wolfy852
3ec0afc09d
AXISBRAKE, take out GameController stuff for now
2018-12-02 19:33:09 -06:00
Monster Iestyn
978a28004d
add deadzone + storing of previous joyx/y values etc to attempt to make joysticks less sensitive in menus
2018-12-02 21:52:30 +00:00
Monster Iestyn
13b0e9c3c5
make menu respond to joystick axis events without joyscale having to be 0
2018-12-02 21:18:28 +00:00
MonsterIestyn
10832db244
Merge branch 'next' into lua_mapchange
2018-12-02 20:54:32 +00:00
Monster Iestyn
a63ba7084a
Disable the axis parts of I_GetJoystickEvents and its player2 counterpart.
...
(This is what I should have done in the first place)
2018-12-02 17:42:51 +00:00
Monster Iestyn
ce4e63a366
Miserable half-attempt to support hats in I_GetEvent, I've disabled it for now since I couldn't really figure out how to pull this off ...yet
2018-12-02 17:12:05 +00:00
wolfy852
d1a0df09a5
Merge remote-tracking branch 'remotes/origin/master' into unfuck-gamepads
2018-12-02 02:01:51 -06:00
wolfy852
aba7711c39
Potentially fix spectators floating when inputting right on the analog stick.
2018-12-02 02:01:06 -06:00
TehRealSalt
d9fa45d850
Back to numstarposts/2
2018-12-02 02:29:47 -05:00
TehRealSalt
d125f7cc2d
Wrong color for UFO fireworks
2018-12-01 23:08:42 -05:00
TehRealSalt
15b05f6e75
Fireworks carry momentum, UFOs spawn fireworks
2018-12-01 20:48:19 -05:00
Steel Titanium
0f11116e7b
Fix up controller menu support
2018-12-01 20:13:14 -05:00
TehRealSalt
ac64290cc7
Forgotten include
2018-11-30 17:07:30 -05:00
Monster Iestyn
11cb163435
Backport the Blockmap library I made two years ago
2018-11-30 17:11:11 +00:00
Jimita
6d7689c1a7
Merge branch 'next' into lua_mapchange
2018-11-30 15:10:59 -02:00
MPC
54cae84849
Change MapChange so Lua returns the map number you change
2018-11-30 14:01:40 -03:00
Monster Iestyn
e0a1c43813
Free lump names *before* either lumpinfo or the WAD itself!
2018-11-30 14:19:47 +00:00
TehRealSalt
5d8a63da64
Add TC_ to dehacked
2018-11-30 03:43:16 -05:00
TehRealSalt
d3ecdeb364
Do 800 instead
2018-11-30 03:36:44 -05:00
TehRealSalt
9598995150
Un-nerf Mines on activation tic
2018-11-30 03:09:49 -05:00
TehRealSalt
b7ff6d56d2
Colormap crash fix
2018-11-30 03:09:01 -05:00
TehRealSalt
f2a87356d0
Update GPL notice
2018-11-30 00:15:14 -05:00
TehRealSalt
aa9b36ac04
Fix this memory freeing
2018-11-29 22:31:20 -05:00
Sryder
bc1f08f89d
Fix 2 of the Unsuffixed Float Constant warnings
...
The other one is related to M_PI for me, which I'm still not sure about where it's getting it from
2018-11-29 22:12:14 +00:00
Sryder
c5e8e0badb
Merge branch 'master' into tiny-makefile-fix
2018-11-29 21:57:47 +00:00
Sal
ce14755156
Merge branch 'rename-cmds' into 'master'
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Rename "giveadmin" and "removeadmin" to "promote" and "demote"
See merge request KartKrew/Kart!117
2018-11-29 11:18:57 -05:00
TehRealSalt
4cfaf746bb
Reimplement png warning
2018-11-29 11:16:40 -05:00
TehRealSalt
d9654bcc1a
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 10:26:38 -05:00
TehRealSalt
6bdbc45ffe
Enable pk3 in addons menu
2018-11-29 10:07:53 -05:00
TehRealSalt
46571fbda2
Fixes to merge process
2018-11-29 10:07:35 -05:00
TehRealSalt
936bd43266
Merge branch 'master' into merge-next
2018-11-29 09:46:46 -05:00
Monster Iestyn
305ad4f73e
backport some cleanup that I clearly missed wasn't there already to do with ZWAD lump loading
2018-11-29 14:16:02 +00:00
wolfy852
f2072b973b
Rename "giveadmin" and "removeadmin" to "promote" and "demote"
2018-11-29 07:58:26 -06:00
TehRealSalt
5534017954
Merge remote-tracking branch 'srb2public/next' into merge-next
2018-11-29 08:49:50 -05:00
Sal
aa56911b2e
Merge branch 'version-prep' into 'master'
...
