Bill Currie
aa36b85ba6
add PR_StringValid and PR_EdictValid to check the validity of progs string
...
and entity values without crashing.
2002-10-29 05:07:10 +00:00
Brian Koropoff
01a7740f1b
Added bind.get builtin that returns the command currently bound to a key.
...
Fixed gib_builtin.h to include another needed header.
2002-10-25 06:33:16 +00:00
Brian Koropoff
20d47cde2f
Added the global.delete builtin to clean up old global variables. Updated
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cb.gib to use it.
2002-10-23 03:56:57 +00:00
Bill Currie
80e85226b9
pr_xstatement now always reflects the currently executing statement making
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debugging easier in the event of a segfault
2002-10-22 15:07:54 +00:00
Bill Currie
b345f510fa
provide Hash_Buffer so buffers can be hashed
2002-10-20 03:30:22 +00:00
Bill Currie
4da662eb47
implement pr_obj_msg_sendv
2002-10-16 22:17:26 +00:00
Bill Currie
be4b8096d4
two new instructions: move and movep: basicly memmove. qfcc support coming
...
as soon as I get it working :)
2002-10-16 06:44:41 +00:00
Brian Koropoff
8c2afef44c
Changed GIB_Arg* into macros. Cleaned up GIB file access a bit and added
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file.move and file.delete builtins. Added Qremove to quakeio.[ch]. Did
a little cleaning and commenting in gib_parse.c. Added support for \t
and \r escape characters.
2002-10-16 04:59:34 +00:00
Bill Currie
68b41f9b44
make dstring_adjust `grow' in increments of 1024. this should speed up
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multiple appends nicely.
also create davsprintf and dasprintf to /append/ the printed strings to the
dstring rather than overwriting it as is done with dvsprintf and dsprintf.
2002-10-15 19:52:46 +00:00
Bill Currie
1f0b6e84a5
change pr_obj_msgSend and pr_obj_msgSend_super so they either call builtin
...
methods directly or setup the progs struct for a normal function call to
call a progs method rather than recursively calling PR_ExecuteProgram. This
will reduce method call overhead (both cpu and stack usage), fix the loss
of tracing when calling a method and makes it possible to break out of the
progs engine simply if threaded progs are ever implemented.
2002-10-15 18:53:33 +00:00
Brian Koropoff
72e1ab0c57
Added the sleep console command that waits for a specified amount of time.
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Note that this isn't a GIB-specific command but is very useful in GIB
threads. Fixed the range GIB command to respect the ifs local variable.
2002-10-13 19:46:47 +00:00
Brian Koropoff
8b31103e6f
Var substitution is now handled in the same pass as embedded return values.
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This prevents var substitution from being performed on the return value
of a function. The local variable ifs can now be set to specify a custom
field separator for use in for loops. file.find will also insert ifs
between file names instead of a space if it is set. file.find will also
no longer put . and .. in a list of file names.
2002-10-13 05:52:06 +00:00
Ragnvald Maartmann-Moe IV
ef47bf6e12
gl_skymultipass -> gl_sky_multipass. Much nicer tab completion.
2002-10-10 19:49:36 +00:00
Bill Currie
a13a67b163
fix make dist (bogus stamp-h.in)
2002-09-27 20:10:45 +00:00
Bill Currie
9d8d570269
using Qseek on a pak sub-file should work better. this should make oggs in
...
paks work.
2002-09-27 04:27:19 +00:00
Bill Currie
d25ee82838
provide a tighter accuracy (but slower) _VectorNormalize for the tools
2002-09-25 21:35:49 +00:00
Bill Currie
56843557f6
make _VectorCompare use EQUAL_EPSILON (VectorCompare is still the fast
...
macro) and use it instead of VectorCompare in the map tools. This (and, it
seems, RINT) fixes qfbsp on spc. Also, jump /all/ entities that get hit
by the filler in qfbsp
2002-09-20 17:02:53 +00:00
Bill Currie
0cd34d155f
qfbsp now mostly works. only known issue is multiple texture wads don't
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load properly and possibly a "reached occupant" issue (dunno if it's the
map or qfbsp)
2002-09-19 20:39:33 +00:00
Bill Currie
24a9b48127
rewrite bspfile.[ch] so they work off an object rather than global data.
...
The direct filesystem access is also removed. Fix up qfvis and qflight to
compile with the new bspfile. qfvis seems to work, qflight probably doesn't
2002-09-19 05:35:17 +00:00
Bill Currie
86f542a971
kill the last VFile ref and make the calculate the file size on opening for
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reading (Qfilesize works only when Qopen is used in read mode).
