Bill Currie
0d679d1648
qw_client/Makefile.in:
...
put the gl specific rules back in (some of us have GL in
/usr/X11R6/include rather than /usr/local/include or /usr/include,
nudge, nudge).
2000-01-30 09:36:45 +00:00
Joseph Carter
4f9ce178c1
Merc missed a few things, cleaned the makefiles up a little more
2000-01-30 00:36:41 +00:00
Loring Holden
3357d40344
Explicitly list patterns instead of using the following:
...
$(shell echo $(BUILD_DIR)/{client,common_lib}/%.d)
That does not work properly on various platforms (AIX, SGI, Solaris)
2000-01-29 23:18:26 +00:00
Zephaniah E. Hull
925344be77
uquake now works! All targets I can test!
...
I also merged console.[ch] while I was at it..
2000-01-29 18:46:26 +00:00
Jeff Teunissen
ad90a0508d
Added part of what we'll require for automatically generating dependency
...
information. This is not activated yet, and will be quite annoying at the
very least to activate before we are in a more traditional build tree,
with a single source directory and self-contained (except for headers, of
course) subdirs for modules.
2000-01-29 15:02:45 +00:00
Bill Currie
5e4575222d
do alsa (sound in general) lib support the Right Way (tm)
...
missed 3dfx for gl
2000-01-29 10:59:02 +00:00
Jeff Teunissen
e489bb2b00
Makefile.in cleanups. Software targets are once again built before GL
...
targets. A few .o's changed to .@OBJEXT@, although most Unix-based systems
won't care about that. :)
2000-01-29 10:08:02 +00:00
Bill Currie
6f213c8342
common/quakefs.c:
...
make pak3 support dependent on /both/ _EXPERIMENTAL_ and GENERATIONS
qw_client/Makefile.in:
move gl files into cleint/gl so thay can have their own build rules
conditionally added -lasound to LIBS if building for ALSA
2000-01-29 02:31:47 +00:00
Joseph Carter
25f297ded2
A little more work trying to get the tree back to normal..
2000-01-28 03:19:57 +00:00
Jeff Teunissen
6ccfe788c9
Removed unnecessary #include "glquake.h"
2000-01-27 19:05:44 +00:00
Zephaniah E. Hull
75731706a0
Whoops, included glquake.h instead of cvars.h..
2000-01-27 17:28:49 +00:00
Zephaniah E. Hull
f18b3bcf02
HUGE changes..
...
Basicly, sound_lib.a is built, and is compiled into the clients..
Note, uquake is SERIOUSLY FSCKED..
2000-01-27 17:06:02 +00:00
Loring Holden
88344ef21a
glquake.h now included from only the files that use OpenGL, and not from
...
common_quakedef.h (and thus all files)
This solves a build break when the OpenGL includes are not in /usr/include,
since the OpenGL include path is only used when compiling files that use
OpenGL.
2000-01-26 19:00:36 +00:00
Jeff Teunissen
9be70be1b0
Preliminary (probably nonfunctional) support for QW's HUD in UQ. Beware!
2000-01-22 22:21:46 +00:00
Zephaniah E. Hull
427b74299d
No more -DGLQUAKE!!!
...
Took me 9+ hours straight to do it, but its done!
2000-01-22 12:54:51 +00:00
Jeff Teunissen
35169e2b94
Merged r_main.c -- it wasn't the chore it looked like it was going to be.
...
It's still #ifdef'ed all over the place, but there are max. 100 lines that
aren't common.
2000-01-22 10:51:27 +00:00
Marcus Sundberg
c156232c95
Link the *-gl binaries with @DYN_LIBS@.
2000-01-19 01:24:41 +00:00
Marcus Sundberg
7f6a114dd9
Removed bogus checks on unused variable.
2000-01-18 22:41:06 +00:00
Zephaniah E. Hull
0391657e6b
We now have two versions, what we first identify ourselves as, which is
...
2.40, and the quakeforge version, fixes the annoying spectator bug..
2000-01-16 12:19:30 +00:00
Marcus Sundberg
0206281103
Changed gl_vidlinuxglx.c to gl_vidglx.c as it really doesn't have anything
...
with Linux to do.