Update version to v1.0.2
See merge request KartKrew/Kart!111
2018-11-29 08:05:24 -05:00
TehRealSalt
7ed6fb8483
Update patch.kart hash
2018-11-29 08:04:41 -05:00
TehRealSalt
a32b3bf07b
Remove in death pits
2018-11-29 07:50:58 -05:00
TehRealSalt
be4fb2bcfb
Set indirectitemcooldown for SPB/Shrink drops
2018-11-29 07:49:34 -05:00
Sal
e88dbedbc4
Merge branch 'mobjdamage-hook' into 'master'
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Lua "damage" hooks
See merge request KartKrew/Kart!115
2018-11-29 07:16:22 -05:00
TehRealSalt
5f3abae81b
Merge branch 'possibly-better-turn'
2018-11-29 07:13:24 -05:00
TehRealSalt
1a4648b6e9
Update credits for bonuschars
2018-11-29 06:54:36 -05:00
TehRealSalt
97f0dc3875
Merge branch 'master' of https://git.magicalgirl.moe/KartKrew/Kart
2018-11-29 05:36:45 -05:00
TehRealSalt
2789e76683
...Welp, I mixed up my commit names :V
...
THIS commit's the MT_FIREDITEM fix, the LAST commit was me making sure the size of translationtablecache was correct.
2018-11-29 05:36:40 -05:00
TehRealSalt
576617ec71
MT_FIREDITEM crash fix
2018-11-29 05:34:57 -05:00
Latapostrophe
54a7e65ff6
Moved (void)inflictor;s below and put scoremultiply at the top of all the damage funcs
2018-11-28 19:50:30 +01:00
Latapostrophe
5660e3fccd
Fixed conflict, swapped trapitem and inflictor, and moved the (void)inflictor;s
2018-11-28 19:41:01 +01:00
Sal
8cfa05471f
Merge branch 'sectionspawn' into 'master'
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Respawn on intermediate finish line + cap numlaps cvar in sectionraces
See merge request KartKrew/Kart!113
2018-11-28 13:16:37 -05:00
toaster
0133bf275a
Definitively fix the MS thinking that Battle servers are playing on Tag, and KEEP it that way even when we exceed 2.1's version number eventually...
2018-11-28 17:37:36 +00:00
toaster
2c8855cd5f
Upper-bound restrict the setting of numlaps for sectionrace levels mid-game
2018-11-28 16:45:45 +00:00
toaster
d8955f1f87
LF_SECTIONRACE now has a secondary function!
...
* Sets the player respawn coords on the finish line, so dying in the short interval between crossing an intermediate finish line and hitting a checkpoint doesn't send you all the way back to the beginning.
2018-11-28 16:33:52 +00:00
TehRealSalt
79359a3672
Multiply turn values by realtics
2018-11-28 03:10:36 -05:00
TehRealSalt
ecba6a0cb4
Nerf activation range of Mines, keep explosion radius
2018-11-28 02:31:16 -05:00
TehRealSalt
7b475d0f91
Fix exit music occasionally being wrong on race exit, add K_KartUpdatePosition to Lua
2018-11-28 00:45:33 -05:00
Sal
29410bb93d
Merge branch 'stricter-checkpoints' into 'master'
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Require 3/5ths of checkpoints instead of 1/2 for a lap
See merge request KartKrew/Kart!112
2018-11-27 19:18:43 -05:00
TehRealSalt
3206ce716f
I like working on Kart...