2002-09-19 05:11:42 +00:00
Bill Currie
599fea0edb
redo bspfile to use dynamic allocation for the arrays to avoid buffer
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overflows. also fix up the verbosity levels in qfvis.c
2002-09-18 06:07:38 +00:00
Ragnvald Maartmann-Moe IV
d6a2b54252
Use ramps for spark showers, so they fade in color as well as alpha.
...
Lightning doesn't have a ramp, so it doesn't use this feature yet.
2002-09-17 02:14:58 +00:00
Bill Currie
eec3b7d8bc
fix missed header commit
2002-09-14 07:51:53 +00:00
Bill Currie
f7b4dffcc0
get larger player skins working in gl
2002-09-13 05:32:28 +00:00
Ragnvald Maartmann-Moe IV
723b1c9690
Missed in last commit. Eeek...
2002-09-12 22:52:16 +00:00
Bill Currie
ecdd537183
beat sw gamma handling till GL works. after a fasion. it /looks/ like it was
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beaten on.
2002-09-10 06:35:32 +00:00
Bill Currie
9f6f50699d
remove vid_basepal, creating vid.palette (current palette) and host_basepal
2002-09-10 03:51:10 +00:00
Brian Koropoff
11293819a5
Comments are now stripped out when a script is loaded instead of during
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execution.
2002-09-10 01:26:02 +00:00
Bill Currie
5597dc2408
make maplist work over rcon
2002-09-04 18:56:53 +00:00
Bill Currie
246ab0009c
Change Con_ClearTyping to take a save flag that will cause the current line
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(if not empty) to be saved in the inputline history.
Clear the input (but put in history) of say or say team when pressing escape.
Don't say or say_team if the text is empty.
2002-08-28 16:02:43 +00:00
Brian Koropoff
33d132fc4e
Added initial support for newline-delimeted lists to GIB, including a for
...
loop that takes a variable through all elements of such a list.
2002-08-28 08:00:35 +00:00
Bill Currie
ec47e08e1c
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
Brian Koropoff
98fc04e041
Added threads and callbacks to GIB, as well as several QW callbacks dealing
...
with player status.
2002-08-27 04:47:49 +00:00
Bill Currie
7f5c99efdc
fix -sdl32 crashing on startup (vid_bitdepth init got lost)
2002-08-26 22:43:34 +00:00
Brian Koropoff
876eaa467c
Added a few useful builtins and began adding GIB hooks into quakeworld.
...
The player global branch variable is now updated with useful information
and the location.get builtin is available to return the current location
of the player based on loc files. Fixed a bug with zooming out in zoom.gib.
2002-08-24 05:14:46 +00:00
Ragnvald Maartmann-Moe IV
147f940510
Kill dead gl_occlusion cvar.
2002-08-23 21:55:59 +00:00
Brian Koropoff
32f4e53aa5
Fixed the GIB math evaluator to handle unary operators properly, made
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indexing/clipping more like python, made some cosmetic changes to zoom.gib,
and added the ability for GIB builtins to return values.
2002-08-23 21:18:00 +00:00
Ragnvald Maartmann-Moe IV
d757c10f07
Only need one define for R_Cull*
2002-08-23 20:46:19 +00:00
Ragnvald Maartmann-Moe IV
6e8bd2aeb0
defines and ifdefs for R_CullSphere, just like R_CullBox.
2002-08-23 07:04:29 +00:00
Brian Koropoff
0715464bb1
Yay for escape characters.
2002-08-22 22:43:47 +00:00
Bill Currie
5009213564
Move the signal handling code from video/targets/* to sys.c (I'm leaving
...
the SDL target files for Despair since he's working on the currently). Also
make progs segfault handling much more robust (and general: sigill etc too:)
2002-08-20 23:04:57 +00:00
Bill Currie
d328e18de2
implement the "new" inputline api making it possible to pull the Draw_*
...
functions out of bi_inputline.c. now somebody can be insane enough to
implement a qc controled console for the server ;) (more importantly, one
step closer to being able to have the server link with libQFcsqc (hah!))
2002-08-20 21:19:53 +00:00
Bill Currie
099e2739b5
various msvc fixes thanks to muzzy (hope he doesn't give up:)
2002-08-20 19:16:11 +00:00
Ragnvald Maartmann-Moe IV
c91f1a2aea
Rename Length to VectorLength.
2002-08-20 02:22:40 +00:00
Ragnvald Maartmann-Moe IV
32a85e7130
Clipping cleanups.
...
Calculate radius for alias models as well as brush.
Culling is no longer optional on alias models (was only ever disabled for viewmodel, which is a lot of extra effort to avoid clip testing 1 thing out of hundreds).
