Commit graph

466 commits

Author SHA1 Message Date
sezero
e81b03246e small documentation corrections. fixed the borked README.txt file.
changed version to 0.85.5 in the README files. changed version to
0.85.5 in quakedef.h.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@449 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-04-24 04:27:54 +00:00
stevenaaus
b88b2ac7ce Update Makefile.darwin (OSX) and doco.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@448 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-04-24 03:01:40 +00:00
sezero
88d6f8f1ef check for arguments to several command line options. patch from Sander van Dijk.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@446 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-04-19 18:29:41 +00:00
sezero
51134643dd keys.c (History_Init, History_Shutdown): use host_parms->userdir.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@444 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-04-19 17:02:41 +00:00
sezero
f6b6f49a7e made global host_parms a pointer, set in main(). adjusted places where
host_parms is used. made COM_Init() and Host_Init() to take no arguments.
made Sys_Init() to set host_parms->userdir: at present, it is set to
host_parms->basedir, to be changed properly when user directories are
implemented.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@443 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-04-19 16:41:45 +00:00
sezero
ccf800306b fixed several gcc-4.6 -Wunused-but-set-variable warnings.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@442 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-04-12 12:36:04 +00:00
sezero
46f0616a0b cl_parse.c (CL_KeepaliveMessage): fixed big boom in net play in maps with
extended limits. it was a fitzquake-0.85 bug noticed by `mh' as explained
at http://forums.inside3d.com/viewtopic.php?p=35030

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@440 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-04-08 06:01:39 +00:00
sezero
7851cda724 just properly use (u)intptr_t where necessary and don't do the cheap hack
of using size_t instead of it.  include stdint.h in q_stdinc.h for it.
for Visual Studio earlier than version 2010, use the header provided by
the msinttypes project.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@439 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-04-01 14:55:45 +00:00
sezero
2f8cc178a9 added native sound code snd_alsa.c, snd_oss.c, snd_win.c and for future
reference and/or probable use.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@434 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-03-28 11:37:44 +00:00
sezero
17df4c702d minor documentation updates, final touches for 0.85.4.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@430 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-03-27 14:00:31 +00:00
stevenaaus
e9d05ae12a Trivial doco updates
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@429 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-03-05 10:20:00 +00:00
sezero
49f0fc353a * gl_model.c: relaxed searchpath requirements for external lit file
loading: they are now allowed from the same game directory as the
  map itself as well as from a searchpath with a higher priority.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@428 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-03-01 18:00:30 +00:00
sezero
a8c685d391 cvar'ize the game loop throttling by adding the new sys_throttle with
a default value of 0.02.  changing its value to 0 disables throttling.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@427 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-02-27 07:05:18 +00:00
sezero
50d5076443 snd_mix.c, minor cleanup: eliminated stupid multiple casting in SND_PaintChannelFrom8(),
added braces to the inner for loop in SND_InitScaletable().