2018-11-27 19:00:48 -05:00
Monster Iestyn
e158206e55
backport string len tweaks I made to LUA_LoadLump in internal
2018-11-27 23:06:31 +00:00
Monster Iestyn
cb53bc8afe
remove redundant wadfile loop within wadfile loop for ANIMDEFS code
2018-11-27 23:05:33 +00:00
TehRealSalt
e2a9aeb34c
Require 3/5ths of checkpoints instead of 1/2
...
This broke MKSC in a minor way if you skip a specific item set and then take the big cut... I'll let it go anyway since its an improvement everywhere else.
2018-11-27 14:28:11 -05:00
Sal
28488cc0dc
Merge branch 'netcode-vars-strict' into 'master'
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Make netcode var defaults stricter, add Advanced Server Options
See merge request KartKrew/Kart!110
2018-11-27 12:27:47 -05:00
Latapostrophe
ed4477705d
Separated the damage hooks into multiple more precise hooks for players.
2018-11-27 18:27:43 +01:00
Sal
a2ab230bfa
Merge branch '102-gameplay' into 'master'
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v1.0.2 gameplay
See merge request KartKrew/Kart!107
2018-11-27 12:25:37 -05:00
Sal
cc8af2acdb
Merge branch 'better-buffering' into 'master'
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Better vote level buffering
See merge request KartKrew/Kart!109
2018-11-27 12:25:02 -05:00
Sal
59f59c8042
Merge branch 'rotate-the-md2' into 'master'
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Rotate the MD2
See merge request KartKrew/Kart!108
2018-11-27 12:23:48 -05:00
TehRealSalt
f0b042a4b6
Advanced Server Options menu
...
More accessible way of modifying ping limit, timeouts, max file send, etc now that the defaults are stricter
2018-11-27 12:10:46 -05:00
Monster Iestyn
cd57be640c
Merge branch '21-controls' into 'next'
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Default control changes for 2.1.21
See merge request STJr/SRB2!343
2018-11-27 11:50:42 -05:00
TehRealSalt
969801ef09
SEVERELY nerf jointimeout & resynchattempts, too
...
All of these previous defaults are "this is an insane time to reach, by that point you might as well disconnect"
2018-11-27 11:23:28 -05:00
Monster Iestyn
3e6388c183
use UINT8 * instead of void or Bytef *
2018-11-27 15:49:41 +00:00
Monster Iestyn
6e839d30a2
Merge branch 'master' into next
2018-11-27 15:31:28 +00:00
Monster Iestyn
95e13d9ad3
Merge branch 'save-soundmenu-toggles' into 'master'
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Save sound toggles to config
See merge request STJr/SRB2!348
2018-11-27 10:07:06 -05:00
Monster Iestyn
1889c36dea
add HAVE_ZLIB around the rest of the zlib stuff in w_wad.c/h, move zlib.h inclusion down below doomdef.h etc includes in case that does anything for compiling (?)
2018-11-27 13:57:32 +00:00
TehRealSalt
92225748e5
Fix order so the new sound can actually play
2018-11-26 23:34:43 -05:00
Alam Ed Arias
b7f7c2ecf7
PK3: fixup support for newer version of zlib
2018-11-26 20:08:26 -05:00
Alam Ed Arias
9a042cd5e2
Merge branch 'master' into next
2018-11-26 19:49:19 -05:00
Alam Ed Arias
78a1931bdf
Makefile: disable implicit-fallthroug warnings
2018-11-26 19:38:14 -05:00
Alam Ed Arias
5a3f469593
Makefile: skip implicit-fallthroug warnings
2018-11-26 19:28:55 -05:00
Alam Ed Arias
ac2ec6c982
Makefile: disable some warnings for GCC 8.x
2018-11-26 19:01:40 -05:00
Alam Ed Arias
4e332b3848
Fix MSVC build
2018-11-26 18:27:07 -05:00
Sryder
ab5dc3226b
Revert change to P_SlopeLaunch
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Don't call slopelaunch just from object z difference if the slope has no physics.
