mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2025-01-31 12:40:56 +00:00
Marcus' GGI targets added, fear!
This commit is contained in:
parent
b75354555d
commit
247158c517
4 changed files with 142 additions and 9 deletions
35
configure.in
35
configure.in
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@ -41,6 +41,24 @@ if test "x$HAS_DGA" != xno; then
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fi
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dnl Checks for GGI support
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GGI_CFLAGS=""
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GGI_LIBS=""
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AC_ARG_WITH(ggi,
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[ --with-ggi=DIR use LibGGI found in DIR],
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HAS_GGI=$withval, HAS_GGI=auto)
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if test "x$HAS_GGI" != xno; then
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if test "x$HAS_GGI" != xauto; then
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GGI_CFLAGS="-I$withval/include"
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GGI_LIBS="-L$withval/lib"
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fi
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save_CPPFLAGS="$CPPFLAGS"
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CPPFLAGS="$CPPFLAGS $GGI_CFLAGS"
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AC_CHECK_HEADER(ggi/ggi.h, HAS_GGI=yes, HAS_GGI=no)
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CPPFLAGS="$save_CPPFLAGS"
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fi
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dnl Checks for SVGALib support
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SVGA_CFLAGS=""
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SVGA_LIBS=""
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@ -159,13 +177,19 @@ if test "x$USE_DGA" != xyes; then
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USE_DGA=no DGA_LIBS=""
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fi
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dnl Make sure -lggi works
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if test "x$HAS_GGI" = xyes; then
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AC_CHECK_LIB(ggi, ggiEventsQueued, GGI_LIBS="$GGI_LIBS -lggi"
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HAS_GGI=yes, HAS_GGI=no, [$GGI_LIBS])
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fi
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if test "x$HAS_GGI" != xyes; then
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GGI_CFLAGS="" GGI_LIBS=""
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fi
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dnl Make sure -lvga works
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if test "x$HAS_SVGA" = xyes; then
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save_LIBS="$LIBS"
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LIBS="$SVGA_LIBS $LIBS"
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AC_CHECK_LIB(vga, vga_getmousetype, SVGA_LIBS="$SVGA_LIBS -lvga"
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HAS_VGA=yes, HAS_VGA=no, [$LIBS $SVGA_LIBS])
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LIBS="$save_LIBS"
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HAS_VGA=yes, HAS_VGA=no, [$SVGA_LIBS])
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fi
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if test "x$HAS_SVGA" != xyes; then
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SVGA_CFLAGS="" SVGA_LIBS=""
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@ -247,6 +271,9 @@ if test "x$HAS_DGA" = xyes; then
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fi
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AC_SUBST(HAS_DGA)
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AC_SUBST(DGA_LIBS)
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AC_SUBST(HAS_GGI)
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AC_SUBST(GGI_CFLAGS)
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AC_SUBST(GGI_LIBS)
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AC_SUBST(HAS_SVGA)
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AC_SUBST(SVGA_CFLAGS)
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AC_SUBST(SVGA_LIBS)
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@ -20,7 +20,8 @@ ifneq ($(SRC_DIR),.)
