.. |
.gitignore
|
Added Makefile to .gitignore
|
2000-01-27 19:08:46 +00:00 |
adivtab.-c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
anorm_dots.-c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
anorms.-c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
asm_draw.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
asm_i386.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
block8.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
block16.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
bothdefs.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
bspfile.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
buildnum.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_audio.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_linux.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_null.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_sdl.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_win.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cd_wrapper.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cdaudio.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cl_cam.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cl_ents.c
|
Added cl_rocketlight, cl_muzzleflash cvars.
|
2000-05-05 14:47:03 +00:00 |
cl_input.c
|
common/cl_input.c:
|
2000-05-03 11:34:57 +00:00 |
cl_main.c
|
Added cl_rocketlight, cl_muzzleflash cvars.
|
2000-05-05 14:47:03 +00:00 |
cl_slist.c
|
oops
|
2000-05-05 01:59:37 +00:00 |
cl_slist.h
|
oops
|
2000-05-05 01:59:37 +00:00 |
cl_tent.c
|
fixed a really nasty, ancient (it's chitin was turning grey), subtle bug that caused rogue to crash when firing the multi rocket near the lightning pentagram in the Cave of Death. "Though shalt not re-use a loop variable inside a loop".
|
2000-05-04 11:50:23 +00:00 |
client.h
|
Added cl_rocketlight, cl_muzzleflash cvars.
|
2000-05-05 14:47:03 +00:00 |
cmd.c
|
removal of useless "grab" and "ungrab" commands
|
2000-05-01 23:49:51 +00:00 |
cmd.h
|
fix knghtbrd's segfault. Make two passes at the config file just like the command line.
|
2000-04-27 02:07:29 +00:00 |
common.c
|
turn \ parsing OFF by default. infact, atm, there is no way of turning it on at run time.
|
2000-04-12 08:14:45 +00:00 |
common.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
common_protocol.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
common_quakedef.h
|
developer 1 will cause +... output when things are executed
|
2000-04-27 04:33:30 +00:00 |
console.c
|
!lart taniwha for forgetting to make clean after changing headers
|
2000-04-27 04:55:43 +00:00 |
console.h
|
Backscrolling fix.
|
2000-04-02 22:01:39 +00:00 |
context_x11.c
|
Fixes a segfault when TragicDeath is called
|
2000-05-03 21:32:23 +00:00 |
context_x11.h
|
Merged R_TranslatePlayerSkin() in gl_rmisc.c -- rest, misc. fixes, mostly
|
2000-04-08 10:38:33 +00:00 |
crc.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
crc.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cvar.c
|
let's see....
|
2000-05-01 22:53:16 +00:00 |
cvar.h
|
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
|
2000-04-03 14:30:02 +00:00 |
cvars.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
cvars.h
|
common/cl_input.c:
|
2000-05-03 11:34:57 +00:00 |
d_copy.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_draw.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_draw16.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_edge.c
|
apply more var def patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
|
2000-04-06 11:59:28 +00:00 |
d_fill.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_iface.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_ifacea.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_init.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_local.h
|
apply var def patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
|
2000-04-06 09:23:49 +00:00 |
d_modech.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_part.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_parta.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_polysa.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_polyse.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_scan.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_scana.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_sky.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_spr8.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_sprite.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_surf.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_vars.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_varsa.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
d_zpoint.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
dga_check.c
|
separate out checks for VIDMODE and DGA in preparation for the Great Vidmode Hack :)
|
2000-05-01 10:36:00 +00:00 |
dga_check.h
|
Undid all the disabling of DGA. All of the sudden it works just fine. It
|
2000-04-28 20:37:25 +00:00 |
dirent.c
|
Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs.
|
2000-03-31 05:58:16 +00:00 |
dosasm.s
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
dosisms.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
draw.c
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
draw.h
|
The very first bit of the boiler cleanup (a-d in common) More where this
|
2000-03-24 09:08:39 +00:00 |
fnmatch.c
|
Applied Thad Ward's patch to make win32 locase filenames. Also a few
|
2000-04-01 09:59:35 +00:00 |
gl_cl_parse.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_draw.c
|
qw_server/sv_main.c:
|
2000-05-02 07:12:04 +00:00 |
gl_mesh.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_model.c
|
Merged R_TranslatePlayerSkin() in gl_rmisc.c -- rest, misc. fixes, mostly
|
2000-04-08 10:38:33 +00:00 |
gl_ngraph.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_refrag.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_rlight.c
|
TODO items completed are removed
|
2000-04-15 10:14:40 +00:00 |
gl_rmain.c
|
beginnings of interpolation - not yet working properly. Will remove if I
|
2000-05-05 08:56:55 +00:00 |
gl_rmisc.c
|
default the interpolation cvars to 0 for now. The interpolation code is
|
2000-05-05 12:06:58 +00:00 |
gl_rpart.c
|
add r_firecolor command. sets the color of the rocket trail fire and dlight.