Clip QSG2 scaled alias models with a scaled bbox.
2002-08-20 00:48:59 +00:00
Bill Currie
2b1fd8e8c0
fix the menu keybinding not working bug
2002-08-19 02:48:38 +00:00
Bill Currie
451eaba2e1
change the value type for MSG_Write(Byte|Short|Long) from unsigned int to
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int to avoid float -> unsigned int conversion problems
2002-08-19 01:58:01 +00:00
Bill Currie
4b1ceb9795
hopefully take care of glGetProcAddress type once and for all :)
2002-08-16 18:29:21 +00:00
Ragnvald Maartmann-Moe IV
c86565307b
Use function pointers for DeathmatchOverlay, instead of a ridiculous if/else tangle. Bulkier, but considerably faster.
2002-08-15 09:38:23 +00:00
Bill Currie
8adad57941
Make the cbuf api use a supplied cbuf rather than allocating its own. Kills
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a FIXME and (Closes : #32 )
2002-08-14 18:45:09 +00:00
Brian Koropoff
513b5737f9
Got indexing into variables working and cleaned up variables a bit.
...
Partially translated zoom.gib into the new language, but it isn't done yet.
2002-08-14 05:28:07 +00:00
Bill Currie
8e97d6279a
first stab at colored alias model lighting
2002-08-12 06:14:55 +00:00
Bill Currie
0eab1e6837
whitespace
2002-08-08 22:03:57 +00:00
Brian Koropoff
0390fe22ce
Added tree variables (blah.1, blah.2, blah.1.foobar, etc), global variables,
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made var substitution more robust, and began adding proper comments to
the code.
2002-08-08 09:20:00 +00:00
Bill Currie
c05db51069
add Qputs
2002-08-07 18:43:35 +00:00
Brian Koropoff
5c60be3a49
If and while now work, and embedded commands use backticks instead of <> now
...
to prevent conflicts with math expressions. All clients and servers are set
to create buffers with the normal parser. However, scripts ending in .gib
are now executed in a GIB buffer, and the export command can be used to
make specific GIB functions available to normal command buffers (i.e. the
console).
2002-08-07 06:17:50 +00:00
Bill Currie
ff14989edf
whitespace
2002-08-06 15:10:46 +00:00
Brian Koropoff
666c3fce07
Embedded commands now work without any bugs I can detect. Next up are
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loops, branching, and getting the tokenizer to give special treatment
to certain builtin functions. But first I should get some sleep :)
2002-08-06 08:15:20 +00:00
Brian Koropoff
87f0f480e4
Local variables work, preparing to get embedded commands done.
2002-08-05 00:01:06 +00:00
Brian Koropoff
cf48363c6e
More of GIB done: builtins, functions, various cleanups, math, etc.
2002-08-03 06:04:00 +00:00
Bill Currie
175be2e397
when adding new headers, be sure to update include_HEADERS or EXTRA_DIST as
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appropriate
2002-08-02 15:35:11 +00:00
Brian Koropoff
3c3844d2ac
Checked in the beginnings of GIB mark III and modified qw-server to use
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it for its console.
2002-08-02 04:07:25 +00:00
Bill Currie
69bf19b6e7
when adding new header files, they MUST be included in include_HEADERS or
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EXTRA_DIST, as appropriate.
2002-08-01 17:13:58 +00:00
Brian Koropoff
4e85063b52
Added support for execution stacks, misc. cleanups.
2002-08-01 02:42:19 +00:00
Brian Koropoff
439f9838d3
Whoops, missed some stuff that needed to be in idparse.h
2002-07-31 22:13:15 +00:00
Brian Koropoff
a93b221272
Split off the old console parser into idparse.[ch] and prepared the cbuf
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struct and support functions for GIB mark III.
Oh yeah, I'm back.
2002-07-31 22:03:53 +00:00
Bill Currie
d3ae1b5078
make dist fix
2002-07-31 15:08:56 +00:00
Bill Currie
0bb6769204
fix the non-parsing of quakeforge.conf
2002-07-31 06:06:44 +00:00
Bill Currie
ad6e025a91
take cmd.[ch] back to basics. the gib code is temporarily gone pending
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renovations. cmd_source handling is a little hacky in nq, but it's working.
2002-07-31 05:19:03 +00:00
Bill Currie
021decc7bd
start on the cleanup of cmd.c. these aren't used yet, but the parsing is
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working
2002-07-30 17:08:53 +00:00
Bill Currie
46ee46fdc6
dead code removal
2002-07-30 04:55:33 +00:00
Bill Currie
d00ed9619f
give dstring_adjust a prototype and fix up some whitespace
2002-07-29 19:52:19 +00:00
Bill Currie
edf55349b3
fix dependencies on dstring.h
2002-07-29 19:48:23 +00:00
Bill Currie
d04eeb3ba2
get -wgl working again
2002-07-27 06:43:28 +00:00
Ragnvald Maartmann-Moe IV
587de27849
Another step towards QSG2 compliance.
