Mister Spock was here.

This commit is contained in:
Ragnvald Maartmann-Moe IV 2001-05-10 02:37:55 +00:00
parent 2fe98e9fa4
commit 9529f12f5b
4 changed files with 2 additions and 104 deletions

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@ -1,5 +1,5 @@
## Process this file with automake to produce Makefile.in
EXTRA_DIST= chase.h client.h config.h.in conproc.h d_iface.h d_ifacea.h \
EXTRA_DIST= chase.h client.h config.h.in conproc.h d_iface.h \
d_local.h game.h glquake2.h host.h mpdosock.h net.h net_bw.h \
net_dgrm.h net_ipx.h net_loop.h net_mp.h net_ser.h net_udp.h \
net_vcr.h net_wins.h net_wipx.h progdefs.h progdefs.q1 \

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@ -1,102 +0,0 @@
/*
d_ifacea.h
@description@
Copyright (C) 1996-1997 Id Software, Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to:
Free Software Foundation, Inc.
59 Temple Place - Suite 330
Boston, MA 02111-1307, USA
$Id$
*/
//
// !!! note that this file must match the corresponding C structures in
// d_iface.h at all times !!!
//
// !!! if this is changed, it must be changed in r_shared.h too !!!
#define ALIAS_ONSEAM 0x0020
// !!! if this is changed, it must be changed in d_iface.h too !!!
#define TURB_TEX_SIZE 64 // base turbulent texture size
// !!! if this is changed, it must be changed in d_iface.h too !!!
#define CYCLE 128
// !!! if this is changed, it must be changed in r_shared.h too !!!
#define MAXHEIGHT 1024
// !!! if this is changed, it must be changed in quakedef.h too !!!
#define CACHE_SIZE 32 // used to align key data structures
// particle_t structure
// !!! if this is changed, it must be changed in d_iface.h too !!!
// driver-usable fields
#define pt_org 0
#define pt_color 12
// drivers never touch the following fields
#define pt_next 16
#define pt_vel 20
#define pt_ramp 32
#define pt_die 36
#define pt_type 40
#define pt_size 44
#define PARTICLE_Z_CLIP 8.0
// finalvert_t structure
// !!! if this is changed, it must be changed in d_iface.h too !!!
#define fv_v 0 // !!! if this is moved, cases where the !!!
// !!! address of this field is pushed in !!!
// !!! d_polysa.s must be changed !!!
#define fv_flags 24
#define fv_reserved 28
#define fv_size 32
#define fv_shift 5
// stvert_t structure
// !!! if this is changed, it must be changed in modelgen.h too !!!
#define stv_onseam 0
#define stv_s 4
#define stv_t 8
#define stv_size 12
// trivertx_t structure
// !!! if this is changed, it must be changed in modelgen.h too !!!
#define tv_v 0
#define tv_lightnormalindex 3
#define tv_size 4
// affinetridesc_t structure
// !!! if this is changed, it must be changed in d_iface.h too !!!
#define atd_pskin 0
#define atd_pskindesc 4
#define atd_skinwidth 8
#define atd_skinheight 12
#define atd_ptriangles 16
#define atd_pfinalverts 20
#define atd_numtriangles 24
#define atd_drawtype 28
#define atd_seamfixupX16 32
#define atd_size 36

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@ -3,7 +3,7 @@ AUTOMAKE_OPTIONS= foreign
EXTRA_DIST = bothdefs.h cl_cam.h cl_demo.h cl_ents.h cl_input.h \
cl_main.h cl_parse.h cl_pred.h cl_slist.h cl_tent.h client.h \
commdef.h d_iface.h d_ifacea.h d_local.h game.h host.h \
commdef.h d_iface.h d_local.h game.h host.h \
logos.h modelgen.h msg_ucmd.h net.h pmove.h progdefs.h \
protocol.h r_dynamic.h r_local.h r_shared.h render.h server.h \
sv_pr_cmds.h sv_progs.h world.h