7c37aa511bChange the comment for quake.orc.ru:27504
Anton E. Gavrilov
2000-10-16 11:06:13 +0000
7e34e60c0cFix <ack!> style guide.
Jeff Teunissen
2000-09-21 03:35:10 +0000
4529aeb47aThis stuff does not belong in CVS; we do not edit QuakeC code, so there are no changes to it that we need to consider. We can provide archives of the original QuakeC source code for other people/groups to look at -- this is not that archive.
Jeff Teunissen
2000-08-21 03:31:13 +0000
3b9a81a7ceEndFrame function by FrikaC/Maddes
Maddes Buecher
2000-08-20 19:47:19 +0000
940129c153Added QuakeC 1.06 GPLed files to UQuake to make the package complete
Maddes Buecher
2000-08-20 18:31:50 +0000
12f99f58e1Added download locations and Windows 2000 note
Maddes Buecher
2000-08-20 18:24:08 +0000
c492f8145fapply Turo Lamminen's djgpp patch. Thanks for the work, Turo.
Bill Currie
2000-08-18 04:30:22 +0000
483686193aCorrected compiling issues caused through IPv6 support, you can now compile QW server again without any IPv6 headers or libraries
Maddes Buecher
2000-08-17 21:33:51 +0000
d01302c5faConwidth/height charset fix by TcT: weird charset when you set -conwidth/-conheight to other values than screen resolution
Maddes Buecher
2000-08-17 20:13:44 +0000
f296c49b72Invalid skin number as developer message
Maddes Buecher
2000-08-17 19:49:49 +0000
48b66f4578ATOF problems with leading spaces fix
Maddes Buecher
2000-08-17 19:45:59 +0000
55406f5c5dBound keys not saved in quotes fix, this caused problems with a binded semilicon
Maddes Buecher
2000-08-17 17:36:52 +0000
809e15da8aCoop and Deathmatch flag fixes: 1. Deathmatch and Coop not at the same time 2. Recognize Coop in Maxplayers command (e.g. called through SinglePlayer menu)
Maddes Buecher
2000-08-17 17:18:01 +0000
64462f814dFTOS fix: no leading spaces and keeping maximum precision for float values
Maddes Buecher
2000-08-16 21:43:46 +0000
5765a6c08fMore PAK files support, necessary for huge addons like X-Men when additional PAK files are present in base dir "id1" Seems not to be needed in 'newtree', can somebody confirm this?
Maddes Buecher
2000-08-16 21:31:05 +0000
d4c5f6ead0MOVETYPE_PUSH fix by Lord Havoc/Maddes (already present in 'newtree')
Maddes Buecher
2000-08-16 21:15:27 +0000
1b7fc4c3beRemove the stupid Z_CheckHeap from Z_Malloc (speeds up zone a lot).
Anton E. Gavrilov
2000-08-14 13:42:00 +0000
06224a998f+ UQuake says now "UQuake" and not "QuakeWorld" in title bar of windowed Windows game + Demoplayback check in UQuake's M_Main_Key() of MENU.C now similar to QW + typos "allways" instead of "always" "allready" instead of "already"
Maddes Buecher
2000-08-12 01:01:30 +0000
e27444bea4svc_disconnect gives an 'End of demo' message in demo playback, otherwise it's ignored.
Anton E. Gavrilov
2000-08-04 09:54:13 +0000
6328a810a0A couple of fixes to Key_Console()
Anton E. Gavrilov
2000-07-31 06:23:19 +0000
a3008df56aAdded partial selection to CmdList command, just like the CvarList command
Maddes Buecher
2000-07-10 21:47:44 +0000
671fb2645dFixed a bug in the general CVAR display where the lower limit of the rangecheck was not displayed as integer when it was integer Used %i instead of %d for better reading
Maddes Buecher
2000-07-10 21:33:13 +0000
c9143989a5Fixes a bug that can cause GL programs to slow to a crawl after -glx exits on nvidia cards. Thanks to rpete for pointing out how to fix it.