2018-11-26 23:10:24 +00:00
Digiku
a2678dcb2e
Merge branch 'public-nights-invertloopfix' into 'next'
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NiGHTS fix lap detection on inverted axis
See merge request STJr/SRB2!300
2018-11-26 16:08:24 -05:00
Digiku
fd891aa21d
"Turn Left/Right" control naming instead of "Look Left/Right" due to analog mode keymapping quirk
2018-11-26 15:48:08 -05:00
Monster Iestyn
4b0d45afd8
Merge branch 'opengl-noloading' into 'master'
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Hide OpenGL loading screen
See merge request STJr/SRB2!349
2018-11-26 15:30:45 -05:00
Latapostrophe
ec279da272
classic lat forgot whitespaces meme
2018-11-26 21:24:57 +01:00
Latapostrophe
0175e5b6a5
Possible fix for lack of mobjdamage and shoulddamage lua functionalities on players.
2018-11-26 21:23:41 +01:00
MonsterIestyn
b53cd70201
Merge branch 'next' into PK3-BackportNext
2018-11-26 18:56:51 +00:00
TehRealSalt
732e0447a5
Merge branch 'master' into 102-gameplay
2018-11-26 10:14:41 -05:00
TehRealSalt
38ebc4d838
Update version to v1.0.2
2018-11-26 09:34:15 -05:00
Monster Iestyn
a71ca1d259
Merge branch 'fof-slope-skew-backport' into 'master'
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FOF wall slope skewing backport
See merge request STJr/SRB2!341
2018-11-26 08:54:29 -05:00
Sal
fcba636616
Merge branch 'deadtweaks' into 'master'
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Update HUD anim counters when dead.
Closes #49
See merge request KartKrew/Kart!106
2018-11-26 08:03:17 -05:00
Sal
159d8040b8
Merge branch 'sounddistfix' into 'master'
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Sound volume distance indication now scales with mapheader scale.
See merge request KartKrew/Kart!105
2018-11-26 08:02:26 -05:00
TehRealSalt
1c907667fc
Slow down animation
2018-11-26 07:43:05 -05:00
TehRealSalt
4ad32b23d9
Find bestrank for 7 sec limit enforcement
2018-11-26 07:18:21 -05:00
TehRealSalt
5dbd747237
Flush map buffer early, again
...
Now it's directly in G_AddMapToBuffer
2018-11-26 06:09:26 -05:00
TehRealSalt
4bd6ae3f04
Calculate buffer size manually
...
(Yes, I checked; this always outputs "3" for its current usage.)
2018-11-26 05:09:56 -05:00
TehRealSalt
494fa55390
Accidental removal
2018-11-26 04:42:14 -05:00
TehRealSalt
e59a675eb3
Mistakes
2018-11-26 04:28:39 -05:00
TehRealSalt
478f895ea0
Remove previous commit's votebuffer, allow an external optional buffer to be passed into G_RandMap
...
I meant to fix the previous method, but I didn't even understand how it knew it was in a vote or not... so I just did it my own way :V
(Shouldn't FLUSHMAPBUFFEREARLY be on now...?)
2018-11-26 04:27:31 -05:00
TehRealSalt
62b9754407
This sound doesn't exist yet, but I'm defining it anyway
2018-11-26 03:19:31 -05:00
TehRealSalt
2a573c2072
Merge branch 'master' into 102-gameplay
2018-11-26 03:13:17 -05:00
TehRealSalt
ba28f1c65f
Add confirmation to reset controls
2018-11-26 03:12:22 -05:00
TehRealSalt
b5bf8e09c3
Karma fireworks
...
Additionally:
- FZ boom no longer has that weird smoke bit before it spawns the smoke column
- Item blinking color is brighter
2018-11-26 02:17:14 -05:00
Steel Titanium
ba111d42ca
Last minute changes.
2018-11-26 00:24:11 -05:00
Steel Titanium
cf01e820c4
Take the command line params into account
...
Really I'm just making it return early if either of the parms are used.
2018-11-25 22:39:11 -05:00
mazmazz
930835f1a2
Dummy out OpenGL loading screen; fix console toggle so it doesn't actually show
2018-11-25 21:47:56 -05:00
TehRealSalt
b68a58d5b2
Make sure spbplace is set better during SEEKING
2018-11-25 20:24:47 -05:00
TehRealSalt
e82c7cb230
Make the WAIT phase work better with SPB rush
2018-11-25 20:23:09 -05:00
TehRealSalt
0f1206af6f
Shrink no longer causes old-style wipeout, getting squished reduces the timer on it.
