mirror of
https://git.code.sf.net/p/quake/quakeforge-old
synced 2024-11-24 21:01:17 +00:00
Changed the root makefile so any rule will be passed along, not just 'all'.
Removed qw_client/gl_vidlinux_svga.c, nothing uses it and its almost a exact duplicate of gl_vidlinux.c. Cleaned up ALL the compile time warnings..
This commit is contained in:
parent
cc89add2a4
commit
570ede5076
19 changed files with 27 additions and 895 deletions
4
Makefile
4
Makefile
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@ -1,6 +1,6 @@
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SUBDIRS = qw_client qw_server #standalone #standalone isn't done merging yet
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all:
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all %:
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for dir in $(SUBDIRS); do \
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$(MAKE) -C $$dir; \
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$(MAKE) -C $$dir $@; \
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done
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@ -506,8 +506,6 @@ GL_BeginRendering
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*/
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void GL_BeginRendering (int *x, int *y, int *width, int *height)
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{
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extern cvar_t gl_clear;
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*x = *y = 0;
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*width = scr_width;
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*height = scr_height;
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@ -116,7 +116,6 @@ int CL_CalcNet (void)
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int a, i;
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frame_t *frame;
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int lost;
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char st[80];
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for (i=cls.netchan.outgoing_sequence-UPDATE_BACKUP+1
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; i <= cls.netchan.outgoing_sequence
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@ -1008,8 +1007,6 @@ CL_ServerInfo
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*/
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void CL_ServerInfo (void)
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{
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int slot;
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player_info_t *player;
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char key[MAX_MSGLEN];
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char value[MAX_MSGLEN];
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@ -200,7 +200,7 @@ void BuildTris (void)
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int i, j, k;
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int startv;
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float s, t;
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int len, bestlen, besttype;
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int len, bestlen, besttype = 0;
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int bestverts[1024];
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int besttris[1024];
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int type;
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@ -465,7 +465,7 @@ void SCR_DrawFPS (void)
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static double lastframetime;
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double t;
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extern int fps_count;
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static lastfps;
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static int lastfps;
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int x, y;
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char st[80];
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@ -753,7 +753,7 @@ int MipColor(int r, int g, int b)
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{
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int i;
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float dist;
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int best;
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int best = 0;
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float bestdist;
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int r1, g1, b1;
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static int lr = -1, lg = -1, lb = -1;
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@ -830,12 +830,12 @@ SCR_RSShot_f
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*/
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void SCR_RSShot_f (void)
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{
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int i, x, y;
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// int i;
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int x, y;
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unsigned char *src, *dest;
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char pcxname[80];
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char checkname[MAX_OSPATH];
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unsigned char *newbuf, *srcbuf;
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int srcrowbytes;
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// char checkname[MAX_OSPATH];
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unsigned char *newbuf;
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int w, h;
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int dx, dy, dex, dey, nx;
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int r, b, g;
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@ -334,8 +334,6 @@ GL_BeginRendering
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*/
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void GL_BeginRendering (int *x, int *y, int *width, int *height)
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{
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extern cvar_t gl_clear;
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*x = *y = 0;
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*width = scr_width;
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*height = scr_height;
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@ -472,7 +470,7 @@ void Init_KBD(void)
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#define NUM_RESOLUTIONS 3
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static resolutions[NUM_RESOLUTIONS][3]={
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static int resolutions[NUM_RESOLUTIONS][3]={
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{ 512, 384, GR_RESOLUTION_512x384 },
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{ 640, 400, GR_RESOLUTION_640x400 },
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{ 640, 480, GR_RESOLUTION_640x480 }
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@ -1,855 +0,0 @@
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/*
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Copyright (C) 1996-1997 Id Software, Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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#include <termios.h>
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#include <sys/ioctl.h>
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#include <sys/stat.h>
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#include <sys/vt.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <signal.h>
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#include <asm/io.h>
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/*#include "vga.h" */
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#include "vgakeyboard.h"
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#include "vgamouse.h"
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#include "quakedef.h"
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#include "GL/fxmesa.h"
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#define WARP_WIDTH 320
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#define WARP_HEIGHT 200
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static fxMesaContext fc = NULL;
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#define stringify(m) { #m, m }
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unsigned short d_8to16table[256];
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unsigned d_8to24table[256];
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unsigned char d_15to8table[65536];
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int num_shades=32;
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struct
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{
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char *name;
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int num;
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} mice[] =
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{
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stringify(MOUSE_MICROSOFT),
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stringify(MOUSE_MOUSESYSTEMS),
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stringify(MOUSE_MMSERIES),
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stringify(MOUSE_LOGITECH),
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stringify(MOUSE_BUSMOUSE),
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stringify(MOUSE_PS2),
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};
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static unsigned char scantokey[128];
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int num_mice = sizeof (mice) / sizeof(mice[0]);
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int d_con_indirect = 0;
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int svgalib_inited=0;
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int UseMouse = 1;
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int UseKeyboard = 1;
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int mouserate = MOUSE_DEFAULTSAMPLERATE;
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cvar_t vid_mode = {"vid_mode","5",false};
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cvar_t vid_redrawfull = {"vid_redrawfull","0",false};
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cvar_t vid_waitforrefresh = {"vid_waitforrefresh","0",true};
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char *framebuffer_ptr;
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cvar_t mouse_button_commands[3] =
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{
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{"mouse1","+attack"},
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{"mouse2","+strafe"},
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{"mouse3","+forward"},
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};
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int mouse_buttons;
