quakeforge/include
Brian Koropoff 0e0d8bd542 Added support for enclosing embedded commands in $() and cleaned up the
parser a bit to accomodate this.  Backslashes in double quotes are now only
removed if they escape a character that can't be written normally, or
another backslash.  Removed start position support from string::findsub
since variable slices can be used instead.  Added support for regular
expressions in the form of regex::match, regex::replace, and
regex::extract.  Checked in regex.c from GNU regex 0.12 for platforms that
do not have regex functions in their standard library. Two minor changes
were made to this file to fix gcc warnings.  Prepared the path transform
function for a change to a filesystem rooted at fs_userpath instead of the
current gamedir, but these changes are commented out pending security
considerations.
2002-11-19 04:15:36 +00:00
..
QF Added the string::findsub builtin. Added a reset function to the cbuf 2002-11-16 20:56:04 +00:00
win32 clean out the old win32 support. it's obsolete or dead or only semi-legal 2002-10-30 06:06:57 +00:00
.gitignore Clean up TODO a bit, make gitignore actually ignore all generated files... 2001-10-03 21:38:54 +00:00
adivtab.h Merge adivtab.h while I'm at it. 2001-05-09 17:24:41 +00:00
alsa_funcs_list.h the "two birds with one stone" commit 2002-04-19 20:08:54 +00:00
anorm_dots.h whitespace 2002-08-08 22:03:57 +00:00
anorms.h Merge anorms.h and anorm_dots.h. 2001-05-09 17:22:27 +00:00
asm_draw.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
asm_i386.h rename sfxcache_t size to bytes 2002-06-16 04:21:25 +00:00
block8.h More header merging. 2001-05-09 17:29:07 +00:00
block16.h More header merging. 2001-05-09 17:29:07 +00:00
buildnum.h More merging. Become one with the shoggoth. Poor hungry shoggoth... 2001-05-10 02:29:38 +00:00
compat.h Add r_nearclip and r_particles_nearclip. Also put some limits on r_farclip. And fix id's insane max and min float, and some minor improvements in frustum setup in GL. 2002-06-26 22:20:12 +00:00
context_x11.h X11 gamma restoration now works properly for systems with a normal gamma that 2002-04-25 20:53:15 +00:00
d_iface.h Use ramps for spark showers, so they fade in color as well as alpha. 2002-09-17 02:14:58 +00:00
d_ifacea.h Minor bugfix. 2002-01-04 04:05:46 +00:00
d_local.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
dga_check.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
exp.h Added useful error messages to the math parser, cleaned up implied 2002-11-13 03:03:37 +00:00
fbset.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
getopt.h mingw gcc 3.1 is freaking weird 2002-06-02 05:27:32 +00:00
gl_warp_sin.h Ack, where did all the chairs go! 2001-05-09 18:45:38 +00:00
in_win.h clear key states on game start 2002-01-17 22:04:58 +00:00
logos.h *shuffle* 2001-05-10 04:16:39 +00:00
Makefile.am clean out the old win32 support. it's obsolete or dead or only semi-legal 2002-10-30 06:06:57 +00:00
menu.h Let's get this into CVS, even if it's not used yet. 2001-04-17 23:04:54 +00:00
old_keys.h go back to using QFile, quakeio.h and quakefs.h 2002-08-27 07:16:28 +00:00
ops.h Fixed the GIB math evaluator to handle unary operators properly, made 2002-08-23 21:18:00 +00:00
qstring.h various msvc fixes thanks to muzzy (hope he doesn't give up:) 2002-08-20 19:16:11 +00:00
quakeasm.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
r_cvar.h gl_skymultipass -> gl_sky_multipass. Much nicer tab completion. 2002-10-10 19:49:36 +00:00
r_dynamic.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
r_local.h more alpha compile fixes. Closes: #60 because while it started out for 2002-11-13 20:20:50 +00:00
r_shared.h first stab at colored alias model lighting 2002-08-12 06:14:55 +00:00
regex.h Added support for enclosing embedded commands in $() and cleaned up the 2002-11-19 04:15:36 +00:00
sbar.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00
skin_stencil.h don't install skin_stencil.h 2001-11-05 16:22:03 +00:00
varrays.h Use vertex arrays for text. Another 1-3% speedup. 2002-06-13 05:24:52 +00:00
vgamodes.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
view.h start getting const-correct on vec3_t params 2002-01-03 05:29:38 +00:00
vregset.h First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
winquake.h win32 compile fixes 2002-11-08 23:13:52 +00:00
world.h big protototype cleanup. Now, except for a few cases, all non-static 2002-11-05 19:12:51 +00:00