Commit graph

  • 3f8c75dd59 Stretch Loading Screens to fit the top screen Ian 2022-11-27 18:08:59 -0500
  • 8063dc40e0 Shorten description Ian 2022-11-27 14:43:19 -0500
  • 8e51fa13e1 Make icon right resolution Ian 2022-11-27 14:37:01 -0500
  • 79b2cbf543 Change Description and Title for APP Ian 2022-11-27 14:16:27 -0500
  • 77aab0b0eb Remove dependency on old 'conchars' graphic. Ian 2022-11-27 13:08:17 -0500
  • 65889a3484 Remove gfx.wad dependency Hopefully this was enough lol Ian 2022-11-27 13:01:07 -0500
  • d598c964c7 Oops! Adjust file name change with Unify-and-Release Ian 2022-11-27 12:33:28 -0500
  • f85c567b98 Make release output more legible. Ian 2022-11-27 12:30:24 -0500
  • ae8f4766e6 Swap old README.txt for informative README.md Ian 2022-11-27 12:26:59 -0500
  • 32b7a3e972 Downgrade GPL license to v2 to match source files Ian 2022-11-27 12:20:50 -0500
  • ef8bc07d03 Actually remove built binary files. Ian 2022-11-27 12:18:15 -0500
  • 4b8986be45
    Update .gitignore to remove binaries Ian 2022-11-27 11:25:16 -0500
  • ad66e0a7bf
    Update build-and-release.yml Ryan Baldwin 2022-10-31 23:25:34 -0700
  • 8bee1f885c
    Update build-and-release.yml Ryan Baldwin 2022-10-31 23:24:51 -0700
  • b92de21b20
    Update build-and-release.yml Ryan Baldwin 2022-10-31 23:19:32 -0700
  • 2ce705b60f
    Update build-and-release.yml Ryan Baldwin 2022-10-31 23:17:29 -0700
  • 2dc4221236
    Update build-and-release.yml Ryan Baldwin 2022-10-31 23:13:08 -0700
  • 28865d1636
    Update build-and-release.yml Ryan Baldwin 2022-10-31 23:10:10 -0700
  • 4b7fe33d95
    Update build-and-release.yml Ryan Baldwin 2022-10-31 23:08:11 -0700
  • 0c6296b36f
    Update build-and-release.yml Ryan Baldwin 2022-10-31 23:05:58 -0700
  • 9d1d160075
    Update build-and-release.yml Ryan Baldwin 2022-10-31 23:05:21 -0700
  • 089f49ef1e
    Update build-and-release.yml Ryan Baldwin 2022-10-31 23:03:22 -0700
  • c8b4e2e2cb
    Update build-and-release.yml Ryan Baldwin 2022-10-31 22:52:53 -0700
  • b74449a748
    Update build-and-release.yml Ryan Baldwin 2022-09-09 03:10:09 -0400
  • a67ea9adc0 Add github actions (might be broken :( ) Ryan Baldwin 2022-09-09 03:06:02 -0400
  • e310a7be26 Increase model brightness again, add waypoint loading Ryan Baldwin 2022-08-20 02:08:17 -0700
  • 61bdecc763 Fix view2 drawing Ryan Baldwin 2022-08-20 00:24:15 -0700
  • e1ea8dfcfa Fix aimsnap, point change causing incorrect color Ryan Baldwin 2022-08-19 23:43:31 -0700
  • f4528b18be Non-transparent texture fullbright display fix Ryan Baldwin 2022-08-19 22:54:38 -0700
  • 05d82bc901 Add sprinting and other binddt functions Ryan Baldwin 2022-08-19 21:42:57 -0700
  • 96a7b5d33d Add pause menu, fix world text overlap Ryan Baldwin 2022-08-19 20:38:53 -0700
  • 0d32a12615
    Custom maps menu support (#33) (#34) Ryan Baldwin 2022-08-19 18:11:42 -0700
  • 0e6dce2f98 Fix all loading bar fills Ryan Baldwin 2022-08-19 02:51:09 -0700
  • f1e66e8a98 Do not draw betty unless we bought them Ryan Baldwin 2022-08-19 01:46:30 -0700
  • 18fac3a2a7 Fix blood rendering, center round text (regressed due to scale), limit max fps to 30 Ryan Baldwin 2022-08-19 01:38:27 -0700
  • 4dba825678 Actually increase light color of models Ryan Baldwin 2022-08-18 23:38:42 -0700
  • 558419cd04 Add model brightess Ryan Baldwin 2022-08-18 23:30:00 -0700
  • 66884a2876 Fix for #29 for lightstyles Ryan Baldwin 2022-08-04 23:58:59 -0700
  • 9ce4438cb5 Fix for #23 Ryan Baldwin 2022-08-03 17:12:55 -0700
  • e7c0cfb0f9
    Working QMB (#31) Ryan Baldwin 2022-08-01 12:01:12 -0700
  • 4d8f3e18dd use drawfill for the crosshair because its fucking better Ian 2022-07-10 18:15:49 -0400
  • c96974d03d separate viewmodel fov Ian 2022-07-10 17:55:41 -0400
