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https://git.code.sf.net/p/quake/quakeforge-old
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uquake compile updates..
This commit is contained in:
parent
3012055a7b
commit
63978c73c6
15 changed files with 102 additions and 155 deletions
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@ -21,13 +21,16 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// cmd.c -- Quake script command processing module
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#include "quakedef.h"
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#include "common.h"
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#include "cmd.h"
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#include "console.h"
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#include "cvar.h"
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#include "sys.h"
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#include "client.h"
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#include <lib_replace.h>
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#include <zone.h>
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#include <string.h>
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#include <common_quakedef.h>
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void Cmd_ForwardToServer (void);
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@ -21,7 +21,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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/* crc.c */
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#include "quakedef.h"
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#include <qtypes.h>
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#include "crc.h"
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// this is a 16 bit, non-reflected CRC using the polynomial 0x1021
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@ -22,18 +22,17 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// cvar.c -- dynamic variable tracking
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#include <zone.h>
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#include "qtypes.h"
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#include "qstructs.h"
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#include "lib_replace.h"
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#include "console.h"
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#include "common.h"
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#include "cmd.h"
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#include "client.h"
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#ifdef SERVERONLY
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#include "qwsvdef.h"
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#else
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#include "quakedef.h"
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#ifdef UQUAKE
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#include "server.h"
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#endif
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#include <string.h>
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cvar_t *cvar_vars;
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char *cvar_null_string = "";
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@ -124,6 +123,7 @@ void SV_SendServerInfoChange(char *key, char *value);
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Cvar_Set
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============
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*/
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#if defined(QUAKEWORLD)
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void Cvar_Set (char *var_name, char *value)
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{
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cvar_t *var;
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@ -160,6 +160,33 @@ void Cvar_Set (char *var_name, char *value)
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Q_strcpy (var->string, value);
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var->value = Q_atof (var->string);
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}
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#elif defined(UQUAKE)
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void Cvar_Set (char *var_name, char *value)
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{
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cvar_t *var;
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qboolean changed;
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var = Cvar_FindVar (var_name);
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if (!var)
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{ // there is an error in C code if this happens
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Con_Printf ("Cvar_Set: variable %s not found\n", var_name);
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return;
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}
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changed = Q_strcmp(var->string, value);
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Z_Free (var->string); // free the old value string
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var->string = Z_Malloc (Q_strlen(value)+1);
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Q_strcpy (var->string, value);
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var->value = Q_atof (var->string);
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if (var->server && changed)
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{
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if (sv.active)
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SV_BroadcastPrintf ("\"%s\" changed to \"%s\"\n", var->name, var->string);
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}
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}
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#endif
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/*
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============
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@ -22,6 +22,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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// this file is shared by quake and qcc
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#ifndef _PR_COMP_H
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#define _PR_COMP_H
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typedef enum {ev_void, ev_string, ev_float, ev_vector, ev_entity, ev_field, ev_function, ev_pointer} etype_t;
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@ -177,3 +180,4 @@ typedef struct
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int entityfields;
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} dprograms_t;
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#endif // _PR_COMP_H
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@ -20,6 +20,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#ifndef _PROGS_H
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#define _PROGS_H
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#include "pr_comp.h" // defs shared with qcc
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#include "progdefs.h" // generated by program cdefs
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@ -148,3 +151,4 @@ extern int num_prstr;
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char *PR_GetString(int num);
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int PR_SetString(char *s);
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#endif // _PROGS_H
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@ -25,13 +25,20 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include <stdio.h>
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#include <sys/types.h>
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#define MAX_QPATH 64
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#define MAX_QPATH 64
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#define MAX_CL_STATS 32
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#define NUM_CSHIFTS 4
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#define MAX_MODELS 256
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#define MAX_SOUNDS 256
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#define NUM_CSHIFTS 4
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#define MAX_MODELS 256
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#define MAX_SOUNDS 256
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#define MAX_SCOREBOARDNAME 32
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#define MAX_NUM_ARGVS 50
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#define NUM_SAFE_ARGVS 7
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#define MAX_NUM_ARGVS 50
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#define NUM_SAFE_ARGVS 7
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#define MAX_STYLESTRING 64
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#define MAX_EDICTS 768
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#define MAX_LIGHTSTYLES 64
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#define MAX_DATAGRAM 1450
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#define MAX_MSGLEN 1450
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#define clc_stringcmd 4
