..
QF
Overhauled GIB to parse scripts in advance, among other design and language
2003-01-28 21:16:21 +00:00
win32
clean out the old win32 support. it's obsolete or dead or only semi-legal
2002-10-30 06:06:57 +00:00
.gitignore
Clean up TODO a bit, make gitignore actually ignore all generated files...
2001-10-03 21:38:54 +00:00
adivtab.h
Merge adivtab.h while I'm at it.
2001-05-09 17:24:41 +00:00
alsa_funcs_list.h
the "two birds with one stone" commit
2002-04-19 20:08:54 +00:00
anorm_dots.h
whitespace
2002-08-08 22:03:57 +00:00
anorms.h
Merge anorms.h and anorm_dots.h.
2001-05-09 17:22:27 +00:00
asm_draw.h
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
asm_i386.h
rename sfxcache_t size to bytes
2002-06-16 04:21:25 +00:00
block8.h
More header merging.
2001-05-09 17:29:07 +00:00
block16.h
More header merging.
2001-05-09 17:29:07 +00:00
buildnum.h
More merging. Become one with the shoggoth. Poor hungry shoggoth...
2001-05-10 02:29:38 +00:00
compat.h
Add r_nearclip and r_particles_nearclip. Also put some limits on r_farclip. And fix id's insane max and min float, and some minor improvements in frustum setup in GL.
2002-06-26 22:20:12 +00:00
context_sdl.h
missed this file
2003-01-06 20:01:13 +00:00
context_x11.h
X11 gamma restoration now works properly for systems with a normal gamma that
2002-04-25 20:53:15 +00:00
d_iface.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
d_ifacea.h
Minor bugfix.
2002-01-04 04:05:46 +00:00
d_local.h
big protototype cleanup. Now, except for a few cases, all non-static
2002-11-05 19:12:51 +00:00
dga_check.h
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
exp.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
fbset.h
big protototype cleanup. Now, except for a few cases, all non-static
2002-11-05 19:12:51 +00:00
getopt.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
gl_warp_sin.h
Ack, where did all the chairs go!
2001-05-09 18:45:38 +00:00
in_win.h
make stuff static that can be and nuke some useless stuff
2002-12-16 23:26:14 +00:00
logos.h
*shuffle*
2001-05-10 04:16:39 +00:00
Makefile.am
missed the new headers
2003-01-08 16:07:45 +00:00
menu.h
Let's get this into CVS, even if it's not used yet.
2001-04-17 23:04:54 +00:00
old_keys.h
go back to using QFile, quakeio.h and quakefs.h
2002-08-27 07:16:28 +00:00
ops.h
Added the sqrt and abs math functions and the continue GIB builtin. I
2002-12-08 20:55:40 +00:00
qstring.h
re-arrange things so __attribute__ and __builtin_expect are properly
2003-01-15 15:31:36 +00:00
quakeasm.h
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
r_cvar.h
sw and gl fisheye patches from Arkadi Shishlov (arkadi@it.lv). I don't
2003-01-15 16:53:34 +00:00
r_dynamic.h
big protototype cleanup. Now, except for a few cases, all non-static
2002-11-05 19:12:51 +00:00
r_local.h
more alpha compile fixes. Closes : #60 because while it started out for
2002-11-13 20:20:50 +00:00
r_screen.h
merge the bulk of the three screen files into r_screen.c so all common code
2002-12-11 17:34:48 +00:00
r_shared.h
first stab at colored alias model lighting
2002-08-12 06:14:55 +00:00
regex.h
make gcc more anal about prototypes, string constants and function
2003-01-06 18:28:13 +00:00
sbar.h
big protototype cleanup. Now, except for a few cases, all non-static
2002-11-05 19:12:51 +00:00
skin_stencil.h
don't install skin_stencil.h
2001-11-05 16:22:03 +00:00
varrays.h
Use vertex arrays for text. Another 1-3% speedup.
2002-06-13 05:24:52 +00:00
vgamodes.h
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
view.h
start getting const-correct on vec3_t params
2002-01-03 05:29:38 +00:00
vregset.h
First stage of video and input system merge. The city has collapsed, wreckage sifting ensues...
2001-04-15 04:18:22 +00:00
winquake.h
make stuff static that can be and nuke some useless stuff
2002-12-16 23:26:14 +00:00
world.h
big protototype cleanup. Now, except for a few cases, all non-static
2002-11-05 19:12:51 +00:00