fail, among a bunch of other splitscreen check fixes in other files
|
2017-12-17 14:17:07 -05:00 |
r_things.c
|
Merge branch 'master' into sonicitems
|
2018-07-08 17:51:44 -04:00 |
r_things.h
|
Merge branch 'master' into sonicitems
|
2018-07-08 17:51:44 -04:00 |
s_sound.c
|
Don't look at this commit too closely until after netgame, I want to surprise yalls!!
|
2018-06-30 23:18:13 +01:00 |
s_sound.h
|
Don't look at this commit too closely until after netgame, I want to surprise yalls!!
|
2018-06-30 23:18:13 +01:00 |
screen.c
|
Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
|
2018-07-07 16:52:01 +01:00 |
screen.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
sounds.c
|
Thunder shield overlay
|
2018-08-04 15:48:31 -04:00 |
sounds.h
|
Finishing touches on Ballhog
|
2018-07-24 22:47:09 -04:00 |
st_stuff.c
|
* FREE PLAY! The necessary corollary to HERE COMES A NEW CHALLENGER...
|
2018-07-22 16:16:03 +01:00 |
st_stuff.h
|
Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
|
2018-07-07 16:52:01 +01:00 |
string.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
t_facon.c
|
remove blank lines at EOF of new files
|
2016-05-13 00:12:51 -04:00 |
t_fsin.c
|
remove blank lines at EOF of new files
|
2016-05-13 00:12:51 -04:00 |
t_ftan.c
|
remove blank lines at EOF of new files
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2016-05-13 00:12:51 -04:00 |
t_tan2a.c
|
remove blank lines at EOF of new files
|
2016-05-13 00:12:51 -04:00 |
tables.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
tables.h
|
Merge branch 'upstream/next' into zarrotsu_vanillamerge
|
2017-02-17 20:14:55 +00:00 |
tmap.nas
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
tmap.s
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
tmap_asm.s
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
tmap_mmx.nas
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
tmap_vc.nas
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
v_video.c
|
HERE COMES A NEW CHALLENGER
|
2018-07-22 00:31:02 -04:00 |
v_video.h
|
Menu stuff!
|
2018-07-01 19:29:13 +01:00 |
vid_copy.s
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
w_wad.c
|
Created W_OpenWadFile for opening WAD files with the path correction code.
|
2017-02-16 21:55:17 +00:00 |
w_wad.h
|
Created W_OpenWadFile for opening WAD files with the path correction code.
|
2017-02-16 21:55:17 +00:00 |
y_inter.c
|
Change brightness of buffer fade in intermission (Oni-approved).
|
2018-07-29 01:04:43 +01:00 |
y_inter.h
|
It's SINT8 not INT8
|
2018-02-23 01:04:52 +00:00 |
z_zone.c
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |
z_zone.h
|
Starting from scratch. SRB2 v2.1.15
|
2016-07-06 00:10:19 -04:00 |