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int mouse_buttonstate;
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int mouse_oldbuttonstate;
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float mouse_x, mouse_y;
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float old_mouse_x, old_mouse_y;
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int mx, my;
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cvar_t _windowed_mouse = {"_windowed_mouse", "1", true};
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cvar_t m_filter = {"m_filter","0"};
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int scr_width, scr_height;
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/*-----------------------------------------------------------------------*/
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//int texture_mode = GL_NEAREST;
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//int texture_mode = GL_NEAREST_MIPMAP_NEAREST;
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//int texture_mode = GL_NEAREST_MIPMAP_LINEAR;
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int texture_mode = GL_LINEAR;
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//int texture_mode = GL_LINEAR_MIPMAP_NEAREST;
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//int texture_mode = GL_LINEAR_MIPMAP_LINEAR;
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int texture_extension_number = 1;
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float gldepthmin, gldepthmax;
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cvar_t gl_ztrick = {"gl_ztrick","1"};
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const char *gl_vendor;
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const char *gl_renderer;
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const char *gl_version;
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const char *gl_extensions;
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qboolean is8bit = false;
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qboolean isPermedia = false;
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qboolean gl_mtexable = false;
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/*-----------------------------------------------------------------------*/
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void D_BeginDirectRect (int x, int y, byte *pbitmap, int width, int height)
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{
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}
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void D_EndDirectRect (int x, int y, int width, int height)
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{
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}
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/*
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=================
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VID_Gamma_f
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Keybinding command
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=================
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*/
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void VID_Gamma_f (void)
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{
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float gamma, f, inf;
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unsigned char palette[768];
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int i;
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if (Cmd_Argc () == 2)
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{
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gamma = Q_atof (Cmd_Argv(1));
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for (i=0 ; i<768 ; i++)
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{
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f = pow ( (host_basepal[i]+1)/256.0 , gamma );
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inf = f*255 + 0.5;
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if (inf < 0)
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inf = 0;
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if (inf > 255)
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inf = 255;
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palette[i] = inf;
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}
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VID_SetPalette (palette);
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vid.recalc_refdef = 1; // force a surface cache flush
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}
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}
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int matchmouse(int mouse, char *name)
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{
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int i;
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for (i=0 ; i<num_mice ; i++)
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if (!strcmp(mice[i].name, name))
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return i;
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return mouse;
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}
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#if 0
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void vtswitch(int newconsole)
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{
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int fd;
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struct vt_stat x;
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// switch consoles and wait until reactivated
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fd = open("/dev/console", O_RDONLY);
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ioctl(fd, VT_GETSTATE, &x);
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ioctl(fd, VT_ACTIVATE, newconsole);
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ioctl(fd, VT_WAITACTIVE, x.v_active);
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close(fd);
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}
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#endif
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void keyhandler(int scancode, int state)
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{
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int sc;
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sc = scancode & 0x7f;
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// Con_Printf("scancode=%x (%d%s)\n", scancode, sc, scancode&0x80?"+128":"");
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Key_Event(scantokey[sc], state == KEY_EVENTPRESS);
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}
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void VID_Shutdown(void)
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{
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if (!fc)
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return;
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fxMesaDestroyContext(fc);
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if (UseKeyboard)
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keyboard_close();
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}
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void signal_handler(int sig)
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{
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printf("Received signal %d, exiting...\n", sig);
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VID_Shutdown();
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exit(0);
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}
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void InitSig(void)
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{
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signal(SIGHUP, signal_handler);
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signal(SIGQUIT, signal_handler);
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signal(SIGILL, signal_handler);
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signal(SIGTRAP, signal_handler);
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signal(SIGIOT, signal_handler);
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signal(SIGBUS, signal_handler);
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signal(SIGFPE, signal_handler);
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signal(SIGSEGV, signal_handler);
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signal(SIGTERM, signal_handler);
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}
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void VID_ShiftPalette(unsigned char *p)
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{
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VID_SetPalette(p);
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}
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void VID_SetPalette (unsigned char *palette)
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{
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byte *pal;
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unsigned short r,g,b;
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int v;
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int r1,g1,b1;
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int k;
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unsigned short i;
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unsigned *table;
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FILE *f;
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char s[255];
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float dist, bestdist;
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static qboolean palflag = false;
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//
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// 8 8 8 encoding
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//
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pal = palette;
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table = d_8to24table;
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for (i=0 ; i<256 ; i++)
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{
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r = pal[0];
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g = pal[1];
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b = pal[2];
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pal += 3;
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// v = (255<<24) + (r<<16) + (g<<8) + (b<<0);
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// v = (255<<0) + (r<<8) + (g<<16) + (b<<24);
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v = (255<<24) + (r<<0) + (g<<8) + (b<<16);
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*table++ = v;
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}
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d_8to24table[255] &= 0xffffff; // 255 is transparent
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// JACK: 3D distance calcs - k is last closest, l is the distance.
