mirror of
https://github.com/ReactionQuake3/reaction.git
synced 2024-11-23 12:42:36 +00:00
got rid of _ta folders for build, also renamed output file to match linux makefile of "Reaction.exe"
This commit is contained in:
parent
558a0efcbf
commit
a37dfbf3bb
4 changed files with 18 additions and 18 deletions
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@ -17,8 +17,8 @@
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<Configurations>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="..\..\build\cgame_release_ta"
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IntermediateDirectory="..\..\build\cgame_release_ta"
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OutputDirectory="..\..\build\cgame_release"
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IntermediateDirectory="..\..\build\cgame_release"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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@ -113,8 +113,8 @@
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</Configuration>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="..\..\build\cgame_debug_ta"
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IntermediateDirectory="..\..\build\cgame_debug_ta"
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OutputDirectory="..\..\build\cgame_debug"
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IntermediateDirectory="..\..\build\cgame_debug"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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@ -16,8 +16,8 @@
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<Configurations>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="..\..\build\game_debug_ta"
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IntermediateDirectory="..\..\build\game_debug_ta"
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OutputDirectory="..\..\build\game_debug"
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IntermediateDirectory="..\..\build\game_debug"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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@ -112,8 +112,8 @@
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</Configuration>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="..\..\build\game_release_ta"
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IntermediateDirectory="..\..\build\game_release_ta"
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OutputDirectory="..\..\build\game_release"
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IntermediateDirectory="..\..\build\game_release"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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@ -16,8 +16,8 @@
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<Configurations>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="..\..\build\quake3_release_ta"
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IntermediateDirectory="..\..\build\quake3_release_ta"
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OutputDirectory="..\..\build\reaction_release"
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IntermediateDirectory="..\..\build\reaction_release"
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ConfigurationType="1"
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UseOfMFC="1"
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ATLMinimizesCRunTimeLibraryUsage="false"
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@ -75,7 +75,7 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib ws2_32.lib SDLmain.lib SDL.lib OpenGL32.lib msvcrt.lib"
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OutputFile="$(OutDir)\ioquake3.exe"
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OutputFile="$(OutDir)\Reaction.exe"
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LinkIncremental="1"
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SuppressStartupBanner="true"
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GenerateDebugInformation="false"
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@ -114,8 +114,8 @@
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</Configuration>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="..\..\build\quake3_debug_ta"
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IntermediateDirectory="..\..\build\quake3_debug_ta"
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OutputDirectory="..\..\build\reaction_debug"
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IntermediateDirectory="..\..\build\reaction_debug"
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ConfigurationType="1"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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@ -174,7 +174,7 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalDependencies="user32.lib advapi32.lib winmm.lib wsock32.lib ws2_32.lib SDLmain.lib SDL.lib OpenGL32.lib msvcrt.lib"
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OutputFile="$(OutDir)\ioquake3.exe"
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OutputFile="$(OutDir)\Reaction.exe"
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LinkIncremental="2"
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SuppressStartupBanner="true"
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GenerateDebugInformation="true"
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@ -16,8 +16,8 @@
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<Configurations>
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<Configuration
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Name="Release|Win32"
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OutputDirectory="..\..\build\ui_release_ta"
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IntermediateDirectory="..\..\build\ui_release_ta"
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OutputDirectory="..\..\build\ui_release"
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IntermediateDirectory="..\..\build\ui_release"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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@ -112,8 +112,8 @@
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</Configuration>
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<Configuration
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Name="Debug|Win32"
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OutputDirectory="..\..\build\ui_debug_ta"
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IntermediateDirectory="..\..\build\ui_debug_ta"
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OutputDirectory="..\..\build\ui_debug"
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IntermediateDirectory="..\..\build\ui_debug"
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ConfigurationType="2"
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UseOfMFC="0"
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ATLMinimizesCRunTimeLibraryUsage="false"
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