Commit Graph

12236 Commits

Author SHA1 Message Date
Ragnvald Maartmann-Moe IV 601556701c Whitespace, comment cleanups. 2001-05-09 17:12:49 +00:00
Bill Currie 226189cff7 whitespace 2001-05-09 06:57:35 +00:00
Bill Currie e5c145c760 correct the mis-parsing of TE_GUNSHOT 2001-05-09 06:57:23 +00:00
Bill Currie e96ab564af fix the init issues that stopped nq working after Despair's heroic efforts 2001-05-09 06:15:14 +00:00
Bill Currie f818392e26 cruft removal 2001-05-09 06:02:23 +00:00
Ragnvald Maartmann-Moe IV ce3218bce5 Whitespace, comment out bloodpuffs, which aren't used in nq. Instead we get colored dot explosions. Whoopie. 2001-05-09 06:00:19 +00:00
Ragnvald Maartmann-Moe IV f6374b48ce First pass at updating nq particles. Compiles. Crashes. Taniwha wanted a look. Flee in terror.
Also has bunches of cleanups, including string.h/strings.h ifdefs, whitespace, and removal of pointless comments.
2001-05-09 05:41:34 +00:00
Bill Currie 80814f5437 remove these since they are no longer needed as they are in libs/util now 2001-05-08 22:29:48 +00:00
Bill Currie e118a9136a forgot these :P 2001-05-08 20:57:07 +00:00
Bill Currie b5df1c816a move fnmatch.c and dirent.c to libQFutil 2001-05-08 20:53:25 +00:00
Bill Currie 22a1a0d5d3 remove R_CullBox as it is now in mathlib.[ch] 2001-05-08 20:52:12 +00:00
Ragnvald Maartmann-Moe IV b10ea42970 Update alsa support for most recent API changes. Old version temporarily left in as comments. 2001-05-08 17:16:49 +00:00
Jeff Teunissen ef5fd0ed6d New Preferences class -- it may not seem like it, but this is a Big
Deal. :)
2001-05-08 08:38:34 +00:00
Bill Currie 461ce64685 white space 2001-05-07 21:10:45 +00:00
Bill Currie 1205401b38 Finally, a preqcc with source :) Seems to work ok, but it's far from
complete. It does, however, build customTF without any appearent problems.
2001-05-07 20:53:50 +00:00
Bill Currie 330ff44eef fix for older systems again :) (atleast means >= rather than > ) 2001-05-07 16:31:19 +00:00
Jeff Teunissen e943e13eb2 Autoconf support for Forge. It's incomplete, but it's mostly working. 2001-05-07 09:44:17 +00:00
Jeff Teunissen a45dd9b289 Forge: Map and PopScrollView build now. 2001-05-07 09:43:25 +00:00
Bill Currie cc68e1a12e qf now links with NO optimisation (not even -O). R_CullBox has been moved from
glquake.h to mathlib.h (along with the declaration for frustum) and the
extern inline keyworws protected by an ifndef so that mathlib.c can cause
R_CullBox to be compiled publicly. The definition of frustrum has been moved
from its verious locations into mathlib.c.
2001-05-07 04:08:34 +00:00
Joseph Carter 380a40073e A couple configure fixes - 3dfx should actually function properly now. I
also fixed a typo which may or may not have caused some breakage for -lGL
under certain circumstances.
2001-05-07 03:23:28 +00:00
Jeff Teunissen 1a067ecaac Fix a bug in configure that's been nagging me. 2001-05-07 02:43:10 +00:00
Ragnvald Maartmann-Moe IV 4ad2644fa3 Tweaks to particle effects. 2001-05-02 18:01:14 +00:00
Zephaniah E. Hull 4b3311983b cl_demo.c: Modified timedemo to give a little more precision with FPS.
gl_draw.c: Fixing gl_lightmode 1.
gl_dyn_part.c:
  Fixing gl_lightmode 1.
  Fixed word wrapping on comments.
  Switched to using the new vertex array setup.
gl_rmisc.c: New vertex array setup.
varrays.h: New vertex array setup.
2001-05-02 13:48:04 +00:00
Zephaniah E. Hull 86a99a7cd2 Fixed how we detect 3dfx cards, AND how we set the default gl_max_size. 2001-05-02 09:27:00 +00:00
Zephaniah E. Hull 8e40444434 Compile fix for the Debian sid SDL version compile. 2001-05-02 08:52:20 +00:00
Adam Olsen 36a3cb73c1 add some useful software tweaks :) 2001-04-28 05:13:46 +00:00
Adam Olsen 1f4eb7e539 add a couple items 2001-04-28 05:13:19 +00:00
Timothy C. McGrath 661db56184 New benchmark scores, gained .2 fps with a cvar I didn't know about
previously. gl_sky_divide set to 0 goes faster when you have gl_sky_clip
>0.