2002-07-25 14:43:36 +00:00
Bill Currie
de22355371
use P_* for params and R_* for return values in builtins code
2002-07-24 21:42:33 +00:00
Bill Currie
f14815a57f
change msurface_t's extents from short to unsigned short so >> expressions
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involving it go faster
2002-07-24 15:58:52 +00:00
Ragnvald Maartmann-Moe IV
85c7e43aef
Split lightmaps off from surface drawing.
2002-07-23 19:57:47 +00:00
Bill Currie
acf9ce392c
move pakfile.[ch] into libQFutil and make quakefs.c use it instead of its
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own code. This also removes the evil pak file count limit :)
2002-07-21 06:11:28 +00:00
Ragnvald Maartmann-Moe IV
e1854315ac
Clean out DDActive, except from -mgl, which isn't supported ATM. Clean up vid_mgl.c comments and dead code a bit.
2002-07-02 20:34:51 +00:00
Bill Currie
104013ae21
heh, we both forgot to nuke the prototypes :)
2002-07-02 19:18:33 +00:00
Ragnvald Maartmann-Moe IV
8c2aa8f840
typo fix and whitespace.
2002-07-02 18:57:38 +00:00
Bill Currie
1828cbff5a
get the type for getProcAddress right
2002-06-28 17:15:49 +00:00
Ragnvald Maartmann-Moe IV
fd1ded5c4a
Add r_nearclip and r_particles_nearclip. Also put some limits on r_farclip. And fix id's insane max and min float, and some minor improvements in frustum setup in GL.
2002-06-26 22:20:12 +00:00
Bill Currie
c6d83ab9ff
correct the type of getProcAddress for windows
2002-06-26 14:57:40 +00:00
Bill Currie
50af936a29
whitespace
2002-06-26 14:45:00 +00:00
Ragnvald Maartmann-Moe IV
e6e11af426
Move the contents of gl_funcs.c out of the renderer, and into targets where they belong. Also some cleanups. -sgl target is temporarily broken, all others should work.
2002-06-24 21:35:37 +00:00
Ragnvald Maartmann-Moe IV
c8bc5dfb4c
QSG2 glows almost working. Plus lots of typos killed.
2002-06-18 21:41:24 +00:00
Bill Currie
5ff7941805
rename sfxcache_t size to bytes
2002-06-16 04:21:25 +00:00
Bill Currie
930ba48862
other than sounds that are ment to loop not looping (due to losing that info
...
when converting to ogg (I've got some ideas on that)), ogg/vorbis support is
working. Doesn't seem to be too much of a load-time hit.
2002-06-15 05:43:56 +00:00
Bill Currie
f2f6041e05
at long last, vorbis support :) load time only, though, so not yet suitable
...
for huge samples.
Also, change the file search order so that .gz is checked before the
requested file.
2002-06-14 20:36:28 +00:00
Ragnvald Maartmann-Moe IV
df55030fa8
Fix alias bounding box sizes, so that large critters don't disappear when at edge of view frustrum...
...
(Taken and debugged from tutorial on quakesrc.org)
2002-06-14 09:33:37 +00:00
Bill Currie
e774943f24
va.[ch]:
...
new va function: nva which returns a strduped buffer
expr.c options.c:
use nva instead of strdup (va (...
struct.c type.c:
make type encoding work properly for structs
2002-06-13 16:39:33 +00:00
Ragnvald Maartmann-Moe IV
10d7d17fcc
Use vertex arrays for text. Another 1-3% speedup.
2002-06-13 05:24:52 +00:00
Bill Currie
88fc0be127
arrays are /almost/ working again
2002-06-12 22:37:18 +00:00
Bill Currie
0b1d1ade73
qfprogs can now read the debug data
2002-06-11 17:24:37 +00:00
Bill Currie
e3055837fa
make the opcode a 16 bit enum to help with debugging (I hope this doesn't
...
cause problems on weird archs).
2002-06-09 16:27:31 +00:00
Bill Currie
ef57625355
move pr_type_t
2002-06-07 20:56:54 +00:00
Bill Currie
ebfdbd9285
the fpu manipulation stuff seems to be better off in the one place that
...
actually uses it...
2002-06-07 15:09:20 +00:00
Bill Currie
054ec3c072
blah
2002-06-07 14:46:37 +00:00