Commit graph

38 commits

Author SHA1 Message Date
cypress
79ce3c6bc3 Add entity scalefactor 2023-12-29 17:10:29 -05:00
cypress
758b4e64ac
Use correct index for complete Zombie Crawler mesh 2023-11-29 13:46:28 -05:00
cypress
faed910a9c
Fix R_DrawZombieLimb not translating at origin and angle 2023-11-21 11:39:58 -05:00
MasterFeizz
582f3edbd9 Fix fog rendering 2023-11-16 21:46:59 -05:00
Ian
881e90d79f Fixes for alpha blending and dlights 2023-10-24 11:07:51 -04:00
Ian
bc8b61e34f Alpha blending fixes 2023-10-24 10:11:52 -04:00
Ian
e1ef072c26 Clamp lighting on amods 2023-10-18 15:22:04 -04:00
Ian
26a413bd5e Remove per-vertex lighting for models 2023-10-18 12:21:30 -04:00
Ian
fac88c0f19 Fog prototyping 2023-10-16 13:10:27 -04:00
Ian
02bd20e9c8 Fix glColor for alias models 2023-10-11 11:58:39 -04:00
Ian
b76d859ca7 Shpuld's static brushmodel opt 2023-10-05 10:30:44 -04:00
cypress
d1b6f95a45 Some attempts at fog; fix menu crash 2023-07-22 14:26:45 -04:00
cypress
2b32a88271 Don't interpolate alias models if they're more than 200 units away 2023-07-22 12:33:53 -04:00
Ryan Baldwin
b7204852cd Disable usage of fog until picaGL fixes it 2023-02-25 14:22:36 -08:00
Steam Deck User
d6599e343a Rename Zombie Bodies to use % instead of # 2023-01-16 20:16:56 -05:00
Steam Deck User
7a885e417d lazy 2022-12-27 23:40:16 -05:00
Steam Deck User
8b6204484e add lerpdata 2022-12-27 23:38:27 -05:00
Steam Deck User
fb61ade5e2 Implement ZHack 2022-12-27 23:36:00 -05:00
Steam Deck User
c4b0f01ccc Revert scale support to fix map loading 2022-12-27 16:44:10 -05:00
Steam Deck User
f108dbe293 Make sure we don't apply scale to viewmodels 2022-12-21 21:40:05 -05:00
Steam Deck User
96773c9fc4 Move scale to R_RotateForEntity 2022-12-21 21:34:29 -05:00
Steam Deck User
559157d7dc assign scale transformations 2022-12-21 21:15:11 -05:00
Steam Deck User
ab9d9cc5b1 maybe add scale field to entities 2022-12-21 20:57:32 -05:00
Ian
cdca881579 Enable r_viewmodel_fov for cl.viewent2 2022-11-28 10:09:46 -05:00
Ryan Baldwin
e310a7be26 Increase model brightness again, add waypoint loading 2022-08-20 02:08:17 -07:00
Ryan Baldwin
61bdecc763 Fix view2 drawing 2022-08-20 00:24:15 -07:00
Ryan Baldwin
4dba825678 Actually increase light color of models 2022-08-18 23:38:42 -07:00
Ryan Baldwin
558419cd04 Add model brightess 2022-08-18 23:30:00 -07:00
Ryan Baldwin
66884a2876 Fix for #29 for lightstyles 2022-08-04 23:59:09 -07:00
Ryan Baldwin
9ce4438cb5 Fix for #23 2022-08-03 17:12:55 -07:00
Ryan Baldwin
e7c0cfb0f9
Working QMB (#31)
* Add initial non working qmb

* fix bit parsing

* Fix loading_name messages

* Fix rendering issue, add some QMB translation

* Working particles :)
2022-08-01 12:01:12 -07:00
Ian
c96974d03d separate viewmodel fov 2022-07-10 17:55:41 -04:00
Ian
162ee0db56 theoretical fog from quakespasm 2022-07-05 17:44:09 -04:00
Ian
3829f490cc r_lerpmodels 2022-07-05 17:13:36 -04:00
Ryan Baldwin
b80bf2a51b Fix zoom rendering error (issue #5) 2022-07-01 22:20:12 -07:00
Ryan Baldwin
0ac6573d65 Add SELECT as usable key, HUD items (incomplete), more client-server stuff, all stats, progdefs unification 2022-07-01 18:49:33 -07:00
Ryan Baldwin
9a82ddc31f Allow our own compiled QC 2022-06-19 11:12:28 -07:00
Ryan Baldwin
3e5b883a5c Initial commit: HLBSP + Working colored lights 2022-06-18 22:35:28 -07:00