2000-01-15 04:14:04 +00:00
Marcus Sundberg
a3c55dc1cf
Added dga_check.c to qw-client-gl
2000-01-15 03:33:10 +00:00
Marcus Sundberg
8f29fd21f1
Incorporated the VID_ExtraOption* stuff from uquake/menu.c
2000-01-15 03:31:37 +00:00
Marcus Sundberg
a43852a7d7
Ops, should be tab instead of spaces...
2000-01-12 21:36:45 +00:00
Marcus Sundberg
95c0a50665
Added the not-so-useless ifneqs back - they prevents warnings from make
2000-01-12 21:18:44 +00:00
Marcus Sundberg
3866cc3771
Removed useless ifndefs.
...
Added rule for gl/dga_check.@OBJEXT@
2000-01-11 01:17:16 +00:00
Nelson Rush
7560771b16
beginnings of IPv6 support by Pontus Lidman
...
(pali) i had to personally fix this so that it's optional, if anyone wants to enable this (it's not ready yet, it's just a star) you have to uncomment the line\
for QW_NET_SRC in qw_client/Makefile.in and qw_server/Makefile.in, you also have to uncomment LINUX_IPV6 definition in qw_common/net.h
here's an excerpt of Pontus's explaination:
I've started to work on IPv6 support. I guess it's not a top priority, as
the intersections of quake players and people with 6bone access is pretty
small, but at least I'm one of them ;)
If anyone else is interested in working on IPv6 support, or have
opinions/advice on how to go about it, I'd like to get in touch.
2000-01-09 22:11:12 +00:00
Loring Holden
131086c25c
{uquake,qw_client}/glquake.h combined and moved to common
2000-01-09 19:42:33 +00:00
Jeff Teunissen
5f62210608
Added @DGA_LIBS@ to OpenGL target builds
2000-01-09 07:15:41 +00:00
Marcus Sundberg
b6bb5c9190
Added in_svgalib.c to svga and 3dfx targets.
2000-01-09 02:45:58 +00:00
Marcus Sundberg
a0c6d434ec
Removed includes
2000-01-09 02:28:12 +00:00
Marcus Sundberg
9bc4ef12af
Call VID_Init() before IN_Init().
...
Removed ifdef __linux__
2000-01-09 02:14:48 +00:00
Joseph Carter
8f503d8209
Reverted Neal's GL fullbright patch till we can actually fix it properly
...
after the release
2000-01-08 22:28:07 +00:00
Nelson Rush
aa00566766
added additional copyright information
...
Copyright (C) 1999,2000 contributors of the QuakeForge project
Please see the file "AUTHORS" for a list of contributors
2000-01-08 22:02:43 +00:00
Marcus Sundberg
219acb9ce1
Fixed install target
2000-01-08 21:35:03 +00:00
Marcus Sundberg
754215066b
Fix warnings.
2000-01-08 17:37:36 +00:00
Marcus Sundberg
f2d4e5f06a
#pragmas are for som Windows compiler. Until we know what compiler we #ifdef them out like this.
2000-01-08 17:37:08 +00:00
Zephaniah E. Hull
67f8201590
Applied patch from Roger Sen Montero <rogersm@tau.uab.es> to switch to
...
using vsnprintf/snprintf..
2000-01-08 13:55:33 +00:00
Bill Currie
ef18af2a9b
common/sound.h:
...
added extern for soundtime. Don't really know wy it wasn't there in the
first place.
qw_client/Makefile.in uquake/Makefile.in:
make the alsa objects say the right thing: snd_dma.c and snd_alsa.c
common/snd_alsa.c:
New file. makes things go.
2000-01-08 12:14:07 +00:00
Jeff Teunissen
092d32cd23
Fixed gl_doubleeyes and made it common, whitesize cleanup to gl_warp.c
2000-01-08 07:42:14 +00:00
Marcus Sundberg
775a02fbce
Fixed a nasty bug that only showed up on 64-bit platforms (or platforms where sizeof(float) != sizof(float*) to be precise)
2000-01-08 07:14:08 +00:00
Marcus Sundberg
dada532112
Removed pointless #ifdef __alpha__
...