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@424 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-02-21 18:03:35 +00:00
sezero
2130f17bc9 * snd_mpg123.c: Print a message if mpg123_init() fails.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@420 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-02-17 07:02:47 +00:00
sezero
3f8f259567 * gl_model.c: changed the `ignored' messages from Con_DPrintf
to Con_Printf for external lit files.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@418 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-02-17 06:38:52 +00:00
sezero
ea14bd5b1a bgmusic.c, bgmusic.h: small updates and tidy-ups from uHexen2.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@417 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-02-16 15:20:20 +00:00
sezero
7972de8af4 bgmusic.c: renamed -nomusic command line switch to -noextmusic. minor update.
updated documentation for the command line option name change.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@416 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-02-15 21:30:32 +00:00
sezero
81a318c09b * snd_mpg123.c: added new codec for mp3 playback using libmpg123 as
an alternative to the existing one using libmad. requires at least
  mpg123-1.12.0, i.e. api version 25.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@414 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-02-14 20:02:52 +00:00
sezero
1be80dc881 snd_codec.c (S_CodecUtilOpen): fix again after rev.410.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@411 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-02-10 18:23:50 +00:00
sezero
ed1958d1ff snd_codec.c (S_CodecUtilOpen): minor cleanup (better type for length.)
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@410 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-02-10 18:20:33 +00:00
sezero
de3f97016a * common.c (COM_FileExists): changed return type to qboolean.
(COM_filelength): new procedure.
(COM_FindFile): adjustments to avoid multiple file open/close operations just a
little.
* common.h (COM_FileExists): adjusted prototype.
* bgmusic.c (BGM_PlayCDtrack): adjusted for COM_FileExists() return type change.
* sys_sdl_win.c, sys_sdl_unix.c (Sys_filelength): changed return type to long.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@408 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-02-10 17:25:43 +00:00
sezero
cd97cf2507 support for mouse buttons 4 and 5:
* keys.h: add KMOUSE4 and K_MOUSE5 defines after K_MWHEELDOWN
* keys.c: add KMOUSE4 and K_MOUSE5 to the keynames table.
* main_sdl.c: handle SDL_BUTTON_X1 and SDL_BUTTON_X2 for mouse
button events.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@407 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-02-10 16:10:53 +00:00
sezero
c851a07cc6 * common.c (FS_fread): fixed coding style.
* bgmusic.c:  minor updates from uhexen2.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@406 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-02-08 11:00:29 +00:00
sezero
687eb577cd * snd_mp3.c: removed useless rudimentary info checks.
* updated copyright years for several sound related sources.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@405 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-30 21:34:12 +00:00
sezero
d8ffad069b * snd_mp3.c: sync with sox project CVS repo and add mp3_madseek()
as a new private function. make S_MP3_CodecRewindStream() to use
  the new mp3_madseek() function.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@404 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-30 18:23:20 +00:00
sezero
30d44eac5b gl_vidsdl.c (VID_Menu_ChooseNextRate): refresh rates not implemented for SDL.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@403 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-29 07:21:04 +00:00
sezero
fde82ec3ac fixed a typo in a comment, noticed by Sander van Dijk.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@402 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-22 20:11:46 +00:00
sezero
26735b7ba9 * snd_mix.c (SND_PaintChannelFrom16): multiplication might cause
integer overflow as observed in the warpspasm mod depending on
  the volume level. so, moved the left shifting to left/right
  volume before the multiplication.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@401 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-18 06:50:35 +00:00
sezero
593463dafd added linux, bsd and windows native cdaudio code from uhexen2.
will integrate to build later.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@400 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-15 09:50:17 +00:00
sezero
2493d3e1f8 * net_sys.h: revert previous commit undefining EWOULDBLOCK and
ECONNREFUSED for windows.  define new macros NET_EWOULDBLOCK and
  NET_ECONNREFUSED for both unix and for windows and change the
  users accordingly.
* net_udp.c, net_wins.c, net_wipx.c:
  adjust for the new NET_EWOULDBLOCK and NET_ECONNREFUSED macros.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@398 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-12 20:10:34 +00:00
sezero
8be7c0ebad net_sys.h: the new MS SDKs define EWOULDBLOCK and ECONNREFUSED,
so we must undefine them before redefining.

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@397 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-12 12:39:24 +00:00
sezero
0221c58370 removed the cdplayer facility added in 0.85.3
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@394 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-12 10:02:16 +00:00
sezero
65f2ac04aa changed makefiles to use 1/0 instead of yes/no for the codec options.
made quakespasm custom conback embedding optional, still defaulting to 1.
the code requires USE_QS_CONBACK preprocessor definition.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@392 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-12 09:32:22 +00:00
stevenaaus
3723fc3935 Make Makefile.darwin consistent with Makefile
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@390 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-11 08:19:22 +00:00
sezero
f38b3e66ad bgmusic.c: remove some unnecessary comments.
(BGM_Play): call BGM_Stop() before anything else. don't do anything
if there are no music handlers.
(BGM_PlayCDtrack): remove commented out code. if CDAudio_Play() call
failed and there are no music handlers, don't do anything else.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@388 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-10 20:33:12 +00:00
sezero
277fc57891 bgm*: updated copyright years.
bgmnull.c: removed unused file.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@387 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-10 20:17:15 +00:00
sezero
5acd0431ee min/max macros: renamed them to q_min and q_max, moved them common.h.
removed the inline versions which only handled integers.  moved CLAMP
macro to common.h.  Adjusted all places for the renamed macros.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@386 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-10 10:35:40 +00:00
sezero
137c598a4d add the new bgm_extmusic cvar to bgmnull.c, too.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@385 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-10 08:37:18 +00:00
sezero
b4843e0e65 added -nomusic command line switch to turn off playing external music files.
added new cvar bgm_extmusic to enable/disable playing of external music files.
added a new menu entry to control bgm_extmusic.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@384 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-10 08:33:22 +00:00
stevenaaus
ef6a6119d9 Doco update
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@383 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-10 03:09:09 +00:00
stevenaaus
c26975fb82 Author name change
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@382 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-06 20:19:37 +00:00
sezero
c61463f1ff applied a modified version of heritage & quit message by Sander van Dijk
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@381 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-06 20:05:49 +00:00
sezero
0815188f3b updated the darwin makefile after music streaming changes. it probably needs
further updating, though...