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#endif // _QDEFS_H
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@ -51,6 +51,7 @@ typedef struct cvar_s
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char *string;
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qboolean archive; // set to true to cause it to be saved to vars.rc
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qboolean info; // added to serverinfo or userinfo when changed
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qboolean server; // notifies players when changed (UQUAKE)
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float value;
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struct cvar_s *next;
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} cvar_t;
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@ -214,7 +214,7 @@ CL_COMMON_SRC = $(MISC_SRC) $(CL_GUI_SRC) $(CL_SRC) \
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#
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DEFS = @DEFS@
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CFLAGS = @CFLAGS@ $(OPTFLAGS) $(DEFS) -I. $(SRC_DIR_INC) \
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-I$(COMMON_ODIR) -I$(COMMON_DIR)
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-I$(COMMON_ODIR) -I$(COMMON_DIR) -DUQUAKE
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GENERAL_SRC = $(CL_COMMON_SRC) \
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$(SYS_SRC) chasecam.c world.c $(SRV_PR_SRC) \
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106
uquake/client.h
106
uquake/client.h
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@ -21,6 +21,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef _CLIENT_H
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#define _CLIENT_H
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#include <qtypes.h>
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#include <common.h>
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#include <quakefs.h>
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typedef struct
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{
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vec3_t viewangles;
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@ -49,12 +54,6 @@ typedef struct
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byte translations[VID_GRADES*256];
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} scoreboard_t;
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typedef struct
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{
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int destcolor[3];
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int percent; // 0-256
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} cshift_t;
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#define CSHIFT_CONTENTS 0
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#define CSHIFT_DAMAGE 1
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#define CSHIFT_BONUS 2
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@ -143,99 +142,6 @@ typedef struct
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extern client_static_t cls;
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//
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// the client_state_t structure is wiped completely at every
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// server signon
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//
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typedef struct
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{
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int movemessages; // since connecting to this server
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// throw out the first couple, so the player
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// doesn't accidentally do something the
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// first frame
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usercmd_t cmd; // last command sent to the server
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// information for local display
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int stats[MAX_CL_STATS]; // health, etc
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int items; // inventory bit flags
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float item_gettime[32];// cl.time of aquiring item, for blinking
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float faceanimtime; // use anim frame if cl.time < this
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cshift_t cshifts[NUM_CSHIFTS]; // color shifts for damage, powerups
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cshift_t prev_cshifts[NUM_CSHIFTS]; // and content types
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// the client maintains its own idea of view angles, which are
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// sent to the server each frame. The server sets punchangle when
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// the view is temporarliy offset, and an angle reset commands at the start
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// of each level and after teleporting.
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vec3_t mviewangles[2]; // during demo playback viewangles is lerped
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// between these
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vec3_t viewangles;
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vec3_t mvelocity[2]; // update by server, used for lean+bob
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// (0 is newest)
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vec3_t velocity; // lerped between mvelocity[0] and [1]
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vec3_t punchangle; // temporary offset
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// pitch drifting vars
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float idealpitch;
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float pitchvel;
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qboolean nodrift;
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float driftmove;
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double laststop;
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float viewheight;
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float crouch; // local amount for smoothing stepups
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qboolean paused; // send over by server
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qboolean onground;
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qboolean inwater;
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int intermission; // don't change view angle, full screen, etc
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int completed_time; // latched at intermission start
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double mtime[2]; // the timestamp of last two messages
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double time; // clients view of time, should be between
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// servertime and oldservertime to generate
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// a lerp point for other data
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double oldtime; // previous cl.time, time-oldtime is used
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// to decay light values and smooth step ups
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float last_received_message; // (realtime) for net trouble icon
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//
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// information that is static for the entire time connected to a server
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//
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struct model_s *model_precache[MAX_MODELS];
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struct sfx_s *sound_precache[MAX_SOUNDS];
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char levelname[40]; // for display on solo scoreboard
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int viewentity; // cl_entitites[cl.viewentity] = player
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int maxclients;
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int gametype;
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// refresh related state
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struct model_s *worldmodel; // cl_entitites[0].model
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struct efrag_s *free_efrags;
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int num_entities; // held in cl_entities array
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int num_statics; // held in cl_staticentities array
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entity_t viewent; // the gun model
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int cdtrack, looptrack; // cd audio
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// frag scoreboard
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scoreboard_t *scores; // [cl.maxclients]
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#ifdef QUAKE2
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// light level at player's position including dlights
