mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-10 07:21:58 +00:00
rename the modestate_t enum items
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@805 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
parent
103f041614
commit
64f3091f05
6 changed files with 47 additions and 47 deletions
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@ -122,7 +122,7 @@ void Con_ToggleConsole_f (void)
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}
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else
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{
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_console;
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}
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@ -1229,7 +1229,7 @@ void Con_NotifyBox (const char *text)
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Con_Printf ("%s", Con_Quakebar(40)); //johnfitz
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key_count = -2; // wait for a key down and up
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_console;
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do
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@ -67,8 +67,8 @@ static SDL_Surface *draw_context;
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static qboolean vid_locked = false; //johnfitz
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static qboolean vid_changed = false;
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static int vid_modenum = NO_MODE;
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static int vid_default = MODE_WINDOWED;
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static int vid_modenum = MS_UNINIT;
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static int vid_default = MS_WINDOWED;
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static qboolean fullsbardraw = false;
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static void VID_Menu_Init (void); //johnfitz
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@ -81,7 +81,7 @@ static void GL_Init (void);
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static void GL_SetupState (void); //johnfitz
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viddef_t vid; // global video state
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modestate_t modestate = MODE_WINDOWED;
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modestate_t modestate = MS_WINDOWED;
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qboolean scr_skipupdate;
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qboolean isIntelVideo = false; //johnfitz -- intel video workarounds from Baker
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@ -232,14 +232,14 @@ static int VID_SetMode (int modenum)
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gl_swap_control = false;
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}
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if (modelist[modenum].type == MODE_WINDOWED)
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if (modelist[modenum].type == MS_WINDOWED)
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{
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modestate = MODE_WINDOWED;
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modestate = MS_WINDOWED;
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}
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else if (modelist[modenum].type == MODE_FULLSCREEN_DEFAULT)
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else if (modelist[modenum].type == MS_FULLSCREEN)
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{
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flags |= SDL_FULLSCREEN;
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modestate = MODE_FULLSCREEN_DEFAULT;
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modestate = MS_FULLSCREEN;
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}
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else
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{
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@ -384,7 +384,7 @@ static void VID_Restart (void)
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if (vid_fullscreen.value)
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IN_Activate();
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else if (key_dest == key_console || key_dest == key_menu)
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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}
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/*
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@ -413,7 +413,7 @@ static void VID_Test (void)
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Cvar_SetValueQuick (&vid_width, oldmode.width);
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Cvar_SetValueQuick (&vid_height, oldmode.height);
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Cvar_SetValueQuick (&vid_bpp, oldmode.bpp);
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Cvar_SetQuick (&vid_fullscreen, (oldmode.type == MODE_WINDOWED) ? "0" : "1");
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Cvar_SetQuick (&vid_fullscreen, (oldmode.type == MS_WINDOWED) ? "0" : "1");
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VID_Restart ();
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}
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}
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@ -801,7 +801,7 @@ static void VID_DescribeCurrentMode_f (void)
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modelist[vid_modenum].width,
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modelist[vid_modenum].height,
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modelist[vid_modenum].bpp,
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(modelist[vid_modenum].type == MODE_FULLSCREEN_DEFAULT) ? "fullscreen" : "windowed");
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(modelist[vid_modenum].type == MS_FULLSCREEN) ? "fullscreen" : "windowed");
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}
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}
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@ -849,7 +849,7 @@ static void VID_InitDIB (void)
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const SDL_VideoInfo *info;
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int i;
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modelist[0].type = MODE_WINDOWED;
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modelist[0].type = MS_WINDOWED;
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modelist[0].width = vid_width.value;
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modelist[0].height = vid_height.value;
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@ -921,7 +921,7 @@ static void VID_InitFullDIB (void)
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if (modes[j]->w > MAXWIDTH || modes[j]->h > MAXHEIGHT || nummodes >= MAX_MODE_LIST)
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continue;
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modelist[nummodes].type = MODE_FULLSCREEN_DEFAULT;
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modelist[nummodes].type = MS_FULLSCREEN;
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modelist[nummodes].width = modes[j]->w;
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modelist[nummodes].height = modes[j]->h;
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modelist[nummodes].fullscreen = 1;
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@ -1014,12 +1014,12 @@ void VID_Init (void)
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if (!vid_fullscreen.value)
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{
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windowed = true;
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vid_default = MODE_WINDOWED;
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vid_default = MS_WINDOWED;
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}
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else
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{
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windowed = false;
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vid_default = NO_MODE;
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vid_default = MS_UNINIT;
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width = vid_width.value;
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height = vid_height.value;
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@ -1060,7 +1060,7 @@ void VID_Init (void)
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// if they want to force it, add the specified mode to the list
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if (COM_CheckParm("-force") && (nummodes < MAX_MODE_LIST))
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{
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modelist[nummodes].type = MODE_FULLSCREEN_DEFAULT;
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modelist[nummodes].type = MS_FULLSCREEN;
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modelist[nummodes].width = width;
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modelist[nummodes].height = height;
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modelist[nummodes].fullscreen = 1;
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@ -1084,7 +1084,7 @@ void VID_Init (void)
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}
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// Try to find a mode with matching width, height and bpp
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if (vid_default == NO_MODE)
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if (vid_default == MS_UNINIT)
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{
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for (i = 1; i < nummodes; i++)
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{
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@ -1099,7 +1099,7 @@ void VID_Init (void)
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}
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// Try to find a mode with matching width and height
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if (vid_default == NO_MODE)
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if (vid_default == MS_UNINIT)
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{
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for (i = 1; i < nummodes; i++)
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{
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@ -1113,7 +1113,7 @@ void VID_Init (void)
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}
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// Try to find a mode with matching width
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if (vid_default == NO_MODE)
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if (vid_default == MS_UNINIT)
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{
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for (i = 1; i < nummodes; i++)
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{
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@ -1126,11 +1126,11 @@ void VID_Init (void)
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}
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// Still no luck? Default to windowed mode
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if (vid_default == NO_MODE)
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if (vid_default == MS_UNINIT)
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{
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Cvar_SetQuick (&vid_fullscreen, "0");
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windowed = true;
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vid_default = MODE_WINDOWED;
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vid_default = MS_WINDOWED;
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}
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}
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@ -1180,10 +1180,10 @@ void VID_Toggle (void)
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Sbar_Changed (); // Sbar seems to need refreshing
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windowed = !windowed;
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if (modestate == MODE_FULLSCREEN_DEFAULT)
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modestate = MODE_WINDOWED;
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if (modestate == MS_FULLSCREEN)
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modestate = MS_WINDOWED;
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else
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modestate = MODE_FULLSCREEN_DEFAULT;
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modestate = MS_FULLSCREEN;
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// since we succeeded, ignore the vid_fullscreen
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// callback function setting vid_changed to true.