git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@380 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-05 23:05:17 +00:00
sezero
e70afa3c4d menu.c: allow proper music volume adjustment for windows.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@378 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-05 21:30:37 +00:00
sezero
c307083fd1 snd_mp3.c: fixed windows build.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@377 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-05 21:29:00 +00:00
sezero
b08f283ff5 updated windows makefiles and visual studio project files after streaming
music changes.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@376 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-05 21:27:37 +00:00
sezero
2950b5cdf9 Backported external music files support using decoder libraries and the
new raw samples interface from Hammer of Thyrion (uhexen2) :
- bgmusic.c, bgmusic.h: New BGM interface for background music handling.
  Handles streaming music as raw sound samples.
- bgmnull.c: BGM source for cases where the engine is configured for no
  sound.
- cl_main.c: Include bgmusic.h. Call BGM_Stop() and CDAudio_Stop() in
  CL_Disconnect().
- cd_sdl.c: Moved bgmvolume boundary checking to bgmusic.c upon value
  changes.
- gl_vidnt.c, gl_vidsdl.c, cl_parse.c: Include bgmusic.h. Add BGM_Pause()
  and BGM_Resume() calls along with CDAudio_ counterparts.
- cl_parse.c: Replace CDAudio_Play() call by the new BGM_PlayCDtrack()
  which first tries CDAudio_Play() and then streaming music if it fails.
- host.c: Include bgmusic.h. Call BGM_Update() just before S_Update()
  in Host_Frame(). In Host_Init(), call BGM_Init() after other audio init
  calls. In Host_Shutdown(), call BGM_Shutdown() before all other audio
  shutdown calls.
- snd_dma.c: Include snd_codec.h and bgmusic.h. Call S_CodecInit() from
  S_Init(). Call S_CodecShutdown() from S_Shutdown().
- snd_codec.c, snd_codec.h: New public codec interface for streaming
  music as raw samples. Adapted from quake2 and ioquake3 with changes.
  Individual codecs are responsible for handling any necessary byte swap
  operations.
- snd_codeci.h: New header for snd_codec internals.
- snd_wave.c, snd_wave.h: Codec for WAV format streaming music. Adapted
  from ioquake3 with changes.
- snd_vorbis.c, snd_vorbis.h: Codec for Ogg/Vorbis format streaming music.
- snd_mp3.c, snd_mp3.h: Codec for MP3 format streaming music using libmad.
  Adapted from the SoX project with changes.
- Makefile: Adjusted for the new sources. Added switches USE_CODEC_WAVE,
  USE_CODEC_MP3, USE_CODEC_VORBIS for enabling and disabling individual
  codecs.
- Windows makefiles and project files as well as other CodeBlocks project
  files will be updated shortly.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@374 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-05 19:50:43 +00:00
sezero
c243f20067 made COM_FindFile to accept both file and handle as NULL. Added
COM_FileExists as a new helper procedure which calls COM_FindFile
with both file and handle parameters as NULL.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@373 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-05 18:01:15 +00:00
sezero
8af0805ee2 gl_model.c (Mod_LoadLighting): Check the path_id of the lit file and
accept only if it is coming from the same game directory as for the map
itself.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@372 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-02 22:02:11 +00:00
sezero
e6d0cc36cd gl_model.h (model_t): Added a path_id member to store the
information about the game directory from where the model is
loaded.
gl_model.c (Mod_LoadModel): Send the path_id member of the
model to FS_Load* function, instead of NULL.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@371 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-02 21:55:26 +00:00
sezero
8dde04f7b5 common.c (searchpath_t): Added new member `path_id', an unsigned
int identifier assigned to the game directory. Remember that main
<install_dir>/game1 and the unix <userdir>/game1 have the same id.
The id starts as 1 for the first data1 directory. For every new
directory, the value is the left-shifted version of the previous
one.  Made COM_FindFile() to accept a path_id pointer argument
and storing the id in it if it isn't NULL. Made COM_OpenFile(),
COM_FOpenFile() and all COM_Load* functions to accept a path_id
pointer argument similarly. Adjusted callers accordingly.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@370 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-02 21:45:16 +00:00
sezero
0323d3d388 Removed support for -proghack and -path. I think no one misses them.
Made COM_FindFile() static to common.c. Removed COM_CopyFile(), no
callers at the moment.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@369 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-02 21:42:54 +00:00
sezero
373bf70243 Made CDAudio_Play() to return success (0) or failure (-1) instead of void.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@368 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-02 18:33:21 +00:00