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// FIXME: Precalculate this and cache to disk.
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if (palflag)
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return;
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palflag = true;
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COM_FOpenFile("glquake/15to8.pal", &f);
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if (f) {
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fread(d_15to8table, 1<<15, 1, f);
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fclose(f);
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} else {
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for (i=0; i < (1<<15); i++) {
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/* Maps
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000000000000000
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000000000011111 = Red = 0x1F
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000001111100000 = Blue = 0x03E0
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111110000000000 = Grn = 0x7C00
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*/
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r = ((i & 0x1F) << 3)+4;
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g = ((i & 0x03E0) >> 2)+4;
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b = ((i & 0x7C00) >> 7)+4;
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pal = (unsigned char *)d_8to24table;
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for (v=0,k=0,bestdist=10000.0; v<256; v++,pal+=4) {
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r1 = (int)r - (int)pal[0];
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g1 = (int)g - (int)pal[1];
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b1 = (int)b - (int)pal[2];
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dist = sqrt(((r1*r1)+(g1*g1)+(b1*b1)));
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if (dist < bestdist) {
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k=v;
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bestdist = dist;
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}
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}
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d_15to8table[i]=k;
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}
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sprintf(s, "%s/glquake", com_gamedir);
|
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Sys_mkdir (s);
|
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sprintf(s, "%s/glquake/15to8.pal", com_gamedir);
|
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if ((f = fopen(s, "wb")) != NULL) {
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fwrite(d_15to8table, 1<<15, 1, f);
|
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fclose(f);
|
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}
|
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}
|
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}
|
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|
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/*
|
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===============
|
||||
GL_Init
|
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===============
|
||||
*/
|
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void GL_Init (void)
|
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{
|
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gl_vendor = glGetString (GL_VENDOR);
|
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Con_Printf ("GL_VENDOR: %s\n", gl_vendor);
|
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gl_renderer = glGetString (GL_RENDERER);
|
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Con_Printf ("GL_RENDERER: %s\n", gl_renderer);
|
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|
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gl_version = glGetString (GL_VERSION);
|
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Con_Printf ("GL_VERSION: %s\n", gl_version);
|
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gl_extensions = glGetString (GL_EXTENSIONS);
|
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Con_Printf ("GL_EXTENSIONS: %s\n", gl_extensions);
|
||||
|
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// Con_Printf ("%s %s\n", gl_renderer, gl_version);
|
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|
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glClearColor (1,0,0,0);
|
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glCullFace(GL_FRONT);
|
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glEnable(GL_TEXTURE_2D);
|
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|
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glEnable(GL_ALPHA_TEST);
|
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glAlphaFunc(GL_GREATER, 0.666);
|
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|
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glPolygonMode (GL_FRONT_AND_BACK, GL_FILL);
|
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glShadeModel (GL_FLAT);
|
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|
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
|
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
|
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
|
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|
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glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