Fixed alignment of size in D_SCAlloc() for 64-bit platforms.
2000-01-08 05:57:44 +00:00
Marcus Sundberg
0a9edb73c5
Removed pointless #ifdef __alpha__
2000-01-08 05:55:20 +00:00
Marcus Sundberg
64e8e448e1
Convert map checksums to little endian format - now QW client works on big endian machines.
2000-01-08 05:47:55 +00:00
Nelson Rush
dfbfbb6711
readded a copyright notice that somehow got removed
...
added "Portions" statement to the copyright statement
Please note, if you want to put a copyright notice on a source file stating that a portion of it is copyright yourself or another author please put "Portions Copyright...", if adding a seperate .c file that contains otherwise author(s) this doesn't apply.
2000-01-08 04:50:26 +00:00
Marcus Sundberg
19fd8a6816
A '&' before an array variable is at best ignored, at worst it could do
...
weird stuff.
2000-01-07 21:31:20 +00:00
Nelson Rush
2151636145
added copyrights for buffer overrun fixes
2000-01-07 05:47:53 +00:00
Zephaniah E. Hull
acc475fa16
Typo fix, and adding a chunk in authors which apparently got lost..
2000-01-06 21:59:55 +00:00
Marcus Sundberg
983243b577
Moved Sys_mkdir() and Sys_DoubleTime() into common/sys_common.c
2000-01-06 18:36:14 +00:00
Marcus Sundberg
859cdee6a5
Define INADDR_LOOPBACK in a clean way.
2000-01-06 17:49:39 +00:00
Marcus Sundberg
3dc80e29b7
Moved Sys_FileTime() into common/sys_common.c
2000-01-06 17:46:47 +00:00
Nelson Rush
b794e155b0
applied tim's patch
...
The following patch allows Quakeforge to be compiled with the
native compilers on Solaris, Irix, and AIX.
2000-01-06 17:29:23 +00:00
Marcus Sundberg
6e9074153f
Moved Sys_Printf into common/sys_common.c
2000-01-06 16:56:38 +00:00
Marcus Sundberg
99291808d9
This was identical to common/sys_dosa.s
2000-01-06 16:26:36 +00:00
Nelson Rush
6e69591b3f
added loring's patch to fix non-linux platform problems
...
Solaris stuff:
* vid_sunx.c - Added missing S_Init() so sounds works
* vid_sunx.c - Don't XCloseDisplay() if x_disp is 0
* vid_sunx.c - ClientMessage references only apropos for QuakeWorld
Non-linux stuff:
* qw_client/Makefile.in - use QW_CL_SYS_SRC instead of SYS_SRC
2000-01-06 04:33:34 +00:00
Marcus Sundberg
58a561b806
Made MGL target compile again.
2000-01-06 03:13:04 +00:00
Marcus Sundberg
a6460e7bdd
Removed the bogus -DELF statements.
2000-01-06 01:06:17 +00:00
Marcus Sundberg
9e5e83cc73
Added $(LIBS) to linker command lines.
2000-01-05 22:12:51 +00:00
Joseph Carter
4ebf133971
Merged the makefile targets as much as is safe to do without a serious
...
code alteration. Cut my build time from 20 minutes down to about 5 from
an autoconf-clean tree.
2000-01-05 19:10:52 +00:00
Zephaniah E. Hull
b68f84619e
Fixes for portability issues..
2000-01-05 16:55:01 +00:00
Zephaniah E. Hull
dbbeff44fc
We now have fullbright textures for GL!
...
This is going in as a bug fix after talking it over with Knghtbrd and Deek..
2000-01-05 15:23:12 +00:00
Joseph Carter
c90b93d0b7
Cleaned the clean targets a bit
2000-01-05 12:09:29 +00:00
Marcus Sundberg
e3c4261ea5
Moved old_headers/qwcl/resource.h to qw_client/resource.h
2000-01-05 01:48:02 +00:00
Nelson Rush
a77bb35db6
Fixed buffer overflow problems, changed sprintf to snprintf don't use this yet, i have a few things that need to be fixed.
2000-01-05 00:05:48 +00:00
Marcus Sundberg
c5de0f10c5
Added MGL target (relax Palisade - it's only compiled on win32 ;)
...