|
2000-05-05 11:26:13 +00:00 |
gl_rsurf.c
|
Make R_RocketTrail take an entity_t * parameter (the one the trail is for) so that various things can be done, including using the entity as a key for R_AllocFire.
|
2000-04-25 09:35:07 +00:00 |
gl_screen.c
|
mitch wanted the FPS counter to move to upper right of the screen. Not a
|
2000-04-30 20:14:49 +00:00 |
gl_test.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_view.c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
gl_warp.c
|
uh, you don't want this yet. I'm screwing around with skyboxes and this
|
2000-04-12 23:58:17 +00:00 |
gl_warp_sin.-c
|
A bit more
|
2000-03-24 09:55:33 +00:00 |
glquake.h
|
add r_firecolor command. sets the color of the rocket trail fire and dlight.
|
2000-05-05 11:26:13 +00:00 |
host.c
|
snax's server list patches. Credit given in AUTHORS
|
2000-05-04 00:58:26 +00:00 |
image.h
|
A little more...
|
2000-03-24 10:37:23 +00:00 |
in_aa.c
|
A little more...
|
2000-03-24 10:37:23 +00:00 |
in_dos.c
|
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
|
2000-04-03 14:30:02 +00:00 |
in_null.c
|
A little more...
|
2000-03-24 10:37:23 +00:00 |
in_sun.c
|
let's see....
|
2000-05-01 22:53:16 +00:00 |
in_svgalib.c
|
renamed _windowed_mouse to in_grab
|
2000-05-01 13:08:01 +00:00 |
in_win.c
|
A little more...
|
2000-03-24 10:37:23 +00:00 |
in_x11.c
|
renamed _windowed_mouse to in_grab
|
2000-05-01 13:08:01 +00:00 |
input.h
|
A little more...
|
2000-03-24 10:37:23 +00:00 |
keys.c
|
add another alias for the num lock key
|
2000-05-02 13:05:48 +00:00 |
keys.h
|
more and more
|
2000-03-24 12:11:38 +00:00 |
lib_replace.c
|
Cast is_digit() parameter to an int to avoid warnings when compiling under
|
2000-04-03 15:33:04 +00:00 |
lib_replace.h
|
apply the "final" borland c patches from our Jukka Sorjonen
|
2000-05-03 05:12:18 +00:00 |
Makefile.in
|
IPv6 support enabled by configure instead of manually
|
2000-04-17 19:28:42 +00:00 |
math.s
|
more and more
|
2000-03-24 12:11:38 +00:00 |
mathlib.c
|
more and more
|
2000-03-24 12:11:38 +00:00 |
mathlib.h
|
more and more
|
2000-03-24 12:11:38 +00:00 |
mdfour.c
|
more and more
|
2000-03-24 12:11:38 +00:00 |
mdfour.h
|
more and more
|
2000-03-24 12:11:38 +00:00 |
model.c
|
Added #include <common_quakedef.h> (_snprintf is defined there)
|
2000-03-27 20:07:56 +00:00 |
model.h
|
more and more
|
2000-03-24 12:11:38 +00:00 |
modelgen.h
|
more and more
|
2000-03-24 12:11:38 +00:00 |
net.h
|
pad field renamed in preparation for multiple address families. Also, don't rely on int being 32 bits.
|
2000-04-17 19:36:55 +00:00 |
net_chan.c
|
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
|
2000-04-03 14:30:02 +00:00 |
net_com.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
net_ser.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
net_udp.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
net_udp.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
net_udp6.c
|
KAME/NetBSD142 compatibility patch from Itojun <itojun@iijlab.net> applied
|
2000-04-18 20:49:26 +00:00 |
net_wins.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
net_wipx.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
nonintel.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
nozip.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pcx.c
|
Added sorting to the *.pak stuff..