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SRC_DIR_INC = -I$(SRC_DIR)
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endif
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HAS_SVGA = @HAS_SVGA@
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HAS_GGI = @HAS_GGI@
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HAS_SVGA = @HAS_SVGA@
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HAS_GLIDE = @HAS_GLIDE@
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HAS_TDFXGL = @HAS_TDFXGL@
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HAS_OGL = @HAS_OGL@
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@ -57,6 +58,10 @@ ifeq ($(HAS_SVGA),yes)
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SVGAQUAKE = $(BIN_PREFIX)-svga
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endif
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ifeq ($(HAS_GGI),yes)
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GGIQUAKE = $(BIN_PREFIX)-ggi
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endif
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RELEASE = @RELEASE@
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ifeq ($(RELEASE),yes)
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OPTFLAGS = @RELEASE_CFLAGS@
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@ -64,7 +69,7 @@ else
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OPTFLAGS = -g
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endif
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targets = $(SVGAQUAKE) $(GLQUAKE) $(TDFXQUAKE) $(X11QUAKE)
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targets = $(GGIQUAKE) $(SVGAQUAKE) $(GLQUAKE) $(TDFXQUAKE) $(X11QUAKE)
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CLEAN_TARGETS = $(patsubst %,clean-%, $(targets))
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.PHONY: $(targets) ($CLEAN_TARGETS)
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@ -304,6 +309,57 @@ clean-$(SVGAQUAKE):
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rm -f $(OBJSquake-svga)
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endif
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###########################################################################
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#
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# qw-client-ggi
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#
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ifneq ($(GGIQUAKE),)
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# Map the list of source files into a list of object files
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ALL_GGI_SRC = $(GENERAL_SRC) $(SW_REND_SRC) $(GGI_VID_SRC) model.c
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OBJSquake-ggi = $(patsubst %,$(BUILD_DIR)/ggi/%,$(addsuffix .@OBJEXT@, $(basename $(ALL_GGI_SRC) .c .s)))
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GGI_CFLAGS = -DGGI @GGI_CFLAGS@
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GGI_LDFLAGS = @GGI_LIBS@ -lm
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GGI_VID_SRC = vid_ggi.c
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# This can be thought of as a macro that makes sure that the ggi
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# sub-directory is created
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# XXX - can we avoid doing every compile?
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MAKE_SURE_ggi_DIR = @DIR=ggi; $(MAKE_SURE_DIR)
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$(BUILD_DIR)/ggi/%.o: $(SRC_DIR)/%.c
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$(MAKE_SURE_ggi_DIR)
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$(CC) $(CFLAGS) $(GGI_CFLAGS) -o $@ -c $<
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$(BUILD_DIR)/ggi/%.o: $(SRC_DIR)/%.s
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$(MAKE_SURE_ggi_DIR)
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$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
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$(BUILD_DIR)/ggi/%.o: $(COMMON_DIR)/%.c
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$(MAKE_SURE_ggi_DIR)
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$(CC) $(CFLAGS) $(GGI_CFLAGS) -o $@ -c $<
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ifneq ($(QW_COMMON_DIR),)
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$(BUILD_DIR)/ggi/%.o: $(QW_COMMON_DIR)/%.c
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$(MAKE_SURE_ggi_DIR)
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$(CC) $(CFLAGS) $(GGI_CFLAGS) -o $@ -c $<
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endif
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$(BUILD_DIR)/ggi/%.o: $(COMMON_DIR)/%.s
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$(MAKE_SURE_ggi_DIR)
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$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
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$(GGIQUAKE): $(BUILD_DIR)/../$(GGIQUAKE)
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$(BUILD_DIR)/../$(GGIQUAKE): $(OBJSquake-ggi)
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$(CC) $(CFLAGS) $(OBJSquake-ggi) $(GGI_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(GGIQUAKE)
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# XXX - Can this be automated?
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clean-$(GGIQUAKE):
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rm -f $(OBJSquake-ggi)
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endif
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###########################################################################
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#
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# qw-client-gl
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@ -19,6 +19,7 @@ ifneq ($(SRC_DIR),.)
