Robert Beckebans
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35f683c615
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Allow rbdmap.exe +set fs_game <mod_path> <mapname>
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2024-06-19 22:44:30 +02:00 |
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Robert Beckebans
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b01e7b003a
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Added back collision manager and AAS builder to dmap
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2024-06-19 21:33:41 +02:00 |
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Robert Beckebans
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869e6994b4
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Adjusted EngineStubPosix for Linux rbdmap
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2024-06-19 18:36:14 +02:00 |
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Robert Beckebans
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2262599707
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Replaced JPG/PNG code with stb_image snippets from dhewm3
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2024-06-19 18:12:17 +02:00 |
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Robert Beckebans
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c035a5b867
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Allow static glTF2 models to be inlined in dmap and kicked unused Collada DAE support
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2024-06-18 20:33:11 +02:00 |
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Robert Beckebans
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aab5a4844f
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Print dmap output in console and Visual Studio
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2024-06-18 17:26:33 +02:00 |
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Robert Beckebans
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68bd54af9c
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rbdmap.exe can compile a map
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2024-06-17 22:10:50 +02:00 |
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Robert Beckebans
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b0abbe4d35
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rbdmap.exe compiles but does not run yet
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2024-06-17 21:37:10 +02:00 |
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Robert Beckebans
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9337596fa8
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Started rbdmap.exe CMake project
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2024-06-15 21:33:49 +02:00 |
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Robert Beckebans
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96ebce54b1
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Merged script interpreter improvements from Dhewm3 #835
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2023-12-16 15:48:35 +01:00 |
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Robert Beckebans
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08be7a35f9
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Duplicating lights with Ctrl+D works now
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2023-12-10 17:00:07 +01:00 |
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Robert Beckebans
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563f1be37d
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Attempt to support 'light_origin' with editLights. #825
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2023-12-04 20:15:34 +01:00 |
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Robert Beckebans
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def152081d
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Fixed bug in convertMapToValve220 cmd. Added origin brushes
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2023-10-18 13:39:07 +02:00 |
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Robert Beckebans
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11d78d37be
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Added menubar with Ctrl+D Duplicate command
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2023-10-18 13:39:07 +02:00 |
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Robert Beckebans
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4e638ae7a4
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Light editor can use the rotation/scale gizmos
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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8d2c54a999
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Light editor can use the translation gizmo
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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f408fcad38
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Fixed Imgui and light scissor clipping issues. Closes #651
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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8b1bc6d8cd
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Gizmo shows up
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2023-10-18 13:39:06 +02:00 |
|
Robert Beckebans
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2317b9779d
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ImGuizmo integration hello world
|
2023-10-18 13:39:06 +02:00 |
|
Robert Beckebans
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719e925b2e
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Started to simplify the light editor
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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d337111fbe
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Use same Instance pattern of AF editor for light editor
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2023-10-18 13:39:06 +02:00 |
|
Robert Beckebans
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c6ae88310f
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Always draw the console after Imgui
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2023-10-18 13:39:06 +02:00 |
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Robert Beckebans
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c9133de3da
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Updated Imgui to newest docking release v1.89.9
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2023-10-18 13:39:06 +02:00 |
|
Stephen Saunders
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52dd6193bf
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Replace sprintf() / vsprintf() with idStr::snPrintf() / idStr::vsnPrintf() for buffer security
|
2023-06-20 12:24:24 -04:00 |
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Robert Beckebans
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fa3589de66
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LightEditor: Draw volume of selected light and move it with arrow keys
|
2023-03-07 18:26:43 +01:00 |
|
Stephen Saunders
|
ace8829cda
|
Fix ImGui include path handling to be consistent with other external libs
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2023-01-25 12:27:32 -05:00 |
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Robert Beckebans
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ddb2be02ff
|
Merge branch 'master' into 635-nvrhi3
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2022-10-20 17:08:08 +02:00 |
|
Robert Beckebans
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9866e121ba
|
Cleanup & Astyle
|
2022-10-20 16:40:11 +02:00 |
|
HarrievG
|
b1e198ce57
|
- fixed dmap crash while trying to merge leaf nodes
|
2022-10-20 16:28:40 +02:00 |
|
HarrievG
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3702fb1dec
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- removal of backface genration in Aasbuild for polygonmeshes.
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2022-10-20 16:28:40 +02:00 |
|
Robert Beckebans
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0991956693
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Merge branch 'master' into 635-nvrhi3
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2022-09-26 22:13:43 +02:00 |
|
Robert Beckebans
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e4ed5733fc
|
Moved BSP visualization into separate dmap -asciiTree option
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2022-09-26 13:32:42 +02:00 |
|
Robert Beckebans
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0ede52ba72
|
Transform entity geometry for dmap -glview .obj output into world space
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2022-09-26 11:51:41 +02:00 |
|
Robert Beckebans
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cc169f9ba8
|
Merge branch 'master' into 635-nvrhi3
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2022-09-23 19:26:13 +02:00 |
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Robert Beckebans
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d6f4ccb072
|
Extended dmap glview option to print an ASCII art BSP tree in the proc file
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2022-09-21 18:38:23 +02:00 |
|
Robert Beckebans
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6512628af8
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Tweaked dmap -glview option to dump an .obj next to the .proc file with similar content
|
2022-09-20 18:01:18 +02:00 |
|
Robert Beckebans
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d7d699258b
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Tweaked dmap -glview option to dump an .obj next to the .proc file with similar content
|
2022-09-19 20:05:31 +02:00 |
|
Robert Beckebans
|
322245d9f1
|
Small fixes to get the ingame AF editor running
|
2022-09-15 11:44:26 +02:00 |
|
Robert Beckebans
|
25b7680cfb
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Added Imgui AF editor by Stephen Pridham
|
2022-09-15 11:03:22 +02:00 |
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Robert Beckebans
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f22d7f511b
|
Merge branch '679-gltf-map-support2' into 679-gltf-map-support-nvrhi
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2022-08-16 13:45:58 +02:00 |
|
Robert Beckebans
|
c52e4c345d
|
( ) -> ()
|
2022-08-15 12:23:38 +02:00 |
|
Robert Beckebans
|
e243072f56
|
Merge remote-tracking branch 'origin/679-gltf-map-support2' into 679-gltf-map-support2
|
2022-08-15 11:16:02 +02:00 |
|
HarrievG
|
7e7ee22f3b
|
AAS support for MapPolygonMehses
|
2022-08-03 02:14:06 +02:00 |
|
Robert Beckebans
|
374897f750
|
Merge branch '679-gltf-map-support2' into 679-gltf-map-support
|
2022-07-02 12:55:10 +02:00 |
|
Robert Beckebans
|
04606dc3cf
|
Dmap: always write a .cm file, especially when overwriting from a mod dir
|
2022-06-26 15:28:15 +02:00 |
|
Robert Beckebans
|
c0a5f1233d
|
Fixed collision detection and shading
|
2022-06-09 10:51:20 +02:00 |
|
Robert Beckebans
|
c576583b28
|
Don't add indices from other polygons
|
2022-06-08 23:06:17 +02:00 |
|
Robert Beckebans
|
9216f47572
|
Automatically remove map collision .cm, .bcm files before running dmap
|
2022-06-08 21:12:38 +02:00 |
|
Robert Beckebans
|
e095e95173
|
glTF2 -> dmap triangulation bugfixes
|
2022-06-07 22:39:16 +02:00 |
|
Robert Beckebans
|
025ba4419e
|
Added more missing files
|
2022-02-21 19:21:16 +01:00 |
|