Moved d_copy.s from SWREND_SRC_PLAT to SVGA_VID_SRC as the functions in
there are only used in vid_svgalib.c and vid_vga.c
2000-01-04 23:38:36 +00:00
Marcus Sundberg
4d03867938
Fix includes.
...
filelength() is unused and breaks compile on mingw32.
2000-01-04 23:34:36 +00:00
Marcus Sundberg
b8d1dd372a
Added @NET_LIBS@ to LDFLAGS.
2000-01-04 22:59:57 +00:00
Marcus Sundberg
8b4503ff05
Made building outside the source dir possible again.
2000-01-04 21:26:22 +00:00
Joseph Carter
6c74e92dd2
No longer do the makefiles stat the obj dir for every compile! While I
...
experienced almost no visible benefit in terms of compile time, others
with older machines will and the makefiles are generally cleaner now.
2000-01-04 12:02:27 +00:00
Nelson Rush
19b2728495
Applied prototype fix to vid_svgalib.c and removed unused variable from qw_client/cl_main.c
2000-01-04 05:52:00 +00:00
Joseph Carter
740177b2c0
Another merge from BigM
2000-01-04 03:34:56 +00:00
Joseph Carter
244297cedc
Added cvs2cl.pl to tools, added a changelog target to the makefile, and
...
removed the ChangeLog.
2000-01-04 03:26:19 +00:00
Zephaniah E. Hull
6006adda7c
Backported and merged the qw_client/keys.c to uquake.
...
Added support for the KP_* keysyms..
2000-01-04 01:53:31 +00:00
Joseph Carter
0b8df448c2
Major configure.in update, applied BigM's gl_rsurf.c merge patch
2000-01-04 01:03:18 +00:00
Jeff Teunissen
fbc21a8c5e
* Merged d_polyse.c from qw_client, _unchanged_ -- current data suggest it
...
works properly with UQ.
* Repaired my FIXME in r_alias.c (caused UQ's software targets to segfault)
2000-01-03 23:27:17 +00:00
Joseph Carter
c61b284f58
Missed an adivtab.h, pardon my fuckup.
2000-01-03 22:21:42 +00:00
Jeff Teunissen
a6a29bdb63
Moved skin.c to common/ -- it doesn't conflict with UQ, so it might as
...
well be moved now.
2000-01-03 16:53:06 +00:00
Jeff Teunissen
c8339f5d3a
Moved buildnum.c to common/ -- we don't use it any more, but we could.
...
Also changed it so that the starting build number would be 21 Dec 1999,
the date of the Q1 source release. Today would be build number 13. :)
2000-01-03 16:49:28 +00:00
Jeff Teunissen
978ccb3cc8
Merged nonintel.c into common/
2000-01-03 13:45:02 +00:00
Jeff Teunissen
71b8dc4cad
Merged r_bsp.c into common/
2000-01-03 13:35:09 +00:00
Jeff Teunissen
a671482dd5
sys_linux.c merged and moved into common/
2000-01-03 12:12:13 +00:00
Jeff Teunissen
202f794fbe
The merge continues...sys_null.c (Portability aid) is common.
2000-01-03 11:14:42 +00:00
Jeff Teunissen
518401c90c
Simplified COM_Block*Checksum (don't worry, it's still compatible -- I
...
tested it), merged r_alias.c (note the FIXME at the end of r_alias.c)
2000-01-03 10:41:24 +00:00
Joseph Carter
5761d2f334
Moved -lm to global LDFLAGS, everything but the GL renderer needs it ajd
...
on at least some platforms the GL renderer needs it too.
2000-01-03 10:25:01 +00:00
Joseph Carter
95dc2c6ebf
Heavy Makefile.in updates. Real install target, clean now removes bins,
...
and make is now a little smarter about knowing when to rerun ./configure
and ./bootstrap
2000-01-03 08:03:01 +00:00
Nelson Rush
a841b90d2d
SDLQuake merge with our tree made possible by Sam Lantinga and Maas van den Berg, currently the video and cdrom audio are supported.
