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Multiple dirs may be specified on cmdline now. -game dir1,dir2,...,dirN
Use commas, not spaces or quotes or anything---the function used to do the parsing is ... unintelligent. ;> Something better than the current method will appear when we migrate to a better cmdline parser.
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2 changed files with 30 additions and 4 deletions
10
NEWS
10
NEWS
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@ -1,6 +1,16 @@
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NEWS for the QuakeForge project
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-------------------------------
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22 Jan 2000 - changes to command line option -game
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You may now specify multiple game directories with -game. If for
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example you wanted to use the original registered game with MegaTF
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on a new style binary you would use -game id1,megatf. It does work
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with traditional style binaries and you may specify as many dirs as
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you like seperated by commas.
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One caveat: Most mods were designed to be the only one in use, it
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may be a Bad Thing to mix certain mods with other mods.
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19 Jan 2000 - changes to cvar r_fog
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Fog color is once again white. The r_fog cvar is now a control for
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the fog density rather than a simple toggle control. Eric Windisch
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@ -21,6 +21,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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// common.c -- misc functions used in client and server
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#include "quakedef.h"
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#include <string.h>
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#define NUM_SAFE_ARGVS 7
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@ -1651,9 +1652,11 @@ COM_InitFilesystem
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*/
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void COM_InitFilesystem (void)
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{
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int i, j;
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char basedir[MAX_OSPATH];
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searchpath_t *search;
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int i, j, len;
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char basedir[MAX_OSPATH];
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searchpath_t *search;
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char * p;
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char * games;
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//
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// -basedir <path>
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@ -1709,7 +1712,20 @@ void COM_InitFilesystem (void)
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if (i && i < com_argc-1)
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{
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com_modified = true;
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COM_AddGameDirectory (va("%s/%s", basedir, com_argv[i+1]));
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len = strlen(com_argv[i+1]) + 1;
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games = (char *)malloc(len);
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strcpy(games, com_argv[i+1]);
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for (p = strtok(games, ",");
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p != NULL;
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p = strtok(NULL, ",")) {
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COM_AddGameDirectory (va("%s/%s", basedir, p));
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}
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free(games);
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// COM_AddGameDirectory (va("%s/%s", basedir, com_argv[i+1]));
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}
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//
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