Brian Koropoff
2000-07-09 05:55:39 +0000
223d222b91uint_32_t on Solaris8 too... missed it in the previous Solaris8 patch
Pontus Lidman
2000-06-29 07:52:00 +0000
5a2705d523Fixed a compile warning. (Thanks to cesarb)
Zephaniah E. Hull
2000-06-25 19:13:37 +0000
fb8fde7c46*ahem* r_fullbright shouldn't be allowed to be turned on in GL.
Joseph Carter
2000-06-22 14:56:23 +0000
6749aa353d2000-06-22 common/cvar.h, common/cvar.c 1. Corrected CVAR_TEMP from 4906 to 4096 2. Added CVAR display function, to be used for all CVAR displays 3. Added CVAR range check (UQUAKE only) cvar->rangecheck (0 = none, 1 = float, 2 = integer, 3 = boolean) cvar->minvalue cvar->maxvalue Or should I used 3 flags? What about Cvar_get? 4. Fix for unnecessary CVAR changing/zone usage 5. Partial selection for CvarList command, you can now list all GL CVARs with CVARLIST GL
Maddes Buecher
2000-06-22 12:23:54 +0000
784f11bd9ccl_main.c shouldn't look too closely at a netadr_t. curiosity killed the cat.
Pontus Lidman
2000-06-14 19:55:05 +0000
87aa047299Applied patch for IPv6 support under Solaris8 from Florent Parent.
Pontus Lidman
2000-06-14 14:26:38 +0000
35e0293824model_t fix for Sun was broken - re-fixed
Loring Holden
2000-06-14 13:58:00 +0000
95a8c7e466Patch for Windows NT/2000 IPv6 support from Florent Parent applied.
Pontus Lidman
2000-06-14 09:58:03 +0000
dffac0be0bNewstyle was a hack, removed it
Joseph Carter
2000-06-02 11:31:17 +0000
e9766bdd4afs_gamebase cvar added, defaults to base or id1, depending on newstyle's setting. It's a CVAR_ROM, so the only place you can change it is from the cmdline or global config file.
Joseph Carter
2000-05-20 01:59:54 +0000
1f11e0573bHad to define Cvar_FindAlias() in order to avoid warnings - should this be in a .h file?
Loring Holden
2000-05-19 16:20:52 +0000
9696545932Added checking of cvar aliases in PF_cvar_set().
Anton E. Gavrilov
2000-05-19 07:50:44 +0000
a221dfe674Fixed a harmless id bug (wrong setting of maxspectators) Fixed setting of some cvars via ->value (evil!)
Anton E. Gavrilov
2000-05-19 07:28:38 +0000
074d5692e2Turn OFF gl_fires by default
Joseph Carter
2000-05-18 18:00:26 +0000
2188d1a975serverinfo sv_allowflymode -> serverinfo playerfly
Joseph Carter
2000-05-17 08:20:11 +0000
036d5ac2c7Ghost crosshair is DEAD.
Joseph Carter
2000-05-17 08:17:29 +0000
775c727abaGave credit to twisted for the logo, someone should put something about him on the website too..
Joseph Carter
2000-05-16 09:51:15 +0000
6b7b6512acNOTE: You MUST do serverinfo sv_allowflymode 1 for Mega2k! (This will soon change I hope so you don't have to do anything.. In the meantime, NOT doing it fixes the problem with MegaTF 6.1.99 and older..)
Joseph Carter
2000-05-15 06:15:42 +0000
aee1af505dcommon/sys_linux.c: die if we can't allocate memory for the zone common/vid_glx.c common/vid_x11.c: dump the mode list (always)
Bill Currie
2000-05-15 00:12:38 +0000
2b920bb527add a wish list item. Not actually mine, but it's there for privacy
Bill Currie
2000-05-12 05:28:45 +0000
7f891971c7moved the location of the #include for limits.h, so MSVC would be able to build the tree.
