Jeff Teunissen
ad90a0508d
Added part of what we'll require for automatically generating dependency
...
information. This is not activated yet, and will be quite annoying at the
very least to activate before we are in a more traditional build tree,
with a single source directory and self-contained (except for headers, of
course) subdirs for modules.
2000-01-29 15:02:45 +00:00
Bill Currie
463ae7730b
added rpm/build_rpm.in and rpm/quakeforge.spec.in
...
It is now easy to add any new autoconf files. All current (relevant) ones now
have their dependencies checked.
2000-01-29 12:03:26 +00:00
Bill Currie
f9d8cb8164
The config stuff should be a little easier to maintain now.
2000-01-29 11:59:09 +00:00
Bill Currie
e4ccc359ae
finally got config.status to play nicely. No longer does it run multiple times
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when the .in files get updated.
2000-01-29 11:51:13 +00:00
Bill Currie
5e4575222d
do alsa (sound in general) lib support the Right Way (tm)
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missed 3dfx for gl
2000-01-29 10:59:02 +00:00
Jeff Teunissen
e489bb2b00
Makefile.in cleanups. Software targets are once again built before GL
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targets. A few .o's changed to .@OBJEXT@, although most Unix-based systems
won't care about that. :)
2000-01-29 10:08:02 +00:00
Bill Currie
1c6834bf91
fixed up the #include's so it now compiles (cleanly)
2000-01-29 02:58:16 +00:00
Bill Currie
b87a49e6ba
fixed the netchan stuff for uquake
2000-01-29 02:53:28 +00:00
Bill Currie
6f213c8342
common/quakefs.c:
...
make pak3 support dependent on /both/ _EXPERIMENTAL_ and GENERATIONS
qw_client/Makefile.in:
move gl files into cleint/gl so thay can have their own build rules
conditionally added -lasound to LIBS if building for ALSA
2000-01-29 02:31:47 +00:00
Bill Currie
ee26684664
fix to work with Mercury's header changes
2000-01-28 11:13:13 +00:00
Zephaniah E. Hull
bc4882864e
Fixed compile for qw_server.
2000-01-28 04:14:49 +00:00
Joseph Carter
25f297ded2
A little more work trying to get the tree back to normal..
2000-01-28 03:19:57 +00:00
Zephaniah E. Hull
63978c73c6
uquake compile updates..
2000-01-28 01:03:09 +00:00
Bill Currie
3012055a7b
this was meant to be gone a while ago
2000-01-28 00:28:12 +00:00
Bill Currie
b733915e6a
these should not be here (yet)
2000-01-27 22:56:15 +00:00
Nelson Rush
7de2302a6c
mentioned some neato stuff
2000-01-27 21:57:00 +00:00
Bill Currie
8298748791
more work on the merge
2000-01-27 19:27:33 +00:00
Zephaniah E. Hull
fdec8fa33a
Quick fixup for compiling without the gl headers..
2000-01-27 19:10:22 +00:00
Jeff Teunissen
bbec99182c
Added Makefile to .gitignore
2000-01-27 19:08:46 +00:00
Jeff Teunissen
6ccfe788c9
Removed unnecessary #include "glquake.h"
2000-01-27 19:05:44 +00:00
Zephaniah E. Hull
75731706a0
Whoops, included glquake.h instead of cvars.h..
2000-01-27 17:28:49 +00:00
Zephaniah E. Hull
f18b3bcf02
HUGE changes..
...
Basicly, sound_lib.a is built, and is compiled into the clients..
Note, uquake is SERIOUSLY FSCKED..
2000-01-27 17:06:02 +00:00
Joseph Carter
d38c50700e
sbar now works exactly like it does in stable, HUD and all for both UQ and
...
for QW. sbar.c is STILL a mess and will continue to be such until I can
check at runtime for QW/UQ.. When that happens the merge can move MUCH
faster for everybody (so somebody do it! hehe)
2000-01-27 07:54:49 +00:00
Bill Currie
335a822d3f
new files. not yet complete so the old ones have not been deleted.
2000-01-27 05:18:39 +00:00
Loring Holden
88344ef21a
glquake.h now included from only the files that use OpenGL, and not from
...
common_quakedef.h (and thus all files)
This solves a build break when the OpenGL includes are not in /usr/include,
since the OpenGL include path is only used when compiling files that use
OpenGL.
