Commit graph

167 commits

Author SHA1 Message Date
cypress
191ca2d906 Accomodate glquake path changes 2024-09-06 19:05:53 -07:00
cypress
b4b2f11100 More 3DS + PSP unification 2024-09-06 18:07:39 -07:00
cypress
084de6b010 More 3DS+PSP consolidation 2024-09-05 19:06:43 -07:00
cypress
14f8678ac1 Unify 3DS/PSP cl_hud.c 2024-09-05 18:08:13 -07:00
cypress
b41030c872 Remove old iframetime references, write frames as bytes, not shorts 2024-09-04 18:18:58 -07:00
cypress
95f6db8921 Remove references to NZP_BSPVERSION; match bspfile.h with CTR 2024-09-04 17:43:21 -07:00
cypress
429b1d73fe Quakespasm's enhanced cvar system 2024-09-04 17:36:03 -07:00
cypress
2d29fa0af1 Font Kerning Implementation 2024-08-31 13:53:17 -07:00
Peter0x44
27ad857d76
Misc warning cleanup (fixes compilation with GCC 14) (#32) 2024-06-17 16:48:48 -07:00
cypress
afce92f79a
Increase MAX_VISIBLE_LIGHTMAPPED_FACES to 6000 2024-04-27 10:04:58 -07:00
cypress
eb78c9ddb8 Fix model origin offset when using scaling field 2024-01-07 11:46:31 -05:00
cypress
23a9dc0b9a Add entity scalefactor 2023-12-29 17:09:37 -05:00
cypress
7976734bd4
Use correct index for complete Zombie Crawler mesh 2023-11-29 13:46:24 -05:00
cypress
f0ced89573
Add missing MP5K Pack-A-Punch Definition 2023-11-29 11:43:05 -05:00
cypress
bbb4628670 Fix skyfog rendering with maps without any fog values 2023-11-28 09:41:08 -05:00
cypress
4ea173efc5 Interstice's gamma support 2023-11-22 17:34:59 -05:00
cypress
e3202ef9a5 Fix r_showtris crashing when rendering aliasmodels 2023-11-22 17:13:41 -05:00
cypress
60103d3bb3 Remove decrease in FOV while sprinting 2023-11-07 09:33:46 -05:00
cypress
bf3a5f8355
Fix Viewmodel FOV not applying to viewent2 2023-11-05 09:59:44 -05:00
cypress
a9190e7ef0 Draw on-screen Bouncing Betty prompt 2023-10-28 12:09:23 -04:00
cypress
33dc5e3c9f Fix MP3 streaming always looping 2023-10-23 18:01:54 -04:00
cypress
1c269181aa Update username in comments 2023-10-23 17:32:15 -04:00
cypress
b50603d1b6 Fix maps without sky textures hall of mirrors 2023-10-23 17:29:52 -04:00
cypress
5b06813113 Fix grenade crosshair changing colors 2023-10-16 10:42:29 -04:00
cypress
a41197667d Give crosshair control to the server 2023-10-16 10:22:40 -04:00
cypress
e0983ae009
Allow disabling of crosshair 2023-10-15 16:08:09 -04:00
Shpuld Shpuldson
d646689352 reduce lots of vram use, add horizon fog blending for sky 2023-09-30 10:00:10 +03:00
Shpuld Shpuldson
05e611b7f2 clean up code, fix one memory leak 2023-09-26 22:44:11 +03:00
Shpuld Shpuldson
1b1b7e9564 refactor texture freeing to work around gltextures not mapTextureNameList 2023-09-26 21:54:09 +03:00
Shpuld Shpuldson
4109dd2bdb wip move gltextures allocating all to 1 place instead of copy paste 2023-09-22 23:13:29 +03:00
cypress
a2b869e2a7
Merge pull request #26 from shpuld/feat/comment-out-unnecessary-hunk-spending
Remove some unnecessary hunk usage
2023-09-22 15:00:44 -04:00
Shpuld Shpuldson
86d36d1fd1 remove some unnecessary hunk usage 2023-09-22 21:42:40 +03:00
cypress
509a13ca21
Merge pull request #25 from shpuld/feat/clut4-compression-on-load
8bpp to 4bpp compression
2023-09-22 14:40:15 -04:00
Shpuld Shpuldson
a6592a09b7 remove unnecessary comment 2023-09-22 21:39:07 +03:00
Shpuld Shpuldson
8c44c5b1ea fix uploading to vram 2023-09-22 21:21:45 +03:00
Shpuld Shpuldson
1536a48ff0 fix memory leak 2023-09-22 20:55:25 +03:00
Shpuld Shpuldson
876c28b366 remove vram alloc, doesn't work for some reason, it's fast enough anyway 2023-09-22 09:14:52 +03:00
Shpuld Shpuldson
bd1b011139 why not use vram too for clut4 2023-09-22 08:38:03 +03:00
Shpuld Shpuldson
eab5ddd082 Refactor clut4 conversion to its own file, use 8bpp resampling to better reuse code 2023-09-22 08:26:11 +03:00
Shpuld Shpuldson
b2c43cbe5a add a median cut implementation for converting wad3 8bpp textures to 4bpp 2023-09-21 23:13:06 +03:00
cypress
08a31968fa
Fix default FOV and usebtn offset
hello from mobile
2023-09-17 17:28:26 -04:00
cypress
cdbb3d1f53
Merge pull request #22 from shpuld/fix/doors-losing-lm-when-moving 2023-09-17 05:57:19 -04:00
Shpuld Shpuldson
876dc2702e disable alpha test before blending lightmaps for surfaces that need alpha test 2023-09-17 09:56:12 +03:00
Shpuld Shpuldson
c782d49c77 port over dual frustum clipping from interstice 2023-09-16 16:00:48 +03:00
Shpuld Shpuldson
c708da2fb9 fix the -lm_2 arg to work correctly, also use 5551 instead of 4444 when doing so 2023-09-12 08:28:06 +03:00
Shpuld Shpuldson
c38aa2d90e avoid unnecessary frustum checks in world leaves 2023-09-11 20:59:48 +03:00
cypress
cfbf7f5098 Use custom sound DMA instead of SDL for audio 2023-09-11 11:19:31 -04:00
cypress
debcddf2cc
Merge pull request #17 from shpuld/fix/revert-clipping-vfpu-asm
Fix: revert changes to vfpu clipping asm, it was too good to be true
2023-09-11 10:38:34 -04:00
Shpuld Shpuldson
de61f956c4 revert changes to vfpu clipping asm, it was too good to be true 2023-09-10 09:58:28 +03:00
Shpuld Shpuldson
938e7272a4 double the interpolation disabling distance 2023-09-10 09:56:04 +03:00