Tyler Young
c5460178de
SERVER: Remove leftover idndef PSP
2023-12-04 23:57:11 -05:00
cypress
6c769b4e36
SERVER/FTE: Update all AI all at once
2023-11-30 12:03:15 -05:00
blubs
681db293af
SERVER/FTE: Fix wrong pathfind results
...
SERVER/FTE: Let AI advance to next path waypoint when already at first
SERVER: Add zombie goaldummy drawing in dev mode
SERVER/FTE: Fix parsing of waypoint files
SERVER/FTE: Fix reading of unassigned waypoints
2023-11-30 01:56:53 -08:00
cypress
75b9adb1a6
CLIENT: Add CSQC Flame particle effect
2023-11-29 14:48:01 -05:00
cypress
9001cf050e
SERVER: Stop removing limbs for crawlers on STANDARD progs
2023-11-29 13:44:41 -05:00
cypress
f76c031bf2
SERVER: Fix Hellhounds never sprinting with STANDARD progs
2023-11-29 11:33:49 -05:00
cypress
d1d9613574
SERVER: Add AI directly following close players to non-FTE
2023-11-28 15:00:56 -05:00
cypress
f3354abc57
SERVER: Further improve TryWalkToEnemy to avoid corner walking
2023-11-28 13:51:05 -05:00
cypress
152ccb40dd
SERVER: Don't assume being in a water brush means you're not on the ground
2023-11-22 16:11:40 -05:00
cypress
5333722dec
SERVER: Introduce varying speeds for crawlers, slightly enlarge bbox
2023-11-22 11:49:36 -05:00
cypress
d6f8a20644
SERVER: Fix Exploding dogs not becoming free zombie spawn ents
2023-11-21 14:21:36 -05:00
cypress
4a13c75127
SERVER: Add sounds for Hellhounds
2023-11-21 13:57:46 -05:00
cypress
5f4f37bd6e
SERVER: Increase frequency and speed of Hellhound attack, lunge forward
2023-11-21 13:12:37 -05:00
cypress
81f77d72f5
SERVER: Increase frequency and speed of Hellhound attack, lunge forward
2023-11-21 13:11:57 -05:00
cypress
b7e2914d7f
SERVER: Properly set Hellhounds alight
2023-11-21 12:52:20 -05:00
cypress
8a2310026e
SERVER: Increase Hellhound speed
2023-11-21 12:44:10 -05:00
cypress
88df199025
SERVER: Accurate Hellhound health
2023-11-21 12:37:06 -05:00
cypress
45a9714ea6
SERVER: Hellhounds stalk their prey
2023-11-21 12:28:34 -05:00
cypress
a2d1078ec3
SERVER: Give dogs unique enemy targeting
2023-11-21 12:18:38 -05:00
cypress
bc56314bba
SERVER: Have push_way_zombies apply to all aistatus ents
2023-11-21 11:49:51 -05:00
cypress
9762b2250a
SERVER: Fix bounding box for Hellhounds
2023-11-21 11:46:33 -05:00
cypress
6a955e322d
SERVER: Tweak player and zombie sounds
2023-11-15 19:34:01 -05:00
cypress
fd6cb138a2
CLIENT: Add support for Gib Event
2023-11-08 12:30:26 -05:00
cypress
3de18c324c
SERVER/FTE: Re-introduce trace penetration for Zombies
2023-11-08 11:50:48 -05:00
cypress
619980e88c
SERVER: Fix AI getting stuck inside player
2023-11-07 12:56:56 -05:00
MotoLegacy
da8fc2fe31
SERVER: More accurate gibbing, headshot damage nerf
2023-11-05 11:37:46 -05:00
cypress
db90c9fd7b
SERVER: Fix walktype not being applied to barrier crawlers
2023-11-03 14:35:55 -04:00
cypress
9866a529b0
SERVER: More intelligent Carpenter Power-Up
2023-11-03 13:34:59 -04:00
cypress
0d9cf45426
SERVER: Add missing light spawn function
2023-10-31 13:33:43 -04:00
cypress
7842010fd0
SERVER: Restore Power-Up Rate Percentage
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This was changed not too long ago to be 4% from 2%, testing found that
this is incorrect. Unsure where 4% came from, this restores previous
functionality.
2023-10-30 18:23:51 -04:00
cypress
fcadbeb7c5
SERVER: Fix TryWalkToEnemy false reporting on non-fully-obscured objects
2023-10-30 14:08:49 -04:00
Ian
6631813cf9
SERVER: Let host engine dictate max AI at once
2023-10-16 15:59:22 -04:00
Ian
973d60eb9b
SERVER: Fix Deadshot targetting dead zombies
2023-09-09 14:18:24 -04:00
blubs
38a6f72edd
SERVER: Remove leftover print
2023-09-02 23:53:58 -07:00
blubs
d156216f42
SERVER: Revamps wunderwaffe logic
2023-09-02 23:49:29 -07:00
cypress
5b28f65d9e
SERVER: Bump Random Power-Up Drop Rate to 4%
...
Primarily impacts later rounds when the threshold is harder to meet.
2023-08-31 23:06:07 -04:00
cypress
77af97d136
SERVER: Irrelevant Zombie Health Tweak
2023-08-31 10:38:44 -04:00
cypress
126298114c
SERVER: Fix Zombies dropping Power-Ups when killed via Trap
2023-08-28 11:07:07 -04:00
cypress
d4995b5b0c
STANDARD/SERVER: Remove calls to strunzone on Remove_Waypoint
...
Causes issues removing waypoints on Standard platforms -- strings
weren't assigned IDs for the zone blocks, not in heap?
2023-07-19 23:17:40 -04:00
cypress
a207108dc2
SERVER/FTE: Add a proper fix for collision restoration
2023-07-18 14:31:12 -04:00
cypress
b4f8a15cc3
FTE/SERVER: Fix traceweapons not penetrating multiple enemies
2023-07-18 12:05:49 -04:00
cypress
4232fc233d
SERVER: Fix issue with subsequent power-ups not blinking for despawn
2023-07-17 14:51:25 -04:00
cypress
90a6c38bd5
SERVER: Fix calls to limbs for Hellhounds on removal
2023-07-16 13:41:53 -04:00
Steam Deck User
28001a1209
SERVER/FTE: Fix Load_Waypoints_Legacy not applying targetnames
2023-03-28 21:52:42 -04:00
MikeyRay
eeab4dd4c2
SERVER: Potentially alleviate an issue where zombies could melee during actions they shouldn't be able to
2023-03-24 20:06:17 +01:00
Steam Deck User
65576833ca
SERVER: Increase chance of skipping Zombie Attack Delay from 20% per thought to 40%
2023-03-11 18:54:40 -05:00
Steam Deck User
fc469cd213
SERVER: Buff Zombie attack radius from 60 to 64 units
2023-03-11 18:48:10 -05:00
Steam Deck User
0c2f840a5e
SERVER: Nerf the running speed of Sprinter Zombies slightly
2023-03-11 18:44:18 -05:00
Steam Deck User
737681c21c
SERVER: Better yet - more accurately calculate the spawn rate for all Zombie walk types
2023-03-11 18:31:44 -05:00
Steam Deck User
dc4cbbb410
SERVER: Allow Zombies to jog on Round 2
2023-03-11 18:15:12 -05:00