Thad Ward
2000-05-12 04:31:35 +0000
af70d33ba9Fixed a bug in the server address book that made it draw from the beginning of the list even when the cursor was somewhere else. Stupid me.
Brian Koropoff
2000-05-12 00:57:57 +0000
10224b1d00delay setting the CVAR_ROM bit for fs_*path so they can be overridden by the command line
Bill Currie
2000-05-11 11:43:49 +0000
2f21a6b276Added Overhead Chasecam. To use: set cl_chasecam 1; cl_chasecam_mode 1; cl_chasecam_back 0; and cl_chasecam_up to any value of your desire, 200 seems to be a nice value. cl_chasecam_back should be at 100 for a normal rearview cam, and cl_chasecam_mode 0 specifies to use the normal angle.
Eric Windisch
2000-05-10 03:47:45 +0000
014930183efix an fp fault with 1x1 textures when gl_picmap > 0
Bill Currie
2000-05-09 08:21:44 +0000
e128c229dcAdds r_dynamic cvar for software rendering.
Brian Koropoff
2000-05-09 02:05:26 +0000
e3d3f3d73capply patch that fixes prediction of visual effects for Tonik (cvs troubles).
Bill Currie
2000-05-08 21:30:27 +0000
7932608a22apply a player skin patch from Jukka.
Bill Currie
2000-05-08 09:14:41 +0000
f9b2b9e6adchange values.h->limits.h and MAXINT->INTMAX for freebsd. I hope this doesn't break win32.
Bill Currie
2000-05-08 03:40:28 +0000
2d78c66bbfWe now XWarpPointer () the mouse OUT of the window when working with DGA input. This is a Good Thing for Voodoo3 users.
Joseph Carter
2000-05-07 13:47:00 +0000
5f3e15ceb3Until whatever is up with entities is figured out, interpolation just is not going to work. #ifdef EXPERIMENTAL'd it for the time being.
Joseph Carter
2000-05-07 12:33:47 +0000
4ad32989a5R_SetupFrame() - cast parameters to Con_Printf() to int to avoid warnings under AIX
Loring Holden
2000-05-07 04:58:50 +0000
86a35efba3A bunch of stuff: Cvar_Alias_Get now returns void cl_pred.c is Tonik's client jumping prediction fix the rest are adding new aliases: s_volume->volume and sv_edgefriction->edgefriction
Dan Olson
2000-05-06 23:03:45 +0000
d5e5b07ac9Cvar aliasing code, so we don't tick off Tonik (and other users) every time we rename a standard cvar. Example of use in in_x11.c. Make the alias directly after the Cvar_Get to avoid segfaults.
Dan Olson
2000-05-06 22:46:48 +0000
17270f94baAdded cl_bonusflash (0 = turn off item pickup flashes). Sorry, just couldn't help it :)
Anton E. Gavrilov
2000-05-06 16:12:21 +0000
b67bbe5b53+showteamscores now shows the scoreboard (time and level name), just like +showscores.
Anton E. Gavrilov
2000-05-06 15:52:27 +0000
976e1dcddaapply slist related patches from snax
Bill Currie
2000-05-06 11:01:16 +0000
0599bb29a7enable gcc format checking to our printf style functions and clean up the repercussions (suprisingly few).
Bill Currie
2000-05-06 06:28:17 +0000
03391673ebServer_List_Load() - make c an int instead of a char so it can be compared against EOF without warnings on certain platforms
Loring Holden
2000-05-06 00:51:13 +0000
079daee12aAdded sv_nailcompression cvar.
Anton E. Gavrilov
2000-05-05 15:58:46 +0000
3b1140ac06Changed R_FireColor() to R_FireColor_f(void) --- the latter form is required to compile with MSVC
Anton E. Gavrilov
2000-05-05 15:53:32 +0000
ffe219aee1Added cl_slist.c to the project.
