mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-21 19:32:30 +00:00
rename common/gl_vidnt.c -> common/vid_nt_gl.c, common/gl_vidglx.c -> common/vid_glx.c and common/gl_vidlinux_3dfx.c -> common/vid_3dfxsvga.c and touch up the relevant files to reflect the name change.
I got sick of the inconsistency in the vid files.
This commit is contained in:
parent
6b385b7af8
commit
4d551f0f51
7 changed files with 13 additions and 13 deletions
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@ -1,5 +1,5 @@
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/*
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gl_vidlinux_3dfx.c
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vid_3dfxsvga.c
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OpenGL device driver for 3Dfx chipsets running Linux
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@ -1,5 +1,5 @@
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/*
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gl_vidglx.c
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vid_glx.c
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OpenGL GLX video driver
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@ -1,5 +1,5 @@
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/*
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gl_vidnt.c
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vid_nt_gl.c
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OpenGL low-level video driver for Windows NT/9x
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@ -314,7 +314,7 @@ endif
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ifneq ($(GLQUAKE),)
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GLX_GL_SRC = gl_vidglx.c dga_check.c in_x11.c context_x11.c
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GLX_GL_SRC = vid_glx.c dga_check.c in_x11.c context_x11.c
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ALL_GL_SRC = $(GL_REND_SRC) $(GLX_GL_SRC)
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GL_REND_OBJS = $(patsubst %,$(BUILD_DIR)/%,$(addsuffix .@OBJEXT@,\
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@ -329,7 +329,7 @@ ALL_GL_OBJS = $(GLX_GL_OBJS) $(GL_REND_OBJS) \
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GL_CFLAGS = @OGL_CFLAGS@
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GL_LDFLAGS = $(X11_LDFLAGS) @OGL_LIBS@ @DGA_LIBS@
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$(BUILD_DIR)/gl_vidglx.@OBJEXT@: $(COMMON_DIR)/gl_vidglx.c
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$(BUILD_DIR)/vid_glx.@OBJEXT@: $(COMMON_DIR)/vid_glx.c
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$(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
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$(BUILD_DIR)/dga_check.@OBJEXT@: $(COMMON_DIR)/dga_check.c
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@ -349,7 +349,7 @@ endif
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ifneq ($(TDFXQUAKE),)
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ALL_TDFX_SRC = $(GL_REND_SRC) \
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gl_vidlinux_3dfx.c in_svgalib.c
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vid_3dfxsvga.c in_svgalib.c
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ALL_TDFX_OBJS = $(patsubst %,$(BUILD_DIR)/%,$(addsuffix .@OBJEXT@,\
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$(basename $(ALL_TDFX_SRC) .c .s))) \
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$(BUILD_DIR)/common_lib.a $(TARGET_DIR)/sound_lib.a
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@ -357,7 +357,7 @@ ALL_TDFX_OBJS = $(patsubst %,$(BUILD_DIR)/%,$(addsuffix .@OBJEXT@,\
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TDFX_CFLAGS = @OGL_CFLAGS@ @GLIDE_CFLAGS@
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TDFX_LDFLAGS = @SVGA_LIBS@ @TDFXGL_LIBS@
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$(BUILD_DIR)/gl_vidlinux_3dfx.@OBJEXT@: $(COMMON_DIR)/gl_vidlinux_3dfx.c
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$(BUILD_DIR)/vid_3dfxsvga.@OBJEXT@: $(COMMON_DIR)/vid_3dfxsvga.c
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$(CC) $(CFLAGS) $(TDFX_CFLAGS) -o $@ -c $<
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$(TDFXQUAKE): $(BUILD_DIR)/../$(TDFXQUAKE)
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@ -746,7 +746,7 @@ SOURCE=..\common\gl_test.c
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# End Source File
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# Begin Source File
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SOURCE=..\common\gl_vidnt.c
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SOURCE=..\common\vid_nt_gl.c
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!IF "$(CFG)" == "qw_client - Win32 Release"
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@ -351,7 +351,7 @@ endif
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ifneq ($(GLQUAKE),)
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ALL_GL_SRC = $(CD_AUDIO_SRC) $(GL_REND_SRC) \
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gl_vidglx.c dga_check.c in_x11.c context_x11.c
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vid_glx.c dga_check.c in_x11.c context_x11.c
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ALL_GL_OBJS = $(patsubst %,$(BUILD_DIR)/%,$(addsuffix .@OBJEXT@,\
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$(basename $(ALL_GL_SRC) .c .s))) \
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$(BUILD_DIR)/common_lib.a \
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@ -360,7 +360,7 @@ ALL_GL_OBJS = $(patsubst %,$(BUILD_DIR)/%,$(addsuffix .@OBJEXT@,\
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GL_CFLAGS = @OGL_CFLAGS@
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GL_LDFLAGS = $(X11_LDFLAGS) @OGL_LIBS@ @DGA_LIBS@
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$(BUILD_DIR)/gl_vidglx.o: $(COMMON_DIR)/gl_vidglx.c
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$(BUILD_DIR)/vid_glx.o: $(COMMON_DIR)/vid_glx.c
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$(CC) $(CFLAGS) $(GL_CFLAGS) -o $@ -c $<
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$(BUILD_DIR)/dga_check.@OBJEXT@: $(COMMON_DIR)/dga_check.c
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@ -379,7 +379,7 @@ endif
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ifneq ($(TDFXQUAKE),)
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ALL_TDFX_SRC = $(CD_AUDIO_SRC) $(GL_REND_SRC) \
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gl_vidlinux_3dfx.c in_svgalib.c
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vid_3dfxsvga.c in_svgalib.c
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ALL_TDFX_OBJS = $(patsubst %,$(BUILD_DIR)/%,$(addsuffix .@OBJEXT@,\
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$(basename $(ALL_TDFX_SRC) .c .s))) \
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$(BUILD_DIR)/common_lib.a \
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@ -388,7 +388,7 @@ ALL_TDFX_OBJS = $(patsubst %,$(BUILD_DIR)/%,$(addsuffix .@OBJEXT@,\
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TDFX_CFLAGS = @OGL_CFLAGS@ @GLIDE_CFLAGS@
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TDFX_LDFLAGS = @SVGA_LIBS@ @TDFXGL_LIBS@
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$(BUILD_DIR)/gl_vidlinux_3dfx.@OBJEXT@: $(COMMON_DIR)/gl_vidlinux_3dfx.c
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$(BUILD_DIR)/vid_3dfxsvga.@OBJEXT@: $(COMMON_DIR)/vid_3dfxsvga.c
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$(CC) $(CFLAGS) $(TDFX_CFLAGS) -o $@ -c $<
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$(TDFXQUAKE): $(BUILD_DIR)/../$(TDFXQUAKE)
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@ -693,7 +693,7 @@ SOURCE=..\common\gl_screen.c
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# End Source File
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# Begin Source File
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SOURCE=..\common\gl_vidnt.c
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SOURCE=..\common\vid_nt_gl.c
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!IF "$(CFG)" == "uquake - Win32 Release"
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