Commit Graph

97 Commits

Author SHA1 Message Date
Bill Currie d360b01827 move dlight stuff out of cl_* into r_main.c. nq dlights seem to be broken,
but that seems to have been from before this work
2001-05-20 05:42:52 +00:00
Bill Currie d1c2b0ec52 r_efrag.c no longer relies on cl*.h 2001-05-20 02:39:56 +00:00
Bill Currie e0512e4af3 r_efrag.c is almost client.h free 2001-05-20 01:58:59 +00:00
Bill Currie ec5daaa764 finally merge render.h. nq will NOT currently compile. I'll fix that when I
get back onto my computer at home
2001-05-19 00:23:21 +00:00
Bill Currie 378adbf8f6 diff noise reduction 2001-05-18 23:57:38 +00:00
Bill Currie 18e6b43168 diff noise reduction in render.h and its fallout 2001-05-18 22:07:10 +00:00
Ragnvald Maartmann-Moe IV 1dbfea351a console.c mergable. Little bit of cleanup of client.h 2001-05-18 18:33:37 +00:00
Bill Currie a735b92bab kill the allowskybox varible. it wasn't ever checked anyway 2001-05-18 18:04:55 +00:00
Bill Currie e61c33c9d9 merge of cl_tents and r_efrag. 2001-05-15 21:34:54 +00:00
Ragnvald Maartmann-Moe IV 4206b93721 diff noise reduction 2001-05-15 19:00:53 +00:00
Bill Currie c7ee39acbb rename the qw c declaration of the client name cvar from name to cl_name 2001-05-13 04:01:06 +00:00
Bill Currie 559aa4485b split out the qw client specific skin code from skin.c 2001-05-11 22:47:15 +00:00
Bill Currie 105d1ee7d9 well, that didn't last long, did it?
merge r_cvar.h
2001-05-11 19:33:17 +00:00
Bill Currie 4ff86056db pull all rendering cvar declarations and initialisations out of the misc
files and put them into r_cvar.[ch] getting ready for the renderer merge
2001-05-11 19:21:48 +00:00
Ragnvald Maartmann-Moe IV ab29863c04 Grok Goofs Grumble. 2001-05-10 17:49:35 +00:00
Ragnvald Maartmann-Moe IV a5d3e614a0 More Merge Madness. 2001-05-10 17:45:05 +00:00
Ragnvald Maartmann-Moe IV 7aa70de483 *meld* 2001-05-10 17:26:03 +00:00
Bill Currie 2c07108c65 model loading code merge. dragged in smoe merges and cleanups of d_iface.h,
r_local.h, r_shared.h, client.h and render.h at the same time (couldn't get
away from that:/) verly likely to be lots of breakage (eg, player and eye
models are NOT checksummed atm), but everything builds
2001-05-10 06:01:11 +00:00
Ragnvald Maartmann-Moe IV 5cd8ddb1aa *shuffle* 2001-05-10 04:16:39 +00:00
Ragnvald Maartmann-Moe IV f5f3260dec Taniwha apparently lost interest after doing the hard part, so I'll just merge this... 2001-05-10 03:36:31 +00:00
Bill Currie 00f6e26419 clean up some nasty dependencies 2001-05-10 03:16:29 +00:00
Ragnvald Maartmann-Moe IV 5864e85048 Clean up after aforementioned shoggoth. 2001-05-10 02:42:19 +00:00
Ragnvald Maartmann-Moe IV 9529f12f5b Mister Spock was here. 2001-05-10 02:37:55 +00:00
Ragnvald Maartmann-Moe IV 2fe98e9fa4 More merging. Become one with the shoggoth. Poor hungry shoggoth... 2001-05-10 02:29:38 +00:00
Ragnvald Maartmann-Moe IV 37a93b3e91 Merge draw.h. 2001-05-09 22:40:51 +00:00
Bill Currie 3ba56286ac more missed removals 2001-05-09 22:08:21 +00:00
Bill Currie 271803a568 commdef.h is dead
good riddance
2001-05-09 20:34:39 +00:00
Ragnvald Maartmann-Moe IV 5afd16bea9 More header cleanups. 2001-05-09 18:34:46 +00:00
Ragnvald Maartmann-Moe IV 7fa4b01208 More header merges. 2001-05-09 18:28:08 +00:00
Ragnvald Maartmann-Moe IV 7567098bc0 More header merges. 2001-05-09 17:57:57 +00:00
Ragnvald Maartmann-Moe IV 85de55a05c More header merging. 2001-05-09 17:29:07 +00:00
Ragnvald Maartmann-Moe IV a454719fc7 Merge adivtab.h while I'm at it. 2001-05-09 17:24:41 +00:00
Ragnvald Maartmann-Moe IV e0d43f4a7f Merge anorms.h and anorm_dots.h. 2001-05-09 17:22:27 +00:00
Ragnvald Maartmann-Moe IV f6374b48ce First pass at updating nq particles. Compiles. Crashes. Taniwha wanted a look. Flee in terror.