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|
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// glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_MODULATE);
|
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glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);
|
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}
|
||||
|
||||
/*
|
||||
=================
|
||||
GL_BeginRendering
|
||||
|
||||
=================
|
||||
*/
|
||||
void GL_BeginRendering (int *x, int *y, int *width, int *height)
|
||||
{
|
||||
extern cvar_t gl_clear;
|
||||
|
||||
*x = *y = 0;
|
||||
*width = scr_width;
|
||||
*height = scr_height;
|
||||
|
||||
// if (!wglMakeCurrent( maindc, baseRC ))
|
||||
// Sys_Error ("wglMakeCurrent failed");
|
||||
|
||||
// glViewport (*x, *y, *width, *height);
|
||||
}
|
||||
|
||||
|
||||
void GL_EndRendering (void)
|
||||
{
|
||||
glFlush();
|
||||
fxMesaSwapBuffers();
|
||||
}
|
||||
|
||||
void Init_KBD(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (COM_CheckParm("-nokbd")) UseKeyboard = 0;
|
||||
|
||||
if (UseKeyboard)
|
||||
{
|
||||
for (i=0 ; i<128 ; i++)
|
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scantokey[i] = ' ';
|
||||
|
||||
scantokey[ 1] = K_ESCAPE;
|
||||
scantokey[ 2] = '1';
|
||||
scantokey[ 3] = '2';
|
||||
scantokey[ 4] = '3';
|
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scantokey[ 5] = '4';
|
||||
scantokey[ 6] = '5';
|
||||
scantokey[ 7] = '6';
|
||||
scantokey[ 8] = '7';
|
||||
scantokey[ 9] = '8';
|
||||
scantokey[ 10] = '9';
|
||||
scantokey[ 11] = '0';
|
||||
scantokey[ 12] = '-';
|
||||
scantokey[ 13] = '=';
|
||||
scantokey[ 14] = K_BACKSPACE;
|
||||
scantokey[ 15] = K_TAB;
|
||||
scantokey[ 16] = 'q';
|
||||
scantokey[ 17] = 'w';
|
||||
scantokey[ 18] = 'e';
|
||||
scantokey[ 19] = 'r';
|
||||
scantokey[ 20] = 't';
|
||||
scantokey[ 21] = 'y';
|
||||
scantokey[ 22] = 'u';
|
||||
scantokey[ 23] = 'i';
|
||||
scantokey[ 24] = 'o';
|
||||
scantokey[ 25] = 'p';
|
||||
scantokey[ 26] = '[';
|
||||
scantokey[ 27] = ']';
|
||||
scantokey[ 28] = K_ENTER;
|
||||
scantokey[ 29] = K_CTRL; //left
|
||||
scantokey[ 30] = 'a';
|
||||
scantokey[ 31] = 's';
|
||||
scantokey[ 32] = 'd';
|
||||
scantokey[ 33] = 'f';
|
||||
scantokey[ 34] = 'g';
|
||||
scantokey[ 35] = 'h';
|
||||
scantokey[ 36] = 'j';
|
||||
scantokey[ 37] = 'k';
|
||||
scantokey[ 38] = 'l';
|
||||
scantokey[ 39] = ';';
|
||||
scantokey[ 40] = '\'';
|
||||
scantokey[ 41] = '`';
|
||||
scantokey[ 42] = K_SHIFT; //left
|
||||
scantokey[ 43] = '\\';
|
||||
scantokey[ 44] = 'z';
|
||||
scantokey[ 45] = 'x';
|
||||
scantokey[ 46] = 'c';
|
||||
scantokey[ 47] = 'v';
|
||||
scantokey[ 48] = 'b';
|
||||
scantokey[ 49] = 'n';
|
||||
scantokey[ 50] = 'm';
|
||||
scantokey[ 51] = ',';
|
||||
scantokey[ 52] = '.';
|
||||
scantokey[ 53] = '/';
|
||||
scantokey[ 54] = K_SHIFT; //right
|
||||
scantokey[ 55] = '*'; //keypad
|
||||
scantokey[ 56] = K_ALT; //left
|
||||
scantokey[ 57] = ' ';
|
||||
// 58 caps lock
|
||||
scantokey[ 59] = K_F1;
|
||||
scantokey[ 60] = K_F2;
|
||||
scantokey[ 61] = K_F3;
|
||||
scantokey[ 62] = K_F4;
|
||||
scantokey[ 63] = K_F5;
|
||||
scantokey[ 64] = K_F6;
|
||||
scantokey[ 65] = K_F7;
|
||||
scantokey[ 66] = K_F8;
|
||||
scantokey[ 67] = K_F9;
|
||||
scantokey[ 68] = K_F10;
|
||||
// 69 numlock
|
||||
// 70 scrollock
|
||||
scantokey[ 71] = K_HOME;
|
||||
scantokey[ 72] = K_UPARROW;
|
||||
scantokey[ 73] = K_PGUP;
|
||||
scantokey[ 74] = '-';
|
||||
scantokey[ 75] = K_LEFTARROW;
|
||||
scantokey[ 76] = '5';
|
||||
scantokey[ 77] = K_RIGHTARROW;
|
||||
scantokey[ 79] = K_END;
|
||||
scantokey[ 78] = '+';
|
||||
scantokey[ 80] = K_DOWNARROW;
|
||||
scantokey[ 81] = K_PGDN;
|
||||
scantokey[ 82] = K_INS;
|
||||
scantokey[ 83] = K_DEL;
|
||||
// 84 to 86 not used
|
||||
scantokey[ 87] = K_F11;
|
||||
scantokey[ 88] = K_F12;
|
||||
// 89 to 95 not used
|
||||
scantokey[ 96] = K_ENTER; //keypad enter
|
||||
scantokey[ 97] = K_CTRL; //right
|
||||
scantokey[ 98] = '/';
|
||||
scantokey[ 99] = K_F12; // print screen, bind to screenshot by default
|
||||
scantokey[100] = K_ALT; // right
|
||||
|
||||
|
||||
scantokey[101] = K_PAUSE; // break
|
||||
scantokey[102] = K_HOME;
|
||||
scantokey[103] = K_UPARROW;
|
||||
scantokey[104] = K_PGUP;
|
||||
scantokey[105] = K_LEFTARROW;
|
||||
scantokey[106] = K_RIGHTARROW;
|
||||
scantokey[107] = K_END;
|
||||
scantokey[108] = K_DOWNARROW;
|
||||
scantokey[109] = K_PGDN;
|
||||
scantokey[110] = K_INS;
|
||||
scantokey[111] = K_DEL;
|
||||
|
||||
scantokey[119] = K_PAUSE;
|
||||
|
||||
if (keyboard_init())
|
||||
Sys_Error("keyboard_init() failed");
|
||||
keyboard_seteventhandler(keyhandler);
|
||||
}
|
||||
}
|
||||
|
||||
#define NUM_RESOLUTIONS 3
|
||||
|
||||
static resolutions[NUM_RESOLUTIONS][3]={
|
||||
{ 512, 384, GR_RESOLUTION_512x384 },
|
||||
{ 640, 400, GR_RESOLUTION_640x400 },
|
||||
{ 640, 480, GR_RESOLUTION_640x480 }
|
||||
};
|
||||
|
||||
int findres(int *width, int *height)
|
||||
{
|
||||
int i;
|
||||
|
||||
for(i=0;i<NUM_RESOLUTIONS;i++)
|
||||
if((*width<=resolutions[i][0]) && (*height<=resolutions[i][1])) {
|
||||
*width = resolutions[i][0];
|
||||
*height = resolutions[i][1];
|
||||
return resolutions[i][2];
|
||||
}
|
||||
|
||||
*width = 640;
|
||||
*height = 480;
|
||||
return GR_RESOLUTION_640x480;
|
||||
}
|
||||
|
||||
qboolean VID_Is8bit(void)
|
||||
{
|
||||
return is8bit;
|
||||
}
|
||||
|
||||
#ifdef GL_EXT_SHARED
|
||||
void VID_Init8bitPalette()
|
||||
{
|
||||
// Check for 8bit Extensions and initialize them.
