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Interstice's gamma support
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@ -1555,6 +1555,9 @@ void SCR_UpdateScreen (void)
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GL_Set2D ();
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if (v_gamma.value < 1)
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Draw_FillByColor(0, 0, 480, 272, GU_RGBA(255, 255, 255, (int)((1 - v_gamma.value)*255)));
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Draw_Crosshair ();
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//muff - to show FPS on screen
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