Also has bunches of cleanups, including string.h/strings.h ifdefs, whitespace, and removal of pointless comments.
2001-05-09 05:41:34 +00:00
Bill Currie b4b27ee13b move the make dist stuff to the top level Makefile.am and get make dist to
work in that make doesn't barf. probably missing lots of files
2001-04-18 07:18:54 +00:00
Chris Ison ba1408d56d fixed seg cause of uninitialized cvar in_freelook. Also remove double initialization of sensitivity and lookstrafe 2001-04-17 03:08:52 +00:00
Bill Currie 6fcf8395ca FBDEV GLX SVGAlib X11 all build, but nq-glx doesn't link yet due to some
changes between nq and qw (gl_mtexable, texture_mode and GL_CheckBrightness)
2001-04-15 21:11:41 +00:00
Bill Currie 36cbe70826 vid libs build but probably don't work yet (I KNOW x11 doesn't) lots of
build failures in the main source still
2001-04-15 08:04:15 +00:00
Bill Currie a0ab26ff6b merge screen.h 2001-04-15 07:47:49 +00:00
Bill Currie 7e67fd56f3 getting closer to building the vid libs.
in_common.c is the main input interface. in_x11 has been modified suitably
2001-04-15 07:18:04 +00:00
Ragnvald Maartmann-Moe IV dbf0e3130e Quash more cvs add/remove oddities. 2001-04-15 05:18:23 +00:00
Ragnvald Maartmann-Moe IV 66fafd3e0e First stage of video and input system merge. The city has collapsed, wreckage sifting ensues... 2001-04-15 04:18:22 +00:00
Bill Currie 5859b3dd1f merge glquake.h. Rather messily done, but it works and all clashes were
sorted out on the nq side assuming that qw did it right (which it does:)
2001-04-14 21:22:08 +00:00
Ragnvald Maartmann-Moe IV f789b61c56 Merged joystick code. Great deal of cleanup in input, reduced bizarre overuse of protocol.h...
Maimed joy_win.c, very likely to get odd behavior there, even if it compiles.
2001-04-11 07:57:08 +00:00
Jeff Teunissen 5cd24de097 Hardware gamma support in QW. Currently, only -x11 and -glx will
build. Look at their vid files, as well as vid_common_{gl,sw}.c to find
out what will need to be added to the rest of the video targets.
2001-04-11 07:16:34 +00:00
Ragnvald Maartmann-Moe IV cbb4af711c Remove duplicate sound.h, move some things down from include/QF to include.
Prepare for joystick merge...
2001-04-10 20:15:18 +00:00
Bill Currie 334b528a40 forgot some bits 2001-04-10 20:11:50 +00:00
Adam Olsen 69022c7ffb Move sound targets into a library. Still doesn't pick one at runtime though. 2001-04-10 09:40:09 +00:00
Bill Currie a96536c896 nuke commdef.h and clean up the results by putting its contents where they
belong.
also, merge model.h and friends (MINUS render.h). this needed moving efrags_t
from render.h to model.h.
2001-04-10 06:55:28 +00:00
Bill Currie e236ac4bb2 move mplane_t to qtypes.h so non-asm builds will build (so long as you're not
trying to build -svga)
2001-04-10 02:36:44 +00:00