gl_vidsdl.c: Remove some dead code.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@789 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Sander van Dijk 2012-11-22 18:58:45 +00:00
parent 1f6e608267
commit 011ca12117

View file

@ -34,13 +34,10 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#define MAX_MODE_LIST 600 //johnfitz -- was 30
#define MAX_BPPS_LIST 5
#define VID_ROW_SIZE 3
#define WARP_WIDTH 320
#define WARP_HEIGHT 200
#define MAXWIDTH 10000
#define MAXHEIGHT 10000
#define BASEWIDTH 320
#define BASEHEIGHT 200
#define SDL_DEFAULT_FLAGS SDL_OPENGL
@ -57,20 +54,6 @@ typedef struct {
char modedesc[17];
} vmode_t;
#if 0
typedef struct {
int width;
int height;
} lmode_t;
static lmode_t lowresmodes[] = {
{320, 200},
{320, 240},
{400, 300},
{512, 384},
};
#endif
static const char *gl_vendor;
static const char *gl_renderer;
static const char *gl_version;
@ -83,7 +66,6 @@ static vmode_t badmode;
static qboolean vid_initialized = false;
static qboolean windowed;
static qboolean vid_canalttab = false;
static qboolean vid_toggle_works = true;
static SDL_Surface *draw_context;
@ -92,7 +74,6 @@ static qboolean vid_locked = false; //johnfitz
static qboolean vid_changed = false;
static int vid_modenum = NO_MODE;
static int vid_realmode;
static int vid_default = MODE_WINDOWED;
static qboolean fullsbardraw = false;
@ -111,7 +92,6 @@ viddef_t vid; // global video state
modestate_t modestate = MODE_WINDOWED;
qboolean scr_skipupdate;
qboolean isPermedia = false;
qboolean isIntelVideo = false; //johnfitz -- intel video workarounds from Baker
qboolean gl_mtexable = false;
qboolean gl_texture_env_combine = false; //johnfitz
@ -131,7 +111,6 @@ static cvar_t vid_fullscreen = {"vid_fullscreen", "0", CVAR_ARCHIVE}; // QuakeSp
static cvar_t vid_width = {"vid_width", "800", CVAR_ARCHIVE}; // QuakeSpasm, was 640
static cvar_t vid_height = {"vid_height", "600", CVAR_ARCHIVE}; // QuakeSpasm, was 480
static cvar_t vid_bpp = {"vid_bpp", "16", CVAR_ARCHIVE};
//static cvar_t vid_refreshrate = {"vid_refreshrate", "60", CVAR_ARCHIVE};
static cvar_t vid_vsync = {"vid_vsync", "0", CVAR_ARCHIVE};
//johnfitz
@ -397,8 +376,6 @@ static void VID_Restart (void)
TexMgr_ReloadImages ();
GL_SetupState ();
vid_canalttab = true;
//warpimages needs to be recalculated
TexMgr_RecalcWarpImageSize ();
@ -472,7 +449,6 @@ VID_UpdateWindowStatus
*/
static void VID_UpdateWindowStatus (void)
{
// IN_UpdateClipCursor ();
}
//==============================================================================
@ -756,8 +732,6 @@ static void GL_Init (void)
if (SDL_strncasecmp(gl_renderer,"PowerVR",7)==0)
fullsbardraw = true;
if (SDL_strncasecmp(gl_renderer,"Permedia",8)==0)
isPermedia = true;
//johnfitz -- intel video workarounds from Baker
if (!strcmp(gl_vendor, "Intel"))
{
@ -765,15 +739,6 @@ static void GL_Init (void)
isIntelVideo = true;
}
//johnfitz
#if 0
//johnfitz -- confirm presence of stencil buffer
glGetIntegerv(GL_STENCIL_BITS, &gl_stencilbits);
if(!gl_stencilbits)
Con_Warning ("Could not create stencil buffer\n");
else
Con_Printf ("%i bit stencil buffer\n", gl_stencilbits);
#endif
}
/*
@ -807,7 +772,6 @@ void VID_Shutdown (void)
{
if (vid_initialized)
{