Anton E. Gavrilov
2000-05-05 15:43:26 +0000
1656f76b88Added cl_rocketlight, cl_muzzleflash cvars.
Anton E. Gavrilov
2000-05-05 14:47:03 +0000
948999098bdefault the interpolation cvars to 0 for now. The interpolation code is not finished yet and what's done doesn't work right. The reason for this seems to be entity data that's getting trashed somehow. taniwha and I will investigate this later.
Joseph Carter
2000-05-05 12:06:58 +0000
37ba019874add r_firecolor command. sets the color of the rocket trail fire and dlight.
Bill Currie
2000-05-05 11:26:13 +0000
43ef11e01dRemoved a duplicate line
Anton E. Gavrilov
2000-05-05 11:19:47 +0000
f5509f42feAdded Windows 98/NT to the list of operating systems tested.
Anton E. Gavrilov
2000-05-05 10:31:13 +0000
14f2bc412cadd a server
Bill Currie
2000-05-05 10:23:06 +0000
144088bf08Added entry for quake.orc.ru:27504
Anton E. Gavrilov
2000-05-05 10:04:52 +0000
26b21b6b08beginnings of interpolation - not yet working properly. Will remove if I don't fix it tonight.
Joseph Carter
2000-05-05 08:56:55 +0000
9c567e579eChanges that don't really affect anything
Joseph Carter
2000-05-05 08:55:49 +0000
85e7890c3bThis stuff is GPL'd
Joseph Carter
2000-05-05 08:54:20 +0000
293b8678c5initial check-in. qstat, qizmo, etc, eat your hearts out, this is only the beginning }:>
Bill Currie
2000-05-05 05:35:53 +0000
d0e1bc6cf7preserve cl_warncmd across gamedir changes
Bill Currie
2000-05-05 02:49:44 +0000
bbbd94d707oops
Joseph Carter
2000-05-05 01:59:37 +0000
93c098eb87Put standard GPL thingy on these things
Joseph Carter
2000-05-05 01:55:55 +0000
011ec8bd95speed up pak seaching when .gz endings are supported. this still needs to be re-coded as doing a linear search is just borked. I'm not sure if I should sort the file entries in memory and use bsearch (probly easier) or implement a hash table for each pak file, but something needs to be done. At least HAS_ZLIB no longer doubles search time :)
Bill Currie
2000-05-05 01:24:05 +0000
dd31ad3131Just some cleanup
Dan Olson
2000-05-04 23:22:02 +0000
976eec3bbcadded galbraith's "skeletal animation" wish
Nelson Rush
2000-05-04 17:28:51 +0000
c025121745re-mentioned the fix under a generic topic, "variable fixes"
Nelson Rush
2000-05-04 17:10:40 +0000
4d2f8ce871removed credit for the cvar fix by request
Nelson Rush
2000-05-04 17:03:23 +0000
6ba89503e5fixed a crash in the server listing code thanks to help from dabb and jam
Nelson Rush
2000-05-04 16:59:44 +0000
bed83b87e2fixed a really nasty, ancient (it's chitin was turning grey), subtle bug that caused rogue to crash when firing the multi rocket near the lightning pentagram in the Cave of Death. "Though shalt not re-use a loop variable inside a loop".
Bill Currie
2000-05-04 11:50:23 +0000
4cae141a9cUmm... someone else that was committing this patch forgot to add these... :)
Dan Olson
2000-05-04 01:01:57 +0000
84e95dd1e6snax's server list patches. Credit given in AUTHORS
Dan Olson
2000-05-04 00:58:26 +0000
b0c37054dcFixes a segfault when TragicDeath is called
Dan Olson
2000-05-03 21:32:23 +0000
2e596668baSome changes to scoreboard (single player support). No more Sbar_SoloScoreboard()
Anton E. Gavrilov
2000-05-03 19:01:19 +0000