|
||||
int i;
|
||||
char thePalette[256*3];
|
||||
char *oldPalette, *newPalette;
|
||||
|
||||
if (strstr(gl_extensions, "GL_EXT_shared_texture_palette") == NULL)
|
||||
return;
|
||||
|
||||
Con_SafePrintf("8-bit GL extensions enabled.\n");
|
||||
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
|
||||
oldPalette = (char *) d_8to24table; //d_8to24table3dfx;
|
||||
newPalette = thePalette;
|
||||
for (i=0;i<256;i++) {
|
||||
*newPalette++ = *oldPalette++;
|
||||
*newPalette++ = *oldPalette++;
|
||||
*newPalette++ = *oldPalette++;
|
||||
oldPalette++;
|
||||
}
|
||||
glColorTableEXT(GL_SHARED_TEXTURE_PALETTE_EXT, GL_RGB, 256, GL_RGB, GL_UNSIGNED_BYTE, (void *) thePalette);
|
||||
is8bit = true;
|
||||
}
|
||||
|
||||
#else
|
||||
extern void gl3DfxSetPaletteEXT(GLuint *pal);
|
||||
|
||||
void VID_Init8bitPalette(void)
|
||||
{
|
||||
// Check for 8bit Extensions and initialize them.
|
||||
int i;
|
||||
GLubyte table[256][4];
|
||||
char *oldpal;
|
||||
|
||||
if (strstr(gl_extensions, "3DFX_set_global_palette") == NULL)
|
||||
return;
|
||||
|
||||
Con_SafePrintf("8-bit GL extensions enabled.\n");
|
||||
glEnable( GL_SHARED_TEXTURE_PALETTE_EXT );
|
||||
oldpal = (char *) d_8to24table; //d_8to24table3dfx;
|
||||
for (i=0;i<256;i++) {
|
||||
table[i][2] = *oldpal++;
|
||||
table[i][1] = *oldpal++;
|
||||
table[i][0] = *oldpal++;
|
||||
table[i][3] = 255;
|
||||
oldpal++;
|
||||
}
|
||||
gl3DfxSetPaletteEXT((GLuint *)table);
|
||||
is8bit = true;
|
||||
}
|
||||
#endif
|
||||
|
||||
void VID_Init(unsigned char *palette)
|
||||
{
|
||||
int i;
|
||||
GLint attribs[32];
|
||||
char gldir[MAX_OSPATH];
|
||||
int width = 640, height = 480;
|
||||
|
||||
S_Init();
|
||||
|
||||
Init_KBD();
|
||||
|
||||
Cvar_RegisterVariable (&vid_mode);
|
||||
Cvar_RegisterVariable (&vid_redrawfull);
|
||||
Cvar_RegisterVariable (&vid_waitforrefresh);
|
||||
Cvar_RegisterVariable (&gl_ztrick);
|
||||
|
||||
vid.maxwarpwidth = WARP_WIDTH;
|
||||
vid.maxwarpheight = WARP_HEIGHT;
|
||||
vid.colormap = host_colormap;
|
||||
vid.fullbright = 256 - LittleLong (*((int *)vid.colormap + 2048));
|
||||
|
||||
// interpret command-line params
|
||||
|
||||
// set vid parameters
|
||||
attribs[0] = FXMESA_DOUBLEBUFFER;
|
||||
attribs[1] = FXMESA_ALPHA_SIZE;
|
||||
attribs[2] = 1;
|
||||
attribs[3] = FXMESA_DEPTH_SIZE;
|
||||
attribs[4] = 1;
|
||||
attribs[5] = FXMESA_NONE;
|
||||
|
||||
if ((i = COM_CheckParm("-width")) != 0)
|
||||
width = atoi(com_argv[i+1]);
|
||||
if ((i = COM_CheckParm("-height")) != 0)
|
||||
height = atoi(com_argv[i+1]);
|
||||
|
||||
if ((i = COM_CheckParm("-conwidth")) != 0)
|
||||
vid.conwidth = Q_atoi(com_argv[i+1]);
|
||||
else
|
||||
vid.conwidth = 640;
|
||||
|
||||
vid.conwidth &= 0xfff8; // make it a multiple of eight
|
||||
|
||||
if (vid.conwidth < 320)
|
||||
vid.conwidth = 320;
|
||||
|
||||
// pick a conheight that matches with correct aspect
|
||||
vid.conheight = vid.conwidth*3 / 4;
|
||||
|
||||
if ((i = COM_CheckParm("-conheight")) != 0)
|
||||
vid.conheight = Q_atoi(com_argv[i+1]);
|
||||
if (vid.conheight < 200)
|
||||
vid.conheight = 200;
|
||||
|
||||
fc = fxMesaCreateContext(0, findres(&width, &height), GR_REFRESH_75Hz,
|
||||
attribs);
|
||||
if (!fc)
|
||||
Sys_Error("Unable to create 3DFX context.\n");
|
||||
|
||||
scr_width = width;
|
||||
scr_height = height;
|
||||
|
||||
fxMesaMakeCurrent(fc);
|
||||
|
||||
if (vid.conheight > height)
|
||||
vid.conheight = height;
|
||||
if (vid.conwidth > width)
|
||||
vid.conwidth = width;
|
||||
vid.width = vid.conwidth;
|
||||
vid.height = vid.conheight;
|
||||
|
||||
vid.aspect = ((float)vid.height / (float)vid.width) *
|
||||
(320.0 / 240.0);
|
||||
vid.numpages = 2;
|
||||
|
||||
InitSig(); // trap evil signals
|
||||
|
||||
GL_Init();
|
||||
|
||||
sprintf (gldir, "%s/glquake", com_gamedir);
|
||||
Sys_mkdir (gldir);
|
||||
|
||||
VID_SetPalette(palette);
|
||||
|
||||
// Check for 3DFX Extensions and initialize them.