2000-01-26 19:00:36 +00:00
Loring Holden
4b42baa382
#ifdef _EXPERIMENTAL did not include all unz* references
2000-01-26 18:56:26 +00:00
Eric Windisch
cc6e32b3f2
Added a few things to NEWS/TESTIFY/TODO
2000-01-26 18:42:06 +00:00
Eric Windisch
7940ad28cd
Fixed waterwarp bug; athough entities no longer warp underwater.
...
for those interested, someone had added additional conditions which
waterwarp is applied that caused problems.
--
Eric Windisch
2000-01-26 18:15:18 +00:00
Eric Windisch
fb124072be
Adding unzip.h, note: unzip.h and unzip.c are directly copied from
...
aftershock. Several functions added to common.c were copied and
modified from aftershock as well. The rest of common.c's pak3 code (so far)
was written by me. All the standard disclaimers apply.
--
Eric W.
2000-01-26 04:22:33 +00:00
Eric Windisch
29d8ba0b55
Needed for pak3 support, btw. this uses Zlib so possibly not portable.
...
-- Eric Windisch
2000-01-26 02:08:47 +00:00
Eric Windisch
4440ef4090
Quake3 Pak file support in EXPERIMENTAL, we need -lz and unzip.c included
...
for this to work.
--
Eric Windisch
2000-01-26 02:06:38 +00:00
Joseph Carter
8e85621d15
A few of Mercury's local changes and things I've done to stable.. We're
...
attempting to get a build WITHOUT GL to work again...
2000-01-25 05:59:19 +00:00
Joseph Carter
392ba79ded
Merging debian/ from stable
2000-01-25 05:57:50 +00:00
Bill Currie
ba7ab28fe4
merge in changes from the Release_0_1 branch
2000-01-25 04:45:07 +00:00
Marcus Sundberg
56a753d763
Don't include menu.h if SERVERONLY is defined.
2000-01-24 00:10:39 +00:00
Marcus Sundberg
79a286c45b
A '&' before an array variable is at best ignored, at worst it could do weird stuff.
2000-01-24 00:09:59 +00:00
Zephaniah E. Hull
eae2220a78
Making things even more generic, and a fix for compiling without GL support.
2000-01-23 04:42:43 +00:00
Jeff Teunissen
620ccc3e84
Updates to assist in merging...
2000-01-23 03:52:06 +00:00
Jeff Teunissen
9be70be1b0
Preliminary (probably nonfunctional) support for QW's HUD in UQ. Beware!
2000-01-22 22:21:46 +00:00
Jeff Teunissen
6f01303711
Created cl_sbar definitions for UQ in client.h
2000-01-22 22:09:54 +00:00
Marcus Sundberg
90655dcadd
Changed sys_wina to sys_dosa
2000-01-22 16:45:23 +00:00
Marcus Sundberg
595d38cb89
Removed for the second time. If there is a problem with sys_dosa.s and Win32 - fix it right.
2000-01-22 16:43:42 +00:00
Zephaniah E. Hull
427b74299d
No more -DGLQUAKE!!!
...
Took me 9+ hours straight to do it, but its done!
2000-01-22 12:54:51 +00:00
Jeff Teunissen
2930814d25
r_main.c cosmetic changes ("Globals missaligned" -> "Globals misaligned"),
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cleaned up a couple #if's
2000-01-22 11:22:28 +00:00
Jeff Teunissen
35169e2b94
Merged r_main.c -- it wasn't the chore it looked like it was going to be.
...
It's still #ifdef'ed all over the place, but there are max. 100 lines that
aren't common.
2000-01-22 10:51:27 +00:00
Joseph Carter
fd5c61e51a
Multiple dirs may be specified on cmdline now. -game dir1,dir2,...,dirN
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Use commas, not spaces or quotes or anything---the function used to do the
parsing is ... unintelligent. ;> Something better than the current
method will appear when we migrate to a better cmdline parser.
2000-01-22 09:16:19 +00:00
Joseph Carter
1cc41775a7
Fixed r_wateralpha...
2000-01-22 03:41:35 +00:00
Joseph Carter
e4056d6d24
Added the NEWS file.
2000-01-22 03:20:25 +00:00
Nelson Rush
1b5ce392b9
merged identical categories
2000-01-21 06:29:30 +00:00
Nelson Rush
58af7440fe
mentioned that marcus added the mingw32 support
2000-01-20 17:58:13 +00:00