|
2000-03-31 22:46:39 +00:00 |
phys.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
plugin.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
plugin.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pmove.c
|
Changes that don't really affect anything
|
2000-05-05 08:55:49 +00:00 |
pmove.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pmove_simple.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pmovetst.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pr_cmds.c
|
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
|
2000-04-03 14:30:02 +00:00 |
pr_comp.h
|
add support for % operator in QC (untested)
|
2000-03-25 12:23:41 +00:00 |
pr_edict.c
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
pr_exec.c
|
Yanster's evil hack for Mega2k support. It IS an evil hack. But it's
|
2000-03-26 14:27:59 +00:00 |
progs.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
protocol.h
|
Not quite done yet, two more commits after this should do it for common
|
2000-03-24 12:43:07 +00:00 |
qargs.c
|
qargs.h:
|
2000-04-18 09:30:45 +00:00 |
qargs.h
|
qargs.h:
|
2000-04-18 09:30:45 +00:00 |
qdefs.h
|
fix a protocol breakage (with other clients)
|
2000-04-05 11:45:48 +00:00 |
qendian.c
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
qendian.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
qstructs.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
qtypes.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
quakeasm.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
quakedef.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
quakeforge.rc
|
Moving some files around for Jason Nelson (Win32 target)
|
2000-02-22 04:59:08 +00:00 |
quakefs.c
|
speed up pak seaching when .gz endings are supported. this still needs to be re-coded as doing a linear search is just borked. I'm not sure if I should sort the file entries in memory and use bsearch (probly easier) or implement a hash table for each pak file, but something needs to be done. At least HAS_ZLIB no longer doubles search time :)
|
2000-05-05 01:24:05 +00:00 |
quakefs.h
|
shuffle things around so gamedir works early on in the piece. Also put it into qw-client in the first place. grr Unfortunatly, doesn't fix our class change problem :(
|
2000-04-27 09:25:38 +00:00 |
quakeio.c
|
apply the "final" borland c patches from our Jukka Sorjonen
|
2000-05-03 05:12:18 +00:00 |
quakeio.h
|
fix a really nasty bug where downloads were going to the wrong place. there may be more fixes needed so qf copes with the new fs_basepath, and esp ~.
|
2000-04-30 10:50:24 +00:00 |
r_aclip.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_aclipa.s
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_alias.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_aliasa.s
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_bsp.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_draw.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_drawa.s
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_edge.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_edgea.s
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_efrag.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_light.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_local.h
|
r_part.c now contains full particle code for software, gl_rpart.c full
|
2000-04-16 14:26:53 +00:00 |
r_main.c
|
I'd been meaning to do this for awhile but thought I was the only one who
|
2000-04-30 06:57:39 +00:00 |
r_misc.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_part.c
|
Make R_RocketTrail take an entity_t * parameter (the one the trail is for) so that various things can be done, including using the entity as a key for R_AllocFire.
|
2000-04-25 09:35:07 +00:00 |
r_shared.h
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_sky.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_sprite.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_surf.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_vars.c
|
r* done
|
2000-03-24 11:25:06 +00:00 |
r_varsa.s
|
r* done
|
2000-03-24 11:25:06 +00:00 |
register_check.c
|
Changed Cvar_Set(char *, char*) to Cvar_Set(cvar_t *, char *). You can kill me now =]
|
2000-04-03 14:30:02 +00:00 |
register_check.h
|
r* done
|
2000-03-24 11:25:06 +00:00 |
render.h
|
beginnings of interpolation - not yet working properly. Will remove if I
|
2000-05-05 08:56:55 +00:00 |
resource.h
|
The big whitespace cleanup. ;-)
|
2000-03-19 15:59:51 +00:00 |
sbar.c
|
Some changes to scoreboard (single player support). No more Sbar_SoloScoreboard()
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2000-05-03 19:01:19 +00:00 |
sbar.h
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All finished!
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2000-03-24 14:43:43 +00:00 |
screen.c
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You can now save 1000 screenshots, they'll be named qf000 to qf999...
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2000-04-25 15:25:33 +00:00 |
screen.h
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All finished!
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2000-03-24 14:43:43 +00:00 |
server.h
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developer 1 will cause +... output when things are executed
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2000-04-27 04:33:30 +00:00 |
skin.c
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re: skin code - what the hell was I on?
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2000-03-29 09:10:53 +00:00 |
snd_alsa.c
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All finished!
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2000-03-24 14:43:43 +00:00 |
snd_dma.c
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Sound fixes, the player's entnum is cl.playernum + 1, not cl.playernum,
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2000-04-11 11:10:10 +00:00 |
snd_dos.c
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All finished!
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2000-03-24 14:43:43 +00:00 |
snd_gus.c
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All finished!
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2000-03-24 14:43:43 +00:00 |
snd_mem.c
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All finished!
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2000-03-24 14:43:43 +00:00 |
snd_mix.c
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All finished!
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2000-03-24 14:43:43 +00:00 |
snd_mixa.s
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All finished!
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2000-03-24 14:43:43 +00:00 |
snd_mme.c
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All finished!
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2000-03-24 14:43:43 +00:00 |
snd_next.c
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All finished!