2000-01-03 06:18:32 +00:00
Joseph Carter
768b167927
A couple of FreeBSD fixes from Darius
2000-01-03 05:06:19 +00:00
Zephaniah E. Hull
47e85cdd29
Version cleanup, not completely happy with it yet..
...
Removed the registered game checking, but added a little back for
backword compatibility..
2000-01-03 01:40:54 +00:00
Joseph Carter
590b4c1c58
crosshair 2 now works in UQ, as does crosshaircolor
2000-01-03 00:08:03 +00:00
Joseph Carter
8ee8699d16
Sound cleanups from Marcus: snd_linux.c -> snd_oss.c, the OSS API is used
...
on a lot more than just Linux. Updated Autoconf to check for OSS rather
than check for Linux and just assume OSS is there.
2000-01-02 16:18:22 +00:00
Joseph Carter
6d9ae5f2ef
Merged gl_draw.c! Yes, the version string is unscaled.
2000-01-02 15:53:47 +00:00
Joseph Carter
d7d4a3dcd6
Removed all traces of the useless gl_reporttjunctions cvar
2000-01-02 12:00:43 +00:00
Joseph Carter
ecac4a1474
Marcus' patch for the beginnings of mingw32 support in the tree
2000-01-02 11:32:21 +00:00
Joseph Carter
9ef97ca84c
Whoever put X11_CFLAGS = ... $(X_CFLAGS) in the Makefile.in's was smoking
...
something potent. Should be @X_CFLAGS@, fixed.
2000-01-02 11:23:41 +00:00
Joseph Carter
365a1c144f
draw.[ch] merge
2000-01-02 10:06:17 +00:00
Joseph Carter
247158c517
Marcus' GGI targets added, fear!
2000-01-02 08:50:13 +00:00
Eric Windisch
aaf2545ce2
Removed uquake/gl_rmisc.c and qw_client/gl_rmisc.c
2000-01-02 04:18:38 +00:00
Eric Windisch
88bd46b4b6
Been commiting quite a lot tonight; I forgot to register r_fog and r_waterwarp
...
for qw_client. r_volfog was forgotten for uquake and qw, whoops.
2000-01-02 03:40:10 +00:00
Eric Windisch
2bfc08ccde
Preliminary Volumetric fog :)
...
fixed problem where r_fog, r_waterwarp were not defined for quakeworld.
2000-01-02 03:12:59 +00:00
Joseph Carter
233d0af85f
Added autoheader support. Also added ./bootstrap to go from a freshly
...
checked out tree to something ./configure'able.
2000-01-01 20:45:27 +00:00
Joseph Carter
a48be19a46
LDFLAGS cleanups for -svga and -3dfx
2000-01-01 16:12:25 +00:00
Jeff Teunissen
ee7164d21b
Repaired UQuake gl_rmail.c mess, commented out gl_reporttjunctions refs,
...
since they are apparently unused by either QW or UQuake.
2000-01-01 15:03:44 +00:00
Jeff Teunissen
7d08fbe4fe
Replaced RSA MD4 source with GPLed mdfour.[ch] source, and net_com.c to
...
connect it all. Also modified Makefile.in for qw-(client|server) to use
them.
2000-01-01 11:18:00 +00:00
Joseph Carter
509647ba1d
Added .gitignore files. Added clean-autoconf target to Makefile.in and
...
made distclean remove *~ files
2000-01-01 08:10:02 +00:00
Zephaniah E. Hull
2d821cdda6
Applied patch from Bill Currie to merge gl_rmain.c
2000-01-01 06:26:03 +00:00
Zephaniah E. Hull
a1d7ee772b
More merging work..
2000-01-01 04:41:14 +00:00
Zephaniah E. Hull
555871f7e2
Some GL fixes in configure.in
...
Merged the uquake and qw_client gl_vidlinux.c into common/gl_vidlinux_3dfx.c
2000-01-01 04:21:44 +00:00
Jeff Teunissen
69c2c784f2
Deleted redundant bitmap -- we're not really QuakeWorld any more, are we?
2000-01-01 03:32:40 +00:00
Joseph Carter
84f1730855
The Autoconf Merge from Hell, part II! Rewrote much of the configure.in
...
rules, check out the help for ./configure to see what's changed. Added
the beginnings of autoconf DGA support (it is detected properly though it
isn't yet complete---HAS_DGA isn't getting defined in config.h for some
reason..)
