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https://git.code.sf.net/p/quake/quakeforge
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Mister Spock was here.
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4 changed files with 2 additions and 104 deletions
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## Process this file with automake to produce Makefile.in
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EXTRA_DIST= chase.h client.h config.h.in conproc.h d_iface.h d_ifacea.h \
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EXTRA_DIST= chase.h client.h config.h.in conproc.h d_iface.h \
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d_local.h game.h glquake2.h host.h mpdosock.h net.h net_bw.h \
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net_dgrm.h net_ipx.h net_loop.h net_mp.h net_ser.h net_udp.h \
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net_vcr.h net_wins.h net_wipx.h progdefs.h progdefs.q1 \
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@ -1,102 +0,0 @@
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/*
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d_ifacea.h
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@description@
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to:
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Free Software Foundation, Inc.
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59 Temple Place - Suite 330
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Boston, MA 02111-1307, USA
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$Id$
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*/
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//
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// !!! note that this file must match the corresponding C structures in
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// d_iface.h at all times !!!
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//
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// !!! if this is changed, it must be changed in r_shared.h too !!!
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#define ALIAS_ONSEAM 0x0020
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// !!! if this is changed, it must be changed in d_iface.h too !!!
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#define TURB_TEX_SIZE 64 // base turbulent texture size
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// !!! if this is changed, it must be changed in d_iface.h too !!!
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#define CYCLE 128
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// !!! if this is changed, it must be changed in r_shared.h too !!!
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#define MAXHEIGHT 1024
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// !!! if this is changed, it must be changed in quakedef.h too !!!
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#define CACHE_SIZE 32 // used to align key data structures
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// particle_t structure
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// !!! if this is changed, it must be changed in d_iface.h too !!!
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// driver-usable fields
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#define pt_org 0
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#define pt_color 12
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// drivers never touch the following fields
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#define pt_next 16
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#define pt_vel 20
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#define pt_ramp 32
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#define pt_die 36
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#define pt_type 40
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#define pt_size 44
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#define PARTICLE_Z_CLIP 8.0
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// finalvert_t structure
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// !!! if this is changed, it must be changed in d_iface.h too !!!
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#define fv_v 0 // !!! if this is moved, cases where the !!!
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// !!! address of this field is pushed in !!!
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// !!! d_polysa.s must be changed !!!
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#define fv_flags 24
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#define fv_reserved 28
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#define fv_size 32
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#define fv_shift 5
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// stvert_t structure
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// !!! if this is changed, it must be changed in modelgen.h too !!!
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#define stv_onseam 0
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#define stv_s 4
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#define stv_t 8
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#define stv_size 12
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// trivertx_t structure
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// !!! if this is changed, it must be changed in modelgen.h too !!!
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#define tv_v 0
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#define tv_lightnormalindex 3
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#define tv_size 4
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// affinetridesc_t structure
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// !!! if this is changed, it must be changed in d_iface.h too !!!
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#define atd_pskin 0
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#define atd_pskindesc 4
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#define atd_skinwidth 8
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#define atd_skinheight 12
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#define atd_ptriangles 16
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#define atd_pfinalverts 20
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#define atd_numtriangles 24
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#define atd_drawtype 28
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#define atd_seamfixupX16 32
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#define atd_size 36
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@ -3,7 +3,7 @@ AUTOMAKE_OPTIONS= foreign
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EXTRA_DIST = bothdefs.h cl_cam.h cl_demo.h cl_ents.h cl_input.h \
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cl_main.h cl_parse.h cl_pred.h cl_slist.h cl_tent.h client.h \
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commdef.h d_iface.h d_ifacea.h d_local.h game.h host.h \
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commdef.h d_iface.h d_local.h game.h host.h \
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logos.h modelgen.h msg_ucmd.h net.h pmove.h progdefs.h \
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protocol.h r_dynamic.h r_local.h r_shared.h render.h server.h \
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sv_pr_cmds.h sv_progs.h world.h
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