Commit graph

23 commits

Author SHA1 Message Date
Bill Currie
d360b01827 move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken,
but that seems to have been from before this work
2001-05-20 05:42:52 +00:00
Bill Currie
a41af75e56 cl.worldmodel is only remfereced once in the renderer (and that will be
going away shortly)
2001-05-20 04:25:36 +00:00
Ragnvald Maartmann-Moe IV
0c7cc403b8 diff noise reduction. 2001-05-19 17:02:56 +00:00
Bill Currie
ec5daaa764 finally merge render.h. nq will NOT currently compile. I'll fix that when I
get back onto my computer at home
2001-05-19 00:23:21 +00:00
Bill Currie
1c87b2ef94 more merging 2001-05-18 21:06:45 +00:00
Bill Currie
a735b92bab kill the allowskybox varible. it wasn't ever checked anyway 2001-05-18 18:04:55 +00:00
Bill Currie
8f4394de4f various merge cleanups including moving the contents of R_Textures_Init into
Mod_Init
2001-05-16 17:08:56 +00:00
Bill Currie
72cc67e863 kill r_fullbright and r_draworder
`merge' skin handling
2001-05-16 06:01:34 +00:00
Bill Currie
eb65d61322 more merge madness 2001-05-15 03:27:55 +00:00
Ragnvald Maartmann-Moe IV
220f8a6e38 Renderer merge continues. gl_rlight, gl_rmisc, gl_rmain, and gl_rsurf the current victims. 2001-05-13 00:28:50 +00:00
Bill Currie
4ff86056db pull all rendering cvar declarations and initialisations out of the misc
files and put them into r_cvar.[ch] getting ready for the renderer merge
2001-05-11 19:21:48 +00:00
Ragnvald Maartmann-Moe IV
28c809d27e Alliteration Annoys Always 2001-05-11 01:01:27 +00:00
Ragnvald Maartmann-Moe IV
37a93b3e91 Merge draw.h. 2001-05-09 22:40:51 +00:00
Ragnvald Maartmann-Moe IV
f6374b48ce First pass at updating nq particles. Compiles. Crashes. Taniwha wanted a look. Flee in terror.
Also has bunches of cleanups, including string.h/strings.h ifdefs, whitespace, and removal of pointless comments.
2001-05-09 05:41:34 +00:00
Bill Currie
6fcf8395ca FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
changes between nq and qw (gl_mtexable, texture_mode and GL_CheckBrightness)
2001-04-15 21:11:41 +00:00
Ragnvald Maartmann-Moe IV
66fafd3e0e First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
Joseph Carter
2bc55b7828 Cvar cleanups.. NULL is now used in place of 0 for callbacks, this should
make Cvar_Get's a lot easier to read.
2001-04-10 23:39:30 +00:00
Bill Currie
a96536c896 nuke commdef.h and clean up the results by putting its contents where they
belong.
also, merge model.h and friends (MINUS render.h). this needed moving efrags_t
from render.h to model.h.
2001-04-10 06:55:28 +00:00
Bill Currie
e939ccc40a cvars now sport a callback function that gets called whenever the cvar changes
or on initial get.
2001-03-31 01:02:52 +00:00
Bill Currie
f78b973978 move the api headers into include/QF and clean up (most of) the resulting mess.
target specific files that I don't build won't compile yet. just put QF/
infront of the offending headers.

Also move ver_check into libqfutils
2001-03-27 20:33:07 +00:00
Bill Currie
1fce1ea12e run indent over all the .c files using qw's .indent.pro. The real reason for
this is I mistakenly did so while making some other changes (which I made sure
were NOT in the checkin:)
2001-02-26 06:48:02 +00:00
Bill Currie
95f6db7775 start merging stuff into libs/util and fix the concequences in nq. nq doesn't
build yet though (keys.c, *screen.c and *view.c) due to console fun.
2001-02-21 19:35:06 +00:00
Bill Currie
87854e1a0c initial checkin of most recent newtree and nuq(?) source 2001-02-19 21:15:25 +00:00