mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2025-02-13 23:40:58 +00:00
made global host_parms a pointer, set in main(). adjusted places where
host_parms is used. made COM_Init() and Host_Init() to take no arguments. made Sys_Init() to set host_parms->userdir: at present, it is set to host_parms->basedir, to be changed properly when user directories are implemented. git-svn-id: http://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@443 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
parent
ccf800306b
commit
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9 changed files with 28 additions and 23 deletions
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@ -1211,7 +1211,7 @@ static void FitzTest_f (void)
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COM_Init
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================
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*/
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void COM_Init (const char *basedir)
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void COM_Init (void)
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{
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int i = 0x12345678;
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/* U N I X */
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@ -1919,7 +1919,7 @@ void COM_InitFilesystem (void) //johnfitz -- modified based on topaz's tutorial
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if (i && i < com_argc-1)
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strcpy (com_basedir, com_argv[i + 1]);
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else
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strcpy (com_basedir, host_parms.basedir);
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strcpy (com_basedir, host_parms->basedir);
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j = strlen (com_basedir);
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if (j > 0)
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@ -171,7 +171,7 @@ extern int safemode;
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*/
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int COM_CheckParm (const char *parm);
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void COM_Init (const char *path);
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void COM_Init (void);
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void COM_InitArgv (int argc, char **argv);
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const char *COM_SkipPath (const char *pathname);
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24
Quake/host.c
24
Quake/host.c
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@ -36,7 +36,7 @@ Memory is cleared / released when a server or client begins, not when they end.
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*/
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quakeparms_t host_parms;
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quakeparms_t *host_parms;
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qboolean host_initialized; // true if into command execution
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@ -796,7 +796,7 @@ void Host_Frame (float time)
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Host_Init
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====================
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*/
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void Host_Init (quakeparms_t *parms)
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void Host_Init (void)
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{
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if (standard_quake)
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minimum_memory = MINIMUM_MEMORY;
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@ -804,22 +804,20 @@ void Host_Init (quakeparms_t *parms)
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minimum_memory = MINIMUM_MEMORY_LEVELPAK;
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if (COM_CheckParm ("-minmemory"))
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parms->memsize = minimum_memory;
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host_parms->memsize = minimum_memory;
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host_parms = *parms;
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if (host_parms->memsize < minimum_memory)
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Sys_Error ("Only %4.1f megs of memory available, can't execute game", host_parms->memsize / (float)0x100000);
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if (parms->memsize < minimum_memory)
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Sys_Error ("Only %4.1f megs of memory available, can't execute game", parms->memsize / (float)0x100000);
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com_argc = host_parms->argc;
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com_argv = host_parms->argv;
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com_argc = parms->argc;
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com_argv = parms->argv;
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Memory_Init (parms->membase, parms->memsize);
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Memory_Init (host_parms->membase, host_parms->memsize);
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Cbuf_Init ();
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Cmd_Init ();
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LOG_Init (parms);
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LOG_Init (host_parms);
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Cvar_Init (); //johnfitz
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COM_Init (parms->basedir);
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COM_Init ();
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Host_InitLocal ();
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W_LoadWadFile (); //johnfitz -- filename is now hard-coded for honesty
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if (cls.state != ca_dedicated)
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@ -833,7 +831,7 @@ void Host_Init (quakeparms_t *parms)
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SV_Init ();
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Con_Printf ("Exe: "__TIME__" "__DATE__"\n");
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Con_Printf ("%4.1f megabyte heap\n",parms->memsize/ (1024*1024.0));
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Con_Printf ("%4.1f megabyte heap\n", host_parms->memsize/ (1024*1024.0));
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if (cls.state != ca_dedicated)
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{
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@ -153,7 +153,7 @@ void Host_Game_f (void)
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return;
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}
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strcpy (pakfile, va("%s/%s", host_parms.basedir, Cmd_Argv(1)));
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strcpy (pakfile, va("%s/%s", host_parms->basedir, Cmd_Argv(1)));
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if (!Q_strcasecmp(pakfile, com_gamedir)) //no change
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{
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Con_Printf("\"game\" is already \"%s\"\n", COM_SkipPath(com_gamedir));
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@ -414,7 +414,7 @@ void Modlist_Init (void)
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if (i && i < com_argc-1)
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sprintf (dir_string, "%s/", com_argv[i+1]);
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else
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sprintf (dir_string, "%s/", host_parms.basedir);
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sprintf (dir_string, "%s/", host_parms->basedir);
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dir_p = opendir(dir_string);
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if (dir_p == NULL)
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@ -26,14 +26,16 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define DEFAULT_MEMORY 0x4000000
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static quakeparms_t parms;
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int main(int argc, char *argv[])
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{
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SDL_Event event;
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quakeparms_t parms;
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int t;
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int done = 0;
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double time, oldtime, newtime;
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host_parms = &parms;
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parms.basedir = ".";
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parms.argc = argc;
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@ -69,7 +71,7 @@ int main(int argc, char *argv[])
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FITZQUAKE_VERSION, QUAKESPASM_VER_PATCH);
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Sys_Printf("Host_Init\n");
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Host_Init(&parms);
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Host_Init();
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oldtime = Sys_FloatTime();
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if (isDedicated)
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@ -265,7 +265,7 @@ extern qboolean noclip_anglehack;
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//
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// host
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//
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extern quakeparms_t host_parms;
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extern quakeparms_t *host_parms;
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extern cvar_t sys_ticrate;
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extern cvar_t sys_throttle;
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@ -283,7 +283,7 @@ extern double realtime; // not bounded in any way, changed at
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void Host_ClearMemory (void);
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void Host_ServerFrame (void);
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void Host_InitCommands (void);
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void Host_Init (quakeparms_t *parms);
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void Host_Init (void);
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void Host_Shutdown(void);
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void Host_Error (const char *error, ...) __attribute__((__format__(__printf__,1,2), __noreturn__));
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void Host_EndGame (const char *message, ...) __attribute__((__format__(__printf__,1,2), __noreturn__));
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@ -171,7 +171,7 @@ void S_Init (void)
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sndspeed.value = Q_atoi(com_argv[COM_CheckParm("-sndspeed")+1]);
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}
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if (host_parms.memsize < 0x800000)
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if (host_parms->memsize < 0x800000)
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{
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Cvar_Set ("loadas8bit", "1");
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Con_Printf ("loading all sounds as 8bit\n");
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@ -141,6 +141,7 @@ int Sys_FileTime (const char *path)
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void Sys_Init (void)
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{
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host_parms->userdir = host_parms->basedir; /* TODO: implement properly! */
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}
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void Sys_mkdir (const char *path)
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@ -148,6 +148,10 @@ void Sys_Init (void)
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{
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OSVERSIONINFO vinfo;
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host_parms->userdir = host_parms->basedir;
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/* user directories not really necessary for windows guys.
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* can be done if necessary, though... */
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vinfo.dwOSVersionInfoSize = sizeof(vinfo);
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if (!GetVersionEx (&vinfo))
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