quakespasm/Quake
2010-08-24 10:06:16 +00:00
..
anorm_dots.h initial import of SDL port of Fitzquake-0.85 / 20090510 sources. 2010-02-15 23:26:55 +00:00
anorms.h initial import of SDL port of Fitzquake-0.85 / 20090510 sources. 2010-02-15 23:26:55 +00:00
arch_def.h * arch_def.h, net_sys.h, wsaerror.h: New headers, adapted from uhexen2. 2010-06-21 10:55:21 +00:00
bspfile.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
cd_null.c Make "cd play" progress tracks 2010-08-24 00:35:22 +00:00
cd_sdl.c Back out Oz's cd-sdl.c changes 2010-08-24 10:06:16 +00:00
cdaudio.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
chase.c * renamed Length() to VectorLength() for consistency with its friends. 2010-08-01 19:22:46 +00:00
cl_demo.c cl_demo.c (CL_PlayDemo_f): get rid of the menu and/or console when starting a demo. 2010-02-16 09:55:13 +00:00
cl_input.c chase.c, cl_input.c, cl_parse.c, client.h, common.c, common.h, console.h, 2010-02-16 12:01:07 +00:00
cl_main.c * renamed Length() to VectorLength() for consistency with its friends. 2010-08-01 19:22:46 +00:00
cl_parse.c host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c, 2010-05-31 07:42:36 +00:00
cl_tent.c gl_rmain.c, gl_rmisc.c, cl_tent.c, quakedef.h: removed leftovers from GLTEST. 2010-06-01 10:55:40 +00:00
client.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
cmd.c host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c, 2010-05-31 07:42:36 +00:00
cmd.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
common.c * common.c: Renamed the empty Test_f function of johnfitz to FitzTezt_f. 2010-06-21 09:58:12 +00:00
common.h MS Visual Studio support: 2010-08-20 02:25:22 +00:00
conback.c conback.c, conback.h: added new QuakeSpasm conback data. 2010-02-18 16:45:28 +00:00
conback.h conback.c, conback.h: added new QuakeSpasm conback data. 2010-02-18 16:45:28 +00:00
console.c MS Visual Studio support: 2010-08-20 02:25:22 +00:00
console.h * console.h (Con_DebugLog): Add prototype. 2010-06-22 11:02:13 +00:00
crc.c initial import of SDL port of Fitzquake-0.85 / 20090510 sources. 2010-02-15 23:26:55 +00:00
crc.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
cvar.c cvar.c (Cvar_RegisterVariable): change the callback function argument type 2010-05-31 08:01:29 +00:00
cvar.h cvar.c (Cvar_RegisterVariable): change the callback function argument type 2010-05-31 08:01:29 +00:00
d_ifacea.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
draw.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
gl_draw.c screen.h (canvastype): Added CANVAS_INVALID as a new enumerated value (-1). 2010-08-24 09:20:19 +00:00
gl_fog.c chase.c, cl_input.c, cl_parse.c, client.h, common.c, common.h, console.h, 2010-02-16 12:01:07 +00:00
gl_mesh.c gl_mesh.c (BuildTris): worked around a type-punned pointer. adapted from quakeforge. 2010-08-01 21:11:16 +00:00
gl_model.c * renamed Length() to VectorLength() for consistency with its friends. 2010-08-01 19:22:46 +00:00
gl_model.h chase.c, cl_input.c, cl_parse.c, client.h, common.c, common.h, console.h, 2010-02-16 12:01:07 +00:00
gl_refrag.c initial import of SDL port of Fitzquake-0.85 / 20090510 sources. 2010-02-15 23:26:55 +00:00
gl_rlight.c * renamed Length() to VectorLength() for consistency with its friends. 2010-08-01 19:22:46 +00:00
gl_rmain.c gl_rmain.c, gl_rmisc.c, cl_tent.c, quakedef.h: removed leftovers from GLTEST. 2010-06-01 10:55:40 +00:00
gl_rmisc.c gl_rmain.c, gl_rmisc.c, cl_tent.c, quakedef.h: removed leftovers from GLTEST. 2010-06-01 10:55:40 +00:00
gl_screen.c Add a statusbar alpha slider, and change default scr_sbaralpha to 0.95 2010-07-29 06:48:25 +00:00
gl_sky.c host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c, 2010-05-31 07:42:36 +00:00
gl_texmgr.c host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c, 2010-05-31 07:42:36 +00:00
gl_texmgr.h make the code to compile with -fno-common flag: 2010-04-22 19:02:29 +00:00
gl_vidnt.c Swap left and right arrow keys in the videomode menu. (Right arrow now increases resolution, which is more standard) 2010-08-14 03:42:52 +00:00
gl_vidsdl.c Swap left and right arrow keys in the videomode menu. (Right arrow now increases resolution, which is more standard) 2010-08-14 03:42:52 +00:00
gl_warp.c host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c, 2010-05-31 07:42:36 +00:00
