mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2025-01-31 12:40:56 +00:00
Merged r_main.c -- it wasn't the chore it looked like it was going to be.
It's still #ifdef'ed all over the place, but there are max. 100 lines that aren't common.
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2 changed files with 67 additions and 1095 deletions
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@ -57,7 +57,9 @@ byte *r_stack_start;
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qboolean r_fov_greater_than_90;
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#ifdef QUAKEWORLD
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entity_t r_worldentity;
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#endif
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//
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// view origin
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@ -96,8 +98,14 @@ int r_polycount;
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int r_drawnpolycount;
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int r_wholepolycount;
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int *pfrustum_indexes[4];
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int r_frustum_indexes[4*6];
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#ifndef QUAKEWORLD
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#define VIEWMODNAME_LENGTH 256
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char viewmodname[VIEWMODNAME_LENGTH+1];
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int modcount;
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#endif // !QUAKEWORLD
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int *pfrustum_indexes[4];
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int r_frustum_indexes[4*6];
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int reinit_surfcache = 1; // if 1, surface cache is currently empty and
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// must be reinitialized for current cache size
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@ -114,13 +122,21 @@ float dp_time1, dp_time2, db_time1, db_time2, rw_time1, rw_time2;
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float se_time1, se_time2, de_time1, de_time2, dv_time1, dv_time2;
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void R_MarkLeaves (void);
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#ifndef QUAKEWORLD
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void R_InitParticles (void);
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void R_DrawParticles (void);
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#endif // !QUAKEWORLD
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cvar_t r_draworder = {"r_draworder","0"};
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cvar_t r_speeds = {"r_speeds","0"};
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cvar_t r_timegraph = {"r_timegraph","0"};
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#ifdef QUAKEWORLD
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cvar_t r_netgraph = {"r_netgraph","0"};
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cvar_t r_zgraph = {"r_zgraph","0"};
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cvar_t r_graphheight = {"r_graphheight","15"};
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#else
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cvar_t r_graphheight = {"r_graphheight","10"};
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#endif // QUAKEWORLD
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cvar_t r_clearcolor = {"r_clearcolor","2"};
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cvar_t r_waterwarp = {"r_waterwarp","1"};
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cvar_t r_fullbright = {"r_fullbright","0"};
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@ -144,8 +160,10 @@ extern cvar_t scr_fov;
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void CreatePassages (void);
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void SetVisibilityByPassages (void);
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#ifdef QUAKEWORLD
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void R_NetGraph (void);
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void R_ZGraph (void);
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#endif // QUAKEWORLD
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/*
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==================
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@ -200,8 +218,10 @@ void R_Init (void)
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Cvar_RegisterVariable (&r_draworder);
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Cvar_RegisterVariable (&r_speeds);
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Cvar_RegisterVariable (&r_timegraph);
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#ifdef QUAKEWORLD
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Cvar_RegisterVariable (&r_netgraph);
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Cvar_RegisterVariable (&r_zgraph);
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#endif // QUAKEWORLD
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Cvar_RegisterVariable (&r_graphheight);
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Cvar_RegisterVariable (&r_drawflat);
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Cvar_RegisterVariable (&r_ambient);
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@ -252,11 +272,12 @@ R_NewMap
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*/
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void R_NewMap (void)
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{
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int i;
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int i;
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#ifdef QUAKEWORLD
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memset (&r_worldentity, 0, sizeof(r_worldentity));
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r_worldentity.model = cl.worldmodel;
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#endif
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// clear out efrags in case the level hasn't been reloaded
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// FIXME: is this one short?
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for (i=0 ; i<cl.worldmodel->numleafs ; i++)
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@ -306,9 +327,15 @@ void R_NewMap (void)
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r_dowarpold = false;
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r_viewchanged = false;
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#ifndef QUAKEWORLD
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#ifdef PASSAGES
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CreatePassages ();
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#endif
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#endif // !QUAKEWORLD
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}
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/*
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===============
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R_SetVrect
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@ -366,9 +393,12 @@ void R_SetVrect (vrect_t *pvrectin, vrect_t *pvrect, int lineadj)
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pvrect->y = 0;
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else
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pvrect->y = (h - pvrect->height)/2;
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if ( lcd_x.value ) {
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pvrect->y >>= 1;
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pvrect->height >>=1;
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}
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}
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/*
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===============
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R_ViewChanged
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@ -561,7 +591,14 @@ void R_DrawEntitiesOnList (void)
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for (i=0 ; i<cl_numvisedicts ; i++)
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{
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#ifdef QUAKEWORLD
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currententity = &cl_visedicts[i];
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#else
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currententity = cl_visedicts[i];
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if (currententity == &cl_entities[cl.viewentity])
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continue; // don't draw the player
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#endif // QUAKEWORLD
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switch (currententity->model->type)
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{
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@ -631,11 +668,19 @@ void R_DrawViewModel (void)
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vec3_t dist;
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float add;
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dlight_t *dl;
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#ifdef QUAKEWORLD
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if (!r_drawviewmodel.value || r_fov_greater_than_90 || !Cam_DrawViewModel())
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#else
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if (!r_drawviewmodel.value || r_fov_greater_than_90)
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#endif // QUAKEWORLD
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return;
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#ifdef QUAKEWORLD
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if (cl.stats[STAT_ITEMS] & IT_INVISIBILITY)
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#else
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if (cl.items & IT_INVISIBILITY)
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#endif // QUAKEWORLD
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return;
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if (cl.stats[STAT_HEALTH] <= 0)
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@ -682,6 +727,10 @@ void R_DrawViewModel (void)
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r_viewlighting.shadelight = 192 - r_viewlighting.ambientlight;
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r_viewlighting.plightvec = lightvec;
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#ifdef QUAKE2
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cl.light_level = r_viewlighting.ambientlight;
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#endif
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R_AliasDrawModel (&r_viewlighting);
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}
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@ -772,7 +821,11 @@ void R_DrawBEntitiesOnList (void)
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for (i=0 ; i<cl_numvisedicts ; i++)
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{
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#ifdef QUAKEWORLD
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currententity = &cl_visedicts[i];
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#else
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currententity = cl_visedicts[i];
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#endif // QUAKEWORLD
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switch (currententity->model->type)
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{
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@ -988,7 +1041,11 @@ SetVisibilityByPassages ();
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// done in screen.c
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Sys_LowFPPrecision ();
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#ifdef QUAKEWORLD
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if (!r_worldentity.model || !cl.worldmodel)
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#else
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if (!cl_entities[0].model || !cl.worldmodel)
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#endif // QUAKEWORLD
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Sys_Error ("R_RenderView: NULL worldmodel");
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if (!r_dspeeds.value)
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@ -1042,11 +1099,13 @@ SetVisibilityByPassages ();
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if (r_timegraph.value)
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R_TimeGraph ();
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#ifdef QUAKEWORLD
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if (r_netgraph.value)
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R_NetGraph ();
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if (r_zgraph.value)
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R_ZGraph ();
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#endif // QUAKEWORLD
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if (r_aliasstats.value)
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R_PrintAliasStats ();
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@ -1097,7 +1156,7 @@ void R_InitTurb (void)
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{
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int i;
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for (i=0 ; i<SIN_BUFFER_SIZE ; i++)
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for (i=0 ; i < SIN_BUFFER_SIZE ; i++)
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{
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sintable[i] = AMP + sin(i*3.14159*2/CYCLE)*AMP;
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intsintable[i] = AMP2 + sin(i*3.14159*2/CYCLE)*AMP2; // AMP2, not 20
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1087
uquake/r_main.c
1087
uquake/r_main.c
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