|
||||
VID_Init8bitPalette();
|
||||
|
||||
Con_SafePrintf ("Video mode %dx%d initialized.\n", width, height);
|
||||
|
||||
vid.recalc_refdef = 1; // force a surface cache flush
|
||||
}
|
||||
|
||||
void Sys_SendKeyEvents(void)
|
||||
{
|
||||
if (UseKeyboard)
|
||||
while (keyboard_update());
|
||||
}
|
||||
|
||||
void Force_CenterView_f (void)
|
||||
{
|
||||
cl.viewangles[PITCH] = 0;
|
||||
}
|
||||
|
||||
|
||||
void mousehandler(int buttonstate, int dx, int dy)
|
||||
{
|
||||
mouse_buttonstate = buttonstate;
|
||||
mx += dx;
|
||||
my += dy;
|
||||
}
|
||||
|
||||
void IN_Init(void)
|
||||
{
|
||||
|
||||
int mtype;
|
||||
char *mousedev;
|
||||
int mouserate;
|
||||
|
||||
if (UseMouse)
|
||||
{
|
||||
|
||||
Cvar_RegisterVariable (&mouse_button_commands[0]);
|
||||
Cvar_RegisterVariable (&mouse_button_commands[1]);
|
||||
Cvar_RegisterVariable (&mouse_button_commands[2]);
|
||||
Cmd_AddCommand ("force_centerview", Force_CenterView_f);
|
||||
|
||||
mouse_buttons = 3;
|
||||
|
||||
mtype = vga_getmousetype();
|
||||
|
||||
mousedev = "/dev/mouse";
|
||||
if (getenv("MOUSEDEV")) mousedev = getenv("MOUSEDEV");
|
||||
if (COM_CheckParm("-mdev"))
|
||||
mousedev = com_argv[COM_CheckParm("-mdev")+1];
|
||||
|
||||
mouserate = 1200;
|
||||
if (getenv("MOUSERATE")) mouserate = atoi(getenv("MOUSERATE"));
|
||||
if (COM_CheckParm("-mrate"))
|
||||
mouserate = atoi(com_argv[COM_CheckParm("-mrate")+1]);
|
||||
|
||||
if (mouse_init(mousedev, mtype, mouserate))
|
||||
{
|
||||
Con_Printf("No mouse found\n");
|
||||
UseMouse = 0;
|
||||
}
|
||||
else
|
||||
mouse_seteventhandler(mousehandler);
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void IN_Shutdown(void)
|
||||
{
|
||||
if (UseMouse)
|
||||
mouse_close();
|
||||
}
|
||||
|
||||
/*
|
||||
===========
|
||||
IN_Commands
|
||||
===========
|
||||
*/
|
||||
void IN_Commands (void)
|
||||
{
|
||||
if (UseMouse)
|
||||
{
|
||||
// poll mouse values
|
||||
while (mouse_update())
|
||||
;
|
||||
|
||||
// perform button actions
|
||||
if ((mouse_buttonstate & MOUSE_LEFTBUTTON) &&
|
||||
!(mouse_oldbuttonstate & MOUSE_LEFTBUTTON))
|
||||
Key_Event (K_MOUSE1, true);
|
||||
else if (!(mouse_buttonstate & MOUSE_LEFTBUTTON) &&
|
||||
(mouse_oldbuttonstate & MOUSE_LEFTBUTTON))
|
||||
Key_Event (K_MOUSE1, false);
|
||||
|
||||
if ((mouse_buttonstate & MOUSE_RIGHTBUTTON) &&
|
||||
!(mouse_oldbuttonstate & MOUSE_RIGHTBUTTON))
|
||||
Key_Event (K_MOUSE2, true);
|
||||
else if (!(mouse_buttonstate & MOUSE_RIGHTBUTTON) &&
|
||||
(mouse_oldbuttonstate & MOUSE_RIGHTBUTTON))
|
||||
Key_Event (K_MOUSE2, false);
|
||||
|
||||
if ((mouse_buttonstate & MOUSE_MIDDLEBUTTON) &&
|
||||
!(mouse_oldbuttonstate & MOUSE_MIDDLEBUTTON))
|
||||
Key_Event (K_MOUSE3, true);
|
||||
else if (!(mouse_buttonstate & MOUSE_MIDDLEBUTTON) &&
|
||||
(mouse_oldbuttonstate & MOUSE_MIDDLEBUTTON))
|
||||
Key_Event (K_MOUSE3, false);
|
||||
|
||||
mouse_oldbuttonstate = mouse_buttonstate;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
===========
|
||||
IN_Move
|
||||