...
Maybe this might help some of the desyncing, too! Mainly done for gameplay reasons, though :p
2018-11-25 20:14:01 -05:00
Sryder
683ebec120
Rotate All MD2s to match their standing slopes
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Needs to be tested in gravity flip
Also flips the normal on linedef based slopes so that it's facing the correct direction
Also makes it so slopelaunch doesn't always remove the standingslope (going down some slopes would cause it to be constantly unset and reset)
2018-11-26 00:17:34 +00:00
Monster Iestyn
1b2aea81dc
Merge branch 'master' into next
2018-11-25 20:39:17 +00:00
Steel Titanium
7d4c9dda91
Add newline to end of file
2018-11-25 14:24:50 -05:00
Steel Titanium
981a1192fb
Save sound toggles to config
2018-11-25 14:22:52 -05:00
Monster Iestyn
aaabf062b8
Merge branch 'ms-cvars-fix' into 'master'
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Update server name insantly
See merge request STJr/SRB2!344
2018-11-25 14:04:12 -05:00
Monster Iestyn
5069acb110
Merge branch 'mpc-software-yslope-fix' into 'master'
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Fix glitches with flats visible when looking up/down in 1st person (software renderer fix)
See merge request STJr/SRB2!282
2018-11-25 11:51:54 -05:00
Monster Iestyn
028236006b
Merge branch '21-copyright-followup' into 'master'
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Print copyright notice in stdout console on program start
See merge request STJr/SRB2!347
2018-11-25 11:07:34 -05:00
Monster Iestyn
8b4a64ac05
Merge branch 'last-min-cleanup' into 'master'
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Last min cleanup
See merge request STJr/SRB2!342
2018-11-25 10:14:34 -05:00
Monster Iestyn
11cb2e05ba
Merge branch 'cmake-use-internal-libs' into 'master'
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CMake: Use internal libs.
See merge request STJr/SRB2!325
2018-11-25 09:33:50 -05:00
Monster Iestyn
85305791d8
Merge branch 'objectplace-skybox-fix' into 'next'
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Objectplace skybox fix.
See merge request STJr/SRB2!319
2018-11-25 09:30:16 -05:00
toaster
3c480277aa
Update HUD anim counters when dead.
...
* Split out the HUD-related counters from K_KartPlayerThink() into their own function.
* Called this function in P_DeathThink().
2018-11-25 13:48:46 +00:00
toaster
e5fef95d94
Sound volume distance indication now scales with mapheader scale.
2018-11-25 13:30:43 +00:00
mazmazz
e4d7ba39a9
Whitespace
2018-11-25 08:17:57 -05:00
mazmazz
83531469d7
Print GPL license notice and SEGA disclaimer in console on start
2018-11-25 08:12:19 -05:00
Digiku
40dfe89273
Merge branch '21-source-copyright' into 'master'
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Update source copyrights to 2018
See merge request STJr/SRB2!346
2018-11-25 07:36:41 -05:00
mazmazz
bd4743007e
Update source copyrights to 2018, outdated targets
2018-11-25 07:35:53 -05:00
mazmazz
ea7162a76a
Update source copyrights to 2018
2018-11-25 07:35:38 -05:00
Digiku
62443c9090
Merge branch '21-credits-update' into 'master'
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Extra credits update .21
See merge request STJr/SRB2!345
2018-11-25 07:21:31 -05:00
TehRealSalt
680f95bb57
Merge branch 'master' into 102-gameplay
2018-11-25 07:12:36 -05:00
TehRealSalt
92d5a6b8fb
Quick patch-over to dedicated server husk bug
...
Whenever a 16th player would join, it would wrap around and overwrite the dedicated server ghost host player. This is possibly a bug in vanilla as well, but it'd only occur at 32 players so it's no wonder no one figured that out. :V
As a quick patch, I just capped cv_maxplayers to MAXPLAYERS-1 in dedicated servers only. To fix this for real, we'd need to give dedicated servers their own player & node instead of clumping in into the start of the normal ones.