sezero
96a6a4e28a fixed rest of the strict-aliasing and uninitialized use warnings.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@367 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-01 14:05:20 +00:00
sezero
0a915708f5 whitespace/formatting tidy-up in quakedef.h.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@366 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-01 12:32:16 +00:00
sezero
b09efe63af removed the useless msg_suppress_1 thing.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@365 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-01 12:27:02 +00:00
sezero
c08580f9ca removed all remaining references to id386 and UNALIGNED_OK because
the fitz engine doesn't use them at all.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@364 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-01 12:24:28 +00:00
sezero
883fcf0184 changed MAX_OSPATH from 128 to 256 for better compatibility everywhere.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@363 af15c1b1-3010-417e-b628-4374ebc0bcbd
2011-01-01 12:20:15 +00:00
sezero
49708d88bd W_LoadWadFile: Just use COM_LoadMallocFile(). Some minor cleanup.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@362 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-31 10:47:29 +00:00
sezero
82c069c4d3 common.c, common.h: Added LOADFILE_* defines for use with COM_LoadFile,
for easier reading. Added COM_LoadZoneFile(), COM_LoadMallocFile() and
COM_LoadBufFile() from uhexen2. Added comments after their prototypes
in common.h.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@361 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-31 10:29:38 +00:00
sezero
a3c3749b98 Mod_LoadLighting: free the allocated hunk memory in case of broken or
unsupported lit file.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@360 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-31 09:05:44 +00:00
sezero
0926f39da2 applied a better fix for the infamous "SV_TouchLinks: next != l->next" problem.
Fixes "whiteroom" (http://www.quaddicted.com/reviews/whiteroom.html) completely
locking the engine. fix from the quakeforge sources.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@359 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-31 07:55:43 +00:00
sezero
1729f9ec3c W_LoadWadFile: free wad_base only if it isn't NULL.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@358 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 23:30:42 +00:00
sezero
27aebd0608 killed all references to Draw_BeginDisc
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@357 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 23:28:08 +00:00
sezero
abf9a39ef4 sync several sound-related files with uhexen2 a little: move
DEFAULT_SOUND_PACKET_VOLUME and DEFAULT_SOUND_PACKET_ATTENUATION
from sound.h to protocol.h. remove unused gamealive, soundalive
and splitbuffer members from the dma_t structure. make SNDDMA_Init()
to take a dma_t* parameter and make sn static to snd_dma.c. copy
over LordHavoc's S_StartSound skip calculation fixes from uhexen2.
make many functions/data static to their respective files. many
whitespace/formatting clean-ups.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@356 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 21:10:26 +00:00
sezero
30c936880c backports from uhexen2 source, preparing for streaming music support:
* snd_mix.c: Increased PAINTBUFFER_SIZE from 512 to 2048.
* snd_mix.c: snd_vol is static now. it is calculated in S_PaintChannels and
  only used in SND_PaintChannelFrom16. all its other uses are removed from
  Snd_WriteLinearBlastStereo16, S_TransferStereo16, S_TransferPaintBuffer.
  The way it was, the sound volume was applied to the whole final contents
  of the paint buffer, but with this new quake2+ way we can add raw samples
  to the paint buffer with its own volume, such as bgmvolume. However, this
  makes the snd_scaletable to be recalculated everytime the sfxvolume is,
  changed, therefore it is adjusted that way to incorporate sfxvolume.
* snd_mix.c: In S_PaintChannels, check against s_rawend and copy from the
  streaming sound source if necessary.
* snd_dma.c: Added old_volume to detect sfxvolume changes. Made S_Update to
  compare it to sfxvolume.value and call SND_InitScaletable() if it changed.
* snd_dma.c: Add new globals s_rawsamples and s_rawend. Reset s_rawend to 0
  in S_ClearBuffer. Add new function S_RawSamples, adapted from quake2 with
  its 8 bit stereo playback fixed.
* snd_dma.c (S_FileExtension): Add new function which returns the given
  sound file's extension including the dot, or NULL.
* q_sound.h: Add new macro MAX_RAW_SAMPLES, defined as 8192. Add externs
  for new globals s_rawsamples and s_rawend. Add prototype for the new
  S_RawSamples and S_FileExtension functions.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@355 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 17:11:28 +00:00
sezero
6a070ea797 added windows version detection back from original sources
with extra bits from uhexen2. we may use the information some
day.. (or not..)