vid_canalttab = false;
VID_Gamma_Shutdown (); //johnfitz
SDL_QuitSubSystem(SDL_INIT_VIDEO);
@ -1318,14 +1282,11 @@ void VID_Init (void)
//johnfitz -- removed code creating "glquake" subdirectory
vid_realmode = vid_modenum;
vid_menucmdfn = VID_Menu_f; //johnfitz
vid_menudrawfn = VID_MenuDraw;
vid_menukeyfn = VID_MenuKey;
strcpy (badmode.modedesc, "Bad mode");
vid_canalttab = true;
if (COM_CheckParm("-fullsbar"))
fullsbardraw = true;
@ -1402,8 +1363,8 @@ void VID_SyncCvars (void)
//
//==========================================================================
#define VIDEO_OPTIONS_ITEMS 7
static int video_cursor_table[] = {48, 56, 64, 72, 80, 96, 104};
#define VIDEO_OPTIONS_ITEMS 6
static int video_cursor_table[] = {48, 56, 64, 72, 88, 96};
static int video_options_cursor = 0;
typedef struct {
@ -1417,11 +1378,6 @@ static int vid_menu_nummodes = 0;
static int vid_menu_bpps[MAX_BPPS_LIST];
static int vid_menu_numbpps = 0;
#if 0
static int vid_menu_rates[20];
static int vid_menu_numrates = 0;
#endif
/*
================
VID_Menu_Init
@ -1582,44 +1538,6 @@ static void VID_Menu_ChooseNextBpp (int dir)
}
}
/*
================
VID_Menu_ChooseNextRate
chooses next refresh rate in order, then updates vid_refreshrate cvar
================
*/
static void VID_Menu_ChooseNextRate (int dir)
{
#if 0 /* not implemented for SDL */
int i;
if (vid_menu_numrates)
{
for (i = 0; i < vid_menu_numrates; i++)
{
if (vid_menu_rates[i] == vid_refreshrate.value)
break;
}
if (i == vid_menu_numrates) //can't find it in list
{
i = 0;
}
else
{
i += dir;
if (i >= vid_menu_numrates)
i = 0;
else if (i < 0)
i = vid_menu_numrates-1;
}
Cvar_SetValueQuick (&vid_refreshrate, (float)vid_menu_rates[i]);
}
#endif
}
/*
================
VID_MenuKey
@ -1660,16 +1578,11 @@ static void VID_MenuKey (int key)
VID_Menu_ChooseNextBpp (1);
break;
case 2:
VID_Menu_ChooseNextRate (1);
break;
case 3:
Cbuf_AddText ("toggle vid_fullscreen\n");
break;
case 4:
case 3:
Cbuf_AddText ("toggle vid_vsync\n"); // kristian
break;
case 5:
case 6:
default:
break;
}
@ -1686,16 +1599,11 @@ static void VID_MenuKey (int key)
VID_Menu_ChooseNextBpp (-1);
break;
case 2:
VID_Menu_ChooseNextRate (-1);
break;
case 3:
Cbuf_AddText ("toggle vid_fullscreen\n");
break;
case 4:
case 3:
Cbuf_AddText ("toggle vid_vsync\n");
break;
case 5:
case 6:
default:
break;
}
@ -1712,18 +1620,15 @@ static void VID_MenuKey (int key)
VID_Menu_ChooseNextBpp (1);
break;
case 2:
VID_Menu_ChooseNextRate (1);
break;
case 3:
Cbuf_AddText ("toggle vid_fullscreen\n");
break;
case 4:
case 3:
Cbuf_AddText ("toggle vid_vsync\n");
break;
case 5:
case 4:
Cbuf_AddText ("vid_test\n");
break;
case 6:
case 5:
Cbuf_AddText ("vid_restart\n");
key_dest = key_game;
m_state = m_none;
@ -1769,12 +1674,6 @@ static void VID_MenuDraw (void)
M_Print (184, video_cursor_table[i], va("%i", (int)vid_bpp.value));
i++;
M_Print (16, video_cursor_table[i], " Refresh rate");
// refresh rates not implemented -- kristian
// M_Print (184, video_cursor_table[i], va("%i Hz", (int)vid_refreshrate.value));
M_Print (184, video_cursor_table[i], "N/A");
i++;
M_Print (16, video_cursor_table[i], " Fullscreen");
M_DrawCheckbox (184, video_cursor_table[i], (int)vid_fullscreen.value);
i++;