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QF
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cut some overhead on sound rendering
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2003-01-31 19:14:12 +00:00 |
win32
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clean out the old win32 support. it's obsolete or dead or only semi-legal
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2002-10-30 06:06:57 +00:00 |
.gitignore
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Clean up TODO a bit, make gitignore actually ignore all generated files...
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2001-10-03 21:38:54 +00:00 |
adivtab.h
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Merge adivtab.h while I'm at it.
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2001-05-09 17:24:41 +00:00 |
alsa_funcs_list.h
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the "two birds with one stone" commit
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2002-04-19 20:08:54 +00:00 |
anorm_dots.h
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whitespace
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2002-08-08 22:03:57 +00:00 |
anorms.h
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Merge anorms.h and anorm_dots.h.
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2001-05-09 17:22:27 +00:00 |
asm_draw.h
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
asm_i386.h
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rename sfxcache_t size to bytes
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2002-06-16 04:21:25 +00:00 |
block8.h
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More header merging.
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2001-05-09 17:29:07 +00:00 |
block16.h
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More header merging.
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2001-05-09 17:29:07 +00:00 |
buildnum.h
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More merging. Become one with the shoggoth. Poor hungry shoggoth...
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2001-05-10 02:29:38 +00:00 |
compat.h
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Add r_nearclip and r_particles_nearclip. Also put some limits on r_farclip. And fix id's insane max and min float, and some minor improvements in frustum setup in GL.
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2002-06-26 22:20:12 +00:00 |
context_sdl.h
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missed this file
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2003-01-06 20:01:13 +00:00 |
context_x11.h
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X11 gamma restoration now works properly for systems with a normal gamma that
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2002-04-25 20:53:15 +00:00 |
d_iface.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
d_ifacea.h
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Minor bugfix.
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2002-01-04 04:05:46 +00:00 |
d_local.h
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big protototype cleanup. Now, except for a few cases, all non-static
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2002-11-05 19:12:51 +00:00 |
dga_check.h
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
exp.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
fbset.h
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big protototype cleanup. Now, except for a few cases, all non-static
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2002-11-05 19:12:51 +00:00 |
getopt.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
gl_warp_sin.h
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Ack, where did all the chairs go!
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2001-05-09 18:45:38 +00:00 |
in_win.h
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make stuff static that can be and nuke some useless stuff
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2002-12-16 23:26:14 +00:00 |
logos.h
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*shuffle*
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2001-05-10 04:16:39 +00:00 |
Makefile.am
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missed the new headers
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2003-01-08 16:07:45 +00:00 |
menu.h
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Let's get this into CVS, even if it's not used yet.
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2001-04-17 23:04:54 +00:00 |
old_keys.h
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go back to using QFile, quakeio.h and quakefs.h
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2002-08-27 07:16:28 +00:00 |
ops.h
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Added the sqrt and abs math functions and the continue GIB builtin. I
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2002-12-08 20:55:40 +00:00 |
qstring.h
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re-arrange things so __attribute__ and __builtin_expect are properly
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2003-01-15 15:31:36 +00:00 |
quakeasm.h
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
r_cvar.h
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sw and gl fisheye patches from Arkadi Shishlov (arkadi@it.lv). I don't
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2003-01-15 16:53:34 +00:00 |
r_dynamic.h
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big protototype cleanup. Now, except for a few cases, all non-static
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2002-11-05 19:12:51 +00:00 |
r_local.h
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more alpha compile fixes. Closes: #60 because while it started out for
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2002-11-13 20:20:50 +00:00 |
r_screen.h
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merge the bulk of the three screen files into r_screen.c so all common code
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2002-12-11 17:34:48 +00:00 |
r_shared.h
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first stab at colored alias model lighting
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2002-08-12 06:14:55 +00:00 |
regex.h
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make gcc more anal about prototypes, string constants and function
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2003-01-06 18:28:13 +00:00 |
sbar.h
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big protototype cleanup. Now, except for a few cases, all non-static
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2002-11-05 19:12:51 +00:00 |
skin_stencil.h
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don't install skin_stencil.h
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2001-11-05 16:22:03 +00:00 |
varrays.h
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Use vertex arrays for text. Another 1-3% speedup.
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2002-06-13 05:24:52 +00:00 |
vgamodes.h
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
view.h
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start getting const-correct on vec3_t params
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2002-01-03 05:29:38 +00:00 |
vregset.h
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First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
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2001-04-15 04:18:22 +00:00 |
winquake.h
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make stuff static that can be and nuke some useless stuff
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2002-12-16 23:26:14 +00:00 |
world.h
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big protototype cleanup. Now, except for a few cases, all non-static
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2002-11-05 19:12:51 +00:00 |