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@354 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 17:00:19 +00:00
sezero
22e2f5aca8 backports from uHexen2 tree:
* common.c, common.h: Added new structure fshandle_t. Added new procedures
  FS_fread, FS_fseek, FS_ftell, FS_rewind, FS_feof, FS_ferror and FS_fclose.
  The new FS_*() stdio replacements are necessary if one is to perform non-
  sequential reads on files reopened on pak files because bookkeeping about
  file start/end positions is needed. Allocating and filling in the fshandle_t
  structure is the users' responsibility when the file is initially opened.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@353 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 16:50:15 +00:00
sezero
82ccf48171 added file_from_pak as a new flobal, made COM_FindFile() to set it properly.
from quakeworld sources.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@352 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 16:35:16 +00:00
sezero
f4b0b373cb Minor cd_sdl.c cleanups from uhexen2. Reorganized cdaudio volume
handling. If volume is 0, don't bother advancing and pause.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@351 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 14:55:25 +00:00
sezero
d0ae9d2d65 snd_mem.c updates from uhexen2 :
* q_sound.h: add WAV_FORMAT_PCM as a new macro, defined as 1.
* snd_mem.c (S_LoadSound): use WAV_FORMAT_PCM. reject wav files which are
  neither 8 nor 16 bit. reject wav files which have zero samples. report
  the wav file name with the error messages so that they mean something.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@350 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 14:39:12 +00:00
sezero
b4ee053e2d renamed sound.h to q_sound.h
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@349 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-30 14:30:52 +00:00
sezero
7fddf9abdc gl_vidnt.c, gl_vidsdl.c: Reformatted GL_CheckExtensions for better readability,
removed the old unused CheckArrayExtensions.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@348 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-12-26 22:10:44 +00:00
sezero
6fe1dbab48 * sv_main.c (SV_WriteEntitiesToClient): the protocol check must be against
sv.protocol, not sv_protocol.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@347 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-11-23 06:48:02 +00:00
sezero
671da2bc11 SDL_putenv() is problematic in versions <= 1.2.9 so replaced it with plain putenv().
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@346 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-11-12 15:51:04 +00:00
sezero
14f356c45e menu.c: restore the screen size menu item that was removed in rev. 125.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@345 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-10-29 13:03:04 +00:00
sezero
445ecebee4 cmd.c: Fix the unalias command.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@344 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-10-24 14:15:27 +00:00
stevenaaus
c14af608a9 more max_edicts stuff (from Sander)
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@343 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-10-24 07:57:46 +00:00
stevenaaus
03b6281f52 Bump max_edicts for compatibility with WarpSpasm
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@342 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-10-23 21:50:16 +00:00
sezero
3a41b14315 * snd_mem.c: Remove prototype for non-existant function S_Alloc().
Remove unused global cache_full_cycle. Comment out unused function
DumpChunks().


