Commit graph

1412 commits

Author SHA1 Message Date
Andrew Prosnik
ec253713fb removed "engine" as it's no longer used 2009-07-04 19:39:06 +00:00
Andrew Prosnik
a37dfbf3bb got rid of _ta folders for build, also renamed output file to match linux makefile of "Reaction.exe" 2009-07-04 19:21:36 +00:00
Andrew Prosnik
558a0efcbf renamed ioq3.sln to reaction.sln 2009-07-04 19:07:51 +00:00
Andrew Prosnik
8e9c30ee68 Added ..\..\code\SDL12\include; to quake3 include directory, also messed with the configurations so we just have "debug" and "release" now. Will also mess with things so the generated .exe is "Reaction.exe" and all that jazz, but I'll maybe do that later. 2009-07-04 19:04:01 +00:00
Scott Brooks
0d74e60f22 nop out EV_PLAYER_TELEPORT_IN so we dont crash 2009-07-04 16:48:58 +00:00
Scott Brooks
d05e867eac check if ent->client not ent->inuse since we want to check connecting clients 2009-07-04 16:39:39 +00:00
Tomi Isoaho
540b74dad2 Minor UI tweaks. 2009-07-04 16:28:42 +00:00
Scott Brooks
4f6af5c9c6 warning cleanups 2009-07-04 03:37:46 +00:00
Scott Brooks
4a16c915d1 line ending cleanups, and define some more math stuff 2009-07-04 03:37:44 +00:00
Scott Brooks
0046a49560 warning cleanups 2009-07-04 03:37:41 +00:00
Scott Brooks
a95e29e3a4 Update to use ioq3 makefile, and share q_shared 2009-07-04 02:29:42 +00:00
Andrei Drexler
c468f8cb35 More cleaning up. 2009-07-03 19:58:55 +00:00
Andrei Drexler
b3bc436778 Housekeeping. 2009-07-03 18:51:22 +00:00
Richard Allen
15fdbffbe7 Makefile updates, phase 1 2009-07-03 11:01:53 +00:00
Richard Allen
9c9bb48460 ui moved 2009-07-03 10:48:40 +00:00
Richard Allen
f452d249b2 game moved 2009-07-03 10:48:29 +00:00
Richard Allen
92c9db9449 cgame moved 2009-07-03 10:47:45 +00:00
Richard Allen
15714539db Removing the IOQ3 mod code to make room for ours 2009-07-03 10:43:30 +00:00
Richard Allen
35138fa5c5 Moving everything from engine one level up 2009-07-03 10:39:49 +00:00
Richard Allen
13a1306f07 combining engine and our code 2009-07-03 10:38:01 +00:00
Richard Allen
82598383a4 combining engine and our code 2009-07-03 10:35:14 +00:00
Richard Allen
f25a844124 Cleaning up ChangeLogs 2009-07-03 10:31:16 +00:00
Richard Allen
0381401fc5 Cleaning up ChangeLogs 2009-07-03 10:30:28 +00:00
Richard Allen
40731866e0 Renaming the misc folder from engine to make room for the one with the engine 2009-07-03 10:26:27 +00:00
Richard Allen
3e50bb6d4f Rename Makefile 2009-07-03 10:23:22 +00:00
Richard Allen
20d4f231bf Removing the ui folder from engine to make room for ours 2009-07-03 10:18:01 +00:00
Tomi Isoaho
37fcb741bb Fix: runtime.h renamed to runtime.cfg due to sv_pure disliking the former extension. 2009-07-03 00:15:06 +00:00
Andrei Drexler
475ba9676e Death test boo-boo. 2009-07-01 23:04:38 +00:00
Tomi Isoaho
df62af9f2a Menu for replacements, half-assed crosshair menus, bunch of other UI-related stuff. 2009-07-01 22:40:51 +00:00
Richard Allen
857e9bb0a3 Ooops. g_RQ3_lca should not be 1 2009-07-01 22:27:42 +00:00
Andrei Drexler
ab4cf97c04 Sun flare tweaks. 2009-07-01 22:15:46 +00:00
Richard Allen
b07ba66b9d Changed some cvars, mainly version to avoid 3.2 clients 2009-07-01 22:09:35 +00:00
Richard Allen
fbe1d33d04 Fixing allwepon and the number of knives 2009-07-01 20:57:17 +00:00
Scott Brooks
b4a5bc26ed Fix bug 4138
Spawn the explosion from the impact point
2009-07-01 19:24:56 +00:00
Richard Allen
39d26f7b4f dead player proofing the unzoom command 2009-07-01 18:31:03 +00:00
Richard Allen
020e417dfb Fixed the wepon command for dead players 2009-07-01 18:19:44 +00:00
Andrei Drexler
5a42fdd5cf RDF_NOFOG flag. 2009-07-01 16:00:42 +00:00
Andrei Drexler
00b269f3a7 Warning if uiScript replace receives an unknown category. 2009-07-01 11:24:22 +00:00
Andrei Drexler
eaacfaa7ee Death cam. 2009-07-01 11:23:33 +00:00
Andrei Drexler
558345819a Crash with dll's. 2009-07-01 06:07:05 +00:00
Scott Brooks
6c05fcddee Fix bug #4105
If we are PM_DEAD, go use interpolated player state, rather then carying
on.
2009-07-01 04:08:33 +00:00
Andrei Drexler
d8723fdc25 Death cam. 2009-06-30 23:43:25 +00:00
Andrei Drexler
6ca865580a Fixed death cam. 2009-06-30 23:35:31 +00:00
Andrei Drexler
b50af1df78 New uiScript "replace weapons/items/ammo" (experimental). 2009-06-30 22:29:03 +00:00
Andrei Drexler
c02e381f75 Compiler warning. 2009-06-30 21:12:30 +00:00
Andrei Drexler
3553ce8e5c Replacement ownerdraws and vectors. 2009-06-30 20:56:17 +00:00
Andrei Drexler
1fe4d6478e Spectator bar on widescreen. 2009-06-30 20:55:42 +00:00
Andrei Drexler
d18feb88ec HUD ammo/clips alignment. 2009-06-30 13:51:07 +00:00
Andrei Drexler
91503e431c Vignetting aspect on widescreen.
Fixed a compiler double/float warning. 
Fog background on widescreen.
2009-06-30 13:05:01 +00:00
Andrei Drexler
3c08e99162 Wide screen support. 2009-06-30 02:34:25 +00:00