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// this is sent back to the server each frame
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// architectually ugly but it works
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int light_level;
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#endif
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} client_state_t;
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//
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// cvars
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#define MAX_TEMP_ENTITIES 64 // lightning bolts, etc
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#define MAX_STATIC_ENTITIES 128 // torches, etc
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extern client_state_t cl;
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// FIXME, allocate dynamically
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extern efrag_t cl_efrags[MAX_EFRAGS];
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extern entity_t cl_entities[MAX_EDICTS];
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@ -22,8 +22,21 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// common.c -- misc functions used in client and server
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#include "quakedef.h"
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#include <string.h>
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#include <qtypes.h>
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#include <qdefs.h>
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#include <cvar.h>
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#include <quakefs.h>
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#include <common.h>
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#include <net.h>
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#include <zone.h>
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#include <sys.h>
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#include <qendian.h>
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#include <console.h>
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#include <cmd.h>
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#include <stdarg.h>
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#include <lib_replace.h>
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#define NUM_SAFE_ARGVS 7
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@ -19,17 +19,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// comndef.h -- general definitions
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#ifndef _COMMON_H
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#define _COMMON_H
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#include <register_check.h>
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#if !defined BYTE_DEFINED
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typedef unsigned char byte;
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#define BYTE_DEFINED 1
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#endif
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#undef true
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#undef false
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typedef enum {false, true} qboolean;
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#include <qtypes.h>
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//============================================================================
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//============================================================================
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void Q_memset (void *dest, int fill, int count);
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void Q_memcpy (void *dest, void *src, int count);
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int Q_memcmp (void *m1, void *m2, int count);
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void Q_strcpy (char *dest, char *src);
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void Q_strncpy (char *dest, char *src, int count);
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int Q_strlen (char *str);
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char *Q_strrchr (char *s, char c);
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void Q_strcat (char *dest, char *src);
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int Q_strcmp (char *s1, char *s2);
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int Q_strncmp (char *s1, char *s2, int count);
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int Q_strcasecmp (char *s1, char *s2);
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int Q_strncasecmp (char *s1, char *s2, int n);
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int Q_atoi (char *str);
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float Q_atof (char *str);
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//============================================================================
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extern char com_token[1024];
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extern qboolean com_eof;
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extern int com_filesize;
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struct cache_user_s;
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extern char com_gamedir[MAX_OSPATH];
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void COM_WriteFile (char *filename, void *data, int len);
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int COM_OpenFile (char *filename, int *hndl);
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int COM_FOpenFile (char *filename, FILE **file);
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void COM_CloseFile (int h);
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byte *COM_LoadStackFile (char *path, void *buffer, int bufsize);
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byte *COM_LoadTempFile (char *path);
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byte *COM_LoadHunkFile (char *path);
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void COM_LoadCacheFile (char *path, struct cache_user_s *cu);
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extern qboolean standard_quake, rogue, hipnotic;
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#endif // _COMMON_H
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#ifndef _PROGDEFS_H
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#define _PROGDEFS_H
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/* file generated by qcc, do not modify */
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typedef struct
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} entvars_t;
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#define PROGHEADER_CRC 5927
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#endif // _PROGDEFS_H
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@ -65,13 +65,9 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define ON_EPSILON 0.1 // point on plane side epsilon
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#define MAX_MSGLEN 8000 // max length of a reliable message
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#define MAX_DATAGRAM 1024 // max length of unreliable message
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//
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// per-level limits
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//
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#define MAX_EDICTS 600 // FIXME: ouch! ouch! ouch!
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#define MAX_LIGHTSTYLES 64
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#define MAX_MODELS 256 // these are sent over the net as bytes
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#define MAX_SOUNDS 256 // so they cannot be blindly increased
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@ -19,6 +19,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// server.h
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#include <qtypes.h>
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#include <progs.h>
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#include <setjmp.h>
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typedef struct
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{
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int maxclients;
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@ -19,6 +19,11 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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// world.h
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#ifndef _WORLD_H
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#define _WORLD_H
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#include <model.h>
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typedef struct
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{
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vec3_t normal;
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// passedict is explicitly excluded from clipping checks (normally NULL)
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qboolean SV_RecursiveHullCheck (hull_t *hull, int num, float p1f, float p2f, vec3_t p1, vec3_t p2, trace_t *trace);
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#endif // _WORLD_H
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