===========
|
||||
*/
|
||||
void IN_MouseMove (usercmd_t *cmd)
|
||||
{
|
||||
if (!UseMouse)
|
||||
return;
|
||||
|
||||
// poll mouse values
|
||||
while (mouse_update())
|
||||
;
|
||||
|
||||
if (m_filter.value)
|
||||
{
|
||||
mouse_x = (mx + old_mouse_x) * 0.5;
|
||||
mouse_y = (my + old_mouse_y) * 0.5;
|
||||
}
|
||||
else
|
||||
{
|
||||
mouse_x = mx;
|
||||
mouse_y = my;
|
||||
}
|
||||
old_mouse_x = mx;
|
||||
old_mouse_y = my;
|
||||
mx = my = 0; // clear for next update
|
||||
|
||||
mouse_x *= sensitivity.value;
|
||||
mouse_y *= sensitivity.value;
|
||||
|
||||
// add mouse X/Y movement to cmd
|
||||
if ( (in_strafe.state & 1) || (lookstrafe.value && (in_mlook.state & 1) ))
|
||||
cmd->sidemove += m_side.value * mouse_x;
|
||||
else
|
||||
cl.viewangles[YAW] -= m_yaw.value * mouse_x;
|
||||
|
||||
if (in_mlook.state & 1)
|
||||
V_StopPitchDrift ();
|
||||
|
||||
if ( (in_mlook.state & 1) && !(in_strafe.state & 1))
|
||||
{
|
||||
cl.viewangles[PITCH] += m_pitch.value * mouse_y;
|
||||
if (cl.viewangles[PITCH] > 80)
|
||||
cl.viewangles[PITCH] = 80;
|
||||
if (cl.viewangles[PITCH] < -70)
|
||||
cl.viewangles[PITCH] = -70;
|
||||
}
|
||||
else
|
||||
{
|
||||
if ((in_strafe.state & 1) && noclip_anglehack)
|
||||
cmd->upmove -= m_forward.value * mouse_y;
|
||||
else
|
||||
cmd->forwardmove -= m_forward.value * mouse_y;
|
||||
}
|
||||
}
|
||||
|
||||
void IN_Move (usercmd_t *cmd)
|
||||
{
|
||||
IN_MouseMove(cmd);
|
||||
}
|
||||
|
||||
|
||||
void VID_LockBuffer (void) {}
|
||||
void VID_UnlockBuffer (void) {}
|
||||
|
|
@ -1034,7 +1034,6 @@ void R_InitSky (texture_t *mt)
|
|||
unsigned transpix;
|
||||
int r, g, b;
|
||||
unsigned *rgba;
|
||||
extern int skytexturenum;
|
||||
|
||||
src = (byte *)mt + mt->offsets[0];
|
||||
|
||||
|
|
|
@ -210,7 +210,6 @@ R_NetGraph
|
|||
void R_NetGraph (void)
|
||||
{
|
||||
int a, x, y, y2, w, i;
|
||||
frame_t *frame;
|
||||
int lost;
|
||||
char st[80];
|
||||
|
||||
|
|
|
@ -780,12 +780,12 @@ SCR_RSShot_f
|
|||
*/
|
||||
void SCR_RSShot_f (void)
|
||||
{
|
||||
int i, x, y;
|
||||
// int i, x, y;
|
||||
int x, y;
|
||||
unsigned char *src, *dest;
|
||||
char pcxname[80];
|
||||
char checkname[MAX_OSPATH];
|
||||
unsigned char *newbuf, *srcbuf;
|
||||
int srcrowbytes;
|
||||
// char checkname[MAX_OSPATH];
|
||||
unsigned char *newbuf;
|
||||
int w, h;
|
||||
int dx, dy, dex, dey, nx;
|
||||
int r, b, g;
|
||||
|
|
|
@ -2173,11 +2173,11 @@ static byte chktbl[1024 + 4] = {
|
|||
0x00,0x00,0x00,0x00
|
||||
};
|
||||
|
||||
#if 0
|
||||
static byte chkbuf[16 + 60 + 4];
|
||||
|
||||
static unsigned last_mapchecksum = 0;
|
||||
|
||||
#if 0
|
||||
/*
|
||||
====================
|
||||
COM_BlockSequenceCheckByte
|
||||
|
|
|
@ -329,7 +329,7 @@ qboolean Netchan_Process (netchan_t *chan)
|
|||
#ifdef SERVERONLY
|
||||
int qport;
|
||||
#endif
|
||||
int i;
|
||||
//int i;
|
||||
|
||||
if (
|
||||
#ifndef SERVERONLY
|
||||
|
|
|
@ -158,10 +158,10 @@ qboolean NET_StringToAdr (char *s, netadr_t *a)
|
|||
// the IP is NOT one of our interfaces.
