A lot more safety checks on the voting screen for spectators

- A new variable, voteclient.loaded, for keeping track of whenever or not voting data has been set up or not. Gets set to true in Y_StartVote, false in Y_UnloadVoteData. This is used to prevent drawing the screen in cases where it would crash, and preventing duplicate Y_EndVote calls.
- The game checks for all spectator when transitioning to vote, to decide whenever or not it should skip it entirely or not.
- Unrelated: made the roulette cheating much more common. Hopefully it's as cheaty as Mario Party now :p
This commit is contained in:
TehRealSalt 2018-07-27 21:59:00 -04:00
parent 8c8d7127f6
commit 25c344a6e8
2 changed files with 45 additions and 12 deletions

View file

@ -3434,8 +3434,23 @@ void G_AfterIntermission(void)
//
void G_NextLevel(void)
{
boolean dovote = false;
if ((cv_advancemap.value == 3 && gamestate != GS_VOTING)
&& !modeattacking && !skipstats && (multiplayer || netgame))
{
UINT8 i;
for (i = 0; i < MAXPLAYERS; i++)
{
if (playeringame[i] && !players[i].spectator)
{
dovote = true;
break;
}
}
}
if (dovote)
gameaction = ga_startvote;
else
{

View file

@ -142,6 +142,7 @@ typedef struct
UINT8 roffset;
UINT8 rsynctime;
UINT8 rendoff;
boolean loaded;
} y_voteclient;
static y_votelvlinfo levelinfo[5];
@ -954,6 +955,9 @@ void Y_VoteDrawer(void)
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31);
if (!voteclient.loaded)
return;
if (widebgpatch && rendermode == render_soft && vid.width / vid.dupx > 320)
V_DrawScaledPatch(((vid.width/2) / vid.dupx) - (SHORT(widebgpatch->width)/2),
(vid.height / vid.dupy) - SHORT(widebgpatch->height),
@ -1200,8 +1204,11 @@ void Y_VoteTicker(void)
if (votetic == voteendtic)
{
Y_UnloadVoteData(); // Y_EndVote resets voteendtic too early apparently, causing the game to try to render patches that we just unloaded...
Y_FollowIntermission();
if (voteclient.loaded)
{
Y_EndVote();
Y_FollowIntermission();
}
return;
}
@ -1242,14 +1249,17 @@ void Y_VoteTicker(void)
if (numvotes < 1) // Whoops! Get outta here.
{
Y_UnloadVoteData();
Y_FollowIntermission();
if (voteclient.loaded)
{
Y_EndVote();
Y_FollowIntermission();
}
return;
}
voteclient.rtics--;
if (voteclient.rtics <= 0)
if (voteclient.rtics <= 0 && voteclient.loaded)
{
voteclient.roffset++;
voteclient.rtics = min(20, (3*voteclient.roffset/4)+5);
@ -1270,7 +1280,7 @@ void Y_VoteTicker(void)
if (tempvotes[((pickedvote + voteclient.roffset + i) % numvotes)] == pickedvote)
{
voteclient.rendoff = voteclient.roffset+i;
if (M_RandomChance(FRACUNIT/1024)) // Let it cheat occasionally~
if (M_RandomChance(FRACUNIT/32)) // Let it cheat occasionally~
voteclient.rendoff++;
S_ChangeMusicInternal("voteeb", false);
break;
@ -1474,6 +1484,8 @@ void Y_StartVote(void)
else
levelinfo[i].pic = W_CachePatchName("BLANKLVL", PU_STATIC);
}
voteclient.loaded = true;
}
//
@ -1493,6 +1505,8 @@ static void Y_UnloadVoteData(void)
if (rendermode != render_soft)
return;
voteclient.loaded = false;
UNLOAD(widebgpatch);
UNLOAD(bgpatch);
UNLOAD(cursor);
@ -1516,9 +1530,11 @@ void Y_SetupVoteFinish(SINT8 pick, SINT8 level)
{
if (pick == -1) // No other votes? We gotta get out of here, then!
{
timer = 0;
Y_UnloadVoteData();
Y_FollowIntermission();
if (voteclient.loaded)
{
Y_EndVote();
Y_FollowIntermission();
}
return;
}
@ -1564,9 +1580,11 @@ void Y_SetupVoteFinish(SINT8 pick, SINT8 level)
}
else if (endtype == 0) // Might as well put this here, too.
{
timer = 0;
Y_UnloadVoteData();
Y_FollowIntermission();
if (voteclient.loaded)
{
Y_EndVote();
Y_FollowIntermission();
}
return;
}
else