Commit graph

110 commits

Author SHA1 Message Date
Sander van Dijk
d3676574df gl_vidsdl.c: minor cleanup (lets not hijack the SDL_ prefix)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@840 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-03-03 15:01:14 +00:00
Sander van Dijk
bd5b2ae556 gl_vidsdl.c: some video menu code readability tweaking
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@839 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-03-03 13:43:11 +00:00
Sander van Dijk
1c59d663ad gl_vidsdl.c: be bit more lenient (and safer) regarding bpp
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@836 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-03-02 18:10:19 +00:00
Sander van Dijk
e2ea2d2360 gl_vidsdl.c: fix a minor inconsistency in VID_Toggle
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@835 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-03-02 16:35:48 +00:00
Sander van Dijk
78900118f3 gl_vidsdl.c: make the intel hack feedback a bit more informative
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@834 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-03-02 15:32:27 +00:00
Sander van Dijk
f02120cc7f gl_vidsdl.c: remove the PowerVR stuff, as it seems to be outdated
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@833 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-03-02 13:46:59 +00:00
Sander van Dijk
d245a15fe2 oops
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@832 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-03-02 13:13:47 +00:00
Sander van Dijk
f26daa58c2 Simplify the Intel video hack, make the PowerVR hack do the same
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@831 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-03-02 13:10:02 +00:00
Sander van Dijk
3d7a0fd66a revert r612, fix VID_Test blackscreen properly
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@826 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-03-02 09:34:18 +00:00
Ozkan Sezer
47b044893e putenv () may conform to different standards, therefore keep the vid_center[]
static char array in VID_Init ().

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@822 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-24 17:15:04 +00:00
Sander van Dijk
a6b83f69ce gl_vidsdl.c: make bpp default to current bpp
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@821 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-24 16:28:28 +00:00
Sander van Dijk
7ae0a9e7f2 gl_vidsdl.c: fix an initialization oops
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@820 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-24 13:46:19 +00:00
Sander van Dijk
8dfabe4e7f gl_vidsdl.c, vid.h: cleanup some modestate related stuff (requires a clean build)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@819 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-24 13:42:23 +00:00
Sander van Dijk
3aa34cba34 gl_vidsdl.c: remove modelist[0] special treatment, some cleanup
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@818 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-24 13:33:30 +00:00
Sander van Dijk
9f59c863f1 gl_vidsdl.c: make VID_Init independent from modelist
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@817 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-24 13:23:26 +00:00
Sander van Dijk
8872f4df63 gl_vidsdl.c: some cleanup
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@816 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-21 19:35:21 +00:00
Sander van Dijk
ca18412bac gl_vidsdl.c: fix ValidMode(), bpp < 16 is problematic on windows
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@815 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-21 19:17:18 +00:00
Sander van Dijk
00a3f7659b gl_vidsdl.c: make VID_Restart independent from modelist
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@812 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-19 19:20:17 +00:00
Sander van Dijk
88b0694432 gl_vidsdl.c: make VID_Test independent from modelist
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@811 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-19 19:00:19 +00:00
Sander van Dijk
5c09de09ee gl_vidsdl.c: some cleanup
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@810 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-19 18:18:38 +00:00
Sander van Dijk
dd40be29eb gl_vidsdl.c: make VID_SetMode independent from "modelist"
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@809 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-18 19:19:32 +00:00
Sander van Dijk
083c27abce gl_vidsdl.c: don't depend on "modelist" for current mode info
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@808 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-17 18:12:00 +00:00
Sander van Dijk
0a7c6f77de gl_vidsdl.c: get rid of "modenum"
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@807 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-17 17:58:05 +00:00
Sander van Dijk
64f3091f05 rename the modestate_t enum items
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@805 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-13 19:07:19 +00:00
Sander van Dijk
103f041614 remove "type" from "viddef_t", use "modestate" instead
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@804 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-13 19:01:26 +00:00
Sander van Dijk
ea0b236563 gl_vidsdl.c: remove "modenum" from vmode_t
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@803 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-11 18:13:09 +00:00
Sander van Dijk
148386cc03 gl_vidsdl.c: remove "modedesc" from vmode_t
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@802 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-11 18:03:14 +00:00
Sander van Dijk
a958e33054 gl_vidsdl.c: get rid of obsolete "badmode"
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@801 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-10 17:30:40 +00:00
Sander van Dijk
ba5c538d27 gl_vidsdl.c: Simplification of some functions
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@800 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-09 16:10:23 +00:00
Sander van Dijk
dbaa3fec52 gl_vidsdl.c: Remove "halfscreen" stuff.
AFAICS this is not needed for SDL, and it in fact
breaks weird widescreen resolutions such as 1280x600.


