Andrew Prosnik
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ec253713fb
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removed "engine" as it's no longer used
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2009-07-04 19:39:06 +00:00 |
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Andrew Prosnik
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a37dfbf3bb
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got rid of _ta folders for build, also renamed output file to match linux makefile of "Reaction.exe"
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2009-07-04 19:21:36 +00:00 |
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Andrew Prosnik
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558a0efcbf
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renamed ioq3.sln to reaction.sln
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2009-07-04 19:07:51 +00:00 |
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Andrew Prosnik
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8e9c30ee68
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Added ..\..\code\SDL12\include; to quake3 include directory, also messed with the configurations so we just have "debug" and "release" now. Will also mess with things so the generated .exe is "Reaction.exe" and all that jazz, but I'll maybe do that later.
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2009-07-04 19:04:01 +00:00 |
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Scott Brooks
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0d74e60f22
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nop out EV_PLAYER_TELEPORT_IN so we dont crash
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2009-07-04 16:48:58 +00:00 |
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Scott Brooks
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d05e867eac
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check if ent->client not ent->inuse since we want to check connecting clients
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2009-07-04 16:39:39 +00:00 |
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Tomi Isoaho
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540b74dad2
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Minor UI tweaks.
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2009-07-04 16:28:42 +00:00 |
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Scott Brooks
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4f6af5c9c6
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warning cleanups
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2009-07-04 03:37:46 +00:00 |
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Scott Brooks
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4a16c915d1
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line ending cleanups, and define some more math stuff
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2009-07-04 03:37:44 +00:00 |
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Scott Brooks
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0046a49560
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warning cleanups
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2009-07-04 03:37:41 +00:00 |
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Scott Brooks
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a95e29e3a4
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Update to use ioq3 makefile, and share q_shared
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2009-07-04 02:29:42 +00:00 |
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Andrei Drexler
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c468f8cb35
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More cleaning up.
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2009-07-03 19:58:55 +00:00 |
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Andrei Drexler
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b3bc436778
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Housekeeping.
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2009-07-03 18:51:22 +00:00 |
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Richard Allen
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15fdbffbe7
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Makefile updates, phase 1
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2009-07-03 11:01:53 +00:00 |
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Richard Allen
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9c9bb48460
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ui moved
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2009-07-03 10:48:40 +00:00 |
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Richard Allen
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f452d249b2
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game moved
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2009-07-03 10:48:29 +00:00 |
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Richard Allen
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92c9db9449
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cgame moved
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2009-07-03 10:47:45 +00:00 |
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Richard Allen
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15714539db
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Removing the IOQ3 mod code to make room for ours
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2009-07-03 10:43:30 +00:00 |
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Richard Allen
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35138fa5c5
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Moving everything from engine one level up
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2009-07-03 10:39:49 +00:00 |
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Richard Allen
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13a1306f07
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combining engine and our code
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2009-07-03 10:38:01 +00:00 |
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Richard Allen
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82598383a4
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combining engine and our code
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2009-07-03 10:35:14 +00:00 |
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Richard Allen
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f25a844124
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Cleaning up ChangeLogs
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2009-07-03 10:31:16 +00:00 |
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Richard Allen
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0381401fc5
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Cleaning up ChangeLogs
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2009-07-03 10:30:28 +00:00 |
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Richard Allen
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40731866e0
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Renaming the misc folder from engine to make room for the one with the engine
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2009-07-03 10:26:27 +00:00 |
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Richard Allen
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3e50bb6d4f
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Rename Makefile
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2009-07-03 10:23:22 +00:00 |
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Richard Allen
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20d4f231bf
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Removing the ui folder from engine to make room for ours
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2009-07-03 10:18:01 +00:00 |
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Tomi Isoaho
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37fcb741bb
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Fix: runtime.h renamed to runtime.cfg due to sv_pure disliking the former extension.
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2009-07-03 00:15:06 +00:00 |
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Andrei Drexler
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475ba9676e
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Death test boo-boo.
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2009-07-01 23:04:38 +00:00 |
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Tomi Isoaho
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df62af9f2a
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Menu for replacements, half-assed crosshair menus, bunch of other UI-related stuff.
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2009-07-01 22:40:51 +00:00 |
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Richard Allen
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857e9bb0a3
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Ooops. g_RQ3_lca should not be 1
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2009-07-01 22:27:42 +00:00 |
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Andrei Drexler
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ab4cf97c04
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Sun flare tweaks.
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2009-07-01 22:15:46 +00:00 |
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Richard Allen
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b07ba66b9d
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Changed some cvars, mainly version to avoid 3.2 clients
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2009-07-01 22:09:35 +00:00 |
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Richard Allen
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fbe1d33d04
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Fixing allwepon and the number of knives
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2009-07-01 20:57:17 +00:00 |
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Scott Brooks
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b4a5bc26ed
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Fix bug 4138
Spawn the explosion from the impact point
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2009-07-01 19:24:56 +00:00 |
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Richard Allen
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39d26f7b4f
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dead player proofing the unzoom command
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2009-07-01 18:31:03 +00:00 |
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Richard Allen
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020e417dfb
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Fixed the wepon command for dead players
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2009-07-01 18:19:44 +00:00 |
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Andrei Drexler
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5a42fdd5cf
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RDF_NOFOG flag.
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2009-07-01 16:00:42 +00:00 |
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Andrei Drexler
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00b269f3a7
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Warning if uiScript replace receives an unknown category.
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2009-07-01 11:24:22 +00:00 |
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Andrei Drexler
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eaacfaa7ee
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Death cam.
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2009-07-01 11:23:33 +00:00 |
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Andrei Drexler
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558345819a
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Crash with dll's.
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2009-07-01 06:07:05 +00:00 |
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Scott Brooks
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6c05fcddee
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Fix bug #4105
If we are PM_DEAD, go use interpolated player state, rather then carying
on.
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2009-07-01 04:08:33 +00:00 |
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Andrei Drexler
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d8723fdc25
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Death cam.
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2009-06-30 23:43:25 +00:00 |
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Andrei Drexler
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6ca865580a
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Fixed death cam.
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2009-06-30 23:35:31 +00:00 |
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Andrei Drexler
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b50af1df78
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New uiScript "replace weapons/items/ammo" (experimental).
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2009-06-30 22:29:03 +00:00 |
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Andrei Drexler
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c02e381f75
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Compiler warning.
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2009-06-30 21:12:30 +00:00 |
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Andrei Drexler
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3553ce8e5c
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Replacement ownerdraws and vectors.
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2009-06-30 20:56:17 +00:00 |
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Andrei Drexler
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1fe4d6478e
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Spectator bar on widescreen.
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2009-06-30 20:55:42 +00:00 |
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Andrei Drexler
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d18feb88ec
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HUD ammo/clips alignment.
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2009-06-30 13:51:07 +00:00 |
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Andrei Drexler
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91503e431c
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Vignetting aspect on widescreen.
Fixed a compiler double/float warning.
Fog background on widescreen.
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2009-06-30 13:05:01 +00:00 |
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Andrei Drexler
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3c08e99162
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Wide screen support.
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2009-06-30 02:34:25 +00:00 |
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