|
||||
qboolean NET_IsClientLegal(netadr_t *adr)
|
||||
{
|
||||
#if 0
|
||||
struct sockaddr_in sadr;
|
||||
int newsocket;
|
||||
|
||||
#if 0
|
||||
if (adr->ip[0] == 127)
|
||||
return false; // no local connections period
|
||||
|
||||
|
|
|
@ -775,16 +775,13 @@ SpectatorMove
|
|||
*/
|
||||
void SpectatorMove (void)
|
||||
{
|
||||
float speed, drop, friction, control, newspeed, accel;
|
||||
float speed, drop, friction, control, newspeed;
|
||||
float currentspeed, addspeed, accelspeed;
|
||||
int i;
|
||||
vec3_t wishvel;
|
||||
float fmove, smove;
|
||||
vec3_t wishdir;
|
||||
float wishspeed;
|
||||
#ifndef SERVERONLY
|
||||
extern float server_version; // version of server we connected to
|
||||
#endif
|
||||
|
||||
// friction
|
||||
|
||||
|
|
|
@ -1301,9 +1301,9 @@ MESSAGE WRITING
|
|||
|
||||
sizebuf_t *WriteDest (void)
|
||||
{
|
||||
int entnum;
|
||||
// int entnum;
|
||||
int dest;
|
||||
edict_t *ent;
|
||||
// edict_t *ent;
|
||||
|
||||
dest = G_FLOAT(OFS_PARM0);
|
||||
switch (dest)
|
||||
|
|
|
@ -353,6 +353,7 @@ void SV_DropClient (client_t *drop);
|
|||
|
||||
int SV_CalcPing (client_t *cl);
|
||||
void SV_FullClientUpdate (client_t *client, sizebuf_t *buf);
|
||||
void SV_FullClientUpdateToClient (client_t *client, client_t *cl);
|
||||
|
||||
int SV_ModelIndex (char *name);
|
||||
|
||||
|
|
|
@ -185,7 +185,7 @@ void SV_DropClient (client_t *drop)
|
|||
// add the disconnect
|
||||
MSG_WriteByte (&drop->netchan.message, svc_disconnect);
|
||||
|
||||
if (drop->state == cs_spawned)
|
||||
if (drop->state == cs_spawned) {
|
||||
if (!drop->spectator)
|
||||
{
|
||||
// call the prog function for removing a client
|
||||
|
@ -200,6 +200,7 @@ void SV_DropClient (client_t *drop)
|
|||
pr_global_struct->self = EDICT_TO_PROG(drop->edict);
|
||||
PR_ExecuteProgram (SpectatorDisconnect);
|
||||
}
|
||||
}
|
||||
|
||||
if (drop->spectator)
|
||||
Con_Printf ("Spectator %s removed\n",drop->name);
|
||||
|
@ -1514,11 +1515,12 @@ void SV_ExtractFromUserinfo (client_t *cl)
|
|||
val[sizeof(cl->name) - 4] = 0;
|
||||
p = val;
|
||||
|
||||
if (val[0] == '(')
|
||||
if (val[0] == '(') {
|
||||
if (val[2] == ')')
|
||||
p = val + 3;
|
||||
else if (val[3] == ')')
|
||||
p = val + 4;
|
||||
}
|
||||
|
||||
sprintf(newname, "(%d)%-.40s", dupc++, p);
|
||||
Info_SetValueForKey (cl->userinfo, "name", newname, MAX_INFO_STRING);
|
||||
|
|
|
@ -573,11 +573,8 @@ SV_NextUpload
|
|||
*/
|
||||
void SV_NextUpload (void)
|
||||
{
|
||||
byte buffer[1024];
|
||||
int r;
|
||||
int percent;
|
||||
int size;
|
||||
client_t *client;
|
||||
|
||||
if (!*host_client->uploadfn) {
|
||||
SV_ClientPrintf(host_client, PRINT_HIGH, "Upload denied\n");
|
||||
|
@ -914,8 +911,6 @@ SV_Pause_f
|
|||
*/
|
||||
void SV_Pause_f (void)
|
||||
{
|
||||
int i;
|
||||
client_t *cl;
|
||||
char st[sizeof(host_client->name) + 32];
|
||||
|
||||
if (!pausable.value) {
|
||||
|
|
|
@ -212,7 +212,7 @@ void Sys_Init (void)
|
|||
main
|
||||
=============
|
||||
*/
|
||||
void main(int argc, char *argv[])
|
||||
int main(int argc, char *argv[])
|
||||
{
|
||||
double time, oldtime, newtime;
|
||||
quakeparms_t parms;
|
||||
|
@ -279,5 +279,6 @@ void main(int argc, char *argv[])
|
|||
if (sys_extrasleep.value)
|
||||
usleep (sys_extrasleep.value);
|
||||
}
|
||||
exit(0);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in a new issue