1999-12-31 23:03:00 +00:00
Joseph Carter
94dae8608e
Moved config.h.in to common/, updated Makefile.in's so configure works
...
from any dir, and removed a couple of autoconf errors when extensions that
aren't required happen to be unavailable.
1999-12-31 06:54:05 +00:00
Nelson Rush
60be1a206d
pandr reworked marcus's MME Digital UNIX sound support to fit with out changes.
...
just have to add snd_mme.c next
1999-12-31 05:53:52 +00:00
Zephaniah E. Hull
1def055dcb
Missed a few..
1999-12-31 04:41:57 +00:00
Zephaniah E. Hull
f5c91c88af
Compile fix on some stuff..
...
Mass movement of completely common files between qw_client and uquake.
1999-12-31 04:39:06 +00:00
Eric Windisch
18446beeca
Ok. now it compiles svgalib and 3dfx.. at least on my system :)
1999-12-31 04:18:13 +00:00
Zephaniah E. Hull
e468985ee1
Added common/config.h.in, moving the version and a few other variables
...
there, more will be added later as needed..
Added -Wall to the cflags on a few things, may have missed some stuff..
Changed the tests on HAVE_GL_COLOR_INDEX8_EXT to actually function..
(Fixes the GL texture problem..)
Added tests for GLAPIENTRY and APIENTRY, there will alweys be
something..
Fixed the check for the 3dfxgl lib..
Some makefile tweaking..
Changed VERSION into a string so it can easily be 0.1.0..
Removed the generated configure script, does not merge sanely..
1999-12-31 02:59:25 +00:00
Joseph Carter
d9d937cd66
./configure is actually included this time. If DJGPP has autoconf we
...
should remove that file and just have people regenerate it. Also update
the Makefile.in's to put bins right in targets rather than subdirs under
targets. Removed stale uquake/Makefile.extra.
1999-12-31 02:40:35 +00:00
Joseph Carter
69168b6695
pandr's autoconf cleanup. Now uses common/cd_wrapper.c to replace some of
...
the things autoconf was doing before but really shouldn't have been.
1999-12-31 02:10:33 +00:00
Nelson Rush
7cfd830c1a
removed nested comments
1999-12-31 01:10:44 +00:00
Nelson Rush
c0bf994645
added loring's 1999/12/30 patch for glquake.h, hand edited because he missed some updates.
1999-12-31 00:11:20 +00:00
Joseph Carter
37dab64154
Made the Makefile checks ifeq(VAR,yes) rather than ifneq(VAR,) to make
...
things more robust. Fixed HAS_TDFX in configure.in for real this time.
1999-12-30 16:08:34 +00:00
Joseph Carter
27c3b62efc
use AC_DEFINE() instead of the confdefs.h hack
1999-12-30 15:25:45 +00:00
Jeff Teunissen
4769e7e583
More GLAPIENTRY fallout...earlier search/replace methods had left some
...
stuff out...all better now.
1999-12-30 15:25:28 +00:00
Jeff Teunissen
0c8a460868
Repaired my own fix...that'll teach me to use #error without putting the
...
error text in quotes... :)
1999-12-30 14:35:25 +00:00
Jeff Teunissen
2520a3361c
Fixed up screwy GLAPIENTRY fix for older Mesa versions. We can support
...
Mesa 3.0 again.
1999-12-30 14:33:15 +00:00
Joseph Carter
ee9f745b14
Unrolled all the {client,post,pre,rules,srcfiles}.in files into the proper
...
places in the various Makefile.in's. Having them all in the module root
like that may make it easy to make a change that affects everything all
at once but it's real bitch to try and maintain those files. They're all
gone now and we'll just have to maintain the seperate makefiles.