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@341 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-10-18 20:39:10 +00:00
sezero
6869b0c6d5 increased default zone memory size to 384kb
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@340 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-10-11 18:06:11 +00:00
sezero
ece77629ad cmd.c (Cmd_Alias_f): replace another occasion of Z_Malloc() + strcpy() by Z_Strdup().
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@339 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-10-04 07:40:12 +00:00
sezero
9d07b6cbd6 * console.c, sbar.c: fixed a few format string issues.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@337 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-09-20 08:27:20 +00:00
sezero
39e6259511 bumped version to 0.85.4 in the development tree.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@330 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-09-19 09:11:38 +00:00
sezero
6177ae068a makefile comment tweaks
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@321 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-09-01 06:10:21 +00:00
sezero
5ade0c29df replaced all usess of vsprintf by q_vsnprintf
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@320 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-31 16:57:12 +00:00
sezero
49286c1eb2 added q_snprintf and q_vsnprintf from uhexen2. always use our wrapper
versions to ensure consistent behavior accross platforms.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@319 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-31 14:09:00 +00:00
sezero
3e1087164e host_cmd.c: minor tidy up, nothing serious.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@318 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-31 12:15:38 +00:00
sezero
7271fcb9fe host_cmd.c (Host_Say_f, Host_Tell_f): adjustments, mostly inspired from
the darkplaces engine.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@317 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-31 11:55:55 +00:00
sezero
12a9aa1004 fixed lazy declaration and cleaned up the .bsp extension removal logic.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@315 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-30 02:51:21 +00:00
sezero
31c71800ae remove the defunct cls.mapstring
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@314 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-30 02:15:22 +00:00
stevenaaus
da578286cc Remove any trailing ".bsp" from mapname
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@313 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 23:03:50 +00:00
stevenaaus
8d58b764d6 End of the world commit
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@312 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 21:37:07 +00:00
sezero
50b80f6c5c pr_edict.c (PR_LoadProgs): silenced a minor compiler warning after the const changes.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@310 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 17:50:20 +00:00
sezero
58f44e21f7 CDAudio_Next() and CDAudio_Prev() aren't public to the engine and do not
belong in a placeholder like cd_null.c.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@308 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 16:02:55 +00:00
sezero
2d5f1285e9 more fixes for deprecated conversion from string constant to char*:
handle the -safe command line switch using a new global safemode,
check for safemode in the related driver init functions and remove
the safeargvs & co from common.c and COM_InitArgv().