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@ -1195,7 +1195,7 @@ void VID_Toggle (void)
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if (vid_fullscreen.value)
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IN_Activate();
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else if (key_dest == key_console || key_dest == key_menu)
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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}
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else
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{
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@ -1576,7 +1576,7 @@ VID_Menu_f
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*/
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static void VID_Menu_f (void)
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{
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_video;
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m_entersound = true;
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@ -1068,7 +1068,7 @@ void Key_UpdateForDest (void)
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if (cls.state != ca_connected)
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{
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forced = true;
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_console;
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break;
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}
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34
Quake/menu.c
34
Quake/menu.c
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@ -247,7 +247,7 @@ void M_Menu_Main_f (void)
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m_save_demonum = cls.demonum;
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cls.demonum = -1;
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}
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_main;
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m_entersound = true;
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@ -334,7 +334,7 @@ int m_singleplayer_cursor;
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void M_Menu_SinglePlayer_f (void)
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{
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_singleplayer;
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m_entersound = true;
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@ -451,7 +451,7 @@ void M_Menu_Load_f (void)
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m_entersound = true;
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m_state = m_load;
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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M_ScanSaves ();
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}
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@ -468,7 +468,7 @@ void M_Menu_Save_f (void)
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m_entersound = true;
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m_state = m_save;
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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M_ScanSaves ();
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}
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@ -591,7 +591,7 @@ int m_multiplayer_cursor;
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void M_Menu_MultiPlayer_f (void)
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{
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_multiplayer;
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m_entersound = true;
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@ -676,7 +676,7 @@ int setup_bottom;
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void M_Menu_Setup_f (void)
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{
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_setup;
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m_entersound = true;
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@ -855,7 +855,7 @@ const char *net_helpMessage [] =
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void M_Menu_Net_f (void)
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{
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_net;
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m_entersound = true;
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@ -972,7 +972,7 @@ int options_cursor;
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void M_Menu_Options_f (void)
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{
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_options;
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m_entersound = true;
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@ -1292,7 +1292,7 @@ static int keys_top;
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void M_Menu_Keys_f (void)
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{
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_keys;
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m_entersound = true;
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@ -1416,7 +1416,7 @@ void M_Keys_Key (int k)
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}
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m_keys_bind_grab = false;
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IN_Deactivate(modestate == MODE_WINDOWED); // deactivate because we're returning to the menu
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IN_Deactivate(modestate == MS_WINDOWED); // deactivate because we're returning to the menu
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return;
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}
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@ -1493,7 +1493,7 @@ int help_page;
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void M_Menu_Help_f (void)
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{
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_help;
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m_entersound = true;
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@ -1545,7 +1545,7 @@ void M_Menu_Quit_f (void)
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if (m_state == m_quit)
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return;
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wasInMenus = (key_dest == key_menu);
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_quit_prevstate = m_state;
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m_state = m_quit;
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@ -1576,7 +1576,7 @@ void M_Quit_Key (int key)
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case 'Y':
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case 'y':
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_console;
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Host_Quit_f ();
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break;
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@ -1630,7 +1630,7 @@ char lanConfig_joinname[22];
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void M_Menu_LanConfig_f (void)
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{
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_lanconfig;
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m_entersound = true;
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@ -1978,7 +1978,7 @@ double m_serverInfoMessageTime;
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void M_Menu_GameOptions_f (void)
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{
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_gameoptions;
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m_entersound = true;
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@ -2282,7 +2282,7 @@ double searchCompleteTime;
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void M_Menu_Search_f (void)
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{
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_search;
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m_entersound = false;
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@ -2343,7 +2343,7 @@ qboolean slist_sorted;
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void M_Menu_ServerList_f (void)
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{
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_slist;
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m_entersound = true;
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@ -1399,7 +1399,7 @@ ErrorReturn2:
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dfunc.Close_Socket(newsock);
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if (m_return_onerror)
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{
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IN_Deactivate(modestate == MODE_WINDOWED);
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IN_Deactivate(modestate == MS_WINDOWED);
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key_dest = key_menu;
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m_state = m_return_state;
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m_return_onerror = false;
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@ -29,7 +29,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#define VID_GRADES (1 << VID_CBITS)
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// moved here for global use -- kristian
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typedef enum { NO_MODE, MODE_WINDOWED, MODE_FULLSCREEN_DEFAULT } modestate_t;
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typedef enum { MS_UNINIT, MS_WINDOWED, MS_FULLSCREEN } modestate_t;
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extern modestate_t modestate;
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