Bill Currie
d0906f1453
conditionally build the sound format support files
...
Rather than using an ifdef around the entire code, get autoconf to do the work
for us. For one thing, this allows doxygen to produce decent docs. It also
makes for less compalation when building without support for various formats.
2010-08-11 23:42:42 +00:00
Bill Currie
c0a8c6c695
properly prefix all functions, static or not
...
makes doxygen produce better docs
2010-08-11 23:41:04 +00:00
Bill Currie
ac44950a69
sanitize the code by using defines for old flac libs
2010-08-11 23:40:35 +00:00
Bill Currie
46a067b2f6
Do proper error handling when loading sound files.
...
This fixes the segfault grg got when trying to play a 5.1 channel file.
2010-08-08 03:02:55 +00:00
Bill Currie
0dfff8fd58
ignore stuff
2010-08-07 10:42:09 +00:00
Bill Currie
adee45d22b
add a comment about the valid range of samples
2010-08-06 01:58:12 +00:00
Bill Currie
98a0da742a
Prefill the sfx stream buffer to ensure the decoders have allocated any memory they might need. Problem found using jack_interposer ( http://repo.or.cz/w/jack_interposer.git ).
2010-08-06 00:41:42 +00:00
Bill Currie
6e2a8f1e3d
Do not allow sounds to start when we have no connection to the jack server. This fixes the shutdown hang when the connection to the server is lost.
2010-08-05 07:20:50 +00:00
Bill Currie
997102fea8
audit the usage of "only"
...
There are still a few iffy places (notably around certain prepositions), but
the relevant sentences are now much easier to read.
2010-01-13 06:42:26 +00:00
Bill Currie
f315a122e5
attempt to handle jack shutdown. this should avoid locking up on client shutdown when jack disappears
2009-12-24 06:35:15 +00:00
Bill Currie
0af43cf016
make the resampling state a little more self-contained. this should make
2009-01-08 07:48:08 +00:00
Bill Currie
9c9f79d05c
provide the ability to control which jack server to connect to
2007-07-03 10:30:13 +00:00
Bill Currie
d93670df3b
cleanup some cruft
2007-06-09 07:48:44 +00:00
Bill Currie
c6d7a19851
Move all the cd plugins into the audio subdir so things can be built in the correct order (as cd_file depends on libQFsound).
2007-05-31 06:30:46 +00:00
Bill Currie
e6a5994cd0
patch from raorn for new flac
2007-05-30 22:06:47 +00:00
Bill Currie
201f01b66c
hopefully speed up byte swaps
2007-05-26 23:18:46 +00:00
Bill Currie
253795ca7f
better handling of missing sound files. fixes the seg when the cd track isn't available.
2007-05-21 21:40:59 +00:00
Bill Currie
1be73a528a
don't seg when non-jack isn't available either :P
2007-05-21 21:39:59 +00:00
Bill Currie
cfb13eac71
behave properly when using jack but jackd isn't there
2007-05-21 11:20:36 +00:00
Bill Currie
01f7bd440e
slightly cleaner
2007-05-08 10:49:54 +00:00
Bill Currie
fd6a856ae1
clean out some old debug code that's confusing me
2007-05-08 09:33:24 +00:00
Bill Currie
3c78eaaa49
should fix hikaru's seg
2007-05-07 21:50:31 +00:00
Bill Currie
097be5a093
fix file handle leak
2007-05-07 14:03:36 +00:00
Bill Currie
dd1adc0431
remove S_TouchSound: it doesn't seem to be necessary
2007-05-07 12:20:38 +00:00
Bill Currie
7af2378e03
turn on graph generation in the doxygen output. very slow, but the diagrams are worth it. Also make the data member of sfx_t a union rather than void so doxygen can see the relationships (and gets rid of a bunch of casts that I never liked anyway).
2007-05-07 05:20:24 +00:00
Bill Currie
2ee461fc24
this seems to fix the sound cutouts. I /think/ this is the correct fix as cached sfxs are shared and thus nulling the buffer pointer isn't a particularly good idea for every release.
2007-05-06 08:35:28 +00:00
Bill Currie
93ee2e489b
more vc2005 patches from phrosty
2007-04-11 22:03:36 +00:00
Bill Currie
323052bd2b
survive across gamedir changes
2007-04-07 07:44:07 +00:00
Bill Currie
ff132bb536
64bit windows patch from phrosty
2007-04-04 07:48:14 +00:00
Bill Currie
8d5b5fdf04
cleanup of channel stopping and fix cd_file's pause/resume
2007-03-27 06:15:57 +00:00
Bill Currie
f2dc7bd02c
Cleanup SND_StaticSound a bit.
2007-03-27 04:12:04 +00:00
Bill Currie
5d73a80887
use ch->sfx in one place only. doesn't really fix anything though.
2007-03-27 03:49:42 +00:00
Bill Currie
72a1aeb74b
d'oh
2007-03-27 03:43:52 +00:00
Bill Currie
e994e622b5
I'm getting pretty annoyed with this cache-release bug :P
2007-03-27 03:42:11 +00:00
Bill Currie
3bc7921a99
plug a potential channel leak
2007-03-27 00:50:08 +00:00
Bill Currie
522b069433
wow, wasn't thinking well with that one. fixes the seg with the default renderer
2007-03-27 00:49:20 +00:00
Bill Currie
b987d5e887
mixer is a bit more reliable, but still getting cut-offs :(
2007-03-26 13:30:56 +00:00
Bill Currie
970408769f
opps, that wasn't meant to go in
2007-03-26 11:49:54 +00:00
Bill Currie
f2e524491d
reduce a lot of duplicated code. should have done it this way in the first place. anyway, now I can get on with fixing the cut-off bug (I hope).
2007-03-26 11:44:52 +00:00
Bill Currie
b93615940e
remove some debug
2007-03-25 08:30:06 +00:00
Bill Currie
1d1982fddf
more improvements to the sound offsetting
2007-03-25 08:12:43 +00:00
Bill Currie
2f7d686a3c
make things a little quieter (less likely to clip)
2007-03-25 08:11:52 +00:00
Bill Currie
f2d7630ac1
better sound offsetting
2007-03-25 07:45:13 +00:00
Bill Currie
33a7c395dc
allow initially silent channels to be active incase they are later audible
2007-03-25 06:48:19 +00:00
Bill Currie
0a142265cc
ensure silent channels get freed
2007-03-25 06:42:14 +00:00
Bill Currie
6678e67f05
clamp the default renderer to 44100 too, and spew messages when running out of channels.
2007-03-25 01:02:03 +00:00
Bill Currie
cc6ec57772
fix a weird naming issue that caused uninitialized error (weird mostly because it snuck past me)
2007-03-24 11:46:41 +00:00
Bill Currie
984d42df3b
fix an unitialized variable (won't fix the bug, though)
2007-03-24 11:11:19 +00:00
Bill Currie
da1b11ff3b
I'm tired of the cache bug, but it hides nicely behind gamedir changes, so I'll just leave it for now with a FIXME
2007-03-24 10:42:34 +00:00
Bill Currie
02c41feabc
make gamedir change a two phase operation so things can be done both before and after the cache is flushed. (still having problems with cached sounds, though)
2007-03-24 10:13:10 +00:00