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2000-03-24 14:43:43 +00:00 |
snd_null.c
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All finished!
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2000-03-24 14:43:43 +00:00 |
snd_oss.c
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Stephen Hocking reported a bug in the OSS sound code under FreeBSD. This
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2000-04-26 16:41:12 +00:00 |
snd_sun.c
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All finished!
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2000-03-24 14:43:43 +00:00 |
snd_win.c
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apply the "final" borland c patches from our Jukka Sorjonen
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2000-05-03 05:12:18 +00:00 |
sound.h
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All finished!
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2000-03-24 14:43:43 +00:00 |
spritegn.h
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All finished!
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2000-03-24 14:43:43 +00:00 |
surf8.s
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All finished!
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2000-03-24 14:43:43 +00:00 |
surf16.s
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All finished!
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2000-03-24 14:43:43 +00:00 |
sw_view.c
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All finished!
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2000-03-24 14:43:43 +00:00 |
sys.h
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All finished!
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2000-03-24 14:43:43 +00:00 |
sys_common.c
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Applied CoderJoe's (Thad Ward) win32 patchs. compiles, links and runs.
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2000-03-31 05:58:16 +00:00 |
sys_dosa.s
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All finished!
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2000-03-24 14:43:43 +00:00 |
sys_linux.c
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All finished!
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2000-03-24 14:43:43 +00:00 |
sys_null.c
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All finished!
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2000-03-24 14:43:43 +00:00 |
uint32.h
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All finished!
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2000-03-24 14:43:43 +00:00 |
unzip.c
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All finished!
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2000-03-24 14:43:43 +00:00 |
unzip.h
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All finished!
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2000-03-24 14:43:43 +00:00 |
vgamodes.h
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All finished!
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2000-03-24 14:43:43 +00:00 |
vid.h
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Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
|
2000-03-31 23:58:53 +00:00 |
vid_3dfxsvga.c
|
rename common/gl_vidnt.c -> common/vid_nt_gl.c, common/gl_vidglx.c -> common/vid_glx.c and common/gl_vidlinux_3dfx.c -> common/vid_3dfxsvga.c and touch up the relevant files to reflect the name change.
|
2000-04-30 22:27:58 +00:00 |
vid_aa.c
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Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
|
2000-03-31 23:58:53 +00:00 |
vid_dos.c
|
renamed _windowed_mouse to in_grab
|
2000-05-01 13:08:01 +00:00 |
vid_ext.c
|
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
|
2000-03-31 23:58:53 +00:00 |
vid_ggi.c
|
renamed _windowed_mouse to in_grab
|
2000-05-01 13:08:01 +00:00 |
vid_glx.c
|
put that && vid_fullscreen->value where it belongs :)
|
2000-05-02 12:03:44 +00:00 |
vid_null.c
|
apply the viddef_t patches from Jukka Sorjonen <jukka.sorjonen@asikkala.fi>
|
2000-04-06 09:21:42 +00:00 |
vid_sdl.c
|
renamed _windowed_mouse to in_grab
|
2000-05-01 13:08:01 +00:00 |
vid_sunx.c
|
renamed _windowed_mouse to in_grab
|
2000-05-01 13:08:01 +00:00 |
vid_sunxil.c
|
renamed _windowed_mouse to in_grab
|
2000-05-01 13:08:01 +00:00 |
vid_svgalib.c
|
apply svgalib input shutdown bugfix patch from ds/XoXus/David Symonds.
|
2000-04-29 11:57:13 +00:00 |
vid_vga.c
|
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
|
2000-03-31 23:58:53 +00:00 |
vid_wgl.c
|
renamed _windowed_mouse to in_grab
|
2000-05-01 13:08:01 +00:00 |
vid_win.c
|
renamed _windowed_mouse to in_grab
|
2000-05-01 13:08:01 +00:00 |
vid_x11.c
|
I'm suprised I didn't lose control of my computer. turns out I forgot to copy the keyboard grabbing code from glx to x11.
|
2000-05-01 23:49:17 +00:00 |
view.c
|
Cvar cleanup and description additions
|
2000-04-30 21:23:37 +00:00 |
view.h
|
All finished!
|
2000-03-24 14:43:43 +00:00 |
wad.c
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
wad.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
winquake.h
|
Hopefully I fixed the lame VID_(Unl|L)ockBuffer shit. If a target doesn't
|
2000-03-31 23:58:53 +00:00 |
world.c
|
apply the "final" borland c patches from our Jukka Sorjonen
|
2000-05-03 05:12:18 +00:00 |
world.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
worlda.s
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
zone.c
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |
zone.h
|
Almost there...
|
2000-03-24 13:34:14 +00:00 |