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@307 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 12:55:41 +00:00
sezero
ac8fd3e7b0 pr_edict.c: changed the type arguments of PR_ValueString() and PR_UglyValueString()
from etype_t to int for C++ compatibility. from uhexen2.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@306 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 12:36:03 +00:00
sezero
94fd50da1e constified basedir member of quakeparms_t
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@305 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 12:33:33 +00:00
sezero
7bc0203aa3 pr_comp.h: fixed a harmless typo with DEF_SAVEGLOBAL
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@304 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 12:27:17 +00:00
sezero
3b39a77b92 some more constifications and fixes for deprecated conversion
from string constant to char*


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@303 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 12:04:19 +00:00
sezero
fb2bae914f added comment in Host_Name_f()
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@301 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 10:22:17 +00:00
sezero
205cabbdc2 const correctness changes.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@300 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-29 02:22:55 +00:00
sezero
b310219400 gl_model.c (Mod_LoadAliasModel, Mod_LoadSpriteModel): add some enum casts
to make things more compatible with C++.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@299 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 10:41:41 +00:00
sezero
8bf69437f4 made the PollProcedure api compatible with C++.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@298 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 10:29:19 +00:00
stevenaaus
fded47666a Back out Oz's cd-sdl.c changes
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@297 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 10:06:16 +00:00
sezero
81a34ac603 removed net_serial which was for dosquake only.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@296 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 09:55:43 +00:00
sezero
f1ed5896cc screen.h (canvastype): Added CANVAS_INVALID as a new enumerated value (-1).
gl_draw.c (GL_Set2D): Use CANVAS_INVALID instead of -1.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@295 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 09:20:19 +00:00
sezero
8315ed0198 main_sdl.c: removed dedicated setup TODO notes. added a new TODO note about
setting up the dedicated server with less memory.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@294 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 09:11:57 +00:00
sezero
7b2134168b cd_sdl.c: cleaned up the latest mess a little. restricted track progressing
to the cd player facility only.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@293 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 09:04:16 +00:00
stevenaaus
83a08ef79a cd fix needed fo gameplay
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@292 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 01:28:40 +00:00
stevenaaus
a8de20a97d Make "cd play" progress tracks
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@291 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-24 00:35:22 +00:00
sezero
30b71faa55 * cd_sdl.c (export_cddev_arg): make putevn() actually work.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@290 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 23:46:16 +00:00
sezero
8138aa8608 * cd_sdl.c (export_cddev_arg): fixed bad snprintf and the crash it was
causing.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@289 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 23:20:16 +00:00
sezero
a7dba17c55 cd_sdl.c: no need for uhexen2's CVS version identifier to stay here.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@288 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 17:23:39 +00:00
sezero
339fd92605 * cd_sdl.c (get_cddev_arg): fix stupid typo in uppercasing.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@287 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 15:55:54 +00:00
sezero
201ae03fdb * cd_sdl.c (get_cddev_arg): check for null or empty arguments also
for non-windows platforms.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@286 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 14:32:34 +00:00
sezero
905f6e8ed7 * cd_sdl.c: Remove unnecessary SDL_getenv.h include.
(CDAudio_Init): Move the bad ugly hack about SDL_CDROM environment
variable into the new export_cddev_arg() helper. FOr the -cddev option,
call the new get_cddev_arg() helper.