Thanks despair,
Misty-chan
2001-04-28 04:30:43 +00:00
Timothy C. McGrath 205ee22a15 OK, found out I can't play with the settings I had in the V3 config, so
I mangled them into something that works. Also I found out about
gl_texturemode (thanks despair) although it didn't do much for me, it
might for you. Look at it :)

I also cleaned up the configs so we can see where each section begins
and ends easier. Should be fairly obvious what I did.

Misty-chan :)
2001-04-28 02:50:50 +00:00
Ragnvald Maartmann-Moe IV 6542192514 Minor corrections. 2001-04-27 13:25:53 +00:00
Adam Olsen 0dee26397c Make sdl audio work. And despite claims, it's not actually bad
(except for esd, but that's not sdl's fault).
I havn't tested it with other hardware or different config variables,
and I've experienced the occasional hang or segfault on exit, so
feedback is very welcome. :)
2001-04-27 07:41:47 +00:00
Adam Olsen 7eb57602a2 one more item. (getting it commited before I do the sdl stuff) 2001-04-27 07:35:28 +00:00
Timothy C. McGrath fa31c6e4f7 OK, this cleans up things a tad. glspeed.cfg is now known forevermore as
glspeed-v3.cfg. Cleared up a misleading comment about r_dynamic, found
out 0.5.0 quakeforge does weird things with gl_lightmode (see comment)
and added benchmarking information to the beginning of the files.
2001-04-27 00:41:06 +00:00
Timothy C. McGrath c4680099c7 Typos fixed that were in the original. (oops)
Misty-chan
2001-04-26 03:09:46 +00:00
Timothy C. McGrath 7e0c1edcf7 Added back the old glspeed.cfg with the new cvar I found out about. This
one should work fine for old voodoo 1/2 users. I'll update this one
generally when I do the other one, but this one I can't really test
myself on for it's target - older hardware. Please tell me if I give a
setting which is slower on a system.

Misty-chan
2001-04-26 03:06:56 +00:00
Timothy C. McGrath 2af85467ec Fixed a typo (cl_max_particles default is 2048!) as well as added a cvar
I didn't know about (gl_lightmap_components)

Other than that, haven't added or removed much of anything - HOWEVER
note that this config has radically changed speedwise. I've gotten a
hardware upgrade, and so changed my config around to suit it. This is
written now for a voodoo 3 2000 pci, the old voodoo 1 has been
accidentally fried and given a proper burial.

If you relied on the old config to be fast as heck with it's defaults,
sorry. - Please look through the file, read the comments, and change the
settings to however you please.

Misty-chan
2001-04-26 02:50:49 +00:00
Adam Olsen ab7054a563 More stuff 2001-04-25 23:51:45 +00:00
Adam Olsen 4a9a6747ff Add some wishlist items :) 2001-04-25 23:08:54 +00:00
Bill Currie 58afc88122 link libQFutil.so against libdl 2001-04-25 20:53:09 +00:00
Bill Currie 1fbb62d518 hook in the plugin system 2001-04-25 00:20:23 +00:00
Adam Olsen 3f8ef22b61 Minor wording change. 2001-04-24 22:21:26 +00:00
Jeff Teunissen c364e1c3cf The first version of the QF Plugin API. Version 1.0 supports input and
sound (digital audio, that is, not CD) plugins right now, more to come
later.
2001-04-24 22:19:42 +00:00
Bill Currie 0b117b7133 *sigh*, well, it turns out that even id's qc is borked when it comes to
unallocated entities, so make 0xdeadbeef optional (pr_deadbeef 1 to turn it
on).
2001-04-22 04:58:33 +00:00
Ragnvald Maartmann-Moe IV 93290fcb07 Easter's over. (aww...) 2001-04-20 19:45:42 +00:00
Ragnvald Maartmann-Moe IV b5d3508022 Small cleanups. 2001-04-20 19:39:38 +00:00
Bill Currie 4be4e5ccf6 clear not-yet allocated entities to 0xdeadbeef 2001-04-20 17:51:57 +00:00
Adam Olsen fa4ee64984 And cshift patch here too.. 2001-04-20 13:33:56 +00:00
Adam Olsen c2044ccdbf Fix the "Corrupted demo" error when you play a timedemo while one is already running. 2001-04-20 13:09:22 +00:00
Bill Currie 1b972cb132 clear freed entities to 0xdeadbeaf instead of 0 2001-04-19 22:42:01 +00:00
Bill Currie 06acd3db1c massivly speed up qw/source/Makefile creation, and Makefile.in, too. ASM_ARCH
and PACKETLOG are gone from Makefile.am as the first was really redundant
and the latter now is.
2001-04-18 21:02:02 +00:00