  • bf4df2b74f more hud stuff, add scale to drawstring Ian 2022-07-05 21:21:18 -0400
  • 03902bd47a move points to left Ian 2022-07-05 19:24:06 -0400
  • beb2e862e4 split cost to 2nd useprint line Ian 2022-07-05 18:50:50 -0400
  • 1a8888a609 update loading screen tips Ian 2022-07-05 18:29:45 -0400
  • 162ee0db56 theoretical fog from quakespasm Ian 2022-07-05 17:44:09 -0400
  • 3829f490cc r_lerpmodels Ian 2022-07-05 17:13:36 -0400
  • f1660ba56c add host_maxfps Ian 2022-07-05 16:07:41 -0400
  • 9ae97d497f Fix for incorrect texture id (#26) Ryan Baldwin 2022-07-04 22:09:50 -0700
  • fdbb4c3799 Update for latest revamped picaGL Ryan Baldwin 2022-07-04 21:21:28 -0700
  • f7b50afd73 Fix weird loading error of prog textures, causing distortion Ryan Baldwin 2022-07-04 12:39:32 -0700
  • 332db268c5 Add loading screen, correct button bindings, fix mismatch issue Ryan Baldwin 2022-07-04 11:09:02 -0700
  • 97084838eb Fix all color printing Ryan Baldwin 2022-07-03 23:55:05 -0700
  • d96321c6f5 Fix loading and rendering of textures Ryan Baldwin 2022-07-03 21:34:53 -0700
  • ec410d04aa Redefine older 3DS macro until we fix all existing macros in the codebase Ryan Baldwin 2022-07-03 01:59:43 -0700
  • 90e5512b76 Remove lmp dependencies Ryan Baldwin 2022-07-03 01:51:16 -0700
  • 6675b760af Add rudimentary menu Ryan Baldwin 2022-07-03 00:58:40 -0700
  • 68481edc45 Correctly update points and kills Ryan Baldwin 2022-07-02 17:08:36 -0700
  • d97e3fcea2 Partial hud implementation Ryan Baldwin 2022-07-02 16:15:25 -0700
  • e49548ff5a Add adjustable gamma Ryan Baldwin 2022-07-02 13:06:34 -0700
  • 4e7be6266d
    Fix rendering of alpha assets (#10) Ryan Baldwin 2022-07-02 02:10:24 -0700
  • e9363ae28b Do not register cl_backspeed, cl_forwardspeed as it causes HW crash Ryan Baldwin 2022-07-02 02:06:04 -0700
  • b80bf2a51b Fix zoom rendering error (issue #5) Ryan Baldwin 2022-07-01 22:20:12 -0700
  • b989a18aca Fix circlepad look controls Ryan Baldwin 2022-07-01 21:19:26 -0700
  • 0ac6573d65 Add SELECT as usable key, HUD items (incomplete), more client-server stuff, all stats, progdefs unification Ryan Baldwin 2022-07-01 18:49:33 -0700
  • 6eed77bbf1 add more buttons, remove frags Ryan Baldwin 2022-06-27 21:13:34 -0700
  • 02eb7ad820 Fix movement speeds, aimsnap, zoom, Draw_ColorPic, FOV, maxspeed Ryan Baldwin 2022-06-26 23:55:29 -0700
  • b6405841b9
    Update view bobbing, more QC integration, other techniques (#2) Ryan Baldwin 2022-06-23 00:18:52 -0700
  • 83efa9ef1a
    Update README.txt Ryan Baldwin 2022-06-21 18:31:00 -0700
  • da65b417f9 Fix charset loading Ian 2022-06-20 14:41:43 -0400
  • b3b6de758b Stop executing quake.rc Ian 2022-06-20 14:30:14 -0400
  • f12f8cf4ac Remove more of the sbar, add more progs Ryan Baldwin 2022-06-19 22:59:38 -0700
  • 85cb5b7992 Allow launch into lobby Ryan Baldwin 2022-06-19 20:02:38 -0700
  • b15cebeade
    Merge pull request #1 from Naievil/removed_registration Ryan Baldwin 2022-06-19 13:30:06 -0700
  • f60a8717d4 Finish all builtins Ryan Baldwin 2022-06-19 13:04:49 -0700
  • 063d9d6ed6 Add basic builtins Ryan Baldwin 2022-06-19 12:20:34 -0700
  • eec97d147c Merge Ryan Baldwin 2022-06-19 11:13:32 -0700
  • 9a82ddc31f Allow our own compiled QC Ryan Baldwin 2022-06-19 11:12:28 -0700
  • 3b7c00d0e9 scr_showfps implementation Ian 2022-06-19 14:00:57 -0400
  • 0145cbed69 Remove registered version check Ian 2022-06-19 13:40:05 -0400
  • c04d0f0c9a Needful Makefile, gamedir changes Ryan Baldwin 2022-06-19 09:53:12 -0700
  • df2196e973 Enable loading via wadfile Ryan Baldwin 2022-06-18 23:27:50 -0700
  • 3e5b883a5c Initial commit: HLBSP + Working colored lights Ryan Baldwin 2022-06-18 22:35:28 -0700
  • a21f69d17a
    Initial commit Ryan Baldwin 2022-06-18 22:25:30 -0700