gl_warp_sin.h initial import of SDL port of Fitzquake-0.85 / 20090510 sources. 2010-02-15 23:26:55 +00:00
glquake.h gl_vidnt.c (GL_MTexCoord2fFunc, GL_SelectTextureFunc): these aren't externs 2010-04-23 09:50:44 +00:00
host.c Add "cd next" and "cd prev" commands. Add a new "-cd" option , which in combination with "-dedicated", allows QS to be a stand-alone cd player... Useful\! 2010-08-23 09:49:03 +00:00
host_cmd.c added q_stdinc.h, adapted from uhexen2, to tidy up several includes and 2010-08-14 20:55:39 +00:00
image.c host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c, 2010-05-31 07:42:36 +00:00
image.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
in_sdl.c * gl_vidsdl.c, in_sdl.c, main_sdl.c, net_sdlnet.c, pl_linux.c, pl_osx.m, 2010-06-19 22:50:48 +00:00
input.h * input.h: Removed the SDL_MAJOR_VERSION guards around BuildKeyMaps() and 2010-06-19 22:45:18 +00:00
keys.c History fixed - Ozkan's newline fix seems ok. 2010-07-28 07:50:27 +00:00
keys.h made MAXCMDLINE definition public through keys.h. 2010-07-25 10:36:14 +00:00
main_sdl.c main_sdl.c: removed dedicated setup TODO notes. added a new TODO note about 2010-08-24 09:11:57 +00:00
Makefile Set SDL_CDROM environment variable when using -cddev. Some doco updates. 2010-08-23 04:12:19 +00:00
Makefile.darwin Reorganize files for platform-specific code: 2010-06-22 11:01:24 +00:00
Makefile.w32 Makefile.w32, Makefile.w64: made them a little bit more flexible by adding 2010-08-17 19:30:35 +00:00
Makefile.w64 Makefile.w32, Makefile.w64: made them a little bit more flexible by adding 2010-08-17 19:30:35 +00:00
mathlib.c added q_stdinc.h, adapted from uhexen2, to tidy up several includes and 2010-08-14 20:55:39 +00:00
mathlib.h added q_stdinc.h, adapted from uhexen2, to tidy up several includes and 2010-08-14 20:55:39 +00:00
menu.c removed net_serial which was for dosquake only. 2010-08-24 09:55:43 +00:00
menu.h removed net_serial which was for dosquake only. 2010-08-24 09:55:43 +00:00
modelgen.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
net.h removed net_serial which was for dosquake only. 2010-08-24 09:55:43 +00:00
net_bsd.c added q_stdinc.h, adapted from uhexen2, to tidy up several includes and 2010-08-14 20:55:39 +00:00
net_defs.h struct sockaddr has unsigned char sa_len as the first member in BSD 2010-08-09 12:20:39 +00:00
net_dgrm.c added q_stdinc.h, adapted from uhexen2, to tidy up several includes and 2010-08-14 20:55:39 +00:00
net_dgrm.h net_bsd.c, net_dgrm.h, net_loop.c, net_loop.h, net_sdl.c, net_win.c: more trivialities. 2010-06-21 12:20:25 +00:00
net_loop.c added q_stdinc.h, adapted from uhexen2, to tidy up several includes and 2010-08-14 20:55:39 +00:00
net_loop.h net_bsd.c, net_dgrm.h, net_loop.c, net_loop.h, net_sdl.c, net_win.c: more trivialities. 2010-06-21 12:20:25 +00:00
net_main.c removed net_serial which was for dosquake only. 2010-08-24 09:55:43 +00:00
net_sdl.c added q_stdinc.h, adapted from uhexen2, to tidy up several includes and 2010-08-14 20:55:39 +00:00
net_sdlnet.c added q_stdinc.h, adapted from uhexen2, to tidy up several includes and 2010-08-14 20:55:39 +00:00
net_sdlnet.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
net_sys.h added q_stdinc.h, adapted from uhexen2, to tidy up several includes and 2010-08-14 20:55:39 +00:00
net_udp.c MS Visual Studio support: 2010-08-20 02:25:22 +00:00
net_udp.h net_udp, net_wins, net_wipx network drivers update: 2010-06-21 15:24:40 +00:00
net_win.c added q_stdinc.h, adapted from uhexen2, to tidy up several includes and 2010-08-14 20:55:39 +00:00
net_wins.c added q_stdinc.h, adapted from uhexen2, to tidy up several includes and 2010-08-14 20:55:39 +00:00
net_wins.h net_udp, net_wins, net_wipx network drivers update: 2010-06-21 15:24:40 +00:00
net_wipx.c added q_stdinc.h, adapted from uhexen2, to tidy up several includes and 2010-08-14 20:55:39 +00:00
net_wipx.h net_udp, net_wins, net_wipx network drivers update: 2010-06-21 15:24:40 +00:00
pl_linux.c Reorganize files for platform-specific code: 2010-06-22 11:01:24 +00:00
pl_osx.m Reorganize files for platform-specific code: 2010-06-22 11:01:24 +00:00
pl_win.c Reorganize files for platform-specific code: 2010-06-22 11:01:24 +00:00
platform.h Constified Con_DebugLog, Con_Print, Con_Printf, Con_Warning, Con_DPrintf, 2010-04-26 16:30:40 +00:00
