Commit Graph

641 Commits

Author SHA1 Message Date
Bill Currie 2dc7cbaef0 remove a redundant prototype 2003-02-10 21:04:50 +00:00
Bill Currie 3ab4eb6545 Arkadi's mach64 patch 2003-02-06 21:47:33 +00:00
Bill Currie 79322d64ce header stuff 2003-02-02 03:43:49 +00:00
Brian Koropoff 5870c2cbce Nuked some code obsoleted by reference counting. 2003-01-31 21:47:16 +00:00
Bill Currie 05fb5f9fb2 partial cleanup. more to come later :) 2003-01-31 20:51:04 +00:00
Bill Currie c103d77157 make SND_ClearBuffer get called directly by Block/UnblockSound and remove
S_ClearBuffer from the api
2003-01-31 19:55:21 +00:00
Bill Currie 881e7918c2 cut some overhead on sound rendering 2003-01-31 19:14:12 +00:00
Brian Koropoff 47d35f3e2d GIB: Added ifnot, fixed several bugs, updated zoom.gib yet again. 2003-01-31 03:43:56 +00:00
Brian Koropoff 580ca17546 GIB: Added proper reference counting on parse trees, got threads working
again, added a few new builtins and renamed some others, made misc. fixes
and enhancements.
2003-01-30 23:26:43 +00:00
Bill Currie 1f16e95564 add gib_tree.h 2003-01-30 04:43:40 +00:00
Brian Koropoff 1f5cabcba9 A few GIB bugfixes, cleanups, and enhancements. Still more to come. 2003-01-29 04:34:23 +00:00
Brian Koropoff 59fbd48a81 Overhauled GIB to parse scripts in advance, among other design and language
changes.  There still remains some bugs to be squashed, a feature or two to
add, and some polishing to be done.  However, it seems to be in a workable
state.
2003-01-28 21:16:21 +00:00
Bill Currie fd5695eb03 hash.[ch]:
add Hash_Free to ease freeing of hash table entries.
quakefs.c:
	beginnings of proper variable subtitution in qfs. not yet working but
	it compiles.
2003-01-27 18:16:15 +00:00
Bill Currie d63cde4103 import the GL_ARB_texture_cube_map defines 2003-01-15 18:26:58 +00:00
Bill Currie 0ea15c3f82 sw and gl fisheye patches from Arkadi Shishlov (arkadi@it.lv). I don't
think /I/ can play that way (dizzy:)
2003-01-15 16:53:34 +00:00
Bill Currie 761a7546dd re-arrange things so __attribute__ and __builtin_expect are properly
autoconfiscated so rcsid will continue to work with gcc 3.3
2003-01-15 15:31:36 +00:00
Bill Currie 3b9e7db882 fix the skins dowload location issue (not really to my satisfaction, but it
will do for now)
2003-01-10 23:07:04 +00:00
Bill Currie 2e0ed3377c basic (very!) implementation of the new filesystem directory struture code.
All the details of game directories will be fully configurable (search
paths and gamecode file name currently supported). Downloading of skins to
qw/skins only currently broken (will download to $gamedir/skins for now).
2003-01-10 22:47:18 +00:00
Bill Currie e32dc4cdb7 missed the new headers 2003-01-08 16:07:45 +00:00
Bill Currie de610ee47b missed this file 2003-01-06 20:01:13 +00:00
Bill Currie 71196fedf6 make gcc more anal about prototypes, string constants and function
visibility (ie, global functions must have a prototype)
2003-01-06 18:28:13 +00:00
Brian Koropoff c522970a88 Added a GIB event system for registering GIB callback functions to be
started when a named event occurs.  Added a few test events to the qw
client and server.  Cleaned up the range GIB builtin a bit.
2003-01-03 04:30:38 +00:00
Brian Koropoff 86d73f1577 Include protection. 2003-01-03 04:12:27 +00:00
Bill Currie 637de7b687 chage PL_ObjectForKey to take a plitem directly and typecheck the item 2002-12-18 16:09:47 +00:00
Bill Currie a84b6bba5d make stuff static that can be and nuke some useless stuff 2002-12-16 23:26:14 +00:00
Brian Koropoff 32e5e6ef0b Numerous GIB bug fixes and optimizations. Fixed/updated some GIB scripts
as well.
2002-12-13 23:36:05 +00:00
Bill Currie 9fd59ac09a make sure r_screen.h gets distributed 2002-12-13 16:53:22 +00:00
Bill Currie 3b7f7bd2ad get working with both older (0.3) and newer (2.2) mingw 2002-12-12 20:11:01 +00:00
Bill Currie 37c5bb6ec6 merge the bulk of the three screen files into r_screen.c so all common code
is shared.