git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@798 af15c1b1-3010-417e-b628-4374ebc0bcbd
2013-02-01 20:44:25 +00:00
Sander van Dijk
d91f083ee4 Remove more dead code.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@790 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-28 19:10:52 +00:00
Sander van Dijk
011ca12117 gl_vidsdl.c: Remove some dead code.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@789 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-22 18:58:45 +00:00
Sander van Dijk
7b155bc6cc Really fix vsync saving/loading (finally...)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@787 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-11 17:35:43 +00:00
Ozkan Sezer
860a6007e8 regenerate gl_extensions_nice everytime the extensions string is retrieved
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@785 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-07 12:44:30 +00:00
Ozkan Sezer
c66e78f53d move GL_Init(), TexMgr_ReloadImages() and GL_SetupState() calls from
VID_SetMode() to VID_Restart() so they aren't called twice at startup.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@784 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-07 12:27:39 +00:00
Ozkan Sezer
bf64fd2d1a better parse for opengl extensions list (from quakeforge.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@783 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-07 07:51:41 +00:00
Ozkan Sezer
7ce7ce71ca made GL_Init() to be called every time a video mode is changed. we may
need to kill device and rendering contexts too, will see to that later.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@781 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-06 08:50:45 +00:00
Sander van Dijk
d15e823ab7 Fix vsync saving/loading (take three...)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@780 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-02 22:16:08 +00:00
Sander van Dijk
a138b55fbe Fix vsync saving/loading (take two...)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@779 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-02 20:04:26 +00:00
Sander van Dijk
1777d5a49b Fix vsync saving/loading (hopefully...)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@778 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-11-01 17:34:40 +00:00
Sander van Dijk
95d20d835f revert (most of) r521, r756 and r759. Alter "gamekey" handling a bit to compensate.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@761 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-10-06 18:09:23 +00:00
Ozkan Sezer
a19ea6b14b removed duplicated assignment to the local 'was_changed'
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@760 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-10-06 12:28:33 +00:00
Sander van Dijk
d4611c823e more mouse grab/release fixes
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@759 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-10-05 18:58:59 +00:00
Sander van Dijk
6d8e3aa171 minor tuning of r753
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@754 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-10-01 01:57:20 +00:00
Ozkan Sezer
0dc8eab2a9 array size fix for r752
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@753 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-09-30 21:35:16 +00:00
Sander van Dijk
3be0ae496c gl_vidsdl.c: minor improvement to bpp list creation
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@752 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-09-30 21:11:39 +00:00
Ozkan Sezer
769d2ac75b simplify VID_Gamma_f: the oldgamma stuff is already handled by the cvar
system itself.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@751 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-09-30 14:03:15 +00:00
Ozkan Sezer
74e8e5f719 changed ToggleFullscreen failure message to be a debug print
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@705 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-09-04 06:54:59 +00:00
Ozkan Sezer
50e014d050 Updated support for building the OSX versions using Makefile.darwin. Do
not rely on sdl-config on OSX Framework builds, define new SDL_FRAMEWORK
and NO_SDL_CONFIG preprocessor macros to indicate that and include SDL.h
with the "SDL" subdirectory name included. Add new libmad and ogg/vorbis
headers and static and dynamic libraries for macosx. Xcode project files
need further updating.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@699 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-08-16 04:51:41 +00:00
Ozkan Sezer
5a2a7d96a7 * keys.h: renamed KP_* key macros to K_KP_*.
* key.c (Key_ClearStates): Instead of clearing all key's down state
  and repeat count, run KeyEvent(k,false) keys in down state, which
  will already clear those states for them. This also helps getting
  rid of several actions bound to keypad keys. Minor cleanups.
* gl_vidsdl.c (ClearAllStates): Removed code triggering every key
  with a release event, because we just changed Key_ClearStates() to
  do that for the necessary keys.
* in_sdl.c: Minor cleanups. Made K_KP_5 to send '5' when not in game
  mode, regardless of the numlock status. Moved prev_gamekey to top
  level and call SDL_EnableUNICODE() correctly.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@686 af15c1b1-3010-417e-b628-4374ebc0bcbd
2012-06-25 11:20:38 +00:00