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Draw on-screen Bouncing Betty prompt
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parent
33dc5e3c9f
commit
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6 changed files with 88 additions and 1 deletions
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@ -71,6 +71,7 @@ int x_value, y_value;
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void M_DrawPic (int x, int y, qpic_t *pic);
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double HUD_Change_time;//hide hud when not chagned
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double bettyprompt_time;
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extern cvar_t waypoint_mode;
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@ -1385,6 +1386,29 @@ void HUD_Weapon (void)
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Draw_String (x_value, y_value, str);
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}
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/*
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===============
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HUD_BettyPrompt
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===============
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*/
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void HUD_BettyPrompt (void)
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{
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char str[64];
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char str2[32];
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strcpy(str, va("Double-tap %s then press %s\n", GetUseButtonL(), GetGrenadeButtonL()));
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strcpy(str2, "to place a Bouncing Betty\n");
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int x, x2;
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x = (vid.width - strlen(str)*8)/2;
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x2 = (vid.width - strlen(str2)*8)/2;
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Draw_String(x, 60, str);
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Draw_String(x2, 70, str2);
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Draw_Pic (x + 11*8, 60, GetButtonIcon("+use"));
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Draw_Pic (x + 25*8, 60, GetButtonIcon("+grenade"));
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}
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/*
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===============
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HUD_Draw
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@ -1419,6 +1443,9 @@ void HUD_Draw (void)
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return;
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}
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if (bettyprompt_time > sv.time)
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HUD_BettyPrompt();
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HUD_Blood();
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HUD_Rounds();
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HUD_Perks();
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@ -1142,6 +1142,7 @@ void CL_ParseLimbUpdate (void)
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CL_ParseServerMessage
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=====================
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*/
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extern double bettyprompt_time;
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void CL_ParseServerMessage (void)
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{
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int cmd;
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@ -1232,6 +1233,10 @@ void CL_ParseServerMessage (void)
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crosshair_pulse_grenade = true;
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break;
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case svc_bettyprompt:
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bettyprompt_time = sv.time + 4;
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break;
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case svc_stufftext:
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Cbuf_AddText (MSG_ReadString ());
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break;
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@ -3255,6 +3255,31 @@ void PF_GrenadePulse(void)
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MSG_WriteByte (&client->message, svc_pulse);
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}
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/*
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=================
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PF_BettyPrompt
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draws status on hud on
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how to use bouncing
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betty.
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nzp_bettyprompt()
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=================
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*/
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void PF_BettyPrompt(void)
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{
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client_t *client;
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int entnum;
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entnum = G_EDICTNUM(OFS_PARM0);
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if (entnum < 1 || entnum > svs.maxclients)
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return;
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client = &svs.clients[entnum-1];
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MSG_WriteByte (&client->message, svc_bettyprompt);
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}
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/*
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=================
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PF_MaxZombies
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@ -3606,7 +3631,8 @@ ebfs_builtin_t pr_ebfs_builtins[] =
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{ 500, "songegg", PF_SongEgg },
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{ 501, "nzp_maxammo", PF_MaxAmmo },
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{ 502, "grenade_pulse", PF_GrenadePulse },
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{ 503, "nzp_maxai", PF_MaxZombies }
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{ 503, "nzp_maxai", PF_MaxZombies },
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{ 504, "nzp_bettyprompt", PF_BettyPrompt }
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// 2001-11-15 DarkPlaces general builtin functions by Lord Havoc end
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@ -151,6 +151,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define svc_songegg 44 // [string] track name
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#define svc_maxammo 45
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#define svc_pulse 46
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#define svc_bettyprompt 47
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//
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@ -353,6 +353,32 @@ char *GetUseButtonL ()
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return " ";
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}
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char *GetGrenadeButtonL ()
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{
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int j;
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int l;
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char *b;
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l = strlen("+grenade");
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for (j=0 ; j<256 ; j++)
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{
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b = keybindings[j];
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if (!b)
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continue;
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if (!strncmp (b, "+grenade", l) )
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{
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if (!strcmp(Key_KeynumToString(j), "SELECT") ||
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!strcmp(Key_KeynumToString(j), "LTRIGGER") ||
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!strcmp(Key_KeynumToString(j), "RTRIGGER") ||
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!strcmp(Key_KeynumToString(j), "HOME"))
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return " ";
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else
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return " ";
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}
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}
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return " ";
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}
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char *GetPerkName (int perk)
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{
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switch (perk)
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@ -30,6 +30,8 @@ void SCR_BringDownConsole (void);
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void SCR_CenterPrint (char *str);
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void SCR_UsePrint (int type, int cost, int weapon);
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qpic_t *GetButtonIcon (char *buttonname);
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char *GetGrenadeButtonL();
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char *GetUseButtonL();
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void SCR_BeginLoadingPlaque (void);
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void SCR_EndLoadingPlaque (void);
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