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SRC_DIR_INC = -I$(SRC_DIR)
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endif
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HAS_GGI = @HAS_GGI@
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HAS_SVGA = @HAS_SVGA@
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HAS_GLIDE = @HAS_GLIDE@
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HAS_TDFXGL = @HAS_TDFXGL@
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@ -56,6 +57,10 @@ ifeq ($(HAS_SVGA),yes)
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SVGAQUAKE = $(BIN_PREFIX)-svga
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endif
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ifeq ($(HAS_GGI),yes)
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GGIQUAKE = $(BIN_PREFIX)-ggi
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endif
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RELEASE = @RELEASE@
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ifeq ($(RELEASE),yes)
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OPTFLAGS = @RELEASE_CFLAGS@
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@ -63,7 +68,7 @@ else
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OPTFLAGS = -g
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endif
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targets = $(SVGAQUAKE) $(GLQUAKE) $(TDFXQUAKE) $(X11QUAKE)
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targets = $(GGIQUAKE) $(SVGAQUAKE) $(GLQUAKE) $(TDFXQUAKE) $(X11QUAKE)
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CLEAN_TARGETS = $(patsubst %,clean-%, $(targets))
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.PHONY: $(targets) ($CLEAN_TARGETS)
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@ -281,6 +286,50 @@ clean-$(SVGAQUAKE):
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rm -f $(OBJSquake-svga)
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endif
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###########################################################################
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#
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# quake-ggi
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#
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ifneq ($(GGIQUAKE),)
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# Map the list of source files into a list of object files
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ALL_GGI_SRC = $(GENERAL_SRC) $(SW_REND_SRC) $(GGI_VID_SRC) model.c
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OBJSquake-ggi = $(patsubst %,$(BUILD_DIR)/ggi/%,$(addsuffix .@OBJEXT@, $(basename $(ALL_GGI_SRC) .c .s)))
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GGI_CFLAGS = -DGGI @GGI_CFLAGS@
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GGI_LDFLAGS = @GGI_LIBS@ -lm
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GGI_VID_SRC = vid_ggi.c
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# This can be thought of as a macro that makes sure that the ggi
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# sub-directory is created
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# XXX - can we avoid doing every compile?
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MAKE_SURE_ggi_DIR = @DIR=ggi; $(MAKE_SURE_DIR)
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$(BUILD_DIR)/ggi/%.o: $(SRC_DIR)/%.c
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$(MAKE_SURE_ggi_DIR)
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$(CC) $(CFLAGS) $(GGI_CFLAGS) -o $@ -c $<
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$(BUILD_DIR)/ggi/%.o: $(SRC_DIR)/%.s
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$(MAKE_SURE_ggi_DIR)
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$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
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$(BUILD_DIR)/ggi/%.o: $(COMMON_DIR)/%.c
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$(MAKE_SURE_ggi_DIR)
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$(CC) $(CFLAGS) $(GGI_CFLAGS) -o $@ -c $<
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$(BUILD_DIR)/ggi/%.o: $(COMMON_DIR)/%.s
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$(MAKE_SURE_ggi_DIR)
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$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $<
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$(GGIQUAKE): $(BUILD_DIR)/../$(GGIQUAKE)
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$(BUILD_DIR)/../$(GGIQUAKE): $(OBJSquake-ggi)
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$(CC) $(CFLAGS) $(OBJSquake-ggi) $(GGI_LDFLAGS) $(LDFLAGS) -o $(BUILD_DIR)/../$(GGIQUAKE)
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# XXX - Can this be automated?
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clean-$(GGIQUAKE):
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rm -f $(OBJSquake-ggi)
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endif
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###########################################################################
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#
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# quake-gl
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@ -109,8 +109,6 @@ Draw_Init
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*/
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void Draw_Init (void)
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{
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int i;
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draw_chars = W_GetLumpName ("conchars");
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draw_disc = W_GetLumpName ("disc");
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draw_backtile = W_GetLumpName ("backtile");
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#elif defined(X11)
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sprintf (ver, "QuakeForge (X11 UQuake) v%s" VERSION);
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dest = conback->data + 320*186 + 320 - 11 - 8*strlen(ver);
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#elif defined(GGI)
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sprintf (ver, "QuakeForge (GGI UQuake) v%s" VERSION);
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dest = conback->data + 320*186 + 320 - 11 - 8*strlen(ver);
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#elif defined(__linux__)
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sprintf (ver, "QuakeForge (Linux UQuake) v%s" VERSION);
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dest = conback->data + 320*186 + 320 - 11 - 8*strlen(ver);
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