1999-12-30 13:40:47 +00:00
Joseph Carter
4a75740f5f
autoconf support is just about complete now! the -3dfx targets build and
...
were tested successfully. There are a few hardwired LDFLAGS to clean up
(-lm, -ldl, -lvga, and -lGL) in various targets still. In order to build
with Mesa versions prior to 3.1 you'll need to change -lGL to -lMesaGL. I'll teach autoconf how to do this tonight. It's safe to come out from behind your pre_autoconf branch now guys. ;>
1999-12-30 11:58:44 +00:00
Zephaniah E. Hull
8a2e473014
Squashed a QW showstopper, last one I hope!
...
Fixed a rare chance of a buffer overflow attack in the display code.
1999-12-29 14:09:12 +00:00
Joseph Carter
e3ac6357dc
Loring Holden's autoconf support. {qw-client,quake}-glide is currently not built since neither of us has the hardware available at the moment to test the 3dfx MiniGL target. Someone who does (Mercury?) will have to fix that. Bins all build in odd places for the moment. Thanks for staying up so late to help get this working Loring, you rock!
1999-12-29 13:58:47 +00:00
Zephaniah E. Hull
55891f5a7e
s/APIENTRY/GLAPIENTRY/
...
We now REQUIRE mesa 3.1 to compile the GL stuff....
1999-12-29 05:38:57 +00:00
Joseph Carter
6eb0af1efd
Treat all ia32 archs the same in the QW makefiles to match UQ
1999-12-29 05:14:40 +00:00
Joseph Carter
20df0b3bbc
clean rules are fixed. I promise this time.
1999-12-29 03:30:22 +00:00
Zephaniah E. Hull
2cc5bfe775
Fixing 'make clean'
1999-12-29 02:50:14 +00:00
Zephaniah E. Hull
10d6962af3
:%s/GLAPIENTRY/APIENTRY/g
...
Again, who changed it back?
Also undid my change to the changelog..
1999-12-29 02:21:17 +00:00
Joseph Carter
0781aaaf8c
Pardon my fuckup.
1999-12-28 07:59:49 +00:00
Joseph Carter
7de13ab69f
Added -O3 to non-i386 release CFLAGS, don't assume arch is i386 just b/c
...
it's not alpha. qw_server should build on most archs now, qw_client and
uquake apparently have endian issues still. (Not to mention the lack of
software renderers for anything but i386...)
1999-12-28 07:11:16 +00:00
Joseph Carter
e49dfa37d3
Updated the makefiles:
...
- MesaGL is no more, use a newer mesa that provides libGL.so.1
- The suffix for software X11 renderer is now -x11 for consistancy with
other software that build -x11 and -svga versions
- Unified build is here! Everything goes into $(BUILD_DIR) now
- $(BUILD_DIR) is used for both debug and release, override it for now
if you need to build seperate release and debug objects. The option to
build them in different places should probably go into the autoconf
stuff so Mercury doesn't have to kill me.
Deek told me to remove S_Init() references from host.c to fix a sound bug,
I did so. The difference should be limited to whitespace since I changed
nothing else.
1999-12-28 06:44:26 +00:00
Zephaniah E. Hull
20ebd99a48
s/APIENTRY/GLAPIENTRY/, and some tweaking with uquake..
1999-12-27 17:57:03 +00:00
Zephaniah E. Hull
1058a4cdd7
QW compiles again..
1999-12-26 07:05:55 +00:00
Zephaniah E. Hull
5765f7fe5d
BIG merge work, POQ now compiles, though at least glquake.3dfx has, err, issues..
...
Hopefully QW will still compile and work, thats the next commit I think..
1999-12-26 06:37:28 +00:00
Zephaniah E. Hull
6ba933cf80
Added the KP_* symbols, for the keys on the keypad..
1999-12-25 21:50:55 +00:00
Zephaniah E. Hull
570ede5076
Changed the root makefile so any rule will be passed along, not just 'all'.
...
Removed qw_client/gl_vidlinux_svga.c, nothing uses it and its almost a exact duplicate of gl_vidlinux.c.
Cleaned up ALL the compile time warnings..
1999-12-25 19:37:15 +00:00
Zephaniah E. Hull
cc89add2a4
Moved keys.h to qw_common.
...
Added rules to allow gl-client-glide to compile.
1999-12-25 18:03:05 +00:00
Jeff Teunissen
d3e1572760
Initial revision
1999-12-25 05:22:39 +00:00