pr_cmds.c pr_cmds.c (PF_traceline): Added a FIXME note about the NaN issue with certain progs.dat 2010-08-14 21:02:31 +00:00
pr_comp.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
pr_edict.c Constified Con_DebugLog, Con_Print, Con_Printf, Con_Warning, Con_DPrintf, 2010-04-26 16:30:40 +00:00
pr_exec.c gl_model.c (Mod_LoadTextures): Don't use "min" or "max" as a var name. 2010-06-01 12:10:49 +00:00
progdefs.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
progdefs.q1 initial import of SDL port of Fitzquake-0.85 / 20090510 sources. 2010-02-15 23:26:55 +00:00
progs.h Constified Con_DebugLog, Con_Print, Con_Printf, Con_Warning, Con_DPrintf, 2010-04-26 16:30:40 +00:00
protocol.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
q_stdinc.h added q_stdinc.h, adapted from uhexen2, to tidy up several includes and 2010-08-14 20:55:39 +00:00
qs_bmp.h updated to Steven's new icon. 2010-04-24 12:55:10 +00:00
quakedef.h added q_stdinc.h, adapted from uhexen2, to tidy up several includes and 2010-08-14 20:55:39 +00:00
r_alias.c * renamed Length() to VectorLength() for consistency with its friends. 2010-08-01 19:22:46 +00:00
r_brush.c host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c, 2010-05-31 07:42:36 +00:00
r_part.c 64 bit compatibility effort, 2/nn: type correctness work in common.h, 2010-02-16 21:26:11 +00:00
r_sprite.c -Wshadow fixes: 2010-06-03 19:03:31 +00:00
r_world.c 64 bit compatibility effort, 2/nn: type correctness work in common.h, 2010-02-16 21:26:11 +00:00
render.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
resource.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
sbar.c Steven's customizations: 2010-02-18 12:55:19 +00:00
sbar.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
screen.h screen.h (canvastype): Added CANVAS_INVALID as a new enumerated value (-1). 2010-08-24 09:20:19 +00:00
server.h added q_stdinc.h, adapted from uhexen2, to tidy up several includes and 2010-08-14 20:55:39 +00:00
snd_dma.c Under windows, run the game (windowed), go into a saved game, 2010-07-25 12:20:17 +00:00
snd_mem.c host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c, 2010-05-31 07:42:36 +00:00
snd_mix.c renamed the global channels to snd_channels. removed the global variable 2010-06-03 17:25:24 +00:00
snd_sdl.c snd_dma.c: added SNDDMA_LockBuffer() as a new API, needed for, well, proper buffer 2010-02-15 23:45:06 +00:00
sound.h renamed the global channels to snd_channels. removed the global variable 2010-06-03 17:25:24 +00:00
spritegn.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
sv_main.c added q_stdinc.h, adapted from uhexen2, to tidy up several includes and 2010-08-14 20:55:39 +00:00
sv_move.c initial import of SDL port of Fitzquake-0.85 / 20090510 sources. 2010-02-15 23:26:55 +00:00
sv_phys.c host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c, 2010-05-31 07:42:36 +00:00
sv_user.c * renamed Length() to VectorLength() for consistency with its friends. 2010-08-01 19:22:46 +00:00
sys.h Reorganize files for platform-specific code: 2010-06-22 11:01:24 +00:00
sys_sdl_unix.c Reorganize files for platform-specific code: 2010-06-22 11:01:24 +00:00
sys_sdl_win.c Reorganize files for platform-specific code: 2010-06-22 11:01:24 +00:00
vid.h Some more tidy-up and minor fixing in net stuff. Largely trivial. Also 2010-06-20 10:03:05 +00:00
view.c * renamed Length() to VectorLength() for consistency with its friends. 2010-08-01 19:22:46 +00:00
view.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
wad.c initial import of SDL port of Fitzquake-0.85 / 20090510 sources. 2010-02-15 23:26:55 +00:00
wad.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
winquake.h Some more tidy-up and minor fixing in net stuff. Largely trivial. Also 2010-06-20 10:03:05 +00:00
world.c chase.c, cl_input.c, cl_parse.c, client.h, common.c, common.h, console.h, 2010-02-16 12:01:07 +00:00
world.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00
wsaerror.h * arch_def.h, net_sys.h, wsaerror.h: New headers, adapted from uhexen2. 2010-06-21 10:55:21 +00:00
zone.c host_cmd.c, console.c, gl_draw.c, image.c, gl_model.c, r_sprite.c, cl_parse.c, 2010-05-31 07:42:36 +00:00
zone.h bspfile.h, cdaudio.h, client.h, cmd.h, common.h, console.h, crc.h, cvar.h, 2010-02-21 00:01:08 +00:00