(export_cddev_arg): SDL_CDROM environment variable hack moved from
CDAudio_Init() to here. Fixed bad strcat() usage orto the array. Made it
for non-windows platforms only.

(get_cddev_arg): Added for checking the argument to the -cddev option.
For non-windows platforms just return the argument itself. For windows,
arg should be like "D:\", make sure it is so, but tolerate args like "D"
or "D:", as well.

(CDAudio_Next): Make static. Minor cleanups.

(CDAudio_Prev): Make static. Minor cleanups.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@285 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 14:05:32 +00:00
stevenaaus
0494f72f2b cd command tweaks
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@284 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 10:31:00 +00:00
stevenaaus
a0f158b276 Add "cd next" and "cd prev" commands. Add a new "-cd" option , which in combination with "-dedicated", allows QS to be a stand-alone cd player... Useful\!
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@283 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 09:49:03 +00:00
stevenaaus
01218ee9ae Set SDL_CDROM environment variable when using -cddev. Some doco updates.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@282 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-23 04:12:19 +00:00
sezero
a441851f2b MS Visual Studio support:
* Quake/console.c, net_udp.c: replace snprintf by q_snprintf.
* Quake/common.h: Define q_snprintf as _snprintf for windows and as
snprintf for all others. Likewise for q_vsnprintf. Disable several
MSVC warnings. Define fmin and fmax as min and max macros for MSVC.
* Windows/quakespasm.vcproj, quakespasm.sln: Add Visual Studio 2005
project files.
* Windows/SDL_x64.zip: Add SDL x64 import libraries for MSVC.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@281 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-20 02:25:22 +00:00
sezero
bc333b5bc8 Makefile.w32, Makefile.w64: made them a little bit more flexible by adding
CROSS_COMPILE and TARGET variables.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@280 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-17 19:30:35 +00:00
sezero
4bbc06e5c7 pr_cmds.c (PF_traceline): Added a FIXME note about the NaN issue with certain progs.dat
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@278 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 21:02:31 +00:00
sezero
78cbc8cc5f added q_stdinc.h, adapted from uhexen2, to tidy up several includes and
macros in one place.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@277 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 20:55:39 +00:00
sezero
b4b84d9526 pr_cmds.c (PF_traceline): fix entity number printing.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@276 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 20:50:31 +00:00
sezero
6e94af1372 mathlib.h, mathlib.c: changed nanmask from being a global to being
a macro.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@275 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 20:10:20 +00:00
sezero
aee8fe5f2f * pr_cmd.c: replaced isnan() calls with quake's own ISNAN() macro.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@274 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 20:06:06 +00:00
kristianduske
78f8041715 git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@272 af15c1b1-3010-417e-b628-4374ebc0bcbd 2010-08-14 19:41:09 +00:00
stevenaaus
02c566eec0 Miscellaneous doco updates
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@269 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 05:01:12 +00:00
stevenaaus
41d8164068 PF_traceline causes program to die badly if given non-numeric (isnan) vectors. So we must check to not allow this happening. Additionally, stop program execution is developer cvar is set. Note: Compiling program with gcc option \'-ffast-math\' (and more specifically, -funsafe-math-optimizations) is an alternative fix than this patch. It performs FPU opts that gloss over the issue
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@268 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 03:59:29 +00:00
stevenaaus
d9ed158672 Swap left and right arrow keys in the videomode menu. (Right arrow now increases resolution, which is more standard)
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@267 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-14 03:42:52 +00:00
sezero
a67c4ddf4a net_sys.h: update comments and tidy up.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@262 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-09 14:03:07 +00:00
sezero
40b6d80f99 struct sockaddr has unsigned char sa_len as the first member in BSD
in BSD variants and the family member is also an unsigned char instead
of (unsigned) short. So we define HAVE_SA_LEN for those BDS variants
and check for the offsetof for the sa_family member and also change
the struct qsockaddr to mirror that.  This should matter only when
PLATFORM_UNIX is defined.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@260 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-09 12:20:39 +00:00
stevenaaus
26d6246ff9 Add a "prev weapon" menu item (from Sander)
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@253 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-04 03:09:07 +00:00
sezero
427d671c24 host_cmd.c, menu.c: sanitize whitespace/formatting.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@252 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-02 19:45:16 +00:00
sezero
11b6986944 menu.c: Added an options enum for the options menu. Added an options menu
entry for mouse look toggling.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@251 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-02 18:28:23 +00:00
sezero
edd2a2a34f revert incorrect changes to NUM_GAMEOPTIONS and gameoptions_cursor_table from rev. 246.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@250 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-02 17:33:03 +00:00
sezero
6bbb06b490 gl_mesh.c (BuildTris): worked around a type-punned pointer. adapted from quakeforge.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@249 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-01 21:11:16 +00:00
sezero
e1046e68c6 * renamed Length() to VectorLength() for consistency with its friends.
* mathlib.c: Removed the unnecessary sqrt() prototype.
(VectorLength): Made it to just return sqrt(DotProduct(arg,arg))
(VectorNormalize): Calculate the length as sqrt(DotProduct(arg,arg)).
* mathlib.h (CLAMP): Renamed the macro arguments from min and max to
_minval and _maxval.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@248 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-08-01 19:22:46 +00:00
stevenaaus
57bf6f49b9 Add a statusbar alpha slider, and change default scr_sbaralpha to 0.95
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@247 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-29 06:48:25 +00:00
stevenaaus
86dea5717b Link the status bar size to the scale slider, though it's size only increases half as fast
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@246 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-29 01:52:04 +00:00
stevenaaus
630499ae8f History fixed - Ozkan's newline fix seems ok.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@245 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-28 07:50:27 +00:00
stevenaaus
57484778cd Make some fixes for command line history now that history is persistent
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@244 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-28 07:08:16 +00:00
stevenaaus
30d9246c7b There seems bugs in the command-line code. Revert this "blank newline" fix first, then look for more
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@243 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-27 21:45:33 +00:00
stevenaaus
b9f418d276 -bgvolume switch stays... Allows CD music/ambient music to play while minimized
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@242 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-26 08:47:11 +00:00
sezero
f81f9f5e05 Under windows, run the game (windowed), go into a saved game,
press Esc to get the menu, minimize using the mouse on the
window's minimize icon and then restore and you'll have sound
all the same.  HOWEVER: If you minimize by pressing the icon
on the start bar, sound will be lost upon restoring. Or, if
you use alt-tab to get away from the game window the same will
happen. Or, if you run the game fullscreen and use alt-tab to
go to the desktop (alt-tab is the only way I know) you will
lose the sound again.  Here, we are probably are hitting an
SDL_APPACTIVE or SDL_APPINPUTFOCUS event more than once and
since the block counter goes > 1 we are not restoring properly.
For now, making snd_blocked to act as a boolean and not as a
counter fixes the issue.  Hmmm...

* main_sdl.c: Revert revision 238 change, no longer necessary.
* snd_dma.c: Make snd_blocked act as a boolean and not as a
counter.


git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@241 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-25 12:20:17 +00:00
sezero
b4ae05875e made MAXCMDLINE definition public through keys.h.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@240 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-25 10:36:14 +00:00
stevenaaus
54a2f21892 (Some?) Win32/64 does not re-enable sound after app is minimized and restored, so (temporarily?) add a -bgsound switch to disable sound being muted
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@238 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-23 20:58:04 +00:00
stevenaaus
c31e3d107a Enable messages and says to be 256 chars long, with a scrolling input line across top of screen. Allow tab button in demos.
git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@237 af15c1b1-3010-417e-b628-4374ebc0bcbd
2010-07-23 20:55:11 +00:00