2018-11-25 07:10:45 -05:00
TehRealSalt
e35e00f94e
Mess with display offset for some Battle objects
2018-11-25 05:43:17 -05:00
Nev3r
d7b3cf9314
Forgot the alignment for compact structs.
...
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 11:35:19 +01:00
Nev3r
b48c1d1ce6
Merge branch 'PK3-BackportNext' of https://github.com/Nevur/SRB2 into PK3-BackportNext
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# Conflicts:
# src/w_wad.c
2018-11-25 11:18:28 +01:00
Nev3r
32a9e40baa
Progress?
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Get all IO outputs used for possible errors.
Attempt to fix errors from travis-ci.
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 11:11:50 +01:00
Nev3r
7c44054aa3
Take out the ifdef?
...
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-25 09:48:52 +01:00
TehRealSalt
01f5787e51
Unlock all secrets for dedicated
...
If wanted we can just add dedicated checks to Encore & Hard Mode, but I figured this would be quicker and more future-proof.
2018-11-25 02:30:08 -05:00
TehRealSalt
c67e7f1709
Game saves when you use the cheat
...
Because of other G_SaveGameData instances added in the last patch, this cheat can get saved anyway. Since this is just supposed to be convenience for server hosts, we might as well make it work like other console Kart racers and just make it save anyway!
2018-11-25 02:24:33 -05:00
Steel Titanium
f3ea628fea
Update server name instantly on change
2018-11-24 21:24:05 -05:00
TehRealSalt
7608055679
More in-depth countdown calculation
...
Hooooopefully this makes sure time over doesn't happen prematurely at random
2018-11-24 20:59:22 -05:00
TehRealSalt
7dcc55951b
Make absolute sure spbplace is set in the right places
2018-11-24 20:48:21 -05:00
TehRealSalt
d467399480
Keep track of the place SPB is following
...
This makes it so that if the SPB'd person is passed, then the person who's getting SPB'd won't get the increased item odds for the weird feedback loop.
2018-11-24 20:41:17 -05:00
TehRealSalt
fccdfc1bfd
Weaken slightly
2018-11-24 19:49:18 -05:00
TehRealSalt
f47c78832a
colorize arrow roulette
2018-11-24 18:00:27 -05:00
Alam Ed Arias
1113849f5c
Merge remote-tracking branch 'Nevur/PK3-BackportNext' into PK3-BackportNext
2018-11-24 18:00:14 -05:00
TehRealSalt
a1f2b8f3f0
Merge branch 'master' into 102-gameplay
2018-11-24 17:44:20 -05:00
Nev3r
ec67c4cbd6
Fix uninitialized pointer.
...
Signed-off-by: Nev3r <apophycens@gmail.com>
2018-11-24 23:39:31 +01:00
Alam Ed Arias
1bcfe16933
Do not remove newlines from the end of files
2018-11-24 17:30:49 -05:00
TehRealSalt
14d178ed4b
Infinite wall bump fix(?)
...
Couldn't replicate it at all after this change, but I also have trouble replicating it before it :v
2018-11-24 17:28:53 -05:00
TehRealSalt
31aa96ecdc
Wrong var here
2018-11-24 17:27:48 -05:00
Alam Ed Arias
4ac481bcc6
Merge remote-tracking branch 'Nevur/PK3-BackportNext' into PK3-BackportNext
2018-11-24 17:22:11 -05:00
Nevur
3f69e7c9b4
Merge branch 'next' into PK3-BackportNext
2018-11-24 23:08:52 +01:00
Nev3r
a1fb333e9b
Revamped the lumpinfo_t array generation code.
...
-The resource type is 'adequately*' detected first.
-The type-specific behaviors are now contained in their own functions, which are called accordingly for each.
-The PKZip lumpinfo_t generation has been almost entirely rewritten.
-If the functions return null pointer, the resource addition is considered invalid and pops an error.
2018-11-24 22:58:35 +01:00
mazmazz
f80691eb6e
Revert "Adjust mouse scaling calculation for SDL in windowed mode"
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This reverts commit 3b298b7c42
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2018-11-24 15:36:50 -05:00
Alam Ed Arias
c1d4ef3296
Merge branch 'next' into PK3-BackportNext
2018-11-24 14:54:42 -05:00