2002-12-11 17:34:48 +00:00
Brian Koropoff 74ee0cfd0e Changed the behavior of field::get with a null field separator to match
that of for loops.  Added support for var++, var--, var += foo, var -= foo,
var *= foo, and var /= foo.
2002-12-10 00:04:15 +00:00
Brian Koropoff 91266619f3 Added the sqrt and abs math functions and the continue GIB builtin. I
changed where a loop program gets copied back into its buffer so that the
continue builtin would work.
2002-12-08 20:55:40 +00:00
Bill Currie 92ea1de504 apply Kaare Slettnes' key name extention patch (Closes: #62) 2002-12-02 16:26:18 +00:00
Bill Currie ee30860cef fix a bunch of ;; typos 2002-11-20 21:44:04 +00:00
Brian Koropoff 854f6d9054 Created gib_regex.[ch] to manage regular expressions in GIB. Regexs are
now cached and only recompiled when compile flags change.  Changed regex
builtins to take an options string argument after the regular expression.
2002-11-19 06:24:29 +00:00
Brian Koropoff 860306e324 Oops, forgot these. 2002-11-19 04:24:09 +00:00
Brian Koropoff 0e0d8bd542 Added support for enclosing embedded commands in $() and cleaned up the
parser a bit to accomodate this.  Backslashes in double quotes are now only
removed if they escape a character that can't be written normally, or
another backslash.  Removed start position support from string::findsub
since variable slices can be used instead.  Added support for regular
expressions in the form of regex::match, regex::replace, and
regex::extract.  Checked in regex.c from GNU regex 0.12 for platforms that
do not have regex functions in their standard library. Two minor changes
were made to this file to fix gcc warnings.  Prepared the path transform
function for a change to a filesystem rooted at fs_userpath instead of the
current gamedir, but these changes are commented out pending security
considerations.
2002-11-19 04:15:36 +00:00
Brian Koropoff d4b1c74866 Added the string::findsub builtin. Added a reset function to the cbuf
interpreter struct so that custom cbuf data can be reset after an error.
This fixes a bug where GIB would think it was still waiting for a return
value after an error occurred in an embedded command.
2002-11-16 20:56:04 +00:00
Brian Koropoff 625e1e36d6 Added Sys_PathType, which reports whether a path is absolute, relative
below, or relative above (uses .. to ascend the filesystem). Changed
file functions in GIB to use this.  GIB can now be initialized in a
non-sandboxed mode, which at the moment means that GIB scripts run with
carne can access the entire filesystem.
2002-11-14 05:28:54 +00:00
Brian Koropoff 7b0c24a386 Added carne, the stand-alone GIB interpreter. Made a few changes to GIB
to accommodate it.  Added the strict flag to cbufs, which causes an error
to be generated when a command is not found instead of just warning the
user.  GIB buffers have the strict flag set by default.
2002-11-14 02:10:55 +00:00
Bill Currie 6ce0abe536 more alpha compile fixes. Closes: #60 because while it started out for
0.1.1 it developed into an alpha compile issue for 0.5.2
2002-11-13 20:20:50 +00:00
Bill Currie 836c469737 sys.[ch]:
handle SIGFPE and allow the registered signal handler to do recovery
	rather than bail
progs.h, pr_exec.c, pr_load.c:
	if pr_faultchecks is 1 (0 is default), handle division by 0 gracefully
	by loading the maximum representable number into the answer
	Closes: #58
the rest:
	kill the SIGFPE stuff
2002-11-13 19:26:44 +00:00
Brian Koropoff cef0d957e2 Added useful error messages to the math parser, cleaned up implied
multiplication a bit, and added some whitespace to cbuf errors for
readability.
2002-11-13 03:03:37 +00:00
Bill Currie 77288fe90b make dist fix 2002-11-09 21:56:13 +00:00
Brian Koropoff b40400d59c Moved GIB into libs/gib and made util no longer depend on it. Cleaned up
some cruft from a previous incarnation of GIB.
2002-11-09 07:13:52 +00:00
Bill Currie 1dfbf4ba7e win32 compile fixes 2002-11-08 23:13:52 +00:00
Bill Currie 3d44623b57 change Cmd_Exec_File's api so it can conditionally use normal or quake
file system accesses. fixes the map.cfg exec problem
2002-11-08 16:39:28 +00:00
Bill Currie 62bbd0228a prototype Com_CollapsePath 2002-11-08 03:12:22 +00:00
Bill Currie eeb4e4f9a9 how that got past my compile tests is beyond me 2002-11-06 14:56:39 +00:00
Bill Currie ca4b3acd6c big protototype cleanup. Now, except for a few cases, all non-static
prototypes are in headers files.
2002-11-05 19:12:51 +00:00
Bill Currie 667efab4e0 clean out the old win32 support. it's obsolete or dead or